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Hidden 9 yrs ago Post by Apollosarcher
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Apollosarcher Knight with the Rowan Shield

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@Kingfisher So we have an evil merchant/slaver. A enclave soldier, a medic from Rivet city, and BoS Paladin... I think one of us is going to end up shooting someone else.
Hidden 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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Yeah, me. Mr. Smarty doesn't like the Enclave.
Hidden 9 yrs ago Post by Apollosarcher
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Apollosarcher Knight with the Rowan Shield

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@TheUnknowable Good, He'll keep the robot repaired and it can keep Daniel from being dead.
Hidden 9 yrs ago 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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Hidden 9 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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Will keep an eye on this.
Hidden 9 yrs ago Post by DJAtomika
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Oi. Khan. Go back to the arena lol. We got a fight to win.

Anyway I'm almost finished with Marcus. Will be posting up soon.
Hidden 9 yrs ago 9 yrs ago Post by DJAtomika
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Name/Nicknames: Marcus "Marc" Tremaine

Race: Human

Age: 32

Appearance:

Standing five feet nine and weighing a paltry 160 pounds, Marcus isn't a heavyweight at all. His sparse, buzzcut hair is a dark brown and his eyes are the same shade of brown.

Sexual Preferences: Straight

Perks: Ninja, Thief, Gun Nut.

S.P.E.C.I.A.L


Strength: 7

Perception: 7

Endurance: 5

Charisma: 3

Intelligence: 5

Agility: 8

Luck: 5

Personality: As befits his mysterious nature, Marcus is not very telling about his personality. Mostly silent, he speaks when spoken to or if needed, but rarely voices his opinion on things unless he deems it necessary. He is also quite altruistic, often doing things to help others without expecting a reward in return. He thinks a lot and likes to strategise, but often he doesn't tell anyone about his plans in favour of the surprise approach.

Equipment:
  • 2 x machetes
  • 3 x whetstone
  • 1 x 10mm pistol, silenced
  • 2 x combat knives
  • 1 x switchblade
  • 1 x roll of piano wire
  • Trench coat
  • Utility belt w/ pouches
  • Light combat vest
  • Cargo pants
  • Military boots
  • Leather driving gloves
  • Black circular-lens shades


Biography: Marcus Tremaine was born in Megaton to a pair of average parents in a time where life was still relatively peaceful. He grew up as a normal boy with a healthy life and healthy interests; drawing, adventuring, fiddling with things, so on and so forth. When he grew into his teens the more adept folk around town taught him more about the wasteland and life in it. He was taught how to fire a gun, how to identify if water sources were safe to drink, how to use a geiger counter, and so on. When he finally came of age and became an adult, he decided to leave. He packed what little he had and left town to wander the wasteland. Granted, this was long before the Wanderer stopped by his home town and activated the nuke sitting in the middle of it, destroying the entire town instantly.

Through his wanderings he discovered many things about the world he lived in, and honed his skills and talents in sneaking around, making himself invisible, killing silently and generally being a massive pain in the neck for anyone looking for him. Eventually, in Rivet City, a Brotherhood soldier found him "displaying" his talents (read: turning a mugger into kebab with his newly found machetes) and took him into the fold. They trained him, clothed him and fed him, though he expressed a big dislike for their heavy, unwieldly power armour, choosing instead to remain dressed as he was but armed with better, sharper, maintainable gear. For a good long while he rolled with the Brotherhood, mostly performing solo guerilla attacks against Enclave supply trains or troop transports to mess with their morale while the BoS focused on bigger targets. This was just about when the Wanderer teamed up with President Eden.

The good life was never to last with Marcus though, as during a raid one day on a supply convoy he was taken by surprise at how well the Enclave troops were armed. Outnumbered, outgunned and outclassed, Marc fought until his last, and upon his only escape attempt, he was blindsided by an explosion and thrown into a ditch, presumed dead. The Enclave left him and he laid there, unconscious, for days, before waking up in a daze and slowly staggering along the road until a passing merchant convoy stumbled upon him and took him in.

These merchants thought very little of this mysterious man that had turned up in the road, so they dropped him off at the next town they visited and left him there, where he received medical attention and a place to stay.

Of course, Marcus doesn't remember any of this at all, for when the explosion knocked him into the ditch, he hit his head on a stone, thereby rendering him a complete amnesiac. The only thing he remembers is his name. His skills come to him almost unconsciously, though he still struggles to recall how and when he learned how to do many of the things he does.

Other Notes/ETC:
  • Marcus is a complete amnesiac struggling to regain his lost memories. Any characters asking him about his origins or his past will be met with a blank stare or a dull "I don't remember."
Hidden 9 yrs ago Post by jasonwolf
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jasonwolf Hunter, Trainer, Ranger, Master

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@Kingfisher So we have an evil merchant/slaver. A enclave soldier, a medic from Rivet city, and BoS Paladin... I think one of us is going to end up shooting someone else.


and I'm writing up mine, a highly skilled hermit who can either be your saving grace or your damnation based on how you treat him.
Hidden 9 yrs ago Post by DJAtomika
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Hey I thought that was my shtick.

I kid but hey.
Hidden 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Come Fly With Me!

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Hmm... I'm thinking of a really sarcastic/cynical Android doctor or engineer, would that work?
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Hidden 9 yrs ago Post by DJAtomika
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That would work.
Hidden 9 yrs ago Post by jasonwolf
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jasonwolf Hunter, Trainer, Ranger, Master

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Hey I thought that was my shtick.

I kid but hey.


very different methods. Mines a tinkerer who's been squating in vault 112 (as you can access it later and the robots don't attack you.) Jasper will be a thinking character that is doing this all logistically. He might save you if you can be worth it, or he'll shoot you and leave you for bait.
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Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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@Kingfisher So we have an evil merchant/slaver. A enclave soldier, a medic from Rivet city, and BoS Paladin... I think one of us is going to end up shooting someone else.


To pinch a phrase from Cole Porter...anything goes!

@TheUnknowable looks good so far.

@GreivousKhan Good, good. Always a place available if you want to hop on-board.

@DJAtomika Accepted, although I'd suggest swapping out one of the perks, because the advantages and disadvantages of Ninja and Sniper clash. Feel free to put Marc's CS up in the character sheet tab!

@ClocktowerEchos Ja, that would work!

Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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@DJAtomika This is entirely my bad, I didn't put two and two together whilst reading your CS, but in this cannon Megaton is still around.

I should probably clarify this now; the lone Wandered is not a moustache twirling villain who is evil for the sake of being evil in Graveyard, he started out like his father and lost his way, gaining a very bleak world view in the process.

He came to agree with President Eden's ideals, and believes that the Wasteland was beyond saving.
Hidden 9 yrs ago 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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Name/Nicknames: Sgt. Darrel "Toasty" Scott

Race: Human

Age: 33

Appearance: Scott has the bearing of a veteran soldier; a sharp eye, a surly expression, and a posture ready to snap into action at any time. His hair is kept cropped short, and he is usually clean-shaven, save for when on long maneuvers. Fair skin, blond hair and blue eyes, combined with Scott's classic, easy features and well-balanced build give him a distinct "all-American" appearance. Even so, numerous large scars cover Scott's body, be they from bullets, blades, flames or lasers. Much of Scott's torso is covered in an artificial skin mesh, as are large portions of his left arm and three mechanical fingers; the result of cybernetic prostheses being used to restore battle wounds.

Sexual Preferences: Grey-Asexual

Perks:
  • Pyromaniac
  • Cyborg
  • Rad Resistance



S.P.E.C.I.A.L:
  • Strength: 6
  • Perception: 7
  • Endurance: 6
  • Charisma: 3
  • Intelligence: 5
  • Agility: 8
  • Luck: 5


Personality: Scott's personality varies quite wildly depending on present company. Among his comrades and superiors in the Enclave, he is a completely reasonable person; friendly and relaxed, if a bit stiff at times. Outside of the Enclave, however, Scott resembles their ideal of a pitiless killer. He feels no compassion for the vast majority of wastelanders, seeing them as subhuman mutants. Literal mutants earn his outright hatred, rather than contempt, and he considers the only good mutant to be a dead one. Despite his genocidal urges, he believes that he (and of course by extension, the Enclave) are doing the best thing for the wasteland; purging it of corruption before it can be rebuilt into something great again.

Equipment:
  • Enclave Hellfire Armor
  • Heavy Incinerator
  • Enclave Plasma Pistol
  • Combat Knife
  • Plasma Grenade, 3
  • Flamer Fuel, 100 units
  • Energy Cell, 40
  • Stimpack, 6
  • RadAway, 3
  • MRE, 5
  • Purified Water, 6 bottles


Biography: Scott is Enclave, born and raised. His father was one of the few surviving soldiers to follow Autumn Sr. from the ruins of Navarro to Washington D.C. His mother was a nurse stationed in the med bay in Raven Rock, and it was in that base that Scott was born. There were few children among the Enclave, as among the handful that were born, the ones with mutations were cast out into the wasteland. As such, Scott was raised among soldiers and power armor, rather than teachers and toys. He received a compulsory education, of course, consisting mostly of political dogma and ideology. In time, Scott grew into exactly what the Enclave hoped that all children could be: a hateful, xenophobic killer, with a love for his country and only disgust toward everyone else.

Scott enlisted in the Enclave's army when he became of age (not that there was much choice for him), and spent his early years providing armed support to President Eden's work on the Mobile Base Crawler in Andrews AFB. His father, who had been a part of the Enclave's attempted usurpation of the original Project Purity, died of radiation poisoning in this time, and though Scott grieved for his father, he secretly pitied him for having not been allowed a soldier's death.

Scott's first taste of real combat was the war against the Brotherhood of Steel, following the return of Project Purity. He proved himself exceptionally in combat, completing numerous sorties. Scott came to consider a maneuver with less than a dozen confirmed kills on his part to be poor performance, and challenged himself to excel. He was wounded in several instances, and came to have three of his major internal organs and a large portion of his left arm replaced with cybernetics.

Following the fruition of the President's plans for Project Purity, Scott was selected as a candidate for the Hellfire Armor project, and was deployed with experimental armor and weapons in the continued efforts to eradicate the Brotherhood of Steel, Super Mutants, and other such undesirables from Washington D.C. Scott found this work quite to his liking, particularly the use of a Heavy Incinerator to "cleanse" the deep-rooted foulness in the Wasteland. Hellfire Armor has gained greater deployment following the successful use of it by Scott and other early candidates, but Scott is still recognized by his peers as one of the finest Hellfire troopers in the Enclave.

Other Notes/ETC: Scott's squad, one of the earliest Hellfire Trooper teams, is currently on maneuver deep within the D.C. Metropolitan area, seeking to wipe out a small Super Mutant encampment detected by an Eyebot.
Hidden 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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@Dead Cruisertoo many SPECIAL points.
Hidden 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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@Dead Cruisertoo many SPECIAL points.


Whoops, lost track just a touch.
Hidden 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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<Snipped quote by TheUnknowable>

Whoops, lost track just a touch.


That's easy to do. While I was doing mine, I added or subtracted from the available ones every time I changed a number so I knew I'd get it right.
Hidden 9 yrs ago Post by Kingfisher
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@Dead Cruiser Approved! Please move Scott's character sheet into the CS tab.
Hidden 9 yrs ago Post by Ehkru
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Ehkru

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Definitely interested in this. Will work on a cs this evening!
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