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Hidden 9 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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True enough. If you enter a tournament you deal with what the gm decides is fair, as I said before.
Hidden 9 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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<Snipped quote by Skallagrim>

Right up until it becomes a e-peen contest about who can dodge the most close quarters attacks.


The problem is logic takes over.
Hidden 9 yrs ago Post by Rilla
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Rilla SuperNova Generation / The Lazy Storyteller

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It's like I told Innue during his tournament, I'll back any play you make. Hosts have the utmost authority.

Some people like to try and skirt logic. which is why I hate reflexes more and more, because some use it as a catch all for avoiding shit. Even with the best reflexes you can't dodge everything.
Hidden 9 yrs ago Post by Gun
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Gun Ðℯṧ℘ℯяαḓo

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The ability of foresight in a role player is, to me, the single most crucial factor when it comes to fighting. The ability to plan and think ahead, make those plans concise and follow them through, and being quick-minded enough to re-apply thought when that plan perhaps fails. I attribute just about any win I've gained to being able to properly predict, and therefore in a sense control the flow of the fight.
Hidden 9 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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Well Gun, that is the way you are suppose to fight. It's been that way as long as I have been doing this. Fighting is a funnel, you start wide but every move narrows the options open to both. The one who can "see" the fight better usually wins.
Hidden 9 yrs ago Post by Gun
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Gun Ðℯṧ℘ℯяαḓo

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That's what most of us who play this game are taught from day one, but in my experience the number of people overlooking that in exchange for single-movement-thought is surprising. But I come from, quite literally, the shittiest place on the internet to decide you wanna start fighting. Hence why I say stuff like all those I fought with interrupts abuse them and whatnot. Because all I was around for a long time were big-chested egotists, and people trying to undercut those around them to be accepted by those egotists, so I'm just cynical by upbringing I suppose.
Hidden 9 yrs ago Post by Rilla
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Rilla SuperNova Generation / The Lazy Storyteller

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MYB was pretty bad. it started off as all autohits, chain attacks, and illogical dodges, but slowly got better, until everone started tring to making stronger characters out of nowhere.

the one time i actually went in with a plan, i won pretty handedly. hahah. shield to draw them in, cut deep, lightning. #Keitaro
Hidden 9 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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That's why I always encourage people to learn the basics. Start with no powers, realistic, usually no weapons. You learn to see openings, learn counters and avoidance. It's not fancy but gives a good foundation to build on.
Hidden 9 yrs ago Post by LeeRoy
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LeeRoy LeeRoy Brightmane

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Anyone here ever have a fever so bad that they hallucinate? That was me last night.

Today I'm at work getting yelled at by my coworkers for working slow. Despite them knowing I'm still sick.

Tomorrow I'm scheduled to work only 7 hours after I get home. I'm going to get yelled at tomorrow as well.

I hate this job.
Hidden 9 yrs ago Post by Rilla
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Rilla SuperNova Generation / The Lazy Storyteller

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what do you people think of this so far. LeeRoy tell them to eat a dick.

--












Hidden 9 yrs ago Post by Skallagrim
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Looks promising Rilla.
Hidden 9 yrs ago Post by Rilla
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thank you, I'm iffy on some though. haha.
Hidden 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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@LeeRoy Yea, I've been there man. Wanna put a pause on our fight until you're feeling better? I'd hate to win by default just because you got sick.
Hidden 9 yrs ago Post by Takashi
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The ability of foresight in a role player is, to me, the single most crucial factor when it comes to fighting. The ability to plan and think ahead, make those plans concise and follow them through, and being quick-minded enough to re-apply thought when that plan perhaps fails. I attribute just about any win I've gained to being able to properly predict, and therefore in a sense control the flow of the fight.


It's funny, I'm kinda the opposite. I don't rely on foresight because in my experience characters in fantasy combat can be pretty freakin' unpredictable. I don't think I've ever won a fight that went "according to plan." For me, my greatest assets are visualization and creativity. Whenever my character makes a motion, I physically act out that motion so that I know for a fact where every body part will be and where my openings are.
Hidden 9 yrs ago Post by LeeRoy
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LeeRoy LeeRoy Brightmane

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@Takashi Nah nah, I'll be fine. I'll write up a post when I get home, I'm real sorry I keep making you wait.

@Skallagrim & @DJAtomika & @Rilla Expect posts after Takashis.
Hidden 9 yrs ago Post by Doc Doctor
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What we need to do is combine "Foresight" with "Unpredictability" to make "Unforedictightility".
Hidden 9 yrs ago Post by Rilla
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Rilla SuperNova Generation / The Lazy Storyteller

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Take your time, ours is just a test.
Hidden 9 yrs ago Post by LeeRoy
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God I'm a horrible flake when I'm sick, I went home and passed out. Then woke up with literally only enough time to get to work.

I'm home in about an hour, I'll start those posts then.
Hidden 9 yrs ago Post by LeeRoy
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I'm working on those posts now, I'll have them up by about 6. It's about 4:30 now.
Hidden 9 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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You're sick @LeeRoy. DJ and I aren't in a rush since this is not ranked and can be used for backstory/plot advancement.
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