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Hidden 9 yrs ago 9 yrs ago Post by Godmod
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Accidental double post.
Hidden 9 yrs ago Post by Godmod
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Two reasons:

1) most people like humans, and so humans get free passes because we like rooting for our own races.

2) Humans aren't advanced enough yet for long-distance space travel.
Hidden 9 yrs ago Post by President Taco
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And C: Humans are boring, because honestly, when was the last time you saw a human, who doesn't' have a mech suit or something, did something really cool?

Answer: NEVAH!
Hidden 9 yrs ago 9 yrs ago Post by Godmod
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Does anybody else have any sheets for me to go over? Maxx is on vacation so if you have any pressing questions you need answered promptly, shoot me a PM.
Hidden 9 yrs ago Post by Maxx
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I'm going to work on my own sheets on the eight-hour car ride from Ocean City to Myrtle Beach (because life is weird).
Hidden 9 yrs ago Post by Maxx
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@Shadow Kitten I just looked in the character storage and saw someone called Trin. Forgive me if I'm wrong here, but I don't recall seeing her sheet before.
Hidden 9 yrs ago 9 yrs ago Post by Godmod
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It's the first sheet she posted. He was originally called Kurt or alternately Kitrix. Shadow Kitten wanted him to rob Agatha's ship first, and I told her that he would be caught, killed and thrown in a vat of acid if he wasn't careful, and then proceeded to call him Kurt Curdle for the rest of the day because it was funny. She then changed his name to Trin in an effort to avoid any clever morbid rhymes.

Trendy Trin. That sounds like it could be a new Jackson Pollock painting doesn't it?
Hidden 9 yrs ago Post by Maxx
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Ok. Just checking.
Hidden 9 yrs ago Post by Maxx
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Important heads-up, I'm making a new section of the sheet. This is the "gadgets" section, and will contain all non-offensive tools which a character can deploy. Please take some time to add this section to your sheet. There is a limit of three gadgets per character.
Hidden 9 yrs ago 9 yrs ago Post by Agent B52
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Important heads-up, I'm making a new section of the sheet. This is the "gadgets" section, and will contain all non-offensive tools which a character can deploy. Please take some time to add this section to your sheet. There is a limit of three gadgets per character.


... How the #$%^ would I quantify what constitutes as a 'gadget' to a collective AI of several tens of thousands of sub-minds, each of which carries a spark of Mad Science?

EDIT to be more clear, my character is an AI like the Geth from Mass Effect. There is no real functional difference between 'it's body' and 'it's ship'. Said ship can charitably be described as a bit of a kit-bash and the AI itself is of a Mad Scientist bent.
Hidden 9 yrs ago Post by President Taco
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Alright, but can you only carry three gadgets at a time, or only own three? The latter seems like the more realistic option.
Hidden 9 yrs ago 9 yrs ago Post by Maxx
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Alright, but can you only carry three gadgets at a time, or only own three? The latter seems like the more realistic option.


You can only use three for the duration of the RP unless you ask *really* nicely to have me let you switch one out.

<Snipped quote by Maxx>

... How the #$%^ would I quantify what constitutes as a 'gadget' to a collective AI of several tens of thousands of sub-minds, each of which carries a spark of Mad Science?

EDIT to be more clear, my character is an AI like the Geth from Mass Effect. There is no real functional difference between 'it's body' and 'it's ship'. Said ship can charitably be described as a bit of a kit-bash and the AI itself is of a Mad Scientist bent.


This sounds OP, but yet again I haven't seen a sheet yet. Gadgets are akin to the armor upgrades in Halo, like the Active Camouflage or the hologram copy.

EDIT: Ok, something like the Geth would probably work. Gadgets in that situation would probably be the individual skills of the different Geth, like how Hoppers are really agile and Armatures have heavier armors.
Hidden 9 yrs ago 9 yrs ago Post by President Taco
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Well, in my ship sheet I said that it had a gadget armory, but I wasn't going to have more than 6 gadgets like the halo AP's.
I would have things like a grappling hook launcher, breathers, a pack of disposable/rechargeable thrusters, and the spaceage equivalent of a Swiss ninja army knife. (not really even a knife, just a crap ton of utility tools)



And yeah, three, more combat/defence oriented, gadgets. But I am guessing you wouldn't want the impenetrable shield ability...
Hidden 9 yrs ago Post by Agent B52
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<Snipped quote by Agent B52>

This sounds OP, but yet again I haven't seen a sheet yet. Gadgets are akin to the armor upgrades in Halo, like the Active Camouflage or the hologram copy.


Again, it's a machine mind. While I intended to keep it's body fairly low tech in most regards (think Transformers meeting Mad Max) there is the inescapable problem that just the basic stuff an AI this advanced needs to stay alive has some fairly awesome alternative applications. For example snacking on asteroids for resources like a meatsack needs food. That same basic ability to sustain itself means it has industrial capacity.

I was going to limit myself to 21st century technology. The more advanced a design becomes, the longer it takes to build so for example a microsat for a GPS system can be farted out in under an hour, a full blown Predator Drone takes two weeks (and then that sucker still needs to be brought to the planet's surface and it still needs to be armed), a world war 2 era bomber with remote controls one week and so on.
Hidden 9 yrs ago Post by Maxx
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My first two characters and my ship.





Hidden 9 yrs ago 9 yrs ago Post by President Taco
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Even if lumians can't see red light, they would still be able to see the other minority colors that bounce off red objects, and they would also see a sort of shadowy thing, or something that is unidentifiable, but they know there's something there, kinda like exploiting their blind spots, where their brains would recognize it, and try to ignore it.

Added 3 equipped gadgets to Claymoor's sheet, added invis for armor (only invis if viewers are more than 4 feet away), rounded off X-LiV number, added pictures for weapons.

One other thing, mass inversion shields are in a rather gray area, dark grey, being generous, but is there a way to get mass inside the shield, outside of teleportation?

You never did have skills as a character sheet segment, should we add those to our sheets?
Hidden 9 yrs ago Post by TheMadAsshatter
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This looks pretty cool. I'll read further into it when I get home.

Also, I would like to note that a nuke in space wouldn't be terribly effective. Most of the damage caused by a nuke is due to extreme concussive force, extreme heat, and radiation. There's no air in space, therefore no concussion farther than a couple of kilometers or so, heat would dissipate too quickly to cause any damage, and it's safe to assume that most ships are radiation shielded. A direct hit could probably fuck some shit up, but the damage caused by a nuke detonating any farther than a kilometer or so would be nill.

Now, if you nuke a ship while it's on a planet or something, it would be a different story.
Hidden 9 yrs ago 9 yrs ago Post by Maxx
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This looks pretty cool. I'll read further into it when I get home.

Also, I would like to note that a nuke in space wouldn't be terribly effective. Most of the damage caused by a nuke is due to extreme concussive force, extreme heat, and radiation. There's no air in space, therefore no concussion farther than a couple of kilometers or so, heat would dissipate too quickly to cause any damage, and it's safe to assume that most ships are radiation shielded. A direct hit could probably fuck some shit up, but the damage caused by a nuke detonating any farther than a kilometer or so would be nill.

Now, if you nuke a ship while it's on a planet or something, it would be a different story.


I'm glad that you're interested! Please take your time in reading and making your sheet.

As far as the nuclear weapon goes, I am aware that a nuke in itself wouldn't be nearly as effective in space as it is on land. When I said "nothing stronger than a nuke", I meant in megaton force. The strongest-ever made nuclear weapon had a possible megaton force of about 100 megatons (the Tsar Bomba, though it wasn't completed before the Soviets tested it). So nothing stronger than that. Perhaps I should edit that in the rules, however.

@President Taco I did not realize that I didn't add the "skills" section in before. Yes, edit it in. I will update the OP. My apologies. As far as the mass inversion shield goes, no, it's not possible to teleport something past the mass inversion shield. It hugs within inches of the hull. The only way to do that would be to teleport a weapon literally inside of the ship, and honestly that isn't going to happen in the rp because (a) that would cripple any ship and (b) that's basically an unavoidable killing blow, thus breaking the autohit rule.
Hidden 9 yrs ago 9 yrs ago Post by President Taco
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@Maxx Alright. But making the shield co with the contours of your ship would be significantly more difficult than to, say, make it an oblong bubble. Also, the shield would be very detrimental if you were to teleport a small (but ass kicking) bomb inside the shields, as they would reverse any momentum (towards the ship), be it from Alpha particles, or shrapnel, causing the explosion to effectively be 2x more effective, and if you were to release a corrosive gas inside the shield, it would be rather devastating.

Adding skills, and a cooling laser to my ship (Cooling laser cools my ship only, not yours. Not by a longshot).

@TheMadAsshatter Atomic bombs in space would not be used for creating a large explosion, so much as creating extremely high levels of radiation in a relatively large area, along with a very powerful EMP.

A hydrogen bomb would be somewhat more effective at killing you without a direct hit, because it would put off high levels of gamma rays, and as we all know, gamma rays are no fun.
Hidden 9 yrs ago Post by Agent B52
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Guys go ahead and start without me by the way, this CS is proving to be a little bit more troublesome than I thought and I have to go without my computer for three days starting tomorrow.

I will still participate, but cannot simply jump in instantly.
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