Hidden 9 yrs ago Post by Kimiyosis
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Kimiyosis Poi, poi, poi~!

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Working on post~!
And oooh~! Another fire eater~!
Hidden 9 yrs ago Post by knighthawk
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I'll post when I can, feeling a bit under the weather.

@Isengrim Could I get a general description of the ship, or does it not matter.


Abiut to ask the same thing, a fire mage, on a wooden ship, shooting jets of fire on their own deck seems like a bad plan. Does the enemy ship have sails to worry about as well?
Hidden 9 yrs ago Post by Isengrim
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I would be okay with us all describing the things we encounter collectively instead of me dictating it. If it gets confusing, like one person describes a ship as being a rowboat and the other person says it can transport an army, then we'll have a problem and I'll do more delineating... otherwise feel free to use what others have said while adding your touches too. So far I picture it being a large freighter, longer and wider than the Aleph Null, with a single wide main deck with no quarter deck, forecastle, poop deck or whatever else up above. No sails or rigging as it would be too expensive to have in sufficient quantity to harvest anything meaningful for such tonnage. The deck is just a large open expanse that could potentially have various pallets, crates, barrels, etc strapped down. Below decks it has a small loading bay capable of carrying / deploying two smaller vessels. The sky 'engine' required to lift this thing must be gargantuan, and I imagine the hold has pipes, vents, cables, etc running all over. Somewhere in the hold is a strongbox room designed to hold the ship's more precious cargo - maybe with a crane / shaft that can bring it up to the main deck?

As far as the dangers of fires on a wooden ship, I think a pyurgist could control their flames as needed. Unless they go a bit caith-mad or get knocked unconscious while the flames are still roaring or something.
Hidden 9 yrs ago Post by Kimiyosis
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Kimiyosis Poi, poi, poi~!

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I would be okay with us all describing the things we encounter collectively instead of me dictating it. If it gets confusing, like one person describes a ship as being a rowboat and the other person says it can transport an army, then we'll have a problem and I'll do more delineating... otherwise feel free to use what others have said while adding your touches too. So far I picture it being a large freighter, longer and wider than the Aleph Null, with a single wide main deck with no quarter deck, forecastle, poop deck or whatever else up above. No sails or rigging as it would be too expensive to have in sufficient quantity to harvest anything meaningful for such tonnage. The deck is just a large open expanse that could potentially have various pallets, crates, barrels, etc strapped down. Below decks it has a small loading bay capable of carrying / deploying two smaller vessels. The sky 'engine' required to lift this thing must be gargantuan, and I imagine the hold has pipes, vents, cables, etc running all over. Somewhere in the hold is a strongbox room designed to hold the ship's more precious cargo - maybe with a crane / shaft that can bring it up to the main deck?

As far as the dangers of fires on a wooden ship, I think a pyurgist could control their flames as needed. Unless they go a bit caith-mad or get knocked unconscious while the flames are still roaring or something.


So....basically what happens whenever Rei starts fighting?
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Hidden 9 yrs ago Post by knighthawk
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Just a humble attempt to assist the scene:

Hidden 9 yrs ago 9 yrs ago Post by Kimiyosis
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Kimiyosis Poi, poi, poi~!

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Posted~
Rei shall join the fight possible~
And fend off the dangers of the flame~
...maybe >.>
Someone might need to restrain her, else she might end up torching the entirety of the hostile ship (-.-")
Hidden 9 yrs ago Post by Isengrim
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Wow, awesome posts from everyone this round! I don't know about you lot but I'm really digging this adventure even though it just started... just a lot of rollicking good fun so far! Unless you're Kimbull... :(
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Hidden 9 yrs ago Post by XSilentWingsX
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Somewhat random, but what kinds of religions are there in this world? Are there different dominant religions for the different races? Not that I'm expecting religion to be a big issue among a bunch of pirates, but nevertheless, I am a bit curious.
Hidden 9 yrs ago Post by knighthawk
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Baldir: Alright, larach, go kick their ass!

Larach: *Doesen't move* "I can't..."

Baldir: Why the hell not? Is it cause you got some mystic thing against fighting your own earth folk?

Larach: No, its not that...

Baldir: Then what the hell is it?

Larach: Their armor is... so pretty, I don't want to break it.

Baldir: *Facepalms* horses ass...
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Hidden 9 yrs ago Post by Dondude
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@XSilentWingsXstop fire with fire?

I figured rei may have more use fending off the enemy pyurgist, or at least prevent any more damage since he'd make quick work of anyone else (poor kimbull...). Was gonna ask if solurgy can ward elements as well but I'm just assuming thatd be way too easy.
Hidden 9 yrs ago Post by XSilentWingsX
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I assumed that a pyurgist would be able to control fire. If they can create fire seemingly out of thin air I thought they would be able to manipulate and or stop fire that's already there. However I can easily change my post. Elara could round up some hyrdrugist deckhands and have them use the water in the clouds to put the fire out. Thoughts and clarifications?
Hidden 9 yrs ago Post by Dondude
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That's true, I can edit my post then. It's up to Rei then I figure at this point. I would think you might actualy have better control of the situation at this point with Aeurgy. Really depends on how caith interacts in this universe. Rock Paper Scissors or whatnot.
Hidden 9 yrs ago Post by XSilentWingsX
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I'll go ahead and change mine. Honestly when I posted last night I was pretty exhausted and didn't even notice your post's mentioning of Kisaki before I posted mine. My mistake. Everyone please disregard the ending of my post until I edit it.
Hidden 9 yrs ago Post by Dondude
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No no I may have made a mistake on my end, I think you have the right idea. I think we just need more clarification on how caith interacts from @Isengrim.
Hidden 9 yrs ago Post by XSilentWingsX
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I'll wait then, but I'd certainly be fine with changing the last paragraph or so of my post if needed.
Hidden 9 yrs ago Post by Isengrim
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I think a pyurgist could put flames out by absorbing the ferrum into their body, provided they quickly expended that energy again. They can't just keep caith inside or they'd quickly succumb to whatever particular sickness.

I think solurgy's pretty much limited to healing, so I don't know if you could create a barrier spell necessarily, but you could cast a spell like Regeneration, where the target heals as quickly as he or she gets burned? Wouldn't be fun for Grady but I was thinking of having him ask for such a buffer before charging the pyurgist. I think Rei and Elara taking the pyurgist down makes more sense though.

One main thing for all urgists to remember is that the caith has to come from somewhere. I think most urgists would carry a crystal on them that they could draw from - especially the more rare urgists like Vylmor. Crystals embedded in rings, necklaces, amulets, etc would be most common.

In a pinch if she didn't have any ferrum to use, Rei could at least start a fire to generate some ferrum and then use that to start more fires as the burning matter releases more free ferrum.

Elara can draw stannum from the wind like during a storm or while the airship is flying, but say in a closed room or a listless day there's not much she can do without using a crystal.

Vee's pretty fucked for casting unless he either carries crystals, aidkits, or aurum-rich herbs / vials with him.

Caith that is infused into an artifice like a firearm's ferrum core, a sky engine's stannum cell, aidkit's aurum serum or alumail's alumen weave - can be absorbed by an urgist but much less efficiently than from a pure crystal, and cannot be simply returned afterward.

@XSilentWingsX as far as religions go, I'd say that each race could have multiple different faiths or schisms, but as a general rule:

Humans have a classical pantheon of gods and goddesses (from which the wandering stars get their names), and sacrifices of food and wealth to the gods keep you in their favor, or at least beneath their notice. In the modern era humans are more likely to simply adhere to the traditional festivals while offer lip service, without necessarily holding true belief.

Elfes have a religion based on surviving Lexon texts and temples. Most people of Allevent don't know much about the elfes' beliefs except that there is the Lightbringer and the Nightbringer, and the Nightbringer is said to have been what destroyed the Lexon civilization tens of thousands of years ago. Elfes don't have a concept of heaven or hell per se - apparently living for the betterment of the race will see you rewarded in your life by the Lightbringer, and sinfulness will see you harmed or killed by the Nightbringer.

Deor traditionally have an animist religion - Allevent is a living world full of spirits, everything is alive and contributes to the greater All. Caith isn't worshipped exactly, but most deor people will personify the various caith elements moreso than other races, holding caith in reverence and trying to live in harmony with the natural cycles of Allevent.

The main gygr religion focuses on ancestor worship and a constant struggle with the natural world. Life on Allevent is a purgatory from which you can be released only if you have attained sufficient glory. Shaming your forefathers will see you live a long and meaningless life - bring your ancestors further glory and you will be rewarded with release from Allevent.

Bogles believe in only one god, which is neither benevolent nor malicious. Simply beyond mortal ken, their god is best described as Capriciousness. You cannot ward it off with good works or pious living, nor will you attract its unwanted attention by living sinfully. Utterly unpredictable, their god may kill anyone at any time, for any reason. Some bogles therefore have an extremely fatalistic, pessimistic attitude, but most simply go about their lives striving to succeed in whatever endeavors, knowing there is nothing to be done by hand-wringing.
Hidden 9 yrs ago 9 yrs ago Post by XSilentWingsX
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Okay, thanks for the clarification. I'm thinking then that Elara should be handling the flames on the ship (with the help of a crystal) while Rei should probably be dealing with the pyurgist on the other ship, especially given the fact that if she took the ferrum into herself she'd need to let it out again quickly (and preferably not on the same ship that was just having issues with fire). I'll make the necessary changes to my post shortly.

EDIT: I changed my post. Things shouldn't be conflicting now.
Hidden 9 yrs ago Post by Dondude
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Thanks for the clarification. In that case I can edit my post or whatever, since it seems both options left to Rei could be taken; either defend or attack. What she decides I will make the necessary changes for continuity.

Also Isen I've been doing as you've written if that works well enough; Vee carries around an assortment of small vials and such that contain aurum rich herbs. To cast from a distance he has to be able to throw it far enough, accurately enough and against a surface that can crack. Refer to my latest post as reference and let me know if that works.
Hidden 9 yrs ago Post by Isengrim
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Yeah, absolutely - I thought that was great! Love me some FFT chemists chucking potions at his party from a height!
Hidden 9 yrs ago Post by knighthawk
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Just to check, the priests are effectively wearing wire mesh woven into robes, basically an awesome version of chain mail to convert slashing and piercing damage to bludgeoning damage? While carrying the most perfect shortsword, but the swords are not Alumen infused, correct?
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