Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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Introduction






War. War never changes.

After emerging from Vault 101, in search of a father who had given everything to ensure the safety of his only child, the Lone Wanderer became ensnared in a web of events greater than anything they could have ever anticipated, putting the very fate of humanity into question.

Succumbing to the unwavering horror of the Capital Wasteland, the values of their father were ultimately forsaken for the primal urges of survival, and the Lone Wanderer fell from the path of righteous virtue, as so many had before them.

The long road ahead proved to be a treacherous one, full of cruelty and corruption, and by the time the Lone Wanderer came face-to-face with their greatest challenge yet, they had seen far too much of humanities dark side to believe it worthy of redemption.

Forging a monstrous pact with the sinister President Eden, the waters of life flowed forth from Project Purity with a poisonous taint, and all those who were considered unworthy fell before the zealous war machine of the Enclave, leaving the Capital Wasteland little more than a desolate boneyard.

Three years since that terrible day of judgment, the now Capital Graveyard has become an even more dangerous wilderness; its bloodied carcass picked on by scavengers and fiends. What little civilised society that remains is enforced by the merciless Enclave, who have no place for weakness in their bloodthirsty new world order.

Sweeping in from the North, in a tide of tyrannical fury, the institute –fanatical remnants of the Commonwealth of Massachusetts-have come tearing in the Capital Graveyard, in search of hyper-advanced technologies to take back to their headquarters within the ruins of Boston.

Teetering on the brink of another furious conflict, the Enclave and the Institute are poised to bring another chapter of misery and bloodshed to the Capital Graveyard, with the few remaining survivors trapped in-between either of the rampaging juggernauts.

As the dawn of battle draws ever closer, the future of Washington DC looks bleaker than ever, because warwar never changes.

OOC




Capital Graveyard is a post-apocalyptic roleplay set in the Fallout universe, three years after the main events of Fallout 3. Taking the ‘Evil Karma’ ending as cannon, the Wasteland of the third instalment of the series has become even more cruel and barbaric. Players have the freedom to take control of characters from any of the remaining factions from the main game, the institute (who are set to appear in the highly anticipated Fallout 4), or their own original survivors.

Focusing on the oncoming war between the Enclave and the Institution, and the opportunities it presents for the rest of the Wasteland, Graveyard will blend a mixture of survival role-play with political manipulation, bloody conflict, and a healthy dash of the post-apocalyptic RPG we all know and love.

So…anyone out there interested?
Hidden 9 yrs ago Post by jasonwolf
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You mean the institute right? An institution tends to refer to asylums (though technically its means a number of things). The Boston Institute is the fallout 4 faction with the androids.
Hidden 9 yrs ago Post by Kingfisher
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You mean the institute right? An institution tends to refer to asylums (though technically its means a number of things). The Boston Institute is the fallout 4 faction with the androids.


My bad. Changed the description.
Hidden 9 yrs ago Post by DJAtomika
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Haaaaaaay

Just popping in to express interest.

Y'know, I don't know if I should just go ahead and post what I've got in Somabra, Kingfisher. Crafty pig hasn't replied to my pm in a while.
Hidden 9 yrs ago Post by Kingfisher
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Haaaaaaay

Just popping in to express interest.

Y'know, I don't know if I should just go ahead and post what I've got in Somabra, Kingfisher. Crafty pig hasn't replied to my pm in a while.

Awesome sauce, it'll be great to have you along for the ride DJ! Any idea what you'd be interested in playing?

Yeah, I think that was probably for the best in regards to Santa Somabra.
Hidden 9 yrs ago Post by jasonwolf
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two more questions:

what's up in the republic of Dave?

and I'd like to start a character who is squatting in Vault 112 is that alright?
Hidden 9 yrs ago Post by Kingfisher
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two more questions:

what's up in the republic of Dave?

and I'd like to start a character who is squatting in Vault 112 is that alright?


Given its fairly remote location I'd leave the Republic of Dave's outcome up to anyone who wished to interact in that area.

That should be fine. Were you thinking an ex-resident of Tranquility lane or just someone whose's stomping around outside of the simulation?
Hidden 9 yrs ago Post by jasonwolf
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everyone is dead in tranquility lane. either end leaves all the characters dead besides the lone wanderer and his dad. No by squating I mean he comes in later and is scrounging the old tech. I'm planning a high Int and Agi character

Also I suggest you have us use the actual things from the game to make characters our SPECIAL, our skills, our perks.

Though now again questions is it ok if I use some stuff from mods since this is an RP?
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everyone is dead in tranquility lane. either end leaves all the characters dead besides the lone wanderer and his dad. No by squating I mean he comes in later and is scrounging the old tech. I'm planning a high Int and Agi character

Also I suggest you have us use the actual things from the game to make characters our SPECIAL, our skills, our perks.

Though now again questions is it ok if I use some stuff from mods since this is an RP?


I was under the impression that if you did the Pint-sized slasher thing then Braun just regenerated them all again afterwards, but it's been a while since I played through that mission. Ah okay, I getcha, that should be fine.

I've already got the character creation system sorted out, but yes SPECIAL will play a role. I may implement perks, but that is yet to be decided.

Depends on what the mod is. If its vastly world/lore changing then no.
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<Snipped quote by jasonwolf>

I was under the impression that if you did the Pint-sized slasher thing then Braun just regenerated them all again afterwards, but it's been a while since I played through that mission. Ah okay, I getcha, that should be fine.

I've already got the character creation system sorted out, but yes SPECIAL will play a role. I may implement perks, but that is yet to be decided.

Depends on what the mod is. If its vastly world/lore changing then no.


I'm fairly certain if you killed them all since you were from the outside or something you actually got them all killed, but either way. they are potatos.

Mostly it would have been some reasonable custom armors/weapons and if Perks were a thing include the wonderful More Perks/Traits mod.
Hidden 9 yrs ago Post by MelancholyMellie
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Im interested. Let me know what you want in a CS
Hidden 9 yrs ago Post by DJAtomika
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<Snipped quote by DJAtomika>
Awesome sauce, it'll be great to have you along for the ride DJ! Any idea what you'd be interested in playing?

Yeah, I think that was probably for the best in regards to Santa Somabra.


I have a very old merc character I was thinking of reviving, actually. An amnesiac mercenary with a penchant for swords and knives and general badassery.
Hidden 9 yrs ago Post by Kingfisher
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<Snipped quote by Kingfisher>

I'm fairly certain if you killed them all since you were from the outside or something you actually got them all killed, but either way. they are potatos.

Mostly it would have been some reasonable custom armors/weapons and if Perks were a thing include the wonderful More Perks/Traits mod.


On the surface that sounds fair enough, as long as they aren't extremely tanked up power armours or something. There will be more of an emphasis on overall storytelling than specific character traits, but if you want to draw inspiration from certain perks when building your character then that should be fine.

Im interested. Let me know what you want in a CS


Glad to hear it! I'll wait for a few more to hopefully express interest before I put the OOC and the CS template up.

<Snipped quote by Kingfisher>

I have a very old merc character I was thinking of reviving, actually. An amnesiac mercenary with a penchant for swords and knives and general badassery.


Is his name Andy or Kiddo? I jest. Sounds like he should be good fun!
Hidden 9 yrs ago Post by DJAtomika
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I think his name was Marcus something. XD

My biggest reference for him was Eli in The Book of Eli.
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I think his name was Marcus something. XD

My biggest reference for him was Eli in The Book of Eli.


Ah fair enough. I've not seen the Book of Eli, but it looks suitably wastelandish.
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Hidden 9 yrs ago Post by Hank
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I'm interested, provided @Kingfisher will uphold Advanced standards.
Hidden 9 yrs ago Post by Kingfisher
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I'm interested, provided @Kingfisher will uphold Advanced standards.


Glad to see some more people expressing interest. I'd like to believe that I will. Feel free to take a look at Welcome To Santa Somabra if you want some reassurance.
Hidden 9 yrs ago Post by Hank
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Alright, I'm convinced, @Kingfisher.
Hidden 9 yrs ago Post by Kingfisher
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Alright, I'm convinced, @Kingfisher.


In which case I'm glad to have you onboard!
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