[placeholder for NPC Info]
Tyrant of the West's CS
Name: Iestyn
Age: 35
Gender: Male
Personality: Iestyn is organized, as well as 'efficient' with both talk and time. Even when relaxed, he is constantly double checking things around him out of habit, plus doing so also puts him at ease. Cleaning, fixing stuff in storage, and just tidying up is not only natural to him but it also helps him calm down. He also is quite sympathetic to his fellow man, and is someone who genuinely wants to help those who he can. However, he can also be narrow-minded, and first impressions last with him. So if you get off to a bad start? Unless he is forced to start thinking otherwise, or significant evidence is provided, Iestyn will view them with disdain for a long time. Although Iestyn tries his best to help others if its within his power, he can be quite violent when it comes to those who hurt others. For example, when it comes to the likes of bandits he will not be the one who leaves survivors.
As for other ticks about him, he is a lover of music and can often be found humming or making beats with his hands and other tools around him in his spare time. Iestyn is also not too charismatic, and will avoid being in situations where he has to talk people into or out of things if someone else who is obviously better suited for the job is available.
Bio: Iestyn's childhood is of little significance, and the only reason it is any kind of significant is because that is how he got his title. He was named after the village in which he was raised, and eventually left to join the army. Iestyn always believed the best way to help others was to be knighted, and that was his goal in life. Plus, if he didn't leave his village chances are he wouldn't have much going for him and he would be forced to become a farmer. So, out of a want to help and an urge to actually live, he would become a knight.
Now, Iestyn never had much experience with magic back in his old home. No one there ever used it, and chances are no one even had enough mana to cast even the simplest of spells. However Iestyn, when he joined the army, discovered that he had barely enough mana to join a certain sect. A sect that called themselves 'Clerics', and were established in the Cathedral of Sundown. Now, Iestyn was not the most adept at either combat or magic, but was trained to fight nonetheless. He became adept at casting 'Enchantment' type magics, because he was unable to effectively cast spells that did damage outright. With his hard-work, and with a strong lack of competition, Iestyn was granted a special level of privilege. he wasn't any ordinary knight, but a member of the Clerics as well.
His early life as a cleric he worked as a member of a force that would take care of injured soldiers and civilians caught up in monster attacks. However, as he aged and moved up the ranks he eventually achieved the rank of 'Paladin', and was given the choice to become a more 'aggressive' member of the Clerics and help uphold the peace in a way that could have more long-lasting effects. He quickly agreed to it, and that is when he really started living up to his title as a knight, as well as a member of the clerics.
hagroden's CS
Tyrant of the West's CS
Name: Iestyn
Age: 35
Gender: Male
Personality: Iestyn is organized, as well as 'efficient' with both talk and time. Even when relaxed, he is constantly double checking things around him out of habit, plus doing so also puts him at ease. Cleaning, fixing stuff in storage, and just tidying up is not only natural to him but it also helps him calm down. He also is quite sympathetic to his fellow man, and is someone who genuinely wants to help those who he can. However, he can also be narrow-minded, and first impressions last with him. So if you get off to a bad start? Unless he is forced to start thinking otherwise, or significant evidence is provided, Iestyn will view them with disdain for a long time. Although Iestyn tries his best to help others if its within his power, he can be quite violent when it comes to those who hurt others. For example, when it comes to the likes of bandits he will not be the one who leaves survivors.
As for other ticks about him, he is a lover of music and can often be found humming or making beats with his hands and other tools around him in his spare time. Iestyn is also not too charismatic, and will avoid being in situations where he has to talk people into or out of things if someone else who is obviously better suited for the job is available.
Bio: Iestyn's childhood is of little significance, and the only reason it is any kind of significant is because that is how he got his title. He was named after the village in which he was raised, and eventually left to join the army. Iestyn always believed the best way to help others was to be knighted, and that was his goal in life. Plus, if he didn't leave his village chances are he wouldn't have much going for him and he would be forced to become a farmer. So, out of a want to help and an urge to actually live, he would become a knight.
Now, Iestyn never had much experience with magic back in his old home. No one there ever used it, and chances are no one even had enough mana to cast even the simplest of spells. However Iestyn, when he joined the army, discovered that he had barely enough mana to join a certain sect. A sect that called themselves 'Clerics', and were established in the Cathedral of Sundown. Now, Iestyn was not the most adept at either combat or magic, but was trained to fight nonetheless. He became adept at casting 'Enchantment' type magics, because he was unable to effectively cast spells that did damage outright. With his hard-work, and with a strong lack of competition, Iestyn was granted a special level of privilege. he wasn't any ordinary knight, but a member of the Clerics as well.
His early life as a cleric he worked as a member of a force that would take care of injured soldiers and civilians caught up in monster attacks. However, as he aged and moved up the ranks he eventually achieved the rank of 'Paladin', and was given the choice to become a more 'aggressive' member of the Clerics and help uphold the peace in a way that could have more long-lasting effects. He quickly agreed to it, and that is when he really started living up to his title as a knight, as well as a member of the clerics.
hagroden's CS
Name
Ved Holven J'zcof
Age
24
Gender
Male
Appearance
5'11 a lean, he has a bit more muscle definition than your average cosmic mage.
Personality
INTP
Bio
Born into a house of Magic, he was accustomed to long hours of dutiful study and even longer hours of tireless Practice. He lived far from civilization, a three day walk, so that he and his family could practice freely and outside of closed doors. At a very young age he showed promise, but in a new and unstudied, complicated matter. It began with objects near him levitating, than escalated progressively into pieces and chunks of items levitating, and either disappear, or shattering in a flash of white light.
At the age of thirteen, his family brought in an ancient, and less than sane man named Abdul Alhazred who claimed he knew of the magic used by Ved, and would train and practice him, in exchange for privacy, housing, and livestock. The man brought with him a single spell book, The Kitab al-Azif, which contained a seemingly endless supply of rituals, practices, techniques, and spells. The book now stays within Ved's possession at ALL times, as he refuses to let it loose from his sight.
After several years, Ved has become an experienced user of Cosmic Magic, an arcane and nearly unheard of art that allows it's users draw power from the universe, and use it's quirks for their own purposes, good or bad. His mastery of abilities includes control over gravitational pull, teleportation, and an offensive spell he rarely finds a need to use, which utilizes his control over gravity to send items hurtling toward a target at impossible speeds.
At around the age of 19, his family finally found what the livestock was being used for. The mad Arab had been using them for summoning rituals, for some sort of obscure beast named Lu-Kthu, upon realization of the dark Magic he was using, they kicked the Old Man Out, and turned to Ved for an explanation. He offered none, for the book he based his entire life on spoke highly on the creature. So in turn, he left his home as well, traveling with the old man until his timely passing, and began to work as a mage for hire, his first job a prestigious one.
Upon the completion of his first contract, his name began to spread like a fire. Nowadays, he was unable to pay for a drink, or purchase empty tomes without someone mentioning his name. His reputation had begun to precede him, and he wasn't too fond of the fame. But, if there was one thing good about the whole situation, it was the high paying jobs that came for him. That is, up until the most recent one. A summoning from someone representing the Royal Gaurd. No payment had been discussed.
Ved Holven J'zcof
Age
24
Gender
Male
Appearance
5'11 a lean, he has a bit more muscle definition than your average cosmic mage.
Personality
INTP
Bio
Born into a house of Magic, he was accustomed to long hours of dutiful study and even longer hours of tireless Practice. He lived far from civilization, a three day walk, so that he and his family could practice freely and outside of closed doors. At a very young age he showed promise, but in a new and unstudied, complicated matter. It began with objects near him levitating, than escalated progressively into pieces and chunks of items levitating, and either disappear, or shattering in a flash of white light.
At the age of thirteen, his family brought in an ancient, and less than sane man named Abdul Alhazred who claimed he knew of the magic used by Ved, and would train and practice him, in exchange for privacy, housing, and livestock. The man brought with him a single spell book, The Kitab al-Azif, which contained a seemingly endless supply of rituals, practices, techniques, and spells. The book now stays within Ved's possession at ALL times, as he refuses to let it loose from his sight.
After several years, Ved has become an experienced user of Cosmic Magic, an arcane and nearly unheard of art that allows it's users draw power from the universe, and use it's quirks for their own purposes, good or bad. His mastery of abilities includes control over gravitational pull, teleportation, and an offensive spell he rarely finds a need to use, which utilizes his control over gravity to send items hurtling toward a target at impossible speeds.
At around the age of 19, his family finally found what the livestock was being used for. The mad Arab had been using them for summoning rituals, for some sort of obscure beast named Lu-Kthu, upon realization of the dark Magic he was using, they kicked the Old Man Out, and turned to Ved for an explanation. He offered none, for the book he based his entire life on spoke highly on the creature. So in turn, he left his home as well, traveling with the old man until his timely passing, and began to work as a mage for hire, his first job a prestigious one.
Upon the completion of his first contract, his name began to spread like a fire. Nowadays, he was unable to pay for a drink, or purchase empty tomes without someone mentioning his name. His reputation had begun to precede him, and he wasn't too fond of the fame. But, if there was one thing good about the whole situation, it was the high paying jobs that came for him. That is, up until the most recent one. A summoning from someone representing the Royal Gaurd. No payment had been discussed.