Plot:
Long ago, when the realm was still young, the world had only one face to look at for protection, for comfort, for… literally anything they would ask out of a God. And it was a big, scary fish thing. In fact, it was a whole legion of scary fish things. These were called Aboleths, and they had controlled the minds of the people itself to convince them that they are the one and only God.
However, much like all stories involving false Gods, the real Gods took offense. Some wanted to free them, of course, but others wish to enslave them for themselves. Nevertheless, they realized that they had a common enemy. And so, for the first time in that realm, both good and evil Gods teamed up to liberate them from the threat that is the Aboleth Pantheon.
Due to how powerful these Gods are as a force, the battle took only forty days before all the Aboleths were banished to the Elemental Plane of Water. However, the Aboleths were huge fans of the saying “Take your ball and go home”. And so, they opened a portal and allowed the water to flow from the Water Plane over to the world they lorded over.
The result was the entire place being flooded. Everyone would have died had it not been for the last minute intervention of Ben-hadar, Elemental Prince of Good Water, who diverted the water away from most of the land. But the damage was done. The lands were no longer the same. What were once huge, dominant nations became small islands.
The Gods allowed the people of the realm to worship them as thanks for freeing them from the Aboleths’ mind control. However, there was still the scars it had. A century has passed since the Aboleth War. While humanity withered away and gave birth to a new, yet naïve generation, those who can live past a century could remember the scars and guide this new generation.
There was still the matter at hand: without the Aboleths to guide them and the Gods only assisting in the background, everyone had no idea what to do. Eventually, people created nations from the islands they were spared on. Some were made to bring law to a world without order, but others were made to revel in the chaos it created.
However, there was a massive sea to explore, and it is home to Pirates and Privateers alike. Your character is among these people. This is their story of how they survived this new frontier. Who will your character be? How will they cope with this new world? And would you accept the call of the ocean?
Character Creation Rules:
Islands: If you wish for me to expand upon anything, feel free to let me know.
And lastly, for character sheets, post me a link to the sheets coupled with the template below:
And with that, enjoy making characters! I have one last question to ask before we begin:
Do you guys wanna be all in a pirate crew or have a small adventure uniting you all?
Long ago, when the realm was still young, the world had only one face to look at for protection, for comfort, for… literally anything they would ask out of a God. And it was a big, scary fish thing. In fact, it was a whole legion of scary fish things. These were called Aboleths, and they had controlled the minds of the people itself to convince them that they are the one and only God.
However, much like all stories involving false Gods, the real Gods took offense. Some wanted to free them, of course, but others wish to enslave them for themselves. Nevertheless, they realized that they had a common enemy. And so, for the first time in that realm, both good and evil Gods teamed up to liberate them from the threat that is the Aboleth Pantheon.
Due to how powerful these Gods are as a force, the battle took only forty days before all the Aboleths were banished to the Elemental Plane of Water. However, the Aboleths were huge fans of the saying “Take your ball and go home”. And so, they opened a portal and allowed the water to flow from the Water Plane over to the world they lorded over.
The result was the entire place being flooded. Everyone would have died had it not been for the last minute intervention of Ben-hadar, Elemental Prince of Good Water, who diverted the water away from most of the land. But the damage was done. The lands were no longer the same. What were once huge, dominant nations became small islands.
The Gods allowed the people of the realm to worship them as thanks for freeing them from the Aboleths’ mind control. However, there was still the scars it had. A century has passed since the Aboleth War. While humanity withered away and gave birth to a new, yet naïve generation, those who can live past a century could remember the scars and guide this new generation.
There was still the matter at hand: without the Aboleths to guide them and the Gods only assisting in the background, everyone had no idea what to do. Eventually, people created nations from the islands they were spared on. Some were made to bring law to a world without order, but others were made to revel in the chaos it created.
However, there was a massive sea to explore, and it is home to Pirates and Privateers alike. Your character is among these people. This is their story of how they survived this new frontier. Who will your character be? How will they cope with this new world? And would you accept the call of the ocean?
Character Creation Rules:
- We all start at Level 5.
- Starting Items will be the items you begin with during Character Creation. However, you also start with 500 GP plus 1d10 x 25 GP, PLUS the Starting Wealth By Class.
- Acceptable sources are:
- PHB
- DMG (Eladrin, Aasimar, Oathbreaker Paladin, Death Cleric)
- Elemental Evil (Aarakocra, Genasi, Goliath, Svirfneblin)
- Unearthed Arcana (Changeling, Shifter, Warforged, Artificer Wizard, Ranger With No Spells, Favored Soul Sorcerer, Minotaur, Mariner Fighting Style, Swashbuckler Rogue, Storm Sorcerer).
- Stats are generated using 27 Point Buy or default array. 20's not a hard limit.
- Feats are available.
Islands: If you wish for me to expand upon anything, feel free to let me know.
And lastly, for character sheets, post me a link to the sheets coupled with the template below:
- Name:
- Race:
- Class:
- Background:
- Personality Traits:
- Ideal:
- Bond:
- Flaw:
- Important Stuff:
- The Most Important NPC In Your life: (It can be anyone, provided they influenced your life)
- The One Goal You Wish To Achieve:
- Island of Birth: (Which Island did you come from?)
- Reason For Embracing The Sea: (Why are you drawn to the seas?)
- Backstory: (A brief, one paragraph story detailing your character’s journey up until the point of being Level 5.)
And with that, enjoy making characters! I have one last question to ask before we begin:
Do you guys wanna be all in a pirate crew or have a small adventure uniting you all?
- Slot 1: Angus of Clan Longhorn/@clanjos
- Slot 2: Selenis Moongrove/@daltar
- Slot 3: Allegra de Medici/@Raineh Daze
- Slot 4: Tzarvik Kozak/@thorgili
- Slot 5: Reserved for @Rin
- Slot 6: Reserved for @Lost Cause