You try to create a crossover with Cynder on Iwaku, but it'll never feel like home.
Ketlin Bolts
Finding or drawing a newer image to scan >.>
World: Ketlin's Homeran/ 1i series (stories in progress)
Good/Evil: His ways of doing things can seem bad, but he's good at heart.
Weapons/Powers/Abilities:
Programmed Tastebuds (don't question it! His creator had over tens of thousands of years to research it. >:I)
"Bandersnatch Mech"; [i]The "Bandersnatch" is Ketlin's literal arms/legs. The device keeps Ketlin's string like limbs sturdy and bone like. If the Bandersnatch were to be deactivated, whether that be physically or mentally (as Ketlin does), his limbs would be utterly useless and he'd be nothing more than a head on a body. The invention itself are the four spheres on his body that act as his shoulders/hips. They are able to reel in and out his limbs to seemingly endless lengths. Ketlin can use this mechanism to launch his arm a few feet in front of himself, and despite the arm's flimsy design, he is capable of lifting up to 200 lb. His limbs can be very easily cleaved off, but even with the limb severed he can still control the hand/foot connected to it.
Ketlin also carries around a very large, heavy, cartoonishly long barreled magnum.
Rammus
World: League of Legends
Good/Evil: "okay"
Weapons/Powers/Abilities: Rammus has one power, and one power only. The power of "okay". She also has the powers of high defense, rule 63-ing, and being able to roll around very quickly.
Ketlin Bolts
Finding or drawing a newer image to scan >.>
World: Ketlin's Homeran/ 1i series (stories in progress)
Good/Evil: His ways of doing things can seem bad, but he's good at heart.
Weapons/Powers/Abilities:
Programmed Tastebuds (don't question it! His creator had over tens of thousands of years to research it. >:I)
"Bandersnatch Mech"; [i]The "Bandersnatch" is Ketlin's literal arms/legs. The device keeps Ketlin's string like limbs sturdy and bone like. If the Bandersnatch were to be deactivated, whether that be physically or mentally (as Ketlin does), his limbs would be utterly useless and he'd be nothing more than a head on a body. The invention itself are the four spheres on his body that act as his shoulders/hips. They are able to reel in and out his limbs to seemingly endless lengths. Ketlin can use this mechanism to launch his arm a few feet in front of himself, and despite the arm's flimsy design, he is capable of lifting up to 200 lb. His limbs can be very easily cleaved off, but even with the limb severed he can still control the hand/foot connected to it.
Ketlin also carries around a very large, heavy, cartoonishly long barreled magnum.
Rammus
World: League of Legends
Good/Evil: "okay"
Weapons/Powers/Abilities: Rammus has one power, and one power only. The power of "okay". She also has the powers of high defense, rule 63-ing, and being able to roll around very quickly.