Hidden 9 yrs ago Post by Letter Bee
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Also, new character! Par Rapids - accepted him through PM and offsite.


Yep, I'm back in the Fallout biz!
Hidden 9 yrs ago Post by Letter Bee
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@Ordure, what's your Time Zone? Same for @Tuxedo Fox.
Hidden 9 yrs ago Post by Tuxedo Fox
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@Ordure, what's your Time Zone? Same for @Tuxedo Fox.


I myself am Central.
Hidden 9 yrs ago Post by Letter Bee
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<Snipped quote by Letter Bee>

I myself am Central.


Ah, cool. I live in the Philippines; it's 11:18 AM on my end.
Hidden 9 yrs ago Post by Tuxedo Fox
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@Letter Bee
Awesome to know man, normally I gotta get off around 10-11 PM my time because my gf likes (forces) me to go to bed at the same time as her. Bout any other time I'm free to hop on and off though.
Hidden 9 yrs ago Post by Ordure
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@Letter Bee

EST for me.
Hidden 9 yrs ago Post by Letter Bee
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@Letter Bee

EST for me.


Ah, like a lot of my friends.
Hidden 9 yrs ago Post by Letter Bee
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@Ordure, Double-post; want to talk again you-know-where?
Hidden 9 yrs ago Post by Ordure
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@Letter Bee

Can't atm - will try tomorrow.
Hidden 9 yrs ago Post by Letter Bee
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@Letter Bee

Can't atm - will try tomorrow.


Thanks!
Hidden 9 yrs ago Post by Letter Bee
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@Ordure, @Tuxedo Fox, @Lord Coake, @Ulstermann

I was kinda hoping that Boss would be in range of Par's megaphone...
Hidden 9 yrs ago Post by Vulkan
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@Ordure

Can i make my own small faction to be led by my character?
Hidden 9 yrs ago 9 yrs ago Post by Ordure
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@Vulkan

Yes, but a couple of rules;

The faction cannot be abused - mainly use it for backstory purposes, getting to an event, or plot reasons.

The faction can't be too big; keep it relatively small.

The faction shouldn't constantly follow your character and bend to a whim, essentially giving you a walking set of bodyguards.

@Letter Bee

A charisma check would work - I believe that Ulstermann will be handling most GM stuff for tonight because I can't for the next few hours, so he'll decide whether Morris bends or activates some timed bombs in the hospital and waits for it to blow.
Hidden 9 yrs ago Post by Tuxedo Fox
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@Ordure, @Tuxedo Fox, @Lord Coake, @Ulstermann

I was kinda hoping that Boss would be in range of Par's megaphone...


Well he literally just met up with Cade and Carson-I think it'd be more likely if his crew Ted or Cat ran into Par, could even have one of them shot or something.
Hidden 9 yrs ago 9 yrs ago Post by Letter Bee
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<Snipped quote by Letter Bee>

Well he literally just met up with Cade and Carson-I think it'd be more likely if his crew Ted or Cat ran into Par, could even have one of them shot or something.


That works.

Also, Cade's death; it was badass.

As for Carson, I won't lie; Par won't like him, especially if he finds out about the racism against Ghouls, Super Mutants, and Wastelanders.

That, and the fact that siding with Carson means siding with the Order while having inadequate information.

@Ulstermann

Ugh, I like Morally Grey when the sympathetic aspects of both sides are emphasized instead of their negative aspects (Edit: And you did that well). Problem is, it still makes it hard to choose between Order and Revolution.

@Ordure
Hidden 9 yrs ago Post by Ordure
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@Letter Bee

In the near future of the roleplay, I'll be showing the civil war from the revolution's side - after all, we're only really in the very beginning of the roleplay - and we'll see some sympathetic sides from the revolution and the more villainous end of the Order; especially since they mirror the past France very, very well, including some of the uglier sides.
Hidden 9 yrs ago Post by Letter Bee
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@Letter Bee

In the near future of the roleplay, I'll be showing the civil war from the revolution's side - after all, we're only really in the very beginning of the roleplay - and we'll see some sympathetic sides from the revolution and the more villainous end of the Order; especially since they mirror the past France very, very well, including some of the uglier sides.


Thanks! That would be awesome.

Anyway, talk you-know-where, my GM?
Hidden 9 yrs ago Post by Letter Bee
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@Vulkan

Yes, but a couple of rules;

The faction cannot be abused - mainly use it for backstory purposes, getting to an event, or plot reasons.

The faction can't be too big; keep it relatively small.

The faction shouldn't constantly follow your character and bend to a whim, essentially giving you a walking set of bodyguards.

@Letter Bee

A charisma check would work - I believe that Ulstermann will be handling most GM stuff for tonight because I can't for the next few hours, so he'll decide whether Morris bends or activates some timed bombs in the hospital and waits for it to blow.


Ah, didn't notice that last part; editing Mentions doesn't work on this site.

Also, if Par opens up a market in either the Order or Revolution, and sends a message north asking for the rest of the Guild to send arms and supplies for him to sell, would that count as abusing one's faction?

@Ulstermann
Hidden 9 yrs ago 9 yrs ago Post by Ordure
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@Letter Bee

I'd say that's edging over the fine line; I want to keep everything as even as possible, and having a player be able to call for arms and supplies whereas other characters lack that, it's giving one player an edge over others. Marimont worked because they agreed that they wouldn't really use the Bokors too much. (If she ever comes online again.)

Also, we can discuss junk and more junk on the offsite.
Hidden 9 yrs ago 9 yrs ago Post by Letter Bee
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@Letter Bee

I'd say that's edging over the fine line; I want to keep everything as even as possible, and having a player be able to call for arms and supplies whereas other characters lack that, it's giving one player an edge over others. Marimont worked because they agreed that they wouldn't really use the Bokors too much. (If she ever comes online again.)


All right; what arms, supplies, and resources is Par allowed to have, then? You already allowed him his barge, and to a lesser extent, a warehouse.

This includes how many caps he should currently have as well; my original idea is for Par to have at least a thousand caps or more, but if that's unworkable, what should he have, then?

You also have to remember that Par is the weakest in combat of all the PCs, dependent mainly on his Charisma and Intelligence, as well as the bodyguards that he does have. However, without money and resources, he stands to lose that last factor, while the other two attributes are blunted.

To be honest, I won't know what Par would/could do, besides taking a job tinkering, should he lose his advantages.

Edit: Didn't get your post; let's discuss things offsite.
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