I think we should avoid making it a nerdy pipedream xP
But I'm fine with all those suggestions.
But I'm fine with all those suggestions.
@Gisklol. Yeah getting it moving was the intention. Would anyone know it was Mauls?
The result was fine for me however I dont know where you got the number 6 (for damage) from...
@Gisk What I went for with linking the threshold with the skill is mainly that it makes sense. A master with the sword would be better at making sure that, even at a disadvantage, he doesn't take damage. But if it's with a stat that's how you want it, alright~ Armor sounds complicated, who even has a capable armor in the Star Wars universe? XD
Make sure to tell what we get to change/add when the new stat is introduced, then~!
@Gisk back to you, and sorry it took so long. I got hooked on KOTOR 2 again :p
Great! So, not too much has happened, though there's quite a bit of text. There's two ongoing collaborations that are linked at the bottom of the first post. One is at Siador's complex, where his head of security is testing the new employees, which consists of two Dathomirian siblings, and David's apprentices(none of which have players anymore...)
The other is on Nar Shadaa, where David has tracked down a Force Sensitive to try to take on as an apprentice, and another is actively tracking him.