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Hidden 9 yrs ago Post by lydyn
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lydyn Meow!~

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Age: 25
Height: 5'6"
Case File Number: C-230-XE4-990
Case File Worker: Jason Blake

Powers
Regeneration: The most notable of Alex's ability's is her S-ranked Regeneration mutation. Very rare - cuts and bruises almost heal instantly and moderately inflicted wounds only taking a minute to repair. Fatal wounds such as bullets or even penetration of the heart can be recovered from once the object is removed or forcefully pushed out from the regenerating cells, though this still causes pain and takes some time to recover from - usually five minutes. Besides this, she is in and has always been in perfect health and her body responds quickly and easily to exercise, giving her lean muscles, toughness, stamina, and endurance that can only be referred to as peak human condition.
Enhanced Reflexes & Senses: Proven theory in physical form, her regeneration is so advanced that it has started to slowly improve other physical aspects of her body. This includes almost hawk-like vision (20/5 vision), sensitive but controllable hearing, as well as the ability to comprehend, analyze, and react to movements both known and unknown in records times - though still within human limits, for now.

Skills
Expert martial fighter: Alex has spent the last two years with a drive that could only be called obsessive when it comes to learning martial arts. Though it's died down, her intelligence has easily propelled her to great heights in this area.
Journeyman Acrobatic: Paired with her martial training, she has taken to learning and training her body to respond to various acrobatic and parkour movements, giving her a great motion of flexibility.
Apprentice Detective: A recently developed skill without any formal training. She is certainly more perceptive to clues and out of place items than any normal civilian, any detective in a police force is still likely to outshine her by a least a little bit.
Journeyman Lockpick: Able to bypass most mechanically locked doors, though her ability to bypass electrical locks has a lot more room for improvement.

Traits
Intelligent: Scoring at a 134 IQ, her strongest suit is in abstract thinking and learning, giving her a unique perceptive and advantage of coming up with out-of-the-box solutions and observations.
Easygoing: Tends to be laid back and easy to talk to and reflects this attitude when on her missions, giving way to a more flexible tactical approach. Possible disadvantage when going on a missions with strict guidelines and rules.
Passionate: She is most passionate about her moral compass and beliefs, giving her resolve and drive when accomplishing tasks that promote these beliefs.
Depressed: Generally depressed and pessimistic about her own well being, mostly coming from the lack of a romantic social life. Could be a distraction, though I believe her other traits will easily help her focus.

Personality
Alex is an introvert and tends to keep others at a distant, though responds well to friendly and sympathetic individuals. Despite her own depressed and guarded nature, she is a friendly and kind person and tries her best to make the most of any given situation. She honestly and genuinely tries to help those around her as best as she can even though she puts most of this energy into crime-fighting. Alex can easily spiral into a more pessimistic state however when mentioning her romantic life and past, truly believing that she is going to end up alone. Despite her resolve to remain positive, it may be an advantage to pair her with a female companion to improve her morale.

Likes
• Learning
• Cats
• Computers
• Reading
• Personal Interactions

Dislikes
• Large Crowds
• Immorality
• Insects
• Being ignored

Brief History: Alex Moore, thanks to her grandparent's fortune, has mostly avoided public suspicion regarding her unique mutation. Growing up, despite the lack of any physical aliment, she dealt with depression regarding isolation by her family due to her genetic abnormality leading to a more socially awkward nature. When finally accepting her homosexuality she seemed to be a bit more comfortable with herself, though she dealt with multiple failed relationships with other women until finally running into a New York Detective, Jasmine. However only two and half years ago, Jasmine was murdered by one of the local gangs members for investigating a crime lord. After learning that the police department couldn't find enough evidence to connect the murder charges to the crime boss, she decided to find her own proof and trained for two years to present her own finding - under the guise of a costumed vigilante - however she is still having issues with finding anything that can be used in court. This is when we approached her.

Aspirations with the Organization: Her main drive at the moment is finally pinning murder charges to the crime lord, but beyond that has expressed gratitude and a willingness to stay with us for the simple chance to do more good for the people. She is not ambitious or greedy and simply wants to help others.
Hidden 9 yrs ago Post by Vee
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Vee

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Name: Anna Krause.
Age: Twenty-Three (23).
Height: 5'7".
Case File Number: A-003-PZ8-001.
Case File Worker: Melanie Agron.

Powers:
Telekinesis - Anna can lift and move objects with her mind. Currently this only reaches a maximum weight of 80 pounds. As she trains she will be able to manipulate higher weights.

Psionic Projection - Anna can project psionic energy into the world, either as a blast or a solid construct. Her blasts travel relatively fast and will reach 100 yards before they dissipate fully. Currently the solid construct that can be made out of her Psionic energy is usually rather small, usually blades or barriers.

Fast Learning - Because of Anna's incredibly high intelligence and mental control she is capable of learning new skills rather quickly and with little difficulty. Though physically her body doesn't become as adjusted as her understanding does. So when she learned Martial arts she was able to understand the motions and put them practice, but her clumsiness kept her stumbling.


Skills:
-Adept Martial Artist.
-Expert at Parkour/Free running.
-Apprentice Marksman.
-Expert Tactician.
-Photographic Memory.
-Expert Actress.


Traits:
-Intelligent: Anna is fiercely smart, having scored a 170 on her IQ test. She is capable of running several different scenarios in her mind and evaluate their percentage of success or failure.
-Reserved: Anna has built this sort of shell around herself. She is usually very strict with herself and does whatever is asked of her when it comes to the Organization. Though she is still a normal girl, sometimes peeking at others when at attention or laughing at something inappropriate; but she does her best to be a perfect soldier.
-Longing: Anna didn't get a normal childhood and she craves desperately to do the things normal girls do. But she knows she is only a weapon so she tries not to get her hopes up to high.
-Unwavering: When on a mission Anna follows her instructions to the T. No morals giving her hesitation or pause. Though she will never forget some of the worse things she has done. She never will. But that is something she will have to live with.


Personality:
Anna is rather reserved and cautious when dealing with people she doesn't know well. She is rather night and day when off and on missions. During a mission Anna becomes very confident and authoritative, precise and cold. But out of missions she is rather timid and kept to herself, often sitting and eating alone as she hasn't developed much of a social behavior. But once someone gets to know her she is rather kind, a little dorky and clumsy, and quite cute.

Likes:
-Reading.
-Food.
-Baby Animals.
-Running.
-Napping.
-Video games.


Dislikes:
-Loud noises.
-Uncomfortable weather.
-Being made fun of.
-Teasing towards anyone.
-Being alone.


Brief History:
Anna was bioengineered in the Organization. She was raised under close supervision and trained to be a weapon. She is the third attempt at genetically altered humans but the first and only success; they still don't know why it worked with Anna and no one else. Anna never got the normal life of a girl like she saw on tv shows or movies. She was a weapon, she was reminded of that fact every day. Anna killed her first person at the age of fourteen; though to the organization she told it was nothing, but to this day she still remembers his face. It has never gotten easier for Anna, but she learned quick to put on a cold front and do what was asked. After all, that is what she was. A weapon.

Aspirations with the Organization:
Her generic answer is to become the best agent. Serve her purpose until she is no longer needed. To give her body and mind to the Organization and to continue to grow stronger.
But in truth Anna desperately craves a normal life away from this. To no longer lie in bed and have those faces torment her thoughts. Anna just wants to be normal.
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