I loved Animorphs when I was a teenager, but sorry; no morphing Andalites. Aliens must be basically humanoid and comparable to humans, so two arms, two legs, not psychic etc.
I loved Animorphs when I was a teenager, but sorry; no morphing Andalites. Aliens must be basically humanoid and comparable to humans, so two arms, two legs, not psychic etc.
Awe man, are you sure? I've wanted to RP an Andalite for, like, ever.
@Lennon79 I get that but I thought it would be okay since it's not a custom race and it's a biological creature, not an energy field. It's not as if he'd be crazy morphing different creatures all the time like in Animorphs, and in fact could be a "human" as often as necessary. That was my line of thinking anyway, but if you're not okay with it I respect your decision.
I'll just drop out then, I thought of creating a human character too but mainly I just wanted to play an Andalite so I'll find somewhere else to do that I suppose.
I'm mainly trying to keep to a world where different species are of broadly humanoid form, like for example Mass Effect. There are a few reasons, such as to minimise the need for specialised areas and equipment on the ship (in keeping with the corporate mentality of cutting every corner possible). I'm also not too much a fan of multiverse crossovers, personal preference on my part. Anyways, thanks for your interest and I hope you find another thread for him. If you decide to come back with another character, you'll be more than welcome.
Oh hmm i can get that with a roleplay that is pretty much based on ships.
Oh oh i just saw the specialisms and since im studying for engineer why dont i just be one ^-^ reserving chief engineer spot
If you really want, you could take the Chief Engineer spot. I'm flexable. Or we could have a little fun with it and the first person to put up their character and is accepted gets the spot.
Done race CS. Please let me know if there are any issues or other details you'd like me to put in.
Species Name: Vannertal - A quick note about the species name: Vannertha for singular, Vannertal for plural
-Vamathray is a small Earth-like world, 4th planet of 10 within the Vannertal solar system. The star within the system tends to burn-up anything organic on the surface of the planet. As a result, most of the organism live in the large cave systems created by ancient underground rivers, lakes and oceans. - Once every 8 years, roughly, the planet enters into it's most devastating event simply known as the 'flooding season'. - 'Flooding Season' = This happens when the planet is it's furthest away from the solar system's star and cool enough that the heated rain can finally land on the planet's charred surface. The rainfall then proceeds for 40 days before ending. During this time, the rain water floods the various caverns in the planet. While most of the native life tries to find a place to hide, some can take the flood waters head-on.
The Vannertal are an advanced evolution of plant life that have a organic glow that helps them travel safely around the dark caverns of their planet. Their facial features, and other external elements of their body, are hidden behind a very thick and tough membrane that gives them their glow. This membrane can be controlled by a Vannertha, allowing said features to be exposed or to shift it around their body. Many Vannertal tend to use their excess membrane to apply shapes to the top of their heads, similar shapes to hair, to make themselves look more human.
Due to this membrane surrounding them, and their soft bodies, Vannertal are extremely resistant to blunt-force trauma and minor scratches but sharp objects can easily pierce through and cause severe wounding. In spite of their toughness, they cannot compete the same physical feats of strength that humans can.
The Vannertal are also very resilient to extreme heat due to the flood waters normally being just below boiling point. However, they don't do well with flames or cold environments.
When the flood waters would come, and at a more ancient time, a Vannertha would find/make a hole to hide itself in to stop itself from getting dragged off by the power of the flood waters. This would still leave them exposed to the water and any debris that would join them in their hide-away. Due to this, they're body has an very thick and strong membrane surrounding them. This membrane doubles as their skin and protects their vital organs as well as their skeletal structure.
The average life-span for a Vannertha is roughly 150 years. When they reach their adult years, Vannertal keep their apperiance until the last two decades of their life, where they start to shrivle up and lose their green glow.
- Note: Finding a good pic was hard and I wasn't going to reuse my character's pic for this. The 'Vannertha' character is the green one wearing the clothing to the left. I also want to point out that the Vannertal can be a variety of greens.
Being an exploitative and curious race, the Vannertal developed space travel to expand into their solar system. Upon doing that, and establishing a relatively strong control of their system, many would leave their home system to quench their exploitative nature. They would hire themselves off as mercenaries, researchers, treasure hunters, and the like to see and charter the galaxy for their people back home. In spite of many Vannertal living individually when outside of their home borders, they are quite a social race.
As they explored the stars, many Vannertal started to adapt to more of the cultures of other races, to the point where they started to take an interest in fashionable clothing, foods, holidays and other activities.
-Can survive underwater for roughly 2 hours, varies between individual Vannertal. - Due to their natural glow, Vannertal can work in dark environments without hindrance. However, they are not very good at hiding in the dark. - Though physically tough, they are quite weak opponents when in hand-to-hand combat. - Sharp weapons and the like are their Achilles' heel. - Can easily burn from flames but they can stand higher temperatures of heat than humans - Extremely cold environments can cause their membrane to freeze and crack. They avoid such places like a plague. Mildly cold environments are painful for Vannertal.
- The Vannertal call their government the Vannertal Coalition. Their system is located just outside of the Imperium's borders. However, Vamathray has since been 'liberated' by the PAF. As to what's happened to the Vannertal Coalition and its fleet is unknown.
Charter, very nice. I like the detail in the physiology section especially. The Vannertal are accepted and I'll place them in a new species section soon.
It's not actually reserved, but pathfinder gets first dibs at the moment.
Wait there is a pathfinder specialty? I didn't see it anywhere so thats why I chose engineer. It was either engineer or someone that goes exploring stuff