Name:Kayla Mason
Alias:Fletch
Age:29
Appearance:Kayla has a diamond-shaped face, he face evenly tanned except for a few faint tan lines across the bridge of her nose and from the corner of her eyes to the tops of her ears. Her eyes are upturned in shape, with her irises a light shade of green. Her nose is small and snub in shape, complementing her downward-turned lips. She has a few freckles in the area where her cheek bones are, which are slightly present. Her ears are medium in size, her right ear pierced twice in the detached lobes and a bar through the top while her left ear only has one piercing in her ear. Finally, her head is topped with shoulder-length straight dark blonde hair that is often kept in a ponytail kept behind.
She stands at a height of 5’6” and a little less than 65kg. She has a straight body shape that is shaped for an athlete. She has a falcon tattooed on her shoulders, the wing tips on the corner where her collar bone and shoulder joint meet. The tattoo is marred by only one scar on the left wing, which looks like it came from a bullet wound that also appears on her left chest at around the same height. Her body is covered in various scars, ranging from neat scars that came from knives to thick scars on her sides that came from bullets. There is also a scar from a bullet wound on the side of her left leg. During the day time, she has two typical styles of clothing; one of them is her mechanics outfit, a slate grey blue overall with the garage logo, a black strip with a sewn yellow ‘Turner’s Garage’ emblazoned on it, on her left side of her chest. The other is her general leisure clothing; slightly ripped bootcut jeans that are faded black in colour; shirts that are slightly loose over the top half of her body; a sports watch; running trainers of different shades of black, grey and white; and
white-framed sports glasses with a smoky grey lens.
During the night, however, she has a complete makeover. While she does wear sport sunglasses, they are
black framed with orange lenses that allow her to see better during the night due to the anti-reflection coating that she has (enough to allow for more than 80% of light to go through the lens). She wears black gloves with orange straps, though the gloves are different, with the right glove being considerably longer than the one on her left. She wears jet-black tactical trousers which are reinforced with leather, the various pockets holding things from a small medkit in the lower left pocket and various distraction explosives in the right. She wears black savate shoes with a singular orange stripe going from the area of the sole in line with the tongue of the footwear in an arc across the heel. She has an orange damage-resistant plastic with foam on the inside strapped to the lower-right trouser legs, held on by three black buckled straps as to not fall off. Her top is also black with hardened black leather so it is a little more resistive in close quarters combat. An orange strap goes across from her right shoulder to under her left arm, which she holds a black leather quiver. A small camera is attached to the right side of her shirt, clipped securely on the orange strap. The lower half of her face is covered by a black neck warmer covering up to her ears while her hair is mostly kept back in a ponytail, with her fringe trailing towards the left of her face and held down by a black and orange bandana, which is tied as a strip instead of covering the top of her head.
Occupation: Mechanic/semi-professional archer
Personality:Kayla is usually reserved in nature, keeping to herself in the general public to a point where those who are relatively close to her think that she is scared of the strangers she walks with. Regardless of walking in the city, if a stranger talks to her while she is working in the garage, she is polite to them to give off a sense of good interpersonal skills. However, if she is in a social setting, she is usually relaxed and cheerful, knowing that she is in the company of good people that she can trust. That personality, however, changes dramatically when she is being a vigilante. She is ruthless, calculating and, at times, callous. Transitioning from her normal self is as easy as a flick of a switch. Transitioning back, however, something completely different happens.
History:Kayla was born in Palm Springs, CA, but with her father being stationed to another air base, her family moved to the outer suburbs of Carcer City. From there, despite the city’s harsh reputation, her own development as a person grew until the point that she got accepted onto a Bachelors degree in Electrical Engineering at Caltech, where she completed it with Honours. This had been majorly funded by a scholarship from USA Archery, where she had been a competing recurve archer since she was shy of 7 years old. She was nearly on the verge of shooting for the country at the World Cup when she was 24, working part time at Turner's Garage to fund for her sport. However, due to a horrific accident on the eve of being selected, plus the prospective chance of being a part of a global avionics company, had sent all her dreams and aspirations crashing in flames. After a 10 month road to recovery and a further 2 months of consultation, she was informed that she was unable to compete in archery with a recurve bow and that she would need to do some form of exercise to get her shoulder muscle to fully recover. With her love for archery still burning inside of her, she changed her bow style to compound, which she had been practicing casually since she was 17, and took up a trainer in savant to help with her shoulder.
She didn’t think about the idea of the vigilante Fletch seriously until a year after her accident. She witnessed a group of men mugging a single mother and tried to fend them off, though she quickly got beaten up herself. Feeling that with all the cops turning a blind eye to the vile things that the criminals have done, she had enough and decided to do something about it. With months of planning on what she wanted to be and creating the inventory that she needed to achieve her goal. Once ready, she began initially patrolling a neighbourhood adjacent to the area she had lived in and started off fighting small crime, leaving the unconscious criminals at the precinct’s doorsteps with video recordings. However, as things didn’t improve much over time, with the majority of the criminals being released the day after, she decided on more drastic measures. One day, the corrupt cops saw the limp bodies of their second pay rolls dumped on the doorstep with the message “Corruption will end by my hand” attached to one of them by an arrow. This had gotten onto the city news, more of a wakeup call to the rest of the corrupt police that have heard such gossip of a vigilante.
Skills & Traits:-
Parkour: During the years of her being a vigilante, her confidence in traversing the city landscape grows enough to allow her to navigate up to rooftops and across them with ease.
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Archery: Having been an archer for over 20 years, she has an understanding in the care of her bow and is able to shoot at any distance and shoot with near-precise accuracy. If her sight is out of range of her target, she is able to estimate the distance and shoot the distance, often with good enough accuracy to injure the target.
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Mechanical and Electrical Aptitude: Combining her trade as a mechanic and her knowledge in electronics from her degree, she is able to understand a few systems. However, she is more suited in manufacturing systems that aids her in her night time antics.
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Close quarter combat: While she is not as great in this field as her archery, she has 3-4 years of experience in savate that enables her to hold out on her own against a few criminals. Any more than that and she is in trouble.
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Photographic Memory: She is very good at remembering a lot of things. This especially comes in handy when she needs to remember what her last gadget arrow tip was and what position in the cycle of gadgets that is in in order for her to get to the needed gadget tip without a problem.
Resources:-
Bow: Her bow is similar in style to a
Bowtech Carbon Knight compound bow, with the red being replaced by orange, with a full draw weight and length of 60lbs and 27” respectively. Her bow is fitted with a hunting compound scope that has seven pins inside it, one pin for every distance from 20ft in increments of 20ft. The bow is silenced with a short, black hunting stabilizer that allows for more energy to go into the arrow.
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Gloves: Her gloves are customized for her so that she is optimized for her compound bow. For both cases, the knuckles are covered with a combination of hardened leather and Kevlar so her knuckles are more resistant to damage when punching.
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Left Glove: Her left, fingerless glove stretches from her knuckles to her elbow. There is a broad strip (inch in width by 3mm in thickness) of hardened leather that runs from her wrist to just short of her elbow joint to protect her arm from the bow string. There is a thick string that comes from the index finger that has a loop in the end of it big enough for her thumb to fit through. On the back of the glove is a mechanism that allows for cables from her grappling arrows to run through just in case she needs to scale very large buildings quickly.
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Right Glove: Her right fingerless glove, on the other hand, only reaches to an inch up her forearm. Running between the heels of her palm there is a cord with a release mechanism attached onto the end of it. This allows her to hold the string of her compound bow without the string slipping unless she is ready to release the strong, in which case the springs inside the release mechanism are triggered from the tension in the string. There is a wireless transmitter sewn in the sleeve of her index finger, where the three buttons
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Arrows: Her arrows are separated into two groups: one group that fit in her leg quiver and one in her back quiver. Both sets of arrows are a carbon fiber-aluminium composite arrows that allow for them to fly quickly from the bow. Both sets are fletched with black and orange feather vanes with an orange nocking point that has a small LED embedded in them so that she can retrieve her arrows to make her appearance in a crime scene non-existent.
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Leg Quiver: Her leg quiver arrows are fitted with a standard broadhead tip with a slight serration in the blade tips. Kayla has more of these arrows as these are the go-to arrows for nearly all situations.
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Back Quiver: These arrows are designed to not have tips on them when they go into the quiver. Each arrow is fitted to have a 200m steel cable that has a gauge thick enough so the cable is capable of holding her own weight. However, depending on what arrow is required, the tips are added via the quiver (see next resource) so that they can be fitted to create one of 5 arrows; Grappling arrow, allowing her to scale the building and rigged with explosives to destroy all but the tip of the arrow so the cable is released; Fragmentation arrow, capable of exploding upon impact; Incendiary arrow, two liquids combine and splash across a surface to cause a fire on the target that splashes at a radius of 3m; Tranquilizer arrow, this tip is fitted with a tranquilizer to incapacitate the target; and Disruptor arrow, an arrow tip that works either by allowing her to hack into systems through the handheld device she carries with her or emits an EMP, disrupting electrical systems.
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Quivers: She has two quivers, as previously discussed:
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Leg Quiver: The quiver on her right leg has a magnet in the bottom of it that is strong enough to keep the arrow in place through kicking, but weak enough so that she is able to draw an arrow out to use. It is also filled with a loose foam that plays a similar role. It is big enough to allow for 24 arrows to be held at one time.
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Back Quiver: Her back quiver is circular in shape at the bottom with the gap where the arrows come out being more elliptical. Each arrow is held to one side of the quiver, with a small mechanism that a) has a magnet that keeps the arrows in place and b) has an auto-release mechanism near one wall that opens so that there is always one arrow on the other side. The half where the 12 arrows are held is flat at the bottom, whereas the other half is funneled towards the bottom. The end is where there is a rotary mechanism which contains the 5 arrow tips, each tip possible in having a maximum of 5 tips to add to the shafts. A small arm pushes these tips out so that the tips are close to where the shaft is. Then, a high-heat component of the quiver melts the glue to add the tips to the shafts before rapid cooling the glue to allow for immediate use, where the hole is then mechanically opens up so that the arrow can then be drawn from the quiver.
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Various throwable objects: Inside her lower right pocket of her tactical trousers, she has a dozen of smoke grenades and flashbangs in total, split evenly. She created these herself through trial and error and only uses these if she needs to make an escape from sticky situations.
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Small first aid kit: She has a first aid kit of bandages and dressings in her lower left pocket of her tactical trousers just in case she needs to treat light wounds of herself or the person she is protecting. She replaces the used items at various pharmaceutical stores in the city as to not raise suspicion.
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Motorbike: She has a jet black Ducati 1098s motorbike that has ‘Twister’ written underneath both handles in orange. The handles have a biometric sensor that only recognises her fingerprints and self-cleans so that no one can lift her fingerprints off of them.
Relationships:She doesn't have any SOs or any connections with any official or law enforcement.