I made a basic layout of the airlock: http://pyromancers.com/media/view/main.swf?round_id=137184
*Looks at the layout.*
Yep. Cabalists can go first.
I made a basic layout of the airlock: http://pyromancers.com/media/view/main.swf?round_id=137184
<Snipped quote by EliteCommander>
*Looks at the layout.*
Yep. Cabalists can go first.
We need to put aside our differences for the mutual goal of survival! I think what we need to do is get RK or Avatar close enough to highjack the infiltrators and use their weapons against the soldiers within. I doubt any of them have the weapons to actually damage the craft meaningfully, and this keeps everyone out of the deadzone.
I don't know if my first character concept (Combat wise) will get through yet, but in any case you all should expect lots of fire.
<Snipped quote by Freeshooter92>
To be truthful, it doesn't have to be a combative PC as you will notice Raa isn't a combative type. She's a civvie which means she is highly prone to panic in tension situation and aim is shitty without RK (AI) guiding her by using her Hub targeting. If that gets damaged, which is a possibility realistically, then Raa is out for any sort of fire support. She also have some additional skills like stealth with tactical cloak, overheating a gun, etc. Mostly defensive.
<Snipped quote by Fallenreaper>
You know very well combat is my favorite part.
<Snipped quote by Freeshooter92>
Try something new....... like crack.
<Snipped quote by cqbexpt>
Adrenaline's better. Believe me, I know.