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Hidden 9 yrs ago 9 yrs ago Post by Jones Sparrow
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Jones Sparrow The Patriot

Member Seen 8 mos ago



----

MY CHARACTER!!!



Also gonna make my trusty companion Roger the Exceed! Every dragon slayer needs one!


Hidden 9 yrs ago 9 yrs ago Post by Cold Hands
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Cold Hands Guilds Resident White Walker

Member Seen 9 yrs ago

Hidden 9 yrs ago Post by The Whacko
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The Whacko

Member Seen 2 yrs ago

Name: Zebedee Nash
AKA: The Gravefinder, Corpsewaker, That Big Bald Dude, Dude, His Dudeness, Duder, El Duderino (If you aren't into the whole brevity thing).
Age: 36
Appearance: A tall, light-skinned, swarthy bald man with a perminant scowl, one beady eye (His right eye was lost on the job), colliflowered ears and a broad nose that's been broken a few times. Most tend to mistake him for a local thug rather than a guild wizard. His style of dress doesn't do much to help that assumtion either, favoring a cheap gray duster, brown t-shirt, fingerless gloves, tan cargo pants and heavy work boots, the cherry on top being the black eyepatch covering his empty right eye socket.

Emblem location/color: Black, on the right side of his neck.
Years in Guild: 4
Magic Type: Caster, some small elements of holding magic.

Magic Style: Necromancy

Spells:

Reanimate Corpse: Self-explainitory. Works with both 'fresh' (zombies) and 'decayed' (skeletons) corpses.

Summon Ghost: Another self-explainitory one. Summons a vengeful spirit from beyond the grave, usualy possessing some form of ice or dark magic.

Summon Wraith: Similar to ghosts, but semi-corporeal, with the added bonus of being able to carry spectral blades that cut just as well as any physical weapon, and leave the cold touch of the dead behind it.

Summon Banshee: His most powerful undead at this time, and also the most draining. Banshee screams won't actually kill you, but they'll hurt your hearing like a sonuvabitch. Their claws absolutely will kill you though, and they fly fast.

Commune: Simply, the summoning of a calmer spirit (Or in some cases reanimating a corpse and putting some extra magic into it to restore some brain function and repair vocal cords) to converse with it, useful in murder investigations or when the only people that know a secret are dead.

Bio: There isn't much to be said about this man. Born and raised in the coastal town of Cimmura, Zeb is the oldest of five brothers, son to a dockworker and a seemstress. His talent for magic became evident early in life, and he spent most of his days in the local shops looking through any tome he could get his hands on. His first real use of magic was when reanimating his youngest brother's puppy, an exertion that nearly killed the young man, but that saved the little animal's life and caught the attention of the the local wizards. He was placed in a support group for the very small community of wizards in the city, and through it found his first and most influential guild, the SRBA (Society for Responsible use of the Black Arts) He spent most of the next decade with them, though he was forced to seek out a new guild when they were shut down by a storm of lawsuits after they were forced to reanimate a town's graveyard to defend the locals from a bandit gang. Since then he's moved on to Silver Trident, and so far it is a choice he hasn't come to regret.

Personality: Despite the dark reputation of his magic, Zeb is actually a pretty cool dude. Gruff but likeable, he's usualy willing to give his fellow man a fair shake and will help out whenever he can. He's a bit nervous about using his abillities in front of new people, but once one has earned his trust they will find few better friends. Despite his fundementally good nature, he does have his moral lines, and once someone has crossed them, their life means nothing to him.

Relationship?: Mother,father, three younger brothers.

Equipment: Flail (For when magic isn't enough to get the job done), canteen, a small time containing binding rituals for spirits.

Other: N/A
Hidden 9 yrs ago Post by decayedAngel
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decayedAngel The Weirder One.

Member Seen 8 yrs ago

Name: Nathan Grant

AKA: 'Rage'

Age: 23

Appearance:


Emblem location/color: Neck/Face in a kingfisher blue

Years in Guild: 5

Magic Type: Caster

Magic Style: Lightning Dragon Slayer

Spells: Lightning Dragon Roar, Lightning Dragon Blast, Electric Boom (Area around him becomes electrified some what)

Bio: Nathan, Found falling from the Sky by a dragon, off of what seemed to be an incredibly high floating castle, possibly an old guilds hall. The dragons name was Elsteen, and he taught Nathan the basics of Lightning Dragon Magic, Having sparring lessons where Nathan would always come so close to beating his dragon father figure, before inevitably being caught off guard.

Nathan always awoke some days and noticed the Dragon missing, as he had gone searching for food, Nathan would practice his techniques, honing them, still very young and only knowing little of his magic, years would go by and Nathan would notice Elsteen leaving days at a time, causing Nathan to be very hungry most of the time, and having to go into nearby towns and steal food, which never ended well.

One week went by and Elsteen had never came back, Another week, And another, quickly realising he was never coming back, Nathan sadly departed his 'home', in search of a new family, or maybe just an abandoned home. This is where he came upon the Silver Tridant guild, after travelling from place to place every couple of years he stumbled upon a majestic home, which quickly became a favorite of his, beginning to do contracts and being assigned groups 'Rage' would become a very integral part of the Guild, several people seeing him as a friend and someone to look up to, even in his short time at the guild. This is where his backstory ends, and this one begins.

Personality: Upbeat, Attention-Seeking at times and rather cocky of his abilities, Always trying to impress the girls.

Relationship?: N/a

Equipment: N/a

Other: N/a
Hidden 9 yrs ago Post by Happy Go Lucky
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Happy Go Lucky Thank god for Jim!

Member Seen 8 yrs ago

Name: Alistair Reignstein

AKA: Ringtail.

Gender: Male

Age: 18

Appearance:

Alistair stands at a height of 6 foot 2 inches with a caucasian white skintone. Possessing heterochroma, he has one blue left eye and one green right eye. As for his hair, he supports a long set of dark purple slightly spiked waist length hair with white and black highlights which flows behind him like a tail almost.

As for his clothing, he usually adorns himself with a sleeveless jet black turtleneck shirt which is tucked into his trousers. Along his arms, is plated magic steel, which is as lightweight as paper, giving him enhanced protection on his arms and shoulders without reducing his combat efficiency. On his right arm is a small orb along the wrist, which is his magic grappler.

As for his lower clothing, Alistair wears a pair of long white trousers and a pair of knee length heavy black boots. For accessories, he wears a fake mechanical cow shaped tail which is covered with furs to give the appearance of a cows tail.

Emblem location/color: His emblem is located on the throat of his neck, and is coloured white on the outside and black on the trident.

Years in Guild: 4

Magic Type: Holder

Magic Style: Celestial Spirit Wizard

Spells/Keys:
Gold - Gate of the Golden Bull Key - Taurus
Gold - Gate of the Archer - Sagittarius
Silver - Gate of the Bear Cub Key - Polaris
Silver - Gate of the Clock Key - Horologium
Silver - Gate of the Southern Cross Key - Crux

Bio:

Personality:

A laid back, carefree and optimistic person who loves to be around people who like him, Alistair displays himself as always thinking ahead for people, and always on constant worry. He looks after his guild mates and makes sure everything is in working order. Willing to put his life on the line, he is respected for his happy go lucky nature.

Of course, in the presence of one of his certain spirits, Alistair becomes... A bit obsessive. He becomes overly energetic and constantly gawks and attaches himself to the spirit whenever possible, and hardly takes into consideration the world around them, as he becomes scarily enraptured in getting the spirits attention, much to that spirits comical displeasure.

Relationship?:

Nothing is really known about his family or anyone he knew before joining the guild, and he has no known relationships. Others around the guild who likes a relaxed, comical individual like himself would find themselves drawn to his casual attitude who prides himself on keeping people safe.

Equipment:

Grapplehook: A magic operated device which allows him to shoot a magic laso like hook from a small circular grey orb on his right arm to propell himself upwards to leap away from danger or otherwise reach higher distances.

Rapier: While he may be a celestial mage, he has trained in the arte of swordsmanship and always carries two rapiers on his person at all times, appropriately named Lux and Umbra. One is a glistening white blade adorned with angel feathers, with a light blue hue along the middle and the other is a pitch black blade, with a dark purple hue along the middle adorned with a wolfs emblem on the hilt.

He can either use one or the other or combine them together for a better movepool of dual bladed strikes.

Other:

One of the more comical traits of Alistair is that he possesses a rather unusual love and crush for Taurus, which to the spirits horror, ceases to slow him down from continuous denial, and is relentless in pursuing the spirit like an overly attached girlfriend. Hilarity ensues.

Alistair also possesses a pet, a ringtail named Bastion which sits sleeping mostly atop his head or on his back.
Hidden 9 yrs ago Post by Narcotic Dollie
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Narcotic Dollie Weasel Wrangler

Member Seen 5 yrs ago

Name: Calliope Cross
AKA: Cantaloupe, Kaleidoscope, any other varriation of her name.
Age:19
Appearance:

Ignore her boots, please!
Height: 5'7"
Emblem Location/Color: On the inside of her right arm, under the crook of her elbow. It is bright red in color.
Years in Guild: Two months
Magic Type:Caster and Holder
Magic Style:Energy Vampirism
Spells:
Astral Drain – Once Calliope has depleted the majority of her magical energy, she can steal what she needs from her opponent. This only works if she can maintain skin-to-skin contact with her victim while casting and the spell is broken when the enemy breaks away. This spell can NEVER kill an opponent, only drain their energy reserves.

Astral Transfer – Calliope can transfer her own magical energy to an ally through continuous physical contact. She doesn’t use this spell often because she doesn’t like to feel helpless. This spell can NEVER kill Calliope, only drain her energy reserves.

Bio: Calliope was born one bright, sunny day in summer and was then promptly discarded into the nearest alley way. Fortunately for her, said alley was adjacent to the home of Caister’s best blacksmith and it did not take long for Atlas Cross to hear the tiny babe's caterwauling and for him to have mercy on the little one.

Atlas adopted the little girl and raised her as his own. The blacksmith was a bachelor, so Calliope had no mother, but that was fine by her. She spent afternoons helping her father in the shop, fawning over the local mage’s magical weapons whenever they stopped by. She was enamored with all things magical and began to dream of one day joining a guild herself. Atlas, hoping to distract the girl from this dream, gave the girl her first non-enchanted sword on her fourteenth birthday. As she cradled the sword in her hands, Calliope knew she had found her calling.

After that, Calliope spent all of her spare time practicing. She grew stronger, but still envied the magic items of the guild members. Then one day, when Calliope was eighteen, someone sold her father a magic sword. The teenager begged her father to let her have it and Atlas finally relented, even though he wasn’t sure his adopted daughter would even have the magical ability to wield it. She did, but just barely. The sword drained what little magic energy she had very quickly, so she worked with it every day to build her tolerance.

When she turned nineteen, Calliope finally told her father that she was going to join The Silver Trident. Atlas tried to talk her out of it, knowing firsthand how dangerous a mage’s life could be, but she was determined. The night before she left, Atlas sat Calliope down and told her about the astral transfer magic that had been passed down in his family for generations and how he wanted to give it to her. He reached out and held her at the inside of her left forearm. There was a bright flash of light and it was finished, the blacksmith had permanently transferred all of his magic to his daughter, leaving him powerless. When he removed his hand, their family magic rune had been tattooed on her arm in red.

Calliope left home the next day and began the process of joining the Silver Trident. She still visits her father regularly.

Personality: Calliope has an adventurous spirit, thrives on action, and loves anything that gets her adrenaline up. This of course makes her a bit of a risk taker, which often gets her into sticky situations. It also means that she can get bored easily if she feels like she isn't doing something productive. She also loves to spar. She doesn't feel like swinging swords at a practice dummy improves her skill at all, so anytime someone offers to train with her, she jumps on it.

Relationship: Just her father for now, though she wants to make new friends.

Equipment:
Dawnstar Sword – An old Kanata style sword, it uses flame magic during the day and ice magic at night. Constantly drains magic from the user and slowly losses power until becomes just a regular sword once its owner’s reserves are fully depleted.

Extra:

Calliope is just getting the hang of her astral drain/transfer magic, so she often asks fellow guild members to let her practice it on them.
Hidden 9 yrs ago Post by Phobos
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Phobos Quack

Member Seen 7 yrs ago

Sorry for the long wait >-< had to go back with my folks and help take care of my mom after she had a surgery. Welp, my cs is done now though :D let me know if you see any gramatical errors since I had to do all of it on my phone xD

Name: Blade
AKA: Blade
Age: 18
Appearance:

Emblem location/color: Opposite side of his Lachrima and white to contrast it
Years in Guild: 1 year
Magic Type: Caster

Magic Style:
Light Magic - A Magic in which the caster is able to manipulate and utilize light in various ways. Occasionally, a certain technique, usually involving the hands, is used to cast a Light spell. When used for offense, the Magic can take the form of a sphere-like object that can be ejected at the opponent or as a beam that can be blasted. Light can also be emitted from the caster's body; depending on the brightness or heat that the light emits, it can be capable enough to blind an enemy or cause the surroundings to explode. Light Magic can also be manifested for multiple usage in defense.

The Light contains a warm feeling to it since it is fueled by Blade's inner positive emotions.

Darkness Magic - type of Magic which allows users to manipulate and control destructive Dark Magic. This Magic has a physical form used for destroying objects, blocking enemies' attacks and picking up objects. The color of the Magic varies depending on the caster (black/purple/red for Blade). Users typically shape their attacks into the form of ghostly apparitions, which they can use in various ways. The malefic nature of this Magic tends to complement the sinister nature of its users, and it is known to make people physically ill and cold in nature.

The feel to the darkness is malicious, slowly taking over Blade's sanity and forcing him to darkness.

Spells:
Light Magic:
Light Shower - Blade clasps his hands together, gathering around his fists and forming into a bright spear. Upon incantation, the orb glows brighter. Once he speaks the spells name, he aims his fists at the target. From the orb fires dozens, if not hundred of beams of light towards his target.

Holy Beam - A bright white light emits from anywhere the user wants. From there the user can fire off a beam of light that explodes and burns on impact, causing large amounts of damage.

Light Body Transformation - Blade can change the composition of his body to mimic light, able to phase through attacks when in this state. It also allows him to move at much faster speeds.

Moonblades - Blade clenches his fists, only leaving the index and middle finger extending for both hands. Two swirls of light begin to form around his finger tips, their spiraling speeds only increasing. Afterwards, he swings his arms at his target, firing off a blade of light in the shape of a crescent. The explosions from these attacks aren't that great but they contain an incredible heat.

Darkness Magic:
Nocturnal Cult - Blade smacks his hands onto the ground, speaking an incantation. A black muscus like substance spreads through the floor, bubbling the entire time. Once he speaks the name of the spell, a large number of phantom like figures arose from the darkness. They different in shape and size bait all have the same color theme: Bright red eyes with a swirling mixture of purple and black making up their bodies. These phantoms home onto their targets and grab onto them, aiming to pull them into the darkness or immobilize them.

Infernal Ray - A black and red energy surrounds his palm, giving off an uneasy vibe. Afterwards, a powerful black and red beam is fired at the target, generating a giant explosion. Blade is capable of bending this beam to hit any moving targets while also surprising them. The destructive power of this attack is greater than Holy Beam.

Soul Extinction - A massive amount of darkness gathers around Blade's body, covering any former details of his body. All that remains is a black figure with two red eyes. The darkness forms a black and purple dome of swirling energy. Blade speaks the spells name in a more demonic voice. The dome rapidly expands, engulfing and reducing everything inside to nothing (if the target isn't strong enough to resist). Afterwards, it erupts into a massive explosion. Blade usually emerges from the spell covered in burns and exhausted, showing that not even he is safe from his own spell.

Bio: Very little is known of Blade's origins. He was discovered in the ruined prison of another kingdom. It's cells were giant holes in the ground with a incredibly heavy steel gate on top. He had long black and white hair and was on the verge of starvation. He already had the black lachrima implanted into his chest. Rumors have spread around on how he survived. Some believe that he ate rats and survived off the rainfall for water. Others aren't too sure how. All he stated is that he was lucky. He was 15 when they first found him.

A group of Mages saved the child from certain death. They nurtured him back to health, feeding him and allowing him to bathe himself. Taking a liking to his innocence, the mages took him back to their homeland and even suggested he join their guild. He was denied at first, not having any magic and only his own physical abilities. One of the mages took responsibility for him took him in as a student, teaching him the basics of Light Magic. Much to her surprise, he had a
natural affinity for it. However, he strangely had a natural affinity for Darkness Magic as well. He continued to learn Light Magic from his caretaker while at night he'd teach himself Darkness Magic.

Eventually he returned to the guild his teacher belonged to, Silver Trident. This time he was able to join, becoming an honorary Mage of Silver Trident.

Personality:
Blade is generally cheerful and happy, usually having a smile on his face inside and outside of the battle field. He's been noted to be slightly clumsy and naive, believing the tallest takes from the veteran guild members. However, he isn't to be underestimated due to his curiosity. When fighting, Blade analyzes every single movement and pattern of his opponent to determine the best defense for said opponent.

When using Darkness magic, Blade becomes darker and more ruthless. The more he uses it, the more the darkness engulfs him and more prone he is to actually kill his opponent.

Relationship?: Rose Evanwood - Rescuerer and teacher
Rand "noneofyourbusiness" - Rescuerer/teacher/rival
Equipment: n/a
Other:
- Blade has a Lachrima implanted over where his heart is at. The Lachrima is a pitch black with occasional ghastly swirls. Thanks to this Lachrima, he is able to use Darkness magic.
- Capable of using both magic types at once but the strain is too great to last long
- Loves almost everything (except for Rand)
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