Hidden 9 yrs ago 9 yrs ago Post by Lugubrious
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Lugubrious Player on the other side

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Long ago, the magmatic core of the planet, seized by a gargantuan frenzy, cracked the earth and sent forth a plume of molten rock through the ocean floor. Over the decades, the undersea spire grew and grew, until it breached the surface and formed a shield volcano of gargantuan proportions. Nowadays, the formerly-brimming center of the volcano has become a vast inland lake, the loose basalt has given way to soil and grass, and the legend of the fire-forged land lives on in the people that inhabit it.

What began as colonies of empires on continents across the great sea rapidly became their own sovereign nations. North of the inland sea, where the snow falls and people toil underground to escape the endless forest's biting cold, is the kingdom Augur. To the west, where rain seldom falls over coarse, red dirt, is Panoply. To the south, where sparse woodlands mar the riverlands and plains, is Bravura. And to the east, among mountains plentiful and jungles tropical, is Acarid.

For three years now, the nations of Panoply and Bravura have been at war. Whether on orange badlands or grassy savannah, the fighting has been fierce, but as of late, more and more reluctant. A secret summit between ambassadors of the two warring nations has turned up an all-too-common wish that all men and women share: an end to the conflict. And yet, despite the overwhelming desire for peace, war remains. Hints, however, have been stalking the battlefields—believable tales that a third party is manipulating the ongoing struggle, making sure that tensions are too high and situations to dire for the battles to cease. To that end, the Basileus -the ruler- of Bravura has assembled a miniature army called the Reclaimers to head into the disputed zone and find out exactly who's keeping the war fires stoked, and why.

Additional Info








Rules


1. Everyone should know the rules by now. I will try to be nice about them, but any stupidity is right out
2. Endeavor to be civil to your fellow rpers. It can be tough for a bunch of artists to work on the same painting, but the end result is all the more beautiful. Solve conflicts in PMs if possible.
3. Casual standards please. At least a paragraph or two, and try to post at least once every few days if not more often. Nothing is more lethal to a roleplay than lackadaisicality.
4. Do try to enjoy yourself, double-oh-seven.
5. If you are going to be incapable of posting for more than two days, you must let me know. THIS IS NOT OPTIONAL. If you disappear without telling me your character has a very high chance of being wiped
6. While I am the only GM, I will try to be flexible. Should someone else prove they are capable enough and ask to be made Gm, I will surely consider it.
7. Excessive off-topic conversation will be met with unhappy frowns. Should that happen, there will be frowns all around.
8. Please wait for two other people to post before posting again.

Sheet

You may have two characters.

Name:
Age:
Class:
(Do not start as a promoted class)
Weapons: (Includes staves and tools)
Fighting Style:
Personality: (The human mind is capable of so incredibly much. Make a character that's distinctive, that'll be interesting to write for an interesting to read. This can include attitude, morals, quirks, mental issues, an d likes/dislikes. Three sentence minimum)
History: (Nothing comes from nothing. To become something, you must come from somewhere. One paragraph (Six sentence) minimum.
Rationale: (Why has your character joined with the Reclaimers? Are they in it for money, peace, or something...else?)
Appearance: (Just a picture will not do. Even if it's only a couple of lines, add written description to flesh our your character's image beyond the static confines of a selected picture. Include mannerisms in this section!)
Hidden 9 yrs ago Post by Crimson Raven
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Crimson Raven *Rolls a Nat 1*

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Well, the game was good, lets try an rp. Just one question. Could I have a Dread Fighter character? Or failing that, a Tactition?
Hidden 9 yrs ago Post by KabenSaal
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KabenSaal

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Face Punch!
Hidden 9 yrs ago Post by Lugubrious
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Lugubrious Player on the other side

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Well, the game was good, lets try an rp. Just one question. Could I have a Dread Fighter character? Or failing that, a Tactition?


Dangit, I knew I forgot something! I'll add in Tactician, but I think Dread Fighter ought to be a promotion. It would work as an alternate promotion to Grandmaster because they already use swords and tomes, eh?
Hidden 9 yrs ago Post by Crimson Raven
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Crimson Raven *Rolls a Nat 1*

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Im cool with that, remember the Bride class and Lord too just in case
Hidden 9 yrs ago Post by Lugubrious
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Lugubrious Player on the other side

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Im cool with that, remember the Bride class and Lord too just in case


I believe I'm going to keep Lord as unplayable for now. As for Bride, I'm not sure where I might be able to place it. I thought of it as more of a fun class than a serious class in the game, so I didn't think it would be a good idea to include that in a somewhat realistic RP.
Hidden 9 yrs ago Post by Juka Gearsworth
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Juka Gearsworth Fresh From Terraria

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This looks interesting, even though I don't know Fire Emblem very well and neither remember the classes, do I have to pick one from the game or what? I'm looking forward to join this =)
Hidden 9 yrs ago Post by Gareth
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Gareth KingKlutz

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I was going to fill the c.s. but then I realized I don't have some details of the sovereign nations.

What is the technology like in: Augur, Panoply, Bravura and Acarid?

What are each nations buildings made out of? What natural resource might a nation have more then the other nations?

Who is governing each nation?

Does each nations people/inhabitants have beliefs or values that is different from the rest of the nations?

Is there any legends told in any of the nations?

^ I'm only asking these questions to learn more. Otherwise I'd have to make up stuff for my character and you might not agree with what I've made up.

Hidden 9 yrs ago Post by Lugubrious
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Lugubrious Player on the other side

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This looks interesting, even though I don't know Fire Emblem very well and neither remember the classes, do I have to pick one from the game or what? I'm looking forward to join this =)


Excellent! The classes that are available to you are in the Additional Info section, just choose one that appeals to you and you're good to go.

I was going to fill the c.s. but then I realized I don't have some details of the sovereign nations.

What is the technology like in: Augur, Panoply, Bravura and Acarid?

What are each nations buildings made out of? What natural resource might a nation have more then the other nations?

Who is governing each nation?

Does each nations people/inhabitants have beliefs or values that is different from the rest of the nations?

Is there any legends told in any of the nations?

^ I'm only asking these questions to learn more. Otherwise I'd have to make up stuff for my character and you might not agree with what I've made up.


Those are some good questions. I'll add information for each of the nations inside the Additional Info section.
Hidden 9 yrs ago Post by Juka Gearsworth
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Juka Gearsworth Fresh From Terraria

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Awesome then, I'll pick a class and start developing my character, I'll edit this post once I'm done
Hidden 9 yrs ago 9 yrs ago Post by Crimson Raven
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Crimson Raven *Rolls a Nat 1*

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Name: Gaius Secundus
Age: 18
Class: Tactition
Weapons: Iron sword Elthunder tome

Fighting Style: Direct and agressive, uses every trick in the book to win no matter how low.

Personality: Gaius acts upbeat and is quick to laugh. It seems like nothing fazes him. He is very smart and is considered an upcoming tactical genius. However, he is be stubborn and prideful. Gaius is also hardworking and practical. He's skilled at deception and a good liar. He always does what he thinks needs done and screw the consequences. He does not always get along well with others and prefers to spend most of his time alone, studying tactics and philosophy.

History: Born in Bravura and raised in a moderatly wealthy family, Gaius's childhood was mostly normal. Execpt his father, who also was a great tactition trained him in tactics, swordsmanship, and magic from a very young age. Now that he is old enough to fight, he volunteered to be the tactition of the Reclamers.

Appearance: He has black hair and green eyes, very tall with sharp features wearing a tactition's outfit.

The lightest sleeper of the group.

(If more comes up I will update this)
Hidden 9 yrs ago Post by Lady Seraphina
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Lady Seraphina Person of Letters

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Roleplays that I am in: Heroes of Davenport:
http://www.roleplayerguild.com/topics/81091-heros-of-davenport-hero-villian-rp-always-recruiting/ooc
Sword Art Online: The Bravest Among Us:
http://www.roleplayerguild.com/topics/81690-sword-art-online-the-bravest-among-us/ooc
The Broken Drum:
http://www.roleplayerguild.com/topics/80882-the-broken-drum-casual-drop-in-chat-for-out-of-work-adventurers/ooc?page=5
Kindred Souls
http://www.roleplayerguild.com/topics/81099-kindred-souls/ooc?page=3
Taking the Cake, and the Other Valuables
http://www.roleplayerguild.com/topics/81233-taking-the-cake-and-the-other-valuables/ooc
Supers a Super Power RP Closed
http://www.roleplayerguild.com/topics/81098-supers-a-superpower-rp-closed/ooc


I cannot look at this signature without cringing. You can place a hyperlink within a word in your post rather than having the URL scrawled across the screen. It works something like this.

[*url=place the url of the page you want to link to here]place the words you want to act as the hyper link here[/url]

With this implemented your signature would look something like this:

Roleplays that I am in:
Heroes of Davenport
Sword Art Online: The Bravest Among Us
The Broken Drum
Kindred Souls
Taking the Cake, and the Other Valuables
Supers a Super Power RP Closed

I should also mention that Kindred Souls and The Broken Drum are linked to pages 3 and 5 of the OOC rather than page 1. Don't know if that was on purpose or not but thought I should mention it.

Don't take any offense to this, it's more about my OCD than anything you did wrong.
Hidden 9 yrs ago Post by Lugubrious
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Alright, one nation down, I'll finish the rest in a little while.

Crimson, you may want to take another look at your sheet in the coming days and see what you can flesh out. Plus, while your character's name is officially listed as 'Gaius', 'Araris' is used in the rest of the sheet. May want to fix that.

I'm so glad to see so much interest!
Hidden 9 yrs ago 9 yrs ago Post by Crimson Raven
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Crimson Raven *Rolls a Nat 1*

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Oops I change the name without changing the rest, my bad :/

Edit: Do you want to post your chararcter first or should I go ahead and post mine in the character tab?
Should you explane the weapons for those who have not played the newest game?
Hidden 9 yrs ago 9 yrs ago Post by Gareth
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Gareth KingKlutz

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@Prince of Seraphs, Thank you. I think I have changed my signature for the better.

Right, Kindred Souls and The Broken Drum are linked to those pages, which was an accident, but in the end I decided that I liked it that way.
Hidden 9 yrs ago Post by Lugubrious
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Oops I change the name without changing the rest, my bad :/

Edit: Do you want to post your chararcter first or should I go ahead and post mine in the character tab?
Should you explane the weapons for those who have not played the newest game?


I'll reserve a post, and then you can do yours, but I'm instituting a minimum length for backstory and personality that you'll want to take a look at, so it won't be final.
Hidden 9 yrs ago Post by Juka Gearsworth
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Juka Gearsworth Fresh From Terraria

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Name: Arkhant (the T is not prnounced)
Age: 20

Class: Mage

Weapons: Lightning Chain (Tome), Blizzard of the South (Tome)

Fighting Style: Ranged, prefers attacking first to make an entrance for Melees
Personality: Arkhant is cheerful and friendly, but can become irrtated easily, especially when planning, or when a plan doesn't goes right, doesn't works very well alone, prefers walking with a group, also has fondness for peanuts and small fruits

History: Coming from an ancient lineage of wizards, mages and sorcerers, Arkhant specializes in strategy and ranged combat, preferring diplomatic solutions over fight, but never hesitating in showing a new spell to their enemies, his father and mother fought for many years in defenses to the kingdom, however they had their single son very late in life and are deceased today, Arkhant is always looking for adventure, and never refuses exploration quests.

Appearance: (No picture sorry!) Light brown long hair, wears a very long light yellow robe with some sapphire adornments around the wrists and surrounding the vest, a belt for holding potions and other similar items and also a Magic Pocket, a small gem that acts as a backpack, also wears small reading glasses, rarely makes his hair, so it's always messy just like when he wakes up

PS: Do items have some kind of Durability?
Hidden 9 yrs ago Post by ToadRopes
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ToadRopes The Diggersby King

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How many characters can we have?
Hidden 9 yrs ago 9 yrs ago Post by Lady Seraphina
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@Prince of Seraphs, Thank you. I think I have changed my signature for the better.

You also want to put my name in square brackets for a functional mention, again the OCD.

Hey @Lugubrious don't you think the class system is a little constricting?

I mean yes I know it's fire emblem and as a tactical game it makes perfect sense that these classes are limited to these skills and abilities and you have to formulate your plans around who can do what. However in a transition to a realistic scenario I think the limits the classes impose are sort of ridiculous.

Like realistically a medieval thief is going to want a small and less hefty weapon than a sword that way when breaking and entering it's not cumbersome but he can still defend himself if discovered.

A troubadour is a traveling minstrel who goes from town to town singing songs and ballads and telling stories for whatever money the townsfolk are willing to give him or her. As a constant traveler it would be downright foolish not to know how to wield some sort of weapon in case of ambush by bandits or thieves.

These are just a few examples, as a bonus the actual weapons available are also rather limited. While in a tactical game this was perfectly normal and sensible it seems a little ridiculous for a real life scenario. We are more or less limited to:
  • Swords
  • Axes
  • Lances
  • Bows
  • Tomes
  • Staves
  • Stones


We could have things like quarter staffs, daggers, halberds, maces, flails, morning stars, crossbows, warhammers, scythes, and sickles. That sort of thing. I'm not saying that a character should be able to use every weapon but classes such as say mercenary would have to know how to use a lot more than just a sword if they wanted to be effective at their job and live long enough to get paid. Likewise knights would know more than just the lance or the sword and bowman generally would have a sword or some close range weapon on hand in case the enemy got close enough that the bow was no longer effective.
Hidden 9 yrs ago 9 yrs ago Post by Gareth
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Gareth KingKlutz

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@Prince of Seraphs Again, thank you.

I'm not Lugubrious.

In my opinion though, removing the the class restrictions, removes part of the Fire Emblem from this Fire Emblem role play.

Doing that would take a significant step to being your run of the mill, medieval fantasy role play. Something that is a dime a dozen on this website to begin with.
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