Plot
Mysterious cases of coma has been occurring in the small town of Yakuharai. Most people involved in the case were children. It is unknown why they're in the state of coma. Meanwhile in the internet, Lucid dreaming is a trend and topic everywhere in the world. Lucid dreaming means to be conscious while dreaming, it is like you are awake in your dreams. Because of that, Yakuharai Science Facility Inc. made a device to make lucid dreaming easier but the device was not shown in public and it was exclusively used by the facility administrators and staff. The scientist therefore, discovered why the children are in a coma. It is because that they have succumbed to their nightmares and they are not able to wake up. How are they gonna wake up? Who will save the children?
0. Fool Arcana - 15% boost in one element chosen
I. Magician Arcana - 15% boost in fire skills
II. Priestess Arcana - 15% boost in healing skills
III. Empress Arcana - 15% boost in ice skills
IV. Emperor Arcana - 15% boost in lightning skills(taken by @Attis)
V. Hierophant Arcana - 15% boost in SP
VI. Lovers Arcana - 15% boost in healing and support skills(taken by @LowKey123)
VII. Chariot Arcana - 15% boost in physical skills
VIII. Justice Arcana - 15% boost in light skills
IX. Hermit Arcana - 15% in mental-ailment skills
X. Fortune Arcana - 15% in wind skills (taken by @Kaito Kuze)
XI. Hanged Man Arcana - 15% boost in HP (taken by @Damsel Taurus)
XII. Strength Arcana - 15% boost in physical skills
XIII. Death Arcana - 15% boost in dark skills (taken by @Tip)
XIV. Temperance Arcana - 15% boost in stats
XV. Devil Arcana - 15% boost in support skills(taken by@Sagittarius)
XVI. Tower Arcana - 15% boost in physical endurance and magical endurance (taken by @Katakon)
XVII. Star Arcana - 15% boost in wind and ice skills (taken by @Undinebutt)
XVIII. Moon Arcana - 15% boost in pierce-based physical attacks (taken by @Hebigami Shiho)
XIX. Sun Arcana - 15% boost in light and fire skills
XX. Judgement Arcana - 15% in light and dark skills (cannot be taken and might be related to your ultimate persona)
XXI. The World Arcana - 15% boost in all skills (cannot be taken and might be related to your ultimate persona)
Other Arcanas:
Aeon - 15% boost in passive skills
Jester - 15% boost in two element chosen
Hunger - 15% boost in earth skills
I. Magician Arcana - 15% boost in fire skills
II. Priestess Arcana - 15% boost in healing skills
III. Empress Arcana - 15% boost in ice skills
IV. Emperor Arcana - 15% boost in lightning skills(taken by @Attis)
V. Hierophant Arcana - 15% boost in SP
VI. Lovers Arcana - 15% boost in healing and support skills(taken by @LowKey123)
VII. Chariot Arcana - 15% boost in physical skills
VIII. Justice Arcana - 15% boost in light skills
IX. Hermit Arcana - 15% in mental-ailment skills
X. Fortune Arcana - 15% in wind skills (taken by @Kaito Kuze)
XI. Hanged Man Arcana - 15% boost in HP (taken by @Damsel Taurus)
XII. Strength Arcana - 15% boost in physical skills
XIII. Death Arcana - 15% boost in dark skills (taken by @Tip)
XIV. Temperance Arcana - 15% boost in stats
XV. Devil Arcana - 15% boost in support skills(taken by@Sagittarius)
XVI. Tower Arcana - 15% boost in physical endurance and magical endurance (taken by @Katakon)
XVII. Star Arcana - 15% boost in wind and ice skills (taken by @Undinebutt)
XVIII. Moon Arcana - 15% boost in pierce-based physical attacks (taken by @Hebigami Shiho)
XIX. Sun Arcana - 15% boost in light and fire skills
XX. Judgement Arcana - 15% in light and dark skills (cannot be taken and might be related to your ultimate persona)
XXI. The World Arcana - 15% boost in all skills (cannot be taken and might be related to your ultimate persona)
Other Arcanas:
Aeon - 15% boost in passive skills
Jester - 15% boost in two element chosen
Hunger - 15% boost in earth skills
Skills can be found here
Tera - inflicts light amount of earth damage to one enemy- 3 SP
Matera - inflicts light amount of earth damage to all enemies - 6 SP
Terazi - inflicts medium amount of earth damage to one enemy - 6 SP
Materazi - inflicts medium amount of earth damage to all enemies - 12 SP
Teradyne - inflicts heavy amount of earth damage to one enemy - 12 SP
Materadyne - inflicts heavy amount of earth damage to all enemies - 24 SP
Titanomachia - inflicts severe amount of earth damage to one enemy - 48 SP
Matera - inflicts light amount of earth damage to all enemies - 6 SP
Terazi - inflicts medium amount of earth damage to one enemy - 6 SP
Materazi - inflicts medium amount of earth damage to all enemies - 12 SP
Teradyne - inflicts heavy amount of earth damage to one enemy - 12 SP
Materadyne - inflicts heavy amount of earth damage to all enemies - 24 SP
Titanomachia - inflicts severe amount of earth damage to one enemy - 48 SP
Battle:
The battle is turn-by-turn. The damage calculation is just easy because how much your MD and PD is equal to how much damage you will inflict to the enemy but there are still some calculations.
When the attacks deals light amount of damage - how much is PD/MD is the damage you will inflict unless you got a boost.
Example:
I have Fortune Arcana and I used Magaru. My MD is 10. I will inflict 10 Wind Damage to all enemies but since I have a 15% boost in wind skills because of the Arcana Perk. I will add 15% more. Now 15% of 1.5 add that. So it's 11.5 but round it off so the final damage will be 11.
When the attack deals medium amount damage. 50% more is added to your damage.
Example:
I have Chariot Arcana and I used Power Slash. I have 10 PD. 50% of 10 is 5 so add that first before the Arcana Perk. Now, 15% of 15 is 2.25 so the final damage is 17.25. Just like always round it down so the total damage is 17.
When the attack deals heavy damage. 100% more is added to your damage.
When the attack deals severe damage. 200% more is added to your damage.
If you have any attack boost like Mind Charge,Power Charge and Tarukaja. They go first before the arcana boost.
Dungeon Run 101:
It is easy! Just post that you walked 6 blocks but remember! You can only walk 6 blocks per post in the dungeon unless you have Sukukaja on.
Gaining Exp
Every time you do this , you will gain:
Gaining EXP via Social Links:
Rank 1 - 50 EXP
Rank 4 - 250 EXP
Rank 8 - 500 EXP
Rank 10 - 1000 EXP
When on battle:
Used a persona skill - 10 EXP
Defeated a shadow - shadow level x 5
Defeated a boss - boss level x 10
Level up!:
Every time you level up your EXp needed to lvl up is increased by 100.
Every time you level up with your initial you get 3 stat points to distribute. Also, all yours stats is increased by 3(PE and ME is the only exception)
Every time you level up with your prime you get 6 points to distribute. Also, all your stats will increase by 6 except for PE and ME.
Every time you level up with your ultimate you get 10 points to distribute. Also, all your stats will increase by 10 points except for PE and ME.
Also, everytime you level up you gain 5 additional points in HP and SP
STATS:
HP - this is your health, when this goes down to 0. You'll faint.
SP - this is your spirit, when it goes down to 0. You won't be able to use magic anymore.
PE - stands for Physical Endurance. When you already have 5% or higher of this. All physical attacks are reduced by depending on how many PE you have. The maximum PE is 50%. PE increases by 2% everytime when you gained 5 PD.
ME - stands for Magical Endurance. When you already have 5% or higher of this. All magical attacks are reduced by depending on how many ME you have. The maximum ME is 50%. ME increases by two percent everytime when you gained 5 MD.
PD - stands for Physical Damage. How much your PD is equal to the physical damage you will inflict to the enemy.
MD - stands for Magical Damage. How much your MD is equal to the magical damage you will inflict to the enemy.
Dex - how much your Dex is equal to the damage you will inflict to the enemy with your souldbound weapon.
Lck - in PvP, this mentions who goes first. Everytimr you gained 10 Lck. 5% is increased on your critical chance. The maximum crit chance is 50%.
If you have questions, don't hesitate to ask me.
The battle is turn-by-turn. The damage calculation is just easy because how much your MD and PD is equal to how much damage you will inflict to the enemy but there are still some calculations.
When the attacks deals light amount of damage - how much is PD/MD is the damage you will inflict unless you got a boost.
Example:
I have Fortune Arcana and I used Magaru. My MD is 10. I will inflict 10 Wind Damage to all enemies but since I have a 15% boost in wind skills because of the Arcana Perk. I will add 15% more. Now 15% of 1.5 add that. So it's 11.5 but round it off so the final damage will be 11.
When the attack deals medium amount damage. 50% more is added to your damage.
Example:
I have Chariot Arcana and I used Power Slash. I have 10 PD. 50% of 10 is 5 so add that first before the Arcana Perk. Now, 15% of 15 is 2.25 so the final damage is 17.25. Just like always round it down so the total damage is 17.
When the attack deals heavy damage. 100% more is added to your damage.
When the attack deals severe damage. 200% more is added to your damage.
If you have any attack boost like Mind Charge,Power Charge and Tarukaja. They go first before the arcana boost.
Dungeon Run 101:
It is easy! Just post that you walked 6 blocks but remember! You can only walk 6 blocks per post in the dungeon unless you have Sukukaja on.
Gaining Exp
Every time you do this , you will gain:
Gaining EXP via Social Links:
Rank 1 - 50 EXP
Rank 4 - 250 EXP
Rank 8 - 500 EXP
Rank 10 - 1000 EXP
When on battle:
Used a persona skill - 10 EXP
Defeated a shadow - shadow level x 5
Defeated a boss - boss level x 10
Level up!:
Every time you level up your EXp needed to lvl up is increased by 100.
Every time you level up with your initial you get 3 stat points to distribute. Also, all yours stats is increased by 3(PE and ME is the only exception)
Every time you level up with your prime you get 6 points to distribute. Also, all your stats will increase by 6 except for PE and ME.
Every time you level up with your ultimate you get 10 points to distribute. Also, all your stats will increase by 10 points except for PE and ME.
Also, everytime you level up you gain 5 additional points in HP and SP
STATS:
HP - this is your health, when this goes down to 0. You'll faint.
SP - this is your spirit, when it goes down to 0. You won't be able to use magic anymore.
PE - stands for Physical Endurance. When you already have 5% or higher of this. All physical attacks are reduced by depending on how many PE you have. The maximum PE is 50%. PE increases by 2% everytime when you gained 5 PD.
ME - stands for Magical Endurance. When you already have 5% or higher of this. All magical attacks are reduced by depending on how many ME you have. The maximum ME is 50%. ME increases by two percent everytime when you gained 5 MD.
PD - stands for Physical Damage. How much your PD is equal to the physical damage you will inflict to the enemy.
MD - stands for Magical Damage. How much your MD is equal to the magical damage you will inflict to the enemy.
Dex - how much your Dex is equal to the damage you will inflict to the enemy with your souldbound weapon.
Lck - in PvP, this mentions who goes first. Everytimr you gained 10 Lck. 5% is increased on your critical chance. The maximum crit chance is 50%.
If you have questions, don't hesitate to ask me.
CS SHEET
Name:
Age:
Gender:
Arcana:
Arcana Perk:
Appearance:
Personality:
History:
Name:
Appearance:
Damage:(can only be slash,pierce, and strike)
Appearance:
Damage:(can only be slash,pierce, and strike)
Lv.1
EXP: 0/100
STATS:
(You have 10 points to distribute. Don't put anything on PE and ME)
HP: 20
SP: 10
PE - 0%
ME - 0%
PD - 5
MD - 5
Dex - 3
Lck - 2
EXP: 0/100
STATS:
(You have 10 points to distribute. Don't put anything on PE and ME)
HP: 20
SP: 10
PE - 0%
ME - 0%
PD - 5
MD - 5
Dex - 3
Lck - 2
(picture here)
Name:
Arcana:
Arcana Perk:
Strength:
Weakness:
History:
Skills:
1.
2.
3.
4. unlocked at first social link
5. Unlocked at first victory in battle
6. unlocked after defeating first boss
7. unlocked after having a rank 3 social link w/ someone
8. Unlocked on lvl 23
Name:
Arcana:
Arcana Perk:
Strength:
Weakness:
History:
Skills:
1.
2.
3.
4. unlocked at first social link
5. Unlocked at first victory in battle
6. unlocked after defeating first boss
7. unlocked after having a rank 3 social link w/ someone
8. Unlocked on lvl 23
[center][b]CS SHEET[/b][/center]
[b]Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Arcana:[/b]
[b]Arcana Perk:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]History:[/b]
[hider=Soulbound Weapon][b]Name:[/b]
[b]Appearance:[/b]
[b]Damage:[/b](can only be slash,pierce, and strike)[/hider]
[hider=Stats]Lv.1
EXP: 0/100
[b]STATS:[/b]
(You have 10 points to distribute. Don't put anything on PE and ME)
HP: 20
SP: 10
PE - 0%
ME - 0%
PD - 5
MD - 5
Dex - 3
Lck - 2[/hider]
[hider=Initial Persona](picture here)
[b]Name:[/b]
[b]Arcana:[/b]
[b]Arcana Perk:[/b]
[b]Strength:[/b]
[b]Weakness:[/b]
[b]History:[/b]
[b]Skills:[/b]
1.
2.
3.
4. unlocked at first social link
5. Unlocked at first victory in battle
6. unlocked after defeating first boss
7. unlocked after having a rank 3 social link w/ someone
8. Unlocked on lvl 23
[/hider]