Hidden 9 yrs ago 9 yrs ago Post by JesseJ
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GM
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JesseJ Ace of Blades

Member Seen 2 mos ago

Stephano

Physique: 4

Intelligence: 3

Charisma: 3

Skills and attributes:
- strong accent (-1 communication)
- gardener (+1 when using garden tools and plants)
- deep thinker (+1 intelligence when not under pressure)
- well traveled (knows how to live out of his backpack)

Traumas:
1 Day -
1 Week -
1 Month -

Equipment:
Cell phone, wallet, glasses, tourist map, hat, backpack with sleeping bag, clothes and personal items.

Appearance:

Hidden 9 yrs ago Post by Nytefall
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Nytefall The Old One

Member Seen 1 mo ago

Character Name: Jacob Doorsmen

Physique: 2

Intelligence: 3

Charisma: 5

Skills and attributes:

- Door Salesmen (+1 When bartering or other business related things)
- Public Speaker (+1 When talking to others)
- Quick Thinker (+1 When caught in a Pinch)
- Business man with standards (-1 When getting his hands dirty)

Traumas: (that occur during the course of the game)
1 Day -
1 Week -
1 Month -

Equipment: Full suit and tie black, Briefcase containing door related paraphernalia, Pen, Pencil, Small stack of paper, Notepad, Mobile phone

Hidden 9 yrs ago Post by Trake23
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Trake23

Member Seen 9 yrs ago


Character Name: Jack Walker

Physique: 4

Intelligence: 4

Charisma: 2

Skills and attributes:
Veteran= +1 when using firearms
Martial Artist= +1 when unarmed or using melee weapon
Eagle Scout= +1 on outdoor/survival tests
Anxiety= -1 when in crowds

Traumas:
1 Day -
1 Week -
1 Month -

Equipment:
Blue jeans
Black Rolling Stones t-shirt
Black zip up hoodie
Steel toe cowboy boots
Wallet; $36, 2 credit cards, 5 business cards, 1 picture, drivers liscence, survival wallet card(2 broadheads, 2 fishing tips, 4 fishing hooks, saw blade)
Pocketknife


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