Forrest Archer Johnson
Age: 28
History: WIP
Appearance: WIP
Important People: WIP
Party:
Medicham [Telepathy]
Fighting/Psychic
4'00"|60 lbs.
This was the last Pokemon Forrest obtained. He found a Meditite under some rubble while two Pokemon Trainers were battling nearby. Flygon and Breloom helped save her and she has a stronger connection with them than the others.
Medicham is a surveyor more than anything. Her role is to communicate to her party-mates the current situation at large. Her Psychic and Fighting capabilities aren't proficient enough to cover or cross a field. When she is forced to fight, she takes the defensive and has unbelievable endurance, but her maneuvers are less damaging than the average Medicham.
Banette [Infiltrator]
Ghost/Dark
3'05"|23 lbs.
Forrest noticed a Shuppet following him while he was ascending Mt. Pyre. It attempted to scare him a couple times, but always seemed to fail. Eventually it got frustrated enough with Forrest's dismissive attitude and instigated a battle. Once she saw how powerful the Trainer's Pokemon were, she couldn't help but see a greater path in life than her current one. It was also the first time someone didn't run away in fear at the sight of her.
She is very aggressive and cocky. Once hit a couple times, she will get serious. But she enjoys attempting to frighten others, whether in a battle or not. But, it often comes off as goofy to the more-experienced. Still, she is physically strong and relatively quick. She always loses races with Shiftry, but can match him in power. She also relies on evasion and surprise more than brute strength.
Flygon [Sand Rush]
Ground/Dragon
7'02"|247 lbs.
With Trapinch's Arena Trap, Forrest and Nuzleaf were trapped in a battle with him. He proved to be more diligent and proud than either Forrest or Nuzleaf. When both wished to end the battle and pleaded with Trapinch to allow them to escape, he only shook his head and urged them to continue. Forrest just threw a Pokeball in response.
He will always create a Sandstorm when beginning a battle since he knows to move through it well and attack from any angle where the opponent might be unaware. Outside of a Sandstorm, however, his speed is unremarkable. Like Shiftry and Banette, his forte is physical combat, but he knows how to use special maneuvers when pressed.
Breloom [Effect Spore]
Grass/Fighting/Poison
4'04"|107 lbs.
While camping in Petalburg Woods, a Shroomish started to rummage through Forrest's stuff. He tried to shoo it away, but it seemed more concerned about stealing than the fact it was stealing from a Pokemon trainer. He sent out Seedot and Surskit to work their Bubble Bide technique. Night after night Forrest would have to deal with this Shroomish until he was fed up enough to catch it.
Breloom is the arguably the best, beside Shiftry, with physical offensive strength and, beside Medicham, physical endurance. He's not known to move quickly during battles, but he can counter almost any attack with one of his own. He's as competitive as Banette, but much more personal and reserved about it. When Forrest is asked to help train someone in physical offense or defense, he uses Breloom as an example. Breloom is too proud to perform any absorbing technique, not only because of his poor Special Attack, but because it compromises his endurance, or he thinks it does.
Shiftry [Chlorophyll]
Grass/Dark
4'09"|128 lbs.
After a trainer had defeated a Seedot, Forrest saw it crying while a group of its friend attempted to heal it. He offered to take it to the Pokemon Center, and they seemed to agree. He was followed by a group of the seedlings back to Oldale Town. The only complication was that the Seedot didn't want Forrest to leave, so he didn't.
Shiftry combines his speed and accuracy to perform devastating physical blows. However, he's a glass cannon when it comes to combat. Like Breloom, he despises the idea of using Synthesis, but is much more likely to perform it when a battle begins to turn for the worse. Shiftry is one of Forrest's only Pokemon, other than Masquerain, that will concede before being beaten to a pulp. If he can't win by skill and perseverance, he's not going to martyr himself and become a punching bag.
Masquerain [Swift Swim]
Bug/Flying/Water
2'02"|7 lbs.
Forrest's mother was teaching a class about catching Pokemon on Route 103. During a lunch break, Forrest wandered into Route 102 without her knowing. He came across a wild Surskit. He snuck up behind it, knowing he didn't have a Pokemon of his own to weaken it, and threw the Pokeball he'd stolen off her desk. Now, they're inseparable.
She is the only Pokemon that cares more for the aesthetics of performance than pure effectiveness. She's certainly developed highly effective methods, but if it doesn't look perfect in her eyes, she's quick to throw a fit. If a Pokemon disrupts her, she makes sure to punish them, and often with ten times the force. She takes pride in her beauty and wishes Forrest would perform in more Coordinator Competitions.
History: WIP
Appearance: WIP
Important People: WIP
Party:
Medicham [Telepathy]
Fighting/Psychic
4'00"|60 lbs.
This was the last Pokemon Forrest obtained. He found a Meditite under some rubble while two Pokemon Trainers were battling nearby. Flygon and Breloom helped save her and she has a stronger connection with them than the others.
Medicham is a surveyor more than anything. Her role is to communicate to her party-mates the current situation at large. Her Psychic and Fighting capabilities aren't proficient enough to cover or cross a field. When she is forced to fight, she takes the defensive and has unbelievable endurance, but her maneuvers are less damaging than the average Medicham.
Default Moves:
Meditate | Confusion | Detect | Endure | Calm Mind | Mind Reader | Recover | Light Screen | Reflect | Barrier | Protect | Teleport
Battling Moves:
Zen Headbutt | Force Palm | Reversal | Psyshock | Psychic | Low Sweep | Drain Punch | Psycho Cut
Occasional Moves:
High Jump Kick | Counter | Focus Blast | Dynamic Punch | Focus Punch | Psystrike
Meditate | Confusion | Detect | Endure | Calm Mind | Mind Reader | Recover | Light Screen | Reflect | Barrier | Protect | Teleport
Battling Moves:
Zen Headbutt | Force Palm | Reversal | Psyshock | Psychic | Low Sweep | Drain Punch | Psycho Cut
Occasional Moves:
High Jump Kick | Counter | Focus Blast | Dynamic Punch | Focus Punch | Psystrike
Banette [Infiltrator]
Ghost/Dark
3'05"|23 lbs.
Forrest noticed a Shuppet following him while he was ascending Mt. Pyre. It attempted to scare him a couple times, but always seemed to fail. Eventually it got frustrated enough with Forrest's dismissive attitude and instigated a battle. Once she saw how powerful the Trainer's Pokemon were, she couldn't help but see a greater path in life than her current one. It was also the first time someone didn't run away in fear at the sight of her.
She is very aggressive and cocky. Once hit a couple times, she will get serious. But she enjoys attempting to frighten others, whether in a battle or not. But, it often comes off as goofy to the more-experienced. Still, she is physically strong and relatively quick. She always loses races with Shiftry, but can match him in power. She also relies on evasion and surprise more than brute strength.
Default Moves:
Screech | Night Shade | Shadow Sneak | Will-o-Wisp | Feint Attack | Snatch | Taunt | Double Team | Theif | Astonish | Confuse Ray | Moonlight
Battling Moves:
Knock Off | Hex | Sucker Punch | Shadow Claw | Ominous Wind | Pursuit
Occasional Moves:
Phantom Force | Teleport | Spite | Shadow Ball | Payback | Foul Play
Sacrificial Moves:
Curse | Grudge | Dark Pulse | Destiny Bond
Screech | Night Shade | Shadow Sneak | Will-o-Wisp | Feint Attack | Snatch | Taunt | Double Team | Theif | Astonish | Confuse Ray | Moonlight
Battling Moves:
Knock Off | Hex | Sucker Punch | Shadow Claw | Ominous Wind | Pursuit
Occasional Moves:
Phantom Force | Teleport | Spite | Shadow Ball | Payback | Foul Play
Sacrificial Moves:
Curse | Grudge | Dark Pulse | Destiny Bond
Flygon [Sand Rush]
Ground/Dragon
7'02"|247 lbs.
With Trapinch's Arena Trap, Forrest and Nuzleaf were trapped in a battle with him. He proved to be more diligent and proud than either Forrest or Nuzleaf. When both wished to end the battle and pleaded with Trapinch to allow them to escape, he only shook his head and urged them to continue. Forrest just threw a Pokeball in response.
He will always create a Sandstorm when beginning a battle since he knows to move through it well and attack from any angle where the opponent might be unaware. Outside of a Sandstorm, however, his speed is unremarkable. Like Shiftry and Banette, his forte is physical combat, but he knows how to use special maneuvers when pressed.
Default Moves:
Sonicboom | Sand-Attack | Sand Tomb | Supersonic | Screech | Sandstorm
Standard Moves:
Earth Power | Dragon Tail | Dragon Breath | Dragon Claw | Dragon Rush | Dragon Pulse | Wing Attack | Aerial Ace
Occasional Moves:
Earthquake | Draco Meteor | Outrage | Boomburst
Sacrificial Moves:
Fissure
Sonicboom | Sand-Attack | Sand Tomb | Supersonic | Screech | Sandstorm
Standard Moves:
Earth Power | Dragon Tail | Dragon Breath | Dragon Claw | Dragon Rush | Dragon Pulse | Wing Attack | Aerial Ace
Occasional Moves:
Earthquake | Draco Meteor | Outrage | Boomburst
Sacrificial Moves:
Fissure
Breloom [Effect Spore]
Grass/Fighting/Poison
4'04"|107 lbs.
While camping in Petalburg Woods, a Shroomish started to rummage through Forrest's stuff. He tried to shoo it away, but it seemed more concerned about stealing than the fact it was stealing from a Pokemon trainer. He sent out Seedot and Surskit to work their Bubble Bide technique. Night after night Forrest would have to deal with this Shroomish until he was fed up enough to catch it.
Breloom is the arguably the best, beside Shiftry, with physical offensive strength and, beside Medicham, physical endurance. He's not known to move quickly during battles, but he can counter almost any attack with one of his own. He's as competitive as Banette, but much more personal and reserved about it. When Forrest is asked to help train someone in physical offense or defense, he uses Breloom as an example. Breloom is too proud to perform any absorbing technique, not only because of his poor Special Attack, but because it compromises his endurance, or he thinks it does.
Field Moves:
Stun Spore | Poison Powder | Sleep Powder
Default Moves:
Headbutt | Mach Punch | Force Palm | Sky Uppercut | Seed Bomb | Smog
Standard Moves:
Poison Jab | Cross Poison | Poison Tail
Occasional Moves:
Absorb | Leech Seed | Mega Drain | Drain Punch | Giga Drain | Synthesis | Ingrain | Venoshock
Sacrificial Moves:
Sludge Bomb
Stun Spore | Poison Powder | Sleep Powder
Default Moves:
Headbutt | Mach Punch | Force Palm | Sky Uppercut | Seed Bomb | Smog
Standard Moves:
Poison Jab | Cross Poison | Poison Tail
Occasional Moves:
Absorb | Leech Seed | Mega Drain | Drain Punch | Giga Drain | Synthesis | Ingrain | Venoshock
Sacrificial Moves:
Sludge Bomb
Shiftry [Chlorophyll]
Grass/Dark
4'09"|128 lbs.
After a trainer had defeated a Seedot, Forrest saw it crying while a group of its friend attempted to heal it. He offered to take it to the Pokemon Center, and they seemed to agree. He was followed by a group of the seedlings back to Oldale Town. The only complication was that the Seedot didn't want Forrest to leave, so he didn't.
Shiftry combines his speed and accuracy to perform devastating physical blows. However, he's a glass cannon when it comes to combat. Like Breloom, he despises the idea of using Synthesis, but is much more likely to perform it when a battle begins to turn for the worse. Shiftry is one of Forrest's only Pokemon, other than Masquerain, that will concede before being beaten to a pulp. If he can't win by skill and perseverance, he's not going to martyr himself and become a punching bag.
Field Moves:
Harden | Bide | Flail | Growth
Default Moves:
Fake Out | Feint Attack | Extrasensory | Theif | Fling | Sunny Day | Nasty Plot
Standard Moves:
Leaf Blade | Payback | Foul Play | Razor Leaf | Seed Bomb | Quick Attack
Occasional Moves:
Synthesis | Leaf Tornado | Leaf Storm | Extremespeed
Sacrificial Moves:
Dark Pulse
Harden | Bide | Flail | Growth
Default Moves:
Fake Out | Feint Attack | Extrasensory | Theif | Fling | Sunny Day | Nasty Plot
Standard Moves:
Leaf Blade | Payback | Foul Play | Razor Leaf | Seed Bomb | Quick Attack
Occasional Moves:
Synthesis | Leaf Tornado | Leaf Storm | Extremespeed
Sacrificial Moves:
Dark Pulse
Masquerain [Swift Swim]
Bug/Flying/Water
2'02"|7 lbs.
Forrest's mother was teaching a class about catching Pokemon on Route 103. During a lunch break, Forrest wandered into Route 102 without her knowing. He came across a wild Surskit. He snuck up behind it, knowing he didn't have a Pokemon of his own to weaken it, and threw the Pokeball he'd stolen off her desk. Now, they're inseparable.
She is the only Pokemon that cares more for the aesthetics of performance than pure effectiveness. She's certainly developed highly effective methods, but if it doesn't look perfect in her eyes, she's quick to throw a fit. If a Pokemon disrupts her, she makes sure to punish them, and often with ten times the force. She takes pride in her beauty and wishes Forrest would perform in more Coordinator Competitions.
Field Moves:
Sweet Scent | Gust | Tackle | Bubble
Default Moves:
Quiver Dance | Whirlwind | Quick Attack | Scary Face | String Shot | Rain Dance | Aqua Ring | Reflect | Light Screen | Agility | Double Team
Standard Moves:
Bug Buzz | Bubblebeam | Air Cutter | Air Slash | Aerial Ace | Signal Beam | Water Pulse | Aqua Jet
Occasional Moves:
Hydro Pump | Glare | Hurricane
Sacrificial Moves:
Water Spout
Sweet Scent | Gust | Tackle | Bubble
Default Moves:
Quiver Dance | Whirlwind | Quick Attack | Scary Face | String Shot | Rain Dance | Aqua Ring | Reflect | Light Screen | Agility | Double Team
Standard Moves:
Bug Buzz | Bubblebeam | Air Cutter | Air Slash | Aerial Ace | Signal Beam | Water Pulse | Aqua Jet
Occasional Moves:
Hydro Pump | Glare | Hurricane
Sacrificial Moves:
Water Spout