Name:
Race:
Age:
Gender:
Class:
Alignment: Lawful evil, lawful neutral, lawful good, neutral evil, true neutral, neutral good, chaotic evil, chaotic neutral, chaotic good.
Values:
Faction: Great, so you're a human. But part of what kingdom? Okay so no kingdom, but what about guild? Are you part of an organization, an order, a band? To whom to you owe your loyalties, if anyone?
Appearance:
Personality:
Clothing: Apparel that are not armor. Does not require extensive descriptions.
Equipment: Your weapons, armor and containers like satchels and pouches. Not what you keep in your pockets but what you use and wear.
Items: What's in your satchels and pouches. Not what you wear but take with you.
Abilities: Are you a good climber? A tracker? Perhaps you have a useful ability?
Skills:/Spells: Skills mean skills that are non-magic but would in an RPG-sense still be a 'spell', for example Mortal Strike, Headcrack, Adrenaline Rush, Bloodrage, etc.
Spells are magic skills like Fireball, Windblast, Warp, Enhance Weapon, Summon Aidling etc.
Background: May seem like simple flavor-text to some, but your background should reflect your ambitions and where your character is now. Depending on his or her ambitions and what he or she has endured, you may gain certain bonuses (or in rare cases a debuff) like bonus stats or a special item.
Other information: Any other information you feel necessary to be known to the DM and other characters but haven't been covered in the other sections of the CS.
Don't forget your stats!
Race:
Age:
Gender:
Class:
Alignment: Lawful evil, lawful neutral, lawful good, neutral evil, true neutral, neutral good, chaotic evil, chaotic neutral, chaotic good.
Values:
Faction: Great, so you're a human. But part of what kingdom? Okay so no kingdom, but what about guild? Are you part of an organization, an order, a band? To whom to you owe your loyalties, if anyone?
Appearance:
Personality:
Clothing: Apparel that are not armor. Does not require extensive descriptions.
Equipment: Your weapons, armor and containers like satchels and pouches. Not what you keep in your pockets but what you use and wear.
Items: What's in your satchels and pouches. Not what you wear but take with you.
Abilities: Are you a good climber? A tracker? Perhaps you have a useful ability?
Skills:/Spells: Skills mean skills that are non-magic but would in an RPG-sense still be a 'spell', for example Mortal Strike, Headcrack, Adrenaline Rush, Bloodrage, etc.
Spells are magic skills like Fireball, Windblast, Warp, Enhance Weapon, Summon Aidling etc.
Background: May seem like simple flavor-text to some, but your background should reflect your ambitions and where your character is now. Depending on his or her ambitions and what he or she has endured, you may gain certain bonuses (or in rare cases a debuff) like bonus stats or a special item.
Other information: Any other information you feel necessary to be known to the DM and other characters but haven't been covered in the other sections of the CS.
Don't forget your stats!