Tentacles erupt out of the ground and whisper eldritch knowledge into your ears...
Roll for Sanity...
Just kidding! no dice here! Pure writing and characterization based adventures are the name of the game.
What is the game you ask? Well, there's a resurgence of cults lately, a few too many natural disasters, strange books popping up in public libraries. All those wonderful signs of the end times.
Now who are you? Well, you're a normal person, in a relatively small town in Oregon, where whispers of cult activity brew, and perhaps a group of brave vigilantes decide to do something about it?
Of course it won't end there. Where the group ends up once the horrors from beyond our dimension take an interest in them, is up to the group to decide I guess.
Roll for Sanity...
Just kidding! no dice here! Pure writing and characterization based adventures are the name of the game.
What is the game you ask? Well, there's a resurgence of cults lately, a few too many natural disasters, strange books popping up in public libraries. All those wonderful signs of the end times.
Now who are you? Well, you're a normal person, in a relatively small town in Oregon, where whispers of cult activity brew, and perhaps a group of brave vigilantes decide to do something about it?
Of course it won't end there. Where the group ends up once the horrors from beyond our dimension take an interest in them, is up to the group to decide I guess.