“Edoniras , a beautiful continent surrounded by vast seas, with its lands holding bountiful riches. A Empire named the Norian Empire sought to make all of Edoniras its domain, and it conquered vast chunks of Edoniras. Those nations who did not fall under it’s flag saw themselves bowing to the Empire’s many Emperors, and they constantly feared invasion from the massive Empire. However after a while the Empire found it self plagued by overextension, being incapable of defending all of it’s holdings. Corruption, Inflation, and even disease soon followed, and the once mighty empire collapsed. The various Noble Houses seized the opportunity as they carved out chunks of the Empire for their own, and the smaller nations grew, no longer fearing the Empire’s hordes of soldiers.
It has been a few years since the Empire collapsed, and the new nations are now starting to thrive once more. The Powers of the world arise and awaken, seeking to dominate and expand. Guns were invented prior to the Empire’s collapse, but now they are a widespread. You take hold of one of the mighty powers, shall you expand your empire through military force and make yourself feared? Or perhaps you shall take to the seas, conquering through ships rather than through armies. You may prefer however to expand your nation by expanding it’s economy, dominating your enemies through vast wealth and riches. Whatever your choice, a new age has come, intelligence and science is on the rise, and it is time for change. It is time for an Age of Glory.”
There is the idea, now for the rules and NS.
Rules:
1. Standard RP rules apply, such as no godmodding, powerplaying, metagaming etc. Guild Rules apply as well.
2. Be nice and respectful, if you have a issue with me or someone else and wish to debate it, do it respectfully.
3.My decisions or the decisions of Co-GMs are FINAL, if you have a issue with them, PM us and attempt to debate it.
4.No arguements in the OOC, if it is related to the RP add me and all persons involved to a PM and I will monitor and I will make a final decision.
5.Do not insult other RPers, even if they insult you. Bring the issue to me or the Guild Mods. We are supposed to be a little happy family of RPers, not people bitching at each other.
6.The Reply Blob is a false god, and shall not be worshipped in these sacred halls.
7.Any orders need to be put into a hider at the bottom of the post, summed up for this. We love reading your posts, but sometimes we do not have the time and need to get the update together as quickly as possible.
NS
Nations Name:
Flag:
Form of Government:
Describe the System: (Describe how your country is run in some more detail.}
Location on Map Desired: WIP
Capital: (Please point out where in your land you would like this and your other settlements to be otherwise I will put them all on your borders for easy access of an invading army.)
Important Settlements:
Description: (Describe your nation. Culture, language, currency etc.)
Important Characters:
Traits:
Army: (Gowia will roll this, navy, GDP and stability.)
Navy:
GDP:
Population:
Stability:
Traits:
Traits work like this, you start with 4 points. When you are done with your traits you must have 0 or greater for it to be balanced. You also may only have two +/- traits, and certain traits are marked with a S, these are super-traits. They are taken from normal traits, and have double the effects but double the costs, and you may only have one super trait. There are also super negative traits, which add stability but can severely cripple you in that area. 8-9 traits is probably the maximum if you want to avoid stability concerns(stability being rebellion and the likes)
There's not much else to say, but I am hoping from great things from all of you guys.
Also special thanks @Gowia who if we can get this going will be doing stats for us, and originally came up with the stats and traits for this.
It has been a few years since the Empire collapsed, and the new nations are now starting to thrive once more. The Powers of the world arise and awaken, seeking to dominate and expand. Guns were invented prior to the Empire’s collapse, but now they are a widespread. You take hold of one of the mighty powers, shall you expand your empire through military force and make yourself feared? Or perhaps you shall take to the seas, conquering through ships rather than through armies. You may prefer however to expand your nation by expanding it’s economy, dominating your enemies through vast wealth and riches. Whatever your choice, a new age has come, intelligence and science is on the rise, and it is time for change. It is time for an Age of Glory.”
There is the idea, now for the rules and NS.
Rules:
1. Standard RP rules apply, such as no godmodding, powerplaying, metagaming etc. Guild Rules apply as well.
2. Be nice and respectful, if you have a issue with me or someone else and wish to debate it, do it respectfully.
3.My decisions or the decisions of Co-GMs are FINAL, if you have a issue with them, PM us and attempt to debate it.
4.No arguements in the OOC, if it is related to the RP add me and all persons involved to a PM and I will monitor and I will make a final decision.
5.Do not insult other RPers, even if they insult you. Bring the issue to me or the Guild Mods. We are supposed to be a little happy family of RPers, not people bitching at each other.
6.The Reply Blob is a false god, and shall not be worshipped in these sacred halls.
7.Any orders need to be put into a hider at the bottom of the post, summed up for this. We love reading your posts, but sometimes we do not have the time and need to get the update together as quickly as possible.
NS
Nations Name:
Flag:
Form of Government:
Describe the System: (Describe how your country is run in some more detail.}
Location on Map Desired: WIP
Capital: (Please point out where in your land you would like this and your other settlements to be otherwise I will put them all on your borders for easy access of an invading army.)
Important Settlements:
Description: (Describe your nation. Culture, language, currency etc.)
Important Characters:
Traits:
Army: (Gowia will roll this, navy, GDP and stability.)
Navy:
GDP:
Population:
Stability:
Traits:
Traits work like this, you start with 4 points. When you are done with your traits you must have 0 or greater for it to be balanced. You also may only have two +/- traits, and certain traits are marked with a S, these are super-traits. They are taken from normal traits, and have double the effects but double the costs, and you may only have one super trait. There are also super negative traits, which add stability but can severely cripple you in that area. 8-9 traits is probably the maximum if you want to avoid stability concerns(stability being rebellion and the likes)
There's not much else to say, but I am hoping from great things from all of you guys.
Also special thanks @Gowia who if we can get this going will be doing stats for us, and originally came up with the stats and traits for this.