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Hidden 11 yrs ago Post by Labyrinthine
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Labyrinthine

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Azena said
Wonder, we've talked, but I'll make it official that you are accepted.Laby, I love your Alice profile, absolutely perfect for what I'm looking for in this RP. I haven't seen Frozen, so I'll trust you that Alexandra is built as a descendant and not modeled after the actual character. That said, I like that her powers can intensify with her emotion, it's a good flaw, but just be sure she isn't willingly conjuring big ice storms just yet. That's higher level magic that she'll need to train with the Guild for a while before she'd learn. Other than that, she is accepted as well.


I did model Alexandra to have the same powers and appearances, however she has a different outlook on them and has even less control over them. Her major difference is that she is not afraid of it, she embraces it, however she remains cautious. And no, she can't conjure anything large at will yet, but when she is emotional she can't stop it at all. She's a bit closer to the original character than my Alice child. She also has absolutely no grasp on melting, unlike Elsa, a learned talent that she can't even fathom developing. She also doesn't use gloves and instead avoids touching things.
Hidden 11 yrs ago Post by Valeric
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I will be lurking and producing a cs as soon as possible.
Hidden 11 yrs ago Post by DrPhase
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DrPhase

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Hey guys :) there's a lot going on irl right now so I'm gonna have to be tentative as of now! If things smooth out I'll definately start on a CS for ya. Sorry!
Hidden 11 yrs ago Post by Azena
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Azena Drunken Storyteller

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That's fine, I may start this soon so the other members don't lose interest. The way this RP will play out really allows for any number of players to join whenever they want so don't worry about hurrying the apps or feeling like you can't join once I start it.
Hidden 11 yrs ago Post by Azena
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Azena Drunken Storyteller

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The character sheet for your Guild Mentor that I'll be playing for the first part of the game.

Full Name: Cindy Swan
Alias: Ellie
Age: 27 now, entered at 16
Gender: Female
Race: Human
Homeland: Boston, Massachusetts
Appearance:

Languages: English and Beast-tongue
Height/Weight: 5'9" and 124 lbs
Outfit/Armor: In the Appearance pic.
Hunting Gear: Her father's sword, given to her by Merlin: Longsword with an elegant feather design on the hilt (partially scene in the appearance pic)
Likes/Dislikes: Likes animals, swordplay, and justice. Hates the dark, especially around midnight, pumpkins, and magic users.
Occupation: Cindy was a housekeeper and cleaned up after a few families. She misses the kids she used to take care of.
Skill Set: Cindy has a friendly face that people tend to trust, over the years she's come to handle her father's sword like an extension of her own arm, she has a good sense of direction and is an excellent leader, a feature Merlin recognized when he made her the official recruit trainer.
Magic Abilities: None, she actually doesn't trust magic and stays away from it when possible.
Pets/Companions: Cindy's knack for communicating with animals allowed her to befriend the rat that pestered the guild for years. He now travels with her everywhere and is a helpful recon/spy.
Personality: Cindy is loyal and values honesty and justice above all else. She is much like Snow in this manner, but their methods contradict each other. Cindy is much calmer when it comes to liars and injustice. She has a tactical mind that proves invaluable on a hunt. Her dedication to the guild and it's members made her the perfect choice for an official trainer.
Background: Cindy has been a loyal member of Kingdom Guild for over a decade. She dabbled in witchcraft in her home in Boston, but a spell to find her one true love backfired. The spell imploded and destroyed the house, killing her parents in the process. Cindy was barely alive when the police found her. After that, she swore off magic, throwing away the old book. She started cleaning houses and nannying children to provide for herself. After a few years, there was a knock on the door near midnight. A pale-skinned woman with ruby red lips and pitch black hair offered a job.

Every ounce of Cindy's being had a bad feeling as the woman insisted she accompany her immediately to the brothel. However, business was slow and Cindy couldn't afford to be stingy. It was then that she was introduced to the Guild. She spent the next year cleaning the filthy brothel. Unable to leave and only catching glimpses of the illusive Guild that remained behind closed doors, she felt like a prisoner. When she turned 18, Snow took her to the Guild Hall and her new family. She also handed over her father's sword, claiming that he was once a member of the Guild. Cindy worked hard and learned fast. In a few short years, she became one of the top members of the guild. "A real natural" they'd say. She holds the Guild and her family to heart and smites anything that threatens them.

Unique Abilities: Overall, Cindy is just a regular maid that learned the skill of a sword. However, she does poses the uncanny trait of Beast-tongue, or the language of animals. It sounds like English to the rest of us, but animals accurately understand her and communicate with her. This allows her to gather information that others can not obtain as well as get assistance from unlikely places.
Hidden 11 yrs ago Post by Labyrinthine
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Just wondering when we can expect to start?
Hidden 11 yrs ago Post by Azena
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Azena Drunken Storyteller

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It would be in the next couple of days, but i suppose you'll be leaving us?
Hidden 11 yrs ago Post by Labyrinthine
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I am, I'm quitting the site entirely and giving myself a few days to pack away. The site is too spotty and the writers are, no offense, either unoriginal or simply poor writers.
Hidden 11 yrs ago Post by Jollywolfe
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Full Name: Fleur Aimee Petit
Alias: Little Red
Age: 17
Gender: Female
Race: Human/Werewolf
Homeland: France
Appearance: Straight Blonde hair, blue eyes, slight figure
Languages: Fluent in French, and able to carry on a conversation in English, Spanish, German, and (Church)Latin, though she is completely illiterate.
Height/Weight: 5’2”/115lb.
Outfit/Armor: Maid outfit with Red cloak
Hunting Gear: A picnic basket containing; A billhook, Silver Cross, Single Shot pistols with silver ammo, wooden stakes tipped with silver, Holy water, and blessed salt.
Likes/Dislikes: Despite her illiteracy (caused by dyslexia), Fleur has a minor obsession with the written word. She is fascinated by books and scrolls and will in her rare free time study them, trying to understand. She has a deep devotion to the Guild and almost Hero Worship for its experienced members.
Occupation: General Maid and Gardener
Skill Set: Her wolf blood gives her a keen nose which, combined with her training, makes her a talented tracker. Red also has a general know-how earned through years of listening to guild stories.
Magic Abilities: Her Wolf blood has several abilities and flaws. It enhances her healing and sense of smell, but leaves her extremely vulnerable to silver, and without her cloak or collar she is unable to control the beast within. Also it seems that other animals can sense the Wolf, as canines submit to her, but all other animals instinctively prepare a fight or flight response.
Pets/Companions: None
Personality: Moody and withdrawn, Fleur is capable of concealing her true self behind a mask of an innocent young woman. She is driven to hunt down the monsters out there to save others from her fate.
Quote: “Zere are two kinds of monsters in ze world. Zose zat must be killed, and zose zat can be allowed to exist as long as zey ‘unt the first. I am of ze second.”

Fleur is unknowingly descended from the original little red riding hood. She was a French peasant living with her family on the estate of a wealthy sommelier near Nancy, France. At fifteen she went for a walk through the woods with a boy, who turned out to be a werewolf. Fleeing home after she was bit, she was too distraught to properly explain what had happened. Her parents thought she had been attacked by a wild animal. That night Fleur turned into a beast and slaughtered her parents, who came to investigate her screams. Fortunately two members of the Guild were tracking the other werewolf, and were able to subdue her before the rest of the estate was endangered. After putting down the rogue they brought Fleur back with them to the Guild Hall. Merlin was waiting with a specially crafted silver collar. It prevented her changing, but left her weak and listless.
Fleur, now called Red, has dedicated herself to helping in the guild. Anything she can do to help the Guild and its members she will. In return they offer her tips and training so that she may one day join their ranks. Her training has concentrated on a few key areas to speed the process. Her main melee weapon is a bill-hook, a common gardening tool, and one she used back in the vineyards. She was also trained in how to wield a stake properly and fire a pistol, as well as how to manufacture her own silver bullets.
Besides combat, Fleur is also trained in gardening and as a maid. She also has a decent knowledge of wines. She speaks several languages including French, English, German, Spanish, and Latin. Though she is fully fluent in French, she is not as well versed in the others. Despite her linguistic abilities, she is profoundly illiterate, and has only a basic knowledge of numbers.
Hidden 11 yrs ago Post by Valeric
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Halfway through my cs. Are you still interested in running the rp with such a low player count?
Hidden 11 yrs ago Post by Azena
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Azena Drunken Storyteller

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Ya, I'll still be running it. We should have 4 or 5 players still. I was hoping to get the IC up today, but it likely won't happen. Best bet will be Sunday or Monday.
Hidden 11 yrs ago Post by Valeric
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Alright then. I'll get my cs out before then, I think.

Hidden 11 yrs ago Post by wonderlandalli
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We starting soon?
Hidden 11 yrs ago Post by Azena
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Azena Drunken Storyteller

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Now :) Sorry it took me so long, but I got the IC post up. Split it with some more intro information to set up the scene, of course the italics are like a narrator thing. Merlin talking to us players, none of our characters would know that part about Mal. So feel free to post and we'll get underway.

Jolly, I know you're knew to this type of playing, so just ask me if you have any questions.

Valeric, I wasn't sure if Devin would be a new recruit with Briar Rose or if he'd be in the Guild Hall training or something. So I didn't set anything up for you. Feel free to just jump in with whatever he's doing, or come out of the rain if you're going to be a new recruit. You can ask me if you need to bounce ideas off of me first if you're not sure.

I also bumped the Interest Check threads so hopefully that will pull in a couple more players.
Hidden 11 yrs ago Post by Valeric
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Devin could have joined in the weeks prior to the start of the rp. Enough for him to be familiar with the place and the basics of the guild, but hasn't been on a mission yet. Btw, should I make him more powerful than he currently is? He only has normal arrows and no magic. I'm not sure what your standards are.
Hidden 11 yrs ago Post by wonderlandalli
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Is there a posting order? I see we're starting with introing Ellie, watching for a spot to jump on.
Hidden 11 yrs ago Post by Azena
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No it's fine. When I get a chance, I'll put up Rumple's shop which will include things like silver-tipped arrows to help you be more effective in the hunt. If we decide later that there are useful magic you can learn then we can look at it.

@Wonder, Who ever gets on it first. Ellie is my character and Snow is just an NPC. In case I wasn't clear, Briar Rose is the one that Snow just brought in. Red can also post since Snow called her out. The only person I wasn't sure what to do with was the Huntsman. So any can post now.

My only rule on posting is no double posts and no extensive (1+ pages) of 1x1 back and forth.
Hidden 11 yrs ago Post by Jollywolfe
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As Azena said, I'm new to this form of RP, though I've done tabletop for over a decade. If anyone has any advice/suggestions I am willing and even a little eager to listen.
And as my first question, playing a French character speaking English, she has an accent and uses French words on a regular basis. Should I write her speech that way ("Zere is nozing I could do 'untsman.") Or write it normally and assume she is speaking with the accent?
Hidden 11 yrs ago Post by Azena
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Standard expectation is at least two solid paragraphs. The first should be 4 to 5 sentences reacting to what's going on. This is where you'll acknowledge any statements made to you, remark about an action, or just make observations. These can be done with dialog, inner monologue, or just narrative description. Think like we're all writing a fan-fic, taking turns from our characters' perspective.

The second paragraph should contribute to the posting. Your character will usually say or do something at this time that people can react to. Obviously, the amount of paragraphs and what you are actually saying/doing in them varies based on what is going on in the RP and what the other players may have posted. If we're in the middle of a fight or nobody acknowledged you while we stand around and BS, your posts may be shorter than if you are taking the lead on an investigation or just doing something alone, left to your thoughts.

The golden rule is never control another player's character. This includes conversation and action. You can suggest they do something, either with dialog or descriptive narrative, and continue writing. However, you should try to phrase the rest of your post to be a little open-ended and not assume they agree when they may do something else. Because of this, most players generally wrap up their posts with the said suggestion or engaging dialog with another player. Unlike table top, we don't meet at scheduled times. Instead, players are encouraged to check at least once a day and make a post.

I hope that cleared it enough to help you get your first post. If you have any other questions, feel free to ask here or text me. You can also check this link, which may have some other useful information for you.

http://www.roleplayerguild.com/topics/4958/posts/ooc

EDIT: Hahahah xD other golden rule, never do one liners! Even if it's all you can think of, you B.S. like I said, here on advanced their is the expectation of at least two thought out paragraphs. My bad for not clearing that up, I have a lot to teach you about my neck of the woods lol

EDIT2: It is player preference. If it is still clear what is being said, you can write out the accent, but some accents can get choppy and difficult to read so most find it safer to just write in English and the accent is assumed.
Hidden 11 yrs ago Post by Jollywolfe
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Thanks. I had started to read the rules and guidelines, but kept getting interrupted.
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