Hidden 9 yrs ago Post by Ubermensch
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Specifics:

The RP takes place in 2025, a few years after the First Paranormal War from 2020-2022. A Pyrrhic victory was achieved against the invaders, the Infernal Empire. Now the organization ParaCom (Paranormal Combat) will have to seal a power vacuum and wipe out any remaining threats. This will involve a lot of covert operations. The operatives will have most of the action as the science and engineering teams have discovered all that is needed for the project. It's up to the troops on the ground to do the rest. Keep in mind that we're playing as human characters for the sake of plot and game integration.

Story and history:

December 31st, Year 2020 was the start of the war between the normal and the paranormal. Just as the Western world was celebrating the eve of the New Year, they attacked. During Times Square's annual ball drop and while shouts of “Happy New Year” echoed the area, the attacks commenced! The civilians of New York City were absolutely in shock and awe, due to the holiday letting the guard down. Unbeknownst to the supernatural forces, humanity would retaliate after a reeling assault. The armed forces across the world defended their nations from the attacks happening across the globe. However, despite dealing some damage to the enemy forces, they kept coming. Not even nuclear weapons stopped the otherworldly enemies in their tracks.

After grueling defeats in the name of species preservation, the UN realized that alone the nations cannot stop the threat. On August 1st, 2021, humanity formed a new line of defense. The elite, multinational, paramilitary team known as ParaCom was formed to act as the specialized line of defense against this threat. Thanks to heavy investments from the UN and all monetary sources, ParaCom has access to the top notch technology, science, engineers, and soldiers. The fate of mankind rested in their hands.

After fighting back and reverse engineering enemy technology, the war was brought to a halt on July 1st, 2022. However, though they have won the war, humanity found out, one year later, that a paranormal civil war broke out. Several factions were created out of the Infernal Empire. The Imperials that want to restore the previous rule, the Loyalists who want a senate-led republic and thus keep the current paranormal regime, and the Anarchs, who wish to overthrow both and install a meritocracy. Splinter factions, derogatorily called Antitribu, also formed out of the chaos. Now it is up to ParaCom to prevent another war by cleaning up the mess on the other side.
Hidden 9 yrs ago Post by DemonTongue
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I'm interested.
Hidden 9 yrs ago Post by Ubermensch
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I'm interested.


If you have any questions, send me a PM. I'll be happy to answer them.
Hidden 9 yrs ago Post by LadyDove09
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interested
Hidden 9 yrs ago Post by Valeric
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What kind of RP will this be: a squad-based military RP where the PCs take on missions?
Hidden 9 yrs ago Post by ClocktowerEchos
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interested. Sounds like XCOM with ghosts and demons and stuff XD
Hidden 9 yrs ago Post by Ubermensch
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interested. Sounds like XCOM with ghosts and demons and stuff XD


Exactly what it is!

What kind of RP will this be: a squad-based military RP where the PCs take on missions?


Turn based and squad-based. Strategic too. Though the ParaCom operatives are more or less cleaning up the mess made after the First Paranormal War. And yes, there will be missions.
Hidden 9 yrs ago Post by Queen Tomato
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I must ask, what would the RP's stance be on friendly paranormal phenomenon? ESPers, Casper-the-friendly-ghosts, Reformed Skeletmans, that sort of thing? You mentioned "reverse-engineering enemy technology", but I'm not totally sure what this implies since you really haven't said anything about the enemy, squish...
Hidden 9 yrs ago Post by Ubermensch
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I must ask, what would the RP's stance be on friendly paranormal phenomenon? ESPers, Casper-the-friendly-ghosts, Reformed Skeletmans, that sort of thing? You mentioned "reverse-engineering enemy technology", but I'm not totally sure what this implies since you really haven't said anything about the enemy, squish...


During the time skip, it was revealed to be "magitech" and also it led to advanced technology such as energy weapons and better armors/vehicles. ESPers were revealed in the magic labs similarly to that of XCOM's Psi Labs. Also, I will allow/let in friendly paranormals, given it doesn't break the game. For magic testing, it'll be on the roll of a dice. Just request for it once I get the CS up and running.
Hidden 9 yrs ago Post by ClocktowerEchos
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<Snipped quote by Queen Tomato>

During the time skip, it was revealed to be "magitech" and also it led to advanced technology such as energy weapons and better armors/vehicles. ESPers were revealed in the magic labs similarly to that of XCOM's Psi Labs. Also, I will allow/let in friendly paranormals, given it doesn't break the game. For magic testing, it'll be on the roll of a dice. Just request for it once I get the CS up and running.


Are we allowed to give input for ideas for weapons, armor, gear, power, etc? Since I think I can come up with some pretty neat ideas if I knew a bit more about the world
Hidden 9 yrs ago Post by Ubermensch
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<Snipped quote by Ubermensch>

Are we allowed to give input for ideas for weapons, armor, gear, power, etc? Since I think I can come up with some pretty neat ideas if I knew a bit more about the world


Be my guest! PM me as it is three years later from the First Paranormal War. I collaborate a lot.
Hidden 9 yrs ago Post by DemonTongue
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This keeps sounding better and better :3 Really excited for the CS to go up. I'll be thinking about weapons and gear as well as other ideas. I already have an idea of what sort of character I'm going to make too.
Hidden 9 yrs ago Post by Ariamis
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Is this going to end up like Horror under the Sea?"
Hidden 9 yrs ago Post by Ubermensch
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Is this going to end up like Horror under the Sea?"


Unlikely. This is a spinoff.
Hidden 9 yrs ago Post by Ubermensch
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Moving along, I will get the show on the road.
Hidden 9 yrs ago Post by Ubermensch
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As a reminder, the OOC is up and running. I forgot to post it here.
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