Hidden 9 yrs ago 9 yrs ago Post by Pacifista
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Not currently accepting, but thank you!

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Seventeen years ago, the world changed. One man of implacable zeal and indomitable will, Gold Roger, met his end after sharing with the world the existence of his greatest treasure. Lust, greed, and pride brought a slew of pirates, invoking the wrath of the World Government and the Marines, starting something more akin to a war in this new 'Age of Piracy'.

Some seas fared better than others: the Grand Line saw a boom of commerce as adventurers and pirates alike arrived, but with so many bloody accidents, costly miscalculations, and gruesome battles, the death toll seemed to rise much more. The East Blue remained mostly tranquil, as it had often been, as did the West. The North boomed loudly, but...

In the South, there was trouble. Though it was the largest of the seas by population, it did not have the peace of the East, the technology of the North, or the history of the West. Without the staying power of tranquility, craft, or tradition, the South saw the largest boom in piracy from the Blue Seas, some tales traded of chaos at Reverse Mountain where too many ships tried to enter simultaneously in the dawn light, rushing as if One Piece was just on the other side. Worse yet, the increased piracy left less of the able bodied to defend cities, making it all to easy for failed pirates to return to their seas with many undefended islands to plunder. Some failed pirates turned to other avenues of crime, abusing the fact that the Marines and law enforcement were spread thin.

Countries fell, only to be replaced with new regimes, just to fall once again. Marines, fatigued from the constant struggle, fell to corruption and greed to ease their burden. The seas have quieted in parts, but under the surface lies a thick layer of blight, and thundering skies approach.

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Welcome to Pol Topelia

Nestled in sight of the massive Red Line, this fairly large, mountainous country sits in a strange flux. While lacking a Marine base, the three cities: the port town of Ostropa, the valley city Lillicoa, and the seaside capitol of Pol Stictid stand in peace under the rule of Dario Capper, military dictator of Pol Topelia. In the public eye, however, it is no tyranny: citizens pay their taxes and go about their lives peacefully, only forced to move under threat of attack from outsides, few of which have been particularly problematic.

However, despite the apparent peace, there is an air of uncertainty. A rumble of discontent. As the number of missing persons steadily increases, whispers of rebel activity are heard in the streets, prompting the arrival of Marines sniffing out any traces of the infamous Dragon. But talk of crime is unheard of! A purse snatcher can't go a block before being stopped cold, and yet...the slums of Pol Stictid regularly wax and wane with a frightening regularity.

Something is not right on Pol Topelia.

And where do you stand? Are you a rebel, fighting for your home? A soldier doing much the same thing? A wanderer caught up in the whole mess?

Regardless of your past, you have a certain fate awaiting, should you reach the break of the coming storm.

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Still with me so far? Awesome! Well, if the previous bit led you astray, I assure you, this is a One Piece RP! Pirates! Adventure! Part of this is also experiment: I've tried all types of games. Form the crew all at once? Form slowly arc by arc? Crew already formed? Lots of crews? Just a handful? To be honest, I've had a few successes so far, but consider this another attempt.

I will be playing the Captain, seeking to form the crew, but instead of doing every member at once, one every island or every arc, or having it already formed, the crew will be initially formed after (or during) one fairly large arc centered on Pol Topelia.

The idea is that every character has their own plot, which can then tie to, or even already be close to, each other or the main plot. Perhaps the line started in their backstory or only when they reached the island, but the hopes are that they cross with each other before tying neatly.

As for after that, well, we'll get there when it comes!

For now though my Assistant GM, Hillan, and I will be accepting around three more characters! There won't be any reserved spots: the first three sheets I accept will be it for now. If you aren't accepted though, there will be chances later! If players drop or the arc concludes, we'll want more members!

If you're considering applying, consider filling out this small character sheet and posting it in the thread to give us (and others) an idea of what you want to play. HOWEVER, it is not the character sheet. The actual character sheet is farther down, and that is to BE SENT TO ME IN A PRIVATE MESSAGE. DO NOT POST THE FULL SHEET EITHER IN THIS THREAD NOR THE CHARACTER TAB UNTIL ACCEPTED.

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This is the little sheet. You can either ignore this one or post in the thread if you have passing interest! Especially if you want a Devil Fruit, don't want to match position with anyone, or have plotline ideas! You do still have to fill out the full sheet, but this shouldn't take too much time at all.

[b]Key Info:[/b] (Optional) Anything quick you've decided on already. Name, gender, race, etc

[b]Future Crew Position:[/b] What crew position might they fill? Doctor/Navigator/Cook/you know the drill

[b]Devil Fruit:[/b] This section is mandatory if you plan on having one, but otherwise not needed. Please please give me a basic rundown of what it can do. You can flesh it out later, but if there's something I find objectionable based on my own personal rules, I want to say something before you write a five paragraph description rather than after and save you the headache.

Please no Logia types, Awakened Fruits, or Mythical Zoans. Also avoid any canon/filler Fruits. Be warned, I'm very picky when it comes to the Devil Fruit!

[b]Personality Jots:[/b] (Optional) A couple words for what you have in mind for their personality. Try to include some flaws if you could: it's not absolutely necessary at this point but it'd be nice

[b]Plotline Ideas:[/b] What position do you imagine them at the start of the game? What kind of plot do you have in mind that might tie with a possible arc?


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This is the important sheet! Please PM this sheet to me upon completion! You can post it in the character tab when I give the go ahead!

[b]Name:[/b] No D initial!

[b]Age:[/b]

[b]Gender:[/b]

[b]Crew Position:[/b] Captain is taken, and 1st and 2nd Mate will be decided IC

[b]Race:[/b] Should probably be human. I'm only accepting one Fishman/Merfolk at most though since they're rare outside the Grand Line.

[b]Appearance:[/b] If you use a picture, I want a written description as well. Pictures should be above the sheet and centered.

[b]Personality:[/b] At least two paragraphs

[b]Backstory: [/b]If they don't start on Pol Topelia, make sure to include them getting there and them getting involved in their plot.

[b]Long Term Ambition:[/b] Why does your character exist? What do they want to accomplish in their lives? Become the best swordsman in the world? A doctor that can cure anything?

[b]Medium Term Ambition:[/b] The character's goal in their plot on Pol Topelia. You can put any other details/ideas for the plotline here as well!

[b]Devil Fruit:[/b] See the above blurb in the smaller sheet for any info/restrictions

[b]Fighting Style:[/b] If they have a Fruit, here's where you describe how they fight with it. No Haki.

[b]Notable Equipment:[/b] Weapons and special tools

[b]Skills:[/b] Anything notable they can do that doesn’t involve fighting.


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I'm expecting at least two paragraphs a post, but there's not necessarily an upper limit. If you throw out a novel of a post I would hope that you have a reason for it though, since if it goes on for a mile without any sort of interaction then it stops being much of a roleplay!

There's no specific time constraint, but I do expect you to at least take a minute to say why you are unable to post if you cannot. Life happens! I'm also really patient.

However, in the event you are dropped, there will be the issue of what to do with the character. Generally, I will be taking control of them and writing them out when possible. I won't be killing them: there's no fun or pleasure in that. This method also allows for a possible return, but that depends on circumstances.

Other than that, the normal! No arguing OOC, no OOC in the IC, listen to the Assistant GM Hillan, don't be a douche, use common sense.

Ask if you have any questions!

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Character Roster

The Captain - Claribel Donner, the Pirate

The First - Chester 'Chad' B. Arnold, the Drunk

The Second - Vice, the Revolutionary

The Third - Alexander Storm, the Genius

Hidden 9 yrs ago 9 yrs ago Post by Hillan
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Listening to Hillan should be a rule in every OOC.


Key Info (Optional):
Chester "Chad" B. Arnold
The Phantom Of The Rum

21, Male, Human.

Future Crew Position:
Infiltrator and spy.

Devil Fruit:
The Phase Phase fruit has been eaten by Chad, making him a intangable human. He is able to phase through solid objects and even make himself intangible to make things go through him.

Personality Jots (Optional):
+Casanova, charming, well connected, smart and quick witted.
- Casanova, a gambit, quick to getting into trouble and constantly drunk.

Plotline Ideas:
Long Term Ambition:
Find the worlds greatest grog, which is what he's convinced One Piece is.

Medium Term Ambition:
Settle debts on Pol Topelia, which involves clearing his name from murder and paying a very mad mobster lots of money.


Short Term Ambition:
Getting into the pants of the Waitress at the pub he's currently sitting in.
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Hidden 9 yrs ago Post by Pacifista
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Okay! So, we've got two sheets, and the other two are probably going to complete by tomorrow, so I think now's a good time to say some of my thoughts for the Pol Topelia arc. If you have ideas or suggestions, then please, add! Anyway, I'm hoping to divide the arc into three separate acts.

The first act will be the establishing one. All our characters will be introduced, the setting laid out, some plot things will probably happen, etc. My hopes are that by the end of it, the characters IC are split into two groups of allies, and everyone will have had a fight. Nothing much challenge wise, but enough to get them to show off their abilities and help solidify how everyone writes their characters fighting style.

The second one will have more of the plot as the situation on the island heats up, but by the end I'm hoping that the crew has all met up and is working towards a common goal, though not necessarily under the same flag quite yet. And probably more fights.

The last act will be the climax, wrapping up all the character's plotlines and the Topelia situation, with some more serious fights, before the crew is formed and they move on to the next adventure.

We're still waiting for the last sheets, but while I work on the IC, I'm hoping that we can discuss when and where the character plotlines are going to mingle and cross with the overall plot. We'll go into more detail later but that's my current idea.
Hidden 9 yrs ago Post by Hillan
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Anyone's path going to a casino, bar, pub, bistro, cafe, brothel, liquor store or club have a fair chance of running into Chester.
Alternatively, try and pour grog onto the ground and he'll phase through a wall and stop you. He's got a spider sense for those
Hidden 9 yrs ago Post by Crimson Lion
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@Hillan My characters not exactly accepted yet, but if he is then he will probably be going to a pub.
Hidden 9 yrs ago Post by Pacifista
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Okay, so we have most of the sheets, but I think we can start talking about how all those plot threads are going to intermingle.

First I'm going to list off some NPCs on Pol Topelia from the sheets:

Dario Capper, dictator of Pol Topelia.
Don Calliote, criminal boss @Hillan's character, Chester, has some debts to pay to.
Alzac, member of the Revolutionary Army and current commander of @Tendo's character, Vice.
An unnamed doctor whom Alex, @Crimson Lion's character is looking for, possibly famous.
@Aldridge's character, Kohl might have an employer of some kind. Maybe he'll start of getting a job of some kind.

Now for the first act, I talked about it a little above, but I'm thinking about having it end with there being two groups. I'm currently leaning towards Claribel with Chester and Kohl, and Vice with Alex (and Alzac). And can explain my ideas to make that so, but if anyone has some objections or other makeups, let me know!

Also, as far as those NPC go, I think I'll be controlling the doctor Alex is looking for, Dario, and Don Calliote (though Hillan can if he wants). Kohl's employer seems pretty minor right now, so Aldridge can probably control him. The question is Alzac: Tendo, would you rather control him or let me control him? The latter might be easier.
Hidden 9 yrs ago Post by Aldridge
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Sounds good to me, I like the idea of two groups meeting up instead of meeting characters one by one and adding them individually.
Hidden 9 yrs ago Post by Crimson Lion
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I like the idea, though it is kinda amusing to me how the Devil Fruit eaters and the weapon users are in two different groups.
Hidden 9 yrs ago Post by Hillan
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I like the idea, though it is kinda amusing to me how the Devil Fruit eaters and the weapon users are in two different groups.


The Illuminati's behind it all.

Speaking of which, am I the only one who has drawn the comparison between the celestial dragons and the previously mentioned lizard people?

Hidden 9 yrs ago Post by Tendo
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The question is Alzac: Tendo, would you rather control him or let me control him? The latter might be easier.


I don't mind, whatever you prefer. Everything else sounds fine.
Hidden 9 yrs ago Post by Pacifista
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@Tendo Okay, duly noted.

I'm going to start the IC today, and hopefully have it up by tomorrow morning at latest (if Hillan's sheet is done), but for now I'll share my ideas.

Basically, both groups will be involved in two parts of the same situation, though they won't really bump in to each other.

Kohl gets a job, however, he's unwittingly employed by a man working under Don Calliote, who has exploited Chester's debt to have him go on the job as well, which needless to say is less than legal.

Meanwhile, the Revolutionary Army is in a pinch, and has a number of wounded. Vice is sent off to retrieve some supplies while another NPC is sent to find a doctor who might be willing to work for them, finding Alex, though we can swap the places of the NPC and Vice if desired.

Oh, and Claribel is doing Claribel things, I guess. :B

That should set up the First Act, which could go pretty quickly.
Hidden 9 yrs ago Post by Tendo
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Meanwhile, the Revolutionary Army is in a pinch, and has a number of wounded. Vice is sent off to retrieve some supplies while another NPC is sent to find a doctor who might be willing to work for them, finding Alex, though we can swap the places of the NPC and Vice if desired.


Yeah, I think swapping would be nice if that's okay.
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<Snipped quote by Pacifista>

Yeah, I think swapping would be nice if that's okay.


I agree, it would make introducing our characters to each other much more faster and easier then if they were to meet up when treating the wounded.
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Hidden 9 yrs ago Post by Pacifista
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Yeah, I agree, that makes more sense!
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Hidden 9 yrs ago Post by Aldridge
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Awesome, glad we got at least a basis for the beginning plotted out now. Can't wait for the IC to pop up and this to get started.
Hidden 9 yrs ago 9 yrs ago Post by Crimson Lion
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Hidden 9 yrs ago Post by Pacifista
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I have work the next two days, but I'll do what I can to get it done. I managed one part of it earlier before work so yeah. o:
Hidden 9 yrs ago Post by Pacifista
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IC is up! O:

@Tendo and @Crimson Lion, I'm not sure exactly how you want Alex and Vice to meet, so feel free to come up with something together or wing it!

@Aldridge, since the employer character is a little bit more important now, I'll be playing him, but you can have Kohl get word of a job! Some shifty fellow pointing him along or some such. o:

And yeah, feel free to ask if you have any questions or concerns, or give me any ideas you have.
Hidden 9 yrs ago Post by Crimson Lion
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@Tendo I suggest we make it that Alzac send Vice to get a doctor and arrives at the office of the doctor Alex is talking wth and alex comes along to help out. Sound good?
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@Tendo I suggest we make it that Alzac send Vice to get a doctor and arrives at the office of the doctor Alex is talking wth and alex comes along to help out. Sound good?


Yup, sounds good. I'll be posting soon(-ish).
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