Hidden 9 yrs ago Post by Fallenreaper
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@Fallenreaper I might just need a thread for Lore. When I'm on a roll I'll pump put tons of the stuff.


I noticed!!! XD

@Fallenreaper Maybe you should post either her or in a separate thread in the character sheet forums so that we can have a better idea of what information we need to be giving you. Also, some comments about the events header that you showed us a few days ago. You had the following:

<Snipped quote by Fallenreaper>

I think you could change it in this way:

<Snipped quote>

It just sounds so much more like a title instead of something you might say to your buddy.


Alright, can do.
Hidden 9 yrs ago Post by Hound55
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@Fallenreaper I might just need a thread for Lore. When I'm on a roll I'll pump out tons of the stuff.

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Hidden 9 yrs ago Post by VATROU
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<Snipped quote by VATROU>


I didn't want to plaster her with all my Lore.
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<Snipped quote by Hound55>

I didn't want to plaster her with all my Lore.


Hidden 9 yrs ago 9 yrs ago Post by nitemare shape
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Just keep in mind that things like magic et al are very big topics, with multiple facets to them, so rules and limitations with one set may not be the same with another. So basically what I'm saying is that the magic and other lore that is establish is not the only possible lore.
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Just keep in mind that things like magic et al are very big topics, with multiple facets to them, so rules and limitations with one set may not be the same with another.


Understandable, which is why I'm aiming to make it examples of types and might include hexes, spells and such as aspects. It would still allow a free ability to make magic but players can also use these to draw connections and even figure out how to make their own magic work with others, bridging a gap between. It might allow excuses for seeking out other players if they can use a certain type of magic the PC can't. *thinking out loud*
Hidden 9 yrs ago Post by VATROU
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Just keep in mind that things like magic et al are very big topics, with multiple facets to them, so rules and limitations with one set may not be the same with another.


That's why I left it vague just because of that. Plus if there's any issues anything I write is subject to change. So long as no one tries to re-write what Necromancy is or Teleportation to gain unreasonable effects. Like Teleportation now summons planets just crazy ridiculous things. That and I mentioned there are other forms of magic besides the basics I covered briefly. So if something doesn't fit with the way it is described it will just be a new magic type.
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Hidden 9 yrs ago Post by nitemare shape
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<Snipped quote by nitemare shape>

Understandable, which is why I'm aiming to make it examples of types and might include hexes, spells and such as aspects. It would still allow a free ability to make magic but players can also use these to draw connections and even figure out how to make their own magic work with others, bridging a gap between. It might allow excuses for seeking out other players if they can use a certain type of magic the PC can't. *thinking out loud*


oh absolutely
Hidden 9 yrs ago Post by nitemare shape
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<Snipped quote by nitemare shape>

That's why I left it vague just because of that. Plus if there's any issues anything I write is subject to change. So long as no one tries to re-write what Necromancy is or Teleportation to gain unreasonable effects. Like Teleportation now summons planets just crazy ridiculous things. That and I mentioned there are other forms of magic besides the basics I covered briefly. So if something doesn't fit with the way it is described it will just be a new magic type.


Exactly. I just kinda had to say it out loud, ya know?
Hidden 9 yrs ago Post by VATROU
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<Snipped quote by VATROU>

Exactly. I just kinda had to say it out loud, ya know?


And I get that, we don't want to restrict playstyles, but we also want some kind of consistency. I don't think anyone here will have super ridiculous magic users who defy the laws of physics but laying things out also gives others some way to kind of expect what they'd see.
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Next time I put something in the OoC... I'm pming a link to myself as it gets swallowed up by the OoC!!!
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Hidden 9 yrs ago Post by nitemare shape
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right
Hidden 9 yrs ago Post by Dedonus
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@nitemare shape@Kalistar: Response is up, although I am still waiting on a certain man in blue and silver to meet our "Not-Iron Man". ;)
Hidden 9 yrs ago Post by Fallenreaper
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As a side note, I'm slowly working on the OP, but @VATROU suggested a Lore thread where everyone can put up what information they would like public and organize it as they see fit already in the OoC.

This might make it easier for people (like newbies) to be able to understand the event, aspects of the Lore, and even build on what's given. Namely as it saves me time and still gives everyone control over what they want to share without giving spoilers into their plots. This would easy worry and such over spoilers. It would also be a one stop place for reading up on NPC characters related to key stuff and such. I'm currently still working on ordering the info within the OP itself as I don't want to eliminate NMS' work or delete important stuff, but it is slow going as I'm hitting an important event in my own rp and entered an Arena Tourney too which has a 3 day posting limit for replies.

However, Vat brought up a point in the pm: if he created and managed it, would he be the only one that could alter the thread? There is two ways to do this in my mind, either chose someone we all believe is easy to reach and reliable or create a unified account that can be used by multiple people specifically for the lore OP. They did something like for the News and Arena once, which there's really, as far as I know, no rule against multiple accounts unless you're using them in a negative way. In this instance, it would be mainly to maintain a specific thread by more than one person so to make sure someone can alter something if needed. Like putting a table of contents for easy navigation.

I figured, since we're all in this together, I might as well summarized the conversation we had in a pm.
Hidden 9 yrs ago Post by nitemare shape
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One thing we could do is put it in the OP and I can manage it as needed
Hidden 9 yrs ago Post by VATROU
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One thing we could do is put it in the OP and I can manage it as needed


Should I PM you all my Lore stuffs?? I will warn you it's massive.. In size. No wait that wasn't any better, it's a lot of stuff.. Okay that works better.
Hidden 9 yrs ago Post by Fallenreaper
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<Snipped quote by nitemare shape>

Should I PM you all my Lore stuffs?? I will warn you it's massive.. In size. No wait that wasn't any better, it's a lot of stuff.. Okay that works better.


*holds breath as NMS is buried and we're stuck at a funeral reception after the warning was issued* God have mercy on his soul...
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Hidden 9 yrs ago Post by FacePunch
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I'll try and get a post up Saturday wrapping things up with Eva and then have the speedsters rush over to Iron Knight.
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Hidden 9 yrs ago Post by NeutralNexus
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I'll get the Umbraxis post done this weekend, then try and make the merc's response once Facepunch gets his post up.
Hidden 9 yrs ago Post by nitemare shape
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I'll also be having Icon join the little party this weekend as well. Hopefully tonight, but with the big storm just to the south of me, my internet has been a bit spotty. (Damn living in the middle of nowhere...I can't wait to get back into civilization)
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