Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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We were bound and hooded and taken to the Stone -- all of us thieves, murderers, witches and snares, all of us guilty by law. They dropped us like cattle at the bridge; while the airship took off, we were escorted inside at gunpoint. I remember a vaulted ceiling, pinpricks of sunlight, gears and mortar and something dark moving overhead -- I was shoved into my coffin and the lid was sealed.

I don't know how long I was asleep. Everything has less color now than it did before; it's all dead, hollow, broken and crumbling. I don't think anyone has been here in years. I don't know where we are, nor the way home -- if home still exists.

I hear movement inside the coffins . . .




CHARACTER

Your character was condemned to the Stone by the judicial system of their city. Those sent to the Stone are usually the most terrible of criminals, as it is considered the equivalent of a slow execution -- but it's up to you why your character ended up in this predicament.

People may also be condemned for witchcraft. Magic exists in the form of Lovecraftian rituals, incantations and symbols, and draws power from an Old God, from other people, or from sacrifices. It's rarely used for honest purposes, but good witches do exist.

Snares are people who were born with animalistic or demonic attributes: horns, claws, yellow eyes, sharp teeth, unusual abilities (telekinesis, invisibility, acute hearing, etc). Snare children are allowed to grow to the age of ten under close monitoring, at which time they are either taken for study by the scientific community or taken to the Stone. If you make a Snare character, they probably were condemned as a child.

The majority of characters will come out of the coffin the same age they were when they went in -- their bodies will have been kept in perfect stasis. However, a few of the Snares may age at varying rates within the coffin due to their natural abilities. Keep in mind that even in this case, the Snare will only have the experience of a ten-year-old.

CHARACTER SHEET

Please post your character sheet in the OOC for approval before transferring the sheet to the Characters tab. A sample character sheet may be found under the Characters tab.

NAME: what your character is called

ABSTRACT: a phrase that describes your character

DETAIL: anything and everything you'd like to tell us about your character
Hidden 9 yrs ago Post by Light
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All right. I just got home and it's late so I will work on this tomorrow.
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Hidden 9 yrs ago 9 yrs ago Post by Bubsy 2
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Bubsy 2

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An errant witch with a penchant for snark who's motives and history are uncertain.



Many tales hide in tomes of forgotten lore scattered throughout the land. One such tale is that of Rose Halwell, known to the people of a dreary village called Everfall as the 'trickster witch'. The old books tell many conflicting stories, although a few key details always remain the same. They all agree that Rose appears as a young, beautiful women, although some posit that she is a actually a withered hag that uses the souls of her victims to maintain her youth. They all agree that she lures weary travelers into her swamp hut, although to what ends no book will ever know. And they all agree that she was captured and taken to the Stone. But there is one more key detail that the books lie in agreement on: All roses have their thorns, particularly the Trickster Witch of Everfall.

William Humphrey's book "On Monsters and Mysteries" is one book that tells the tale of Rose. In Humphrey's tale he writes of a hag that takes the form of a young maiden, stalking the roads about Everfall posing as a young maid in peril and preying on lone men. She plays the part of the damsel, conjuring wicked abominations for travelling men to save her from. Of course they always succeed in slaying Rose's conjurations, at which point the liberated maiden implores them to escort her back to her swampland home, stringing them along with promise of... an enticing reward. Upon reaching her hut the witch invites them inside, entering into a darkened room. As the door swings shut behind them it locks, sealed by some form of magic, and the room illuminates to reveal the horrid interior of the witch's lair. Humphrey describes the interior in great detail, painting a picture of a slaughterhouse filled with human remnants, strange brews, demonic symbols, and much and more depraved sights. Finally, as the prey realizes they have fallen into a trap, the witch's skin melts to reveal her true form, a withered old women. She then presents them with a riddle. If one answers it correctly they leave with their life. However, if they do not the witch will kills them, using their remains and their soul itself to fuel her demonic magic, particularly that which gives her life eternal.

However Humphrey's version of the story is not the sole account of Rose. Indeed there are many more, all conflicting. One other story is that told in Henry Bisland's "The Lore of the Wispy Woods", an account of the legends of the city of Everfall and the darkened woods around it. Rose's is not the only legend of Everfall, its inhabitants will tell you that the forests around it hold all sorts of dark mysteries and twisted monsters. However, in Bisland's tale Rose doesn't take the form of a malevolent hag. Bisland's account claims that she was indeed the age which she appeared, and uses no sort of demonic magic to achieve longevity. Instead the young witch roams the woods, playing harmless pranks on the people of Everfall and seeking to help lost or injured travelers in need. Those she finds in need may be taken back to her hut to rest and recover, by Bisland's account a warm and pleasant nook. Bisland describes her as a healer and a generally pleasant person to all who cross her path, likening her to some sort of whimsical forest spirit.

Both tales although differing do have the same ending, only the details changing. They both say that one day Rose encountered a valiant knight on the road, a champion of his hometown and a mighty warrior with wile to match. The tale splits here, with Humphrey's Rose using her trap to lure the knight back to her hut. Upon being presented with the witch's riddle he quickly deduces the answer, leaving unmolested. However in Bisland's tale the knight encounters Rose and the young witch becomes enamored with him, inviting him to sup at her home. The knight came to stay in Everfall for a time, and the witch came to love him. The knight too loved Rose, and as time went on the two would soon wed. However, Rose concealed from the knight that she was a witch, knowing that he was a religious man and despised witchery. Inevitably the truth would be revealed, and the knight would flee in disgust of his lover's use of demonic pagan arts.

Both tales converge when the knight returns and imprisons Rose, taking her to the Stone. Both Roses curse the knight, causing him to live a life of misfortune for imprisoning her. One story is a tale of an heroic knight, the other a tragedy of a benevolent witch betrayed by the one she loved.

No one can truly say which story is correct, and the truth is likely somewhere between the many accounts of her life.
Hidden 9 yrs ago Post by Cinderella Man
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Cinderella Man shall become the wings of Rebellion

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Before I post up a character, I have to ask; before being put into the coffin, y'know, during his thieving days would people be frightened by the prospect of him pretending to be a Snare? Like, would everyday people and messengers have the knowledge on Snares that others do?
Hidden 9 yrs ago Post by Catchphrase
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Catchphrase Pun Master General

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Can I make a character who is serial killer? If my character is put away, I want him to be put away for a very good reason.
Hidden 9 yrs ago Post by Emma
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Emma Amme

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I'll have my character up some time today. That CS is different...hmmm :)
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Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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@Diggerton awesome read! Rose is absolutely approved. :)

Before I post up a character, I have to ask; before being put into the coffin, y'know, during his thieving days would people be frightened by the prospect of him pretending to be a Snare? Like, would everyday people and messengers have the knowledge on Snares that others do?

Most everyone would be familiar with snares, yes. You could think of them as mutants from X-Men really, haha. The general public knows that they're born to average human parents and that they could potentially be dangerous. The difference here is that there's a system in place that prevents potentially dangerous abilities from developing in the first place ... by locking away children. Pregnant women are screened by their doctors. An adult snare is extremely rare and reportable to authorities just for existing, and probably would cause a panic. But! If you have a different idea by all means let me know! :)

Can I make a character who is serial killer? If my character is put away, I want him to be put away for a very good reason.

Absolutely 100% serial killers welcome!
Hidden 9 yrs ago Post by Light
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@Mokley
Can my character be undead? Like a lich or something?
Hidden 9 yrs ago Post by Mokley
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Mokley aka windyfiend

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@Mokley
Can my character be undead? Like a lich or something?

A lich would not be sent to the Stone - it would be killed immediately upon capture. It might be possible for you to start in a completely different situation if you have a developed idea?
Hidden 9 yrs ago Post by Light
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I was just trying to be more unique than being sent there for some terrible crime.
Hidden 9 yrs ago Post by dreamingflowers
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dreamingflowers

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I have a question! ^.^
Would nephomancy (divination through clouds) be considered witchcraft? Farmers used this in the olden days to predict the weather.
Hidden 9 yrs ago 9 yrs ago Post by Mokley
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@Light there's plenty to be creative with, I think! Maybe your character is a witch that was in the process of turning him/herself into a lich when they were captured? My only point is that they should be mostly human to be afforded the right to a trial and sentencing. :)

I have a question! ^.^
Would nephomancy (divination through clouds) be considered witchcraft? Farmers used this in the olden days to predict the weather.

I'm going to say that's up to you and how strict your character's homeland is. Personally I think the character should be aware that what they're doing is a punishable offense, so should have a reason to take the risk. :) depending on the situation, they might also be accused of being a snare if it appears to be an inherent ability to tell the future.

Edit: in other words, it can be if you want it to haha!
Hidden 9 yrs ago Post by Light
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@Mokley
In that case, can I use an edited version of this character? I would rewrite the backstory to fit this rp, and we can go with the progress instead of a full transformation.
Hidden 9 yrs ago Post by Mokley
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@Light Sure, works for me. :)
Hidden 9 yrs ago 9 yrs ago Post by Polybius
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Polybius Rhymer

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@Mokley For your approval sir.

Hidden 9 yrs ago Post by Mokley
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@Polybius Totally approved, sir! Wonderfully creepy!
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Hidden 9 yrs ago Post by Chairman Stein
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Chairman Stein Some Sorta Seminarian

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Saving myself a little spot here, don't mind me. I'll definitely be getting at LEAST a WIP up tonight, I'm just a tad busy with a few other projects at the moment.
Hidden 9 yrs ago 9 yrs ago Post by Light
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Hopefully the "becoming undead over time" thing is ok?
Hidden 9 yrs ago Post by Mokley
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@Light Sure, slowly becoming undead is pretty cool! Also, I'm getting a vibe that Adamar's actions specifically might have been a part of the reason why witchcraft was outlawed entirely in most of the country -- which means he's been in that coffin awhile. ;) Approved, surely!
Hidden 9 yrs ago 9 yrs ago Post by Light
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I'm getting a vibe that Adamar's actions specifically might have been a part of the reason why witchcraft was outlawed entirely in most of the country -- which means he's been in that coffin awhile.


Mwahahahah

EDIT

Forgot to add his "undead" appearance.
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