Hidden 9 yrs ago 9 yrs ago Post by Themerlinhawk
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Knighthood


Of Gods and Titans


We continue to grow and thrive. The Tower has been made whole again and we see old and new faces flood these halls. For once the stagnation has ended and the Tower breaths again. New Knights, New Friends, New Family. Though the threat of the Stygian Blade lingers and the Outer Door threatens we will push forward.

I call to those who would stand up and fight for a hard won peace and the serenity we have come to know and love.

Join me those who would stand up to hold onto our hard won happiness.

5908 atf.

Setting

Knighthood takes place in the city of Angel’s Landing. Millennium of war and peace have ground the city of Angel’s Landing to dust time and time again only to have the city to be rebuilt upon the old cities bones. Now it is home to towers that rise from the slum streets, where the higher you go the richer it gets...and the deeper into the skeleton of catacombs beneath the streets you go, the poorer and more dangerous it gets.

The setting is Fantasy turns sci-fi. Galendar started out as a fantasy setting that has seen progress towards a higher tech future. This can be seen in the way that the line between technology and magic is not always clear. It can also be seen in the appearance of races that are traditionally seen in fantasy settings making use of 60th century top of the line tech in conjunction with their 5000 year old magic.

Characters

As a result of the setting, characters should be a mesh of fantasy character concepts with a sci-fi spin, or a Sci-fi concept with a fantasy slant. (Ex: Knight who uses nanobot strengthened armor, a shield of kinetic force and a sword capable of changing form to a variety of other weapons. Or you could have a ship mechanic with a penchant for magical items used for repair on her high tech vehicles.) Please feel free to come at this from either angle but you should try to balance your character between having a sense of fantasy and an edge of the cyber. Treasure planet, Shadowrun, and The Asgard from Marvel's new Thor movies are good places to draw inspiration.

Characters will be new recruits or possibly veteran members of the Tower of Stars guild. Characters should possess some sort of tech, magic or combat expertise. They Tower of Stars takes a variety of individuals everything from ex soldiers, to hackers, to mages. The guild is not a military organization but one of its primary functions is combat.

The Tower of Stars provides a variety of services for its contractors, some of the jobs are less than savory and it is rumored occasionally have included assassination. All of the jobs taken are approved by The Master of Stars and The Avatar of Storms himself, Christian Highfell. Christian allows many of the members of the Tower of Stars to take their own jobs usually with a cursory approval.

Characters should have a strong backstory and ideas for their own jobs as well as a means for fitting into the overall plot line of The Tower of Stars battle for stability and survival in Galendar.

Magic

Channeled Magic- Channeled Magic is the most common form of magic. Channeled magic is any magic which is given to the user from an outside source. This can be a god, an item, or some sort of artificial font of magic. Most commonly Channeled Magic is magic collected and gifted by the Gods to worshippers or favored individuals. Most Gods grant their magic to clerics however some gods grant magic in different ways. (See below)

Channeled Magic typically has set parameters to it and often has spells that are specific to the caster. Often the magic is aligned with the particular source. Ex: Fire Elementalists have fire magic, Wyrdshapers have magic that deals with illusion and enchantment. Etc.

Wild Magic- Wild Magic is where a caster takes ambient magic and uses it to create a the magical effect they desire. Wild Magic doesn’t require an external power source, however it is much harder to manipulate than the channeled magic that items or magic provided by gods.

Wild Magic is also not restricted by the type of magic being channeled, like a god’s magic. As a result Wild Magic users can use a full spread of elemental magic and other forms of magic in addition. The other drawback to wild magic is that if there is no ambient magic in the area the wild magic user can’t draw on it. Many Wild Magic users prefer to use a combination of channeled magic from items as well as Wild magic.

Traditional Magic Divisions-

Alchemy- Magic that manipulates the properties of the world around you

Illusion/Enchantment- Magic that creates Illusion or manipulate others thoughts in some manner

Divination- Magic that grants the user information of some kind be it farsight or future sight

Necromancy- Magic that manipulates life forces and raises the dead

Abjuration- Magic that protects and Heals

Conjuration- Magic that creatures or summons objects/beings to the caster.

Force Magic- Any form of directed force or energy magic. i.e. Fireballs, lightning bolts, plasma blasts, cold/ice energy or projectiles.

Note Getting the category your magic belongs in isn’t as important as coming up with a character you like. These are simply here for convenience.

Caster Types (from above)-
Yishreenok gives its powers to Necromancers but has no official clerics.
Thandarillasad grants magic to Shamans and has no official clerics.
Unvaris has no clerics but grants magic to Warlocks.
The Elemental Lords grant magic to Elementalists.
The Fae Lords grant magic to Wyrdshapers
The Infernal Lords grant magic to Fiends.[/hider]

Will
All magic must be shaped by a will. Will is a measure of ones ability to influence the world. Galendar has every form of magic imaginable from simple elemental manipulation to complex magical rituals with very specific purposes. However all magic is shaped by a Will.

Will comes in several forms typically described with an adjective or a degree. A first degree will is what the average person possess. Hence it is referred to as Average will and is incapable of influencing the world.



Gods
There are about a dozen gods each with a given purview. While Gods have their own Avatars and appearances, each god can appear in many shapes and forms. Many people experience the gods in unique ways or by different names. As a result there is a large margin for variations within each of the gods domains. They are sparsely detailed as a result. (If you want more specific details please ask). Gods are strictly prohibited from directly interfering in the world of Galendar which is why they grant their powers to Avatars.



Tech

Technology for Galendar includes a wide breadth of things. Medicine, communications, transportation and warfare have all been enhanced by technology. The level of tech is fairly high including nanotech, spacefaring tech (though few use it), plasma and energy based projectile weapons, cell level medicine and cloning (which is illegal). Standard firearms in Galendar utilize railgun technology. Chemical and magical accelerants exist as well as subsonic firearms however they occupy a smaller niche. Due to the wide variety of possible technology options available not only based on individual creativity but also character differences including race and economic status, most technology will be taken on a case by case basis. AND FOR THE RECORD! Stay away from the lightsabers please. If you’re using a melee weapon please try to stick to a solid material.

Magitech. Okay anything that walks the line between magic and technology will be very carefully assessed by the GMs. Items that incorporate high level tech and high level magic are potentially very powerful. Items like this will be few and far between. Do your best to be reasonable when walking this line as I hate to have to say no but I certainly will for the sake of balance or fairness.

Races



Tower of Stars Ranks

Master/Mistress of Stars- The leader of the Tower of Stars the position is currently held by Christian Highfell, The Lord of Storms.

Master/Mistress of ()- There are several positions directly underneath the position of Master of Stars, they are referred to by their particular area of expertise. Examples include Master/Mistress of: Blade, Fist, Sight, Word, Shadow, Steel, etc… The number of available Master/Mistress positions available vary based on the needs of the Tower and the whims of Christian. (Generally NPC only, excepts can be made for characters via roleplay)

Knight Commander- The Masters and Mistresses are capable of creating up to two Knight Commander positions. These positions are used for varying purposes and carry the title of whatever master or mistress created the position. An example might be a Knight Commander of Blade. (Potentially a player rank through role play)

Knight Captain- This is the rank where most upward motion stops. Knight Captains are Senior Knights with extensive of field experience and skill leading squads of knights into combat. These are also the Knights who are often used by the Tower to lead extended missions away from Angel's Landing when a Knight Commander is not needed. (Player rank)

Paladin- This rank is the same as a Knight Captain however it is used to denote Tower of Stars special forces. Knights with the rank of Paladin are usually specialists in some field or another, this includes the Towers assassins, spies, saboteurs, Hackers and solo operatives.(Player rank)

Artisan- This rank is the same as the Exemplar rank only it is used to denote a veteran Knight who is a skilled hacker or artisan (as the name implies).(Player rank)

Exemplar- This is rank denotes the Veteran Knights of the Tower, no longer a simple Knight but a person with experience and standing with the Tower

Knight- The new recruits and those who lack any ambition to do any sort of climbing within the ranks of the Tower. You can find a massive range of skill and experience within the rank of Knight as some of those who remain at Knight rank are there simply out of apathy about movement within the Tower.

Character Sheet



Discord Channel

Summary for Season 1


The Tower is home to Shard (Christian Highfell, The Lord of Storms) and his Knights. The Knights of Star’s are a paramilitary mercenary group based out of Angel’s Landing. The Tower’s Knights have lately been occupied with opposing the Stygian Blade, the remnants of an Army that invaded Galendar several hundred years earlier. Ludelle was recently freed from one of Angel’s Landing’s prisons as a Defector from the stygian blade along with Adela. With the opening of the Outer Door, the portal between Galendar and the Outer Darkness, the Master of Word and Mistress of Sight have been keeping a close eye on the comings and goings of the Aberrants that managed to slip through the door. Now the Tower prepares to celebrate the Union of Raven and Christian before they turn their attention to maintaining Galendar’s fragile peace.
Hidden 9 yrs ago 9 yrs ago Post by Jangel13
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Hidden 9 yrs ago Post by Themerlinhawk
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@Jangel13 Hey could you include the Rank for your character? Im thinking either: Knight, Exemplar or Paladin
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I went with paladin since it is more likely that Shiba would be a assassin or a saboteur
Hidden 9 yrs ago Post by Themerlinhawk
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Sounds excellent
Hidden 9 yrs ago Post by Jangel13
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So when do we start? I'm getting anxious :)
Hidden 9 yrs ago 9 yrs ago Post by Themerlinhawk
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I'm just waiting on @lovely complex, @Viciousmarrow, and @Dead Cruiser. They are the ones who still have to post character sheets or atleast give me a heads up that it is okay to get moving. Additionally I need @Monochromatic Rainbow to post their old characters. Wind Wild will be on a bit of a break for the next two weeks.

Edit: I'm just waiting on Dead Cruiser and Monochromatic. Lovely and Vicious will be joining us in a week or two.
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Quick heads up, if you are a skype user you can PM me and I'll add you to the skype group for Knighthood, this is totally optional
Hidden 9 yrs ago Post by Dead Cruiser
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@Grin
Hidden 9 yrs ago Post by SkeankySnack
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Is there room for another? If so are mech suits a potential thing?
Hidden 9 yrs ago Post by Themerlinhawk
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Yes and possibly. A lot of characters have heavy duty power armor but I'm not sure we have a full on mech yet@BeastofDestiny
Hidden 9 yrs ago Post by Jangel13
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Wouldn't robots fit under robotics and not really tech?
Hidden 9 yrs ago Post by Themerlinhawk
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Tech is just a broad header.
Hidden 9 yrs ago Post by Jangel13
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Yeah but a full blown mech would only be used by a mechanic since it would require so many parts and pieces, anyone else would break it by walking wrong
Hidden 9 yrs ago 9 yrs ago Post by SkeankySnack
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It is done.

Hidden 9 yrs ago Post by Themerlinhawk
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@BeastofDestinyI like it quite a bit, I do think that @Jangel13 does have a point maybe include his training for using the mech/maintaining it as well? Otherwise I like where it is going. Lots of tech users this season.
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I'll go over the suit training in his back story and Plex is making a mechanic who will be maintaining the suit, probably also the original designer and builder of it.
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Hidden 9 yrs ago Post by Dead Cruiser
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To be fair Strange Aeon is a mecha. Though it's a Super Robot, not a Real Robot.
Hidden 9 yrs ago Post by Jangel13
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So I need to move my character right?
Hidden 9 yrs ago Post by Themerlinhawk
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