I've heard people state that smaller RP group sizes are easier to manage and more personal, and that larger groups allow for more variety and an overlapping in stories and adventures. But is there a point when a group can become too large for a roleplay? And if it does what are some ways to manage that size? (ie, is adding a co-gm the only option)
Just curious as to what people think and what numbers people end up being comfortable with before things get difficult to control, and at what point do they say "no more entries". Especially if you're after 1 more player and 2 apply with equally gods character sheets.
It also raises the question on posting orders and what are some methods for larger groups to prevent people ninja posting others, or on the other hand, believe that they can't post because they have to wait for 4 other players to post.
Just curious as to what people think and what numbers people end up being comfortable with before things get difficult to control, and at what point do they say "no more entries". Especially if you're after 1 more player and 2 apply with equally gods character sheets.
It also raises the question on posting orders and what are some methods for larger groups to prevent people ninja posting others, or on the other hand, believe that they can't post because they have to wait for 4 other players to post.