Hidden 10 yrs ago 10 yrs ago Post by Prometheas
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Basic Mechanics, Sheet Design, etc.


World of darkness is a turn-based role playing game set in modern day earth with fantasy and sci-fi elements. With the right skills and powers there is technically no limit to what you can do, the mechanics only exist to somewhat quantify what you can do(and to keep newborn vampire from trying to say they can tear apart buildings with their mind.)

Each player will pick a starting creature, a nature/demeaner, and select their powers from 21 starting points.

All actions are determined via dice roles(10 sided only) and as such some effects will be unpredictable and spectacular

To all the friends I invited to this forum, this is the forum you ask questions on. If you put them anywhere else, delete them immediately.








Hidden 10 yrs ago 10 yrs ago Post by Prometheas
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Just to clarify, everyone starts out with only 30 "freebie points" to make their character. each point buy's one "dot" in everything. If you spend one freebie point to by knowledges: Computers, you get Computers 1. If you spend another point, you get computers 2.

( 9 points is automatically taken from this total to buy one point in each "attribute", leaving "21". This is because a person with Strength 0 would be too weak to move and a person with Intelligence 0 would be permanently in a coma.)

I must also mention you cannot raise your starting willpower above 5, and everything else has a starting limit of 3. (you can't start out as a super-model, you have to play as average Joe for a while)

I would also like to introduce Backgrounds and merits



Hidden 9 yrs ago 9 yrs ago Post by Prometheas
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feel free to ask questions in the comments
Hidden 9 yrs ago 9 yrs ago Post by KC Strider
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Name:Ryker
Nature: Witty
Demeanor:Laid-Back
Background-Arete 1

Willpower: 5

Health: 2

Power Points:3

Attributes:
Strength 2 Stamina 2 Dexterity 3

Appearance 2 Manipulation 1 Charisma 1

Intelligence 2 Wits 2 Awareness 1

Traits:

Skill: Crafts 1 Firearms 2
Knowledges:-
Talents: Alertness 2 Dodge 2
Flaws:Absent Minded 1
Powers:Entropy 1 Forces 1 Matter 1
Hidden 9 yrs ago 9 yrs ago Post by Hirothelegend
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Hidden 9 yrs ago 9 yrs ago Post by Markofkri
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Hi. I would be interested in creating a vampire for this game. I've not played this version of the game. I am also new to this "RP" style so if I make errors along the way I apologize in advance. I did read all the literature and current politics for this version. As for charater generation do we get the 5/4/3/ for attributes, and 11/7/4 skills? Or are you doing 30 points for everything? My first question, the time/date/location(for language) we are starting at? The other question is, are we going to be brand new agents of darkness(needing a sire to tell us the sun is bad and to explain disciplines) or are we semi knowledgeable? Are the players able to dictate how their characters embrace went our will that be your domain?
Hidden 9 yrs ago Post by Prometheas
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Hi. I would be interested in creating a vampire for this game. I've not played this version of the game. I am also new to this "RP" style so if I make errors along the way I apologize in advance. I did read all the literature and current politics for this version. As for charater generation do we get the 5/4/3/ for attributes, and 11/7/4 skills? Or are you doing 30 points for everything? My first question, the time/date/location(for language) we are starting at? The other question is, are we going to be brand new agents of darkness(needing a sire to tell us the sun is bad and to explain disciplines) or are we semi knowledgeable? Are the players able to dictate how their characters embrace went our will that be your domain?


Thank god! someone actually asks questions!
1.)It's going to be a base 30 points for everything(meaning your left with 21 points as 9 are spent on having at least a 1 in each attribute). I went with this because everyone's going the start out just turned and it prevents people from being pop-stars in their previous life.

2.)Vampires will get a sire(as you kind of need one to become a vampire), but other supernaturals who can turn on their own will have to buy the merit background.

3.)Your embrace will be determined largely by you clan, as each clan is rather ritualistic about how they go about it. But as far as your character's backstory and how they met their sire is up to the player. It's your character after all.

The location of the story will take place in Santa Monica, quite a bit before the events in bloodlines if you get the reference. We just need 5 people's character sheets to start a campaign, and then anyone is free to enter or leave as they like. This is just the start, so it will focus mainly on world building and establishing the "regulars", or players who are in the story frequently enough to be the main characters,
Hidden 9 yrs ago 9 yrs ago Post by Markofkri
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transferred character...
Hidden 9 yrs ago 9 yrs ago Post by Prometheas
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^uhm, this is classic world of darkness. Not just that, we're using the 20th edition players guide new player introduction rules. so virtues and vices will be unnecessary until later game when everyone's used to the mechanics.

Though, clan toreador in old world of darkness would substitute just fine, your starting powers will be auspex, celerity, and presence though.

And don't forget cWOD uses awareness, appearance, and charisma instead of resolution, presence, and composure
Hidden 9 yrs ago Post by Markofkri
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@PrometheasGreat I like that system better will fix.
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Hidden 9 yrs ago Post by Markofkri
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Markofkri

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@Prometheas Re re updated when you say I will move it to the character section.
Hidden 9 yrs ago Post by Prometheas
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Prometheas The Illuminated One

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Seems legit. go for it.

When we have 5 character sheets we can begin
Hidden 9 yrs ago Post by Six Six Six
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Is this still alive at all?
Hidden 9 yrs ago Post by Prometheas
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Prometheas The Illuminated One

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How alive is alive?
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