Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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The Edge Of Damnation


A Dark Heresy inspired RP. In which the players will take the role of an agent of the Inqusition.
Warning: This RP will contain blood, violence and gore among other things of an unsavory nature, consider this a warning. Knowledge on the lore of the 40k universe is heavily recommended but by no means required, the need to know will be covered below and throughout the RP, so please don't be disheartened.
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It is the 41st Millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.

Yet in his deathless state, the Emperor continues his eternal vigilance. Mighty battle fleets cross the Daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bioengineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the Tech-Priests of the Adeptus Mechanicus to name but a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants—and worse.

To be a man is such times is to be one amongst untold billons. It is to live in the cruellest and most bloody regime imaginable. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim darkness of the far future, there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of the thirsting gods.

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The Story Thus Far

The planet of Ascarvis, a hive world of minor renown will be your first destination, where you will embark upon your first mission at the Inquisitions behest. It is believed by the Inquisition that a renegade tech-adept going by the name of "The Churgeon" and her lackeys are operating on Ascarvis, in the employ of the heretical cult known as the Logicians. The renegade who you will hunt down and find, is a bio-sculptor whose particular area of interest is the creation of (illegal) alchemical serums and artificial organs to augment human biology, whom is using the downtrodden people of a run down and decaying district called the Coscarla Division of Hive Sibellus, on the planet for her experiments. She has no care for the lives of her servants or for those her macabre experiments kill or mutilate, and already her servants have “vanished” scores of Coscarla’s people. One such abducted experimental subject, a man named Saul Arbest, managed to escape before dying on a transit rail within the Hive. This body has drawn the interest of the Inquisition and subsequently, your involvement.
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Your Role As Acolytes


“The greatest resource our Holy Imperium possesses is the fathomless multitudes of humanity itself. No power is mightier and no force more dreadful when turned to a single purpose. By human hands alone we have remade stars in our image. By this token the wise know that true power lies in the mastery of blood and bone, in the very meat of mankind.” —Quastor General, Brantus Hurst, Departmento Munitorium Penitential Command.


In the nightmare future of Warhammer 40,000, horrific danger, deadly mystery, and brutal violence are Mankind’s only truths. You will be the front line against these truths, charged with defending humanity and to embark on hazardous adventures into the darkest depths the darkness has to offer. For you shall take on the role of an Acolyte in service to an Inquisitor, at the front line of a great and secret war to root out the foes that imperil all of humanity. Inquisitors, ruthless agents dedicated to preserving Mankind at any cost—are relentless in the pursuit of these threats, and answer to no one save the lord of the galaxy-spanning Imperium of Man, the Emperor Himself. Yet Inquisitors are but men, and though their purview is limitless, they are far from omnipotent. As such, they employ Acolytes such as yourselves to project their power throughout the Imperium. To be an Acolyte is to possess more power than most men can conceive of. This power must be wielded wisely, though, for misusing it can be as dangerous as not using it at all. Should they fail, entire worlds, systems, or even the Imperium itself may fall to endless night.

These desperate times call for desperate measures, and these are the darkest times that humanity has ever known. The Imperium is beset by enemies, both from within and without. It is the Acolytes’ duty to shepherd Mankind from the manifold paths of damnation, with a smoking boltgun or world-burning virus bombs if necessary. Acolytes cannot shirk from their noble calling, harsh as it might be, for the only thing worse than their actions is what might occur.

You are one being of untold billions, you are no bioengineered super-warrior or xeno, but a human. And one whom must stand against the endless night. This is your charge.
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Character Creation

In The Edge Of Damnation, players take on the roles of unique and exceptional individuals plucked from across the galaxy to become acolytes in the service of an Inquisitor.








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Game Mechanics

In this RP we will be using rules slightly different than the ones used in Dark Heresy. When you make a check based on a characteristic, you will be rolling a d100 or 2d10s (They're the same) and aiming to get below the related characteristic, doing so will be a success. Rolling over is considered a fail. In this, Talents only serve to increase the amount you need to roll below (Making it easier) for certain situations detailed by the talent.
Example: Jarres wants to swim across the canal. This could be considered a Strength check, Jarres has 32 Strength, so he must roll equal to or less than 32 to pass the Test.
There are also certain modifiers I as the GM can place on your rolls, based on the difficulty of the task at hand. For example if what you're trying to do is easy, I'll add more to the number you need to beat, but if the task is more difficult than normal, for example climbing a wall covered in a slippery substance I'd take off from the total amount you need to beat.

Criticals and Fumbles
When you roll 10% of the number you're trying to beat, for example a 6 on a roll where you needed 60. That would be a critical, which is immediately a success but you do so in spectacular fashion. Also, there's a table for critical hits in combat, and it is glorious. Holy fucking hell, did boiling bone marrow just turn my femur into a frag grenade? Like-wise a fumble is when you roll a 100 (or 00 on 2d10s) and 99 on a roll, which results in a fumble, which you fail in spectacular fashion. This can mean you drop a grenade when about to throw it or your gun jamming and you have to spend a turn unjamming it. This can also result in a physic phenomena or peril of the warp.

Combat
When in combat, players have only one action to spend and should only post once between my own posts.

Actions in combat:
Attack (Fire your gun, throw your grenade, swing your sword, at the moment regardless of weapon you only roll one attack.)
Movement (All players can move a little for free, however any big actions such as jumping over a gap, or climbing a wall takes up the entire players turn.)
Specific actions (Some classes might have specific actions that take up a turn.)
Pysker powers (Using pysker powers takes up the players turn.)
Drawing your weapon (If it is not on your person but near by it will take up your turn to ready it, if it is on your person then you can draw for free)
Switching weapons (Changing one weapon for another takes a turn)
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Hidden 9 yrs ago Post by Pripovednik
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I love you man. With all my black heart.
Hidden 9 yrs ago Post by Lone Wanderer
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@Pripovednik Good... Good, as it should be. I'm impartial to the colour of your heart.
You can add your CS to the Characters tab, just update the stats on your weapons and armour (When it's done) and I think we're good.
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Hidden 9 yrs ago Post by Pripovednik
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So...Whats everyone's Characters looking like? :)
Hidden 9 yrs ago Post by Lone Wanderer
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So a Priest, Assassin and Judge Dread walk into a bar...
Hidden 9 yrs ago Post by Pripovednik
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Assassin: I'll have a cold one.
Judge Dread: I can arrange that.
Priest: Brothers, please.
Assassin and Dread: Stfu.
FIGHT.
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Hidden 9 yrs ago Post by TauGirl
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TauGirl Warrior for the Greater Good.

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Room for a sororitas?
Hidden 9 yrs ago Post by Pripovednik
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The Greater Good, The Greater Good.
Hidden 9 yrs ago Post by DJAtomika
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DJAtomika Second to Most

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I've got a Voidborn Administrator on my sheet currently. Still building everything, but I'll pm you when it's done, @Lone Wanderer
Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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Lone Wanderer

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@TauGirl Hmm, I'll let you play a Soroitias although you'd be a novice without the power armour. Let's talk on a PM about it.

@DJAtomika Sounds good, looking forward to it.
Hidden 9 yrs ago Post by GodOfWar
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Hey! You started the RP without me? RUDE!!!
Hidden 9 yrs ago Post by Pripovednik
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xD
Hidden 9 yrs ago Post by Lone Wanderer
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@GodOfWar I don't fear you here. You hold no power!

@Eisenhorn Put a hider on that big boy. ;)
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@GodOfWar I don't fear you here. You hold no power!

@Eisenhorn Put a hider on that big boy. ;)


Dare you spit upon my name, miscreant!

*pulls out halberd* IMPERIAL GUARD SIGNATURE SUICIDE CHARGE!
Hidden 9 yrs ago Post by Eisenhorn
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Eisenhorn Inquisitor of some Note

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@Lone Wanderer Consider him hidden from the ever so many prying eyes.
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Hidden 9 yrs ago Post by Lone Wanderer
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<Snipped quote by Lone Wanderer>

Dare you spit upon my name, miscreant!

*pulls out halberd* IMPERIAL GUARD SIGNATURE SUICIDE CHARGE!


That an insight into the class of your character?

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<Snipped quote by GodOfWar>

That an insight into the class of your character?


Of course it is, :P.

I'm thinking of a fearless Vostrayan Firstborn Imperial Guard.
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Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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@GodOfWar Sounds good.
If you would, send me three 1d100 results. That would be great. I hope you get a mutation
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@GodOfWar Sounds good.
If you would, send me three 1d100 results. That would be great. I hope you get a mutation


Damn, off to a bad start already XD
Hidden 9 yrs ago Post by Pripovednik
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@GodOfWar What happened?
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