Hidden 9 yrs ago Post by Theobromine
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Theobromine

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Ara Glaisyer



Name: Ara Glaisyer (A – Male; B – Female)

Age: 24 - But ‘biologically’ stuck at 19 years of age.*

Gender: Male (A)/Female (B)

Species/Race: Doppelgänger(?)

Powers:
2 Lives – ‘Ara’ is actually ‘1 person’ with ‘2 different existences’, and needs to be killed twice to remain permanently dead. If Ara is killed once, the Doppelganger will receive all the wounds inflicted onto Ara and will disappear in his/her place. It takes exactly 24 hours for the doppelganger to recover, therefore the second death will have to occur before 24 hours (see Fractal World below).

Fractal World – A world accessible by doppelgangers beyond reflective surfaces. Other beings can enter the Fractal World if they know about it, but it is almost impossible to leave without the help of a doppelganger. Ara can access this world using any sort of reflective surface to switch places with his/her doppelganger, and the doppelganger is able to heal any sort of injury (over time) as long as they remain within the Fractal World. It is also incredibly convenient for storage purposes, meaning they can throw in or take out objects out of the Fractal World as they please… As long as the ‘doppelganger’ inside co-operates.

‘Forced Karma’ – An ability limited only to the MALE Ara (A). As long as he’s in contact with some part of his opponent’s body (e.g. a strand of hair), he can return any injury he receives from his opponent. Fatal injuries are, of course, impossible to return as he must be alive to use any sort of ability. He still retains the injury himself, merely 'returns the favour' by inflicting the same wound on the opponent.

‘Scapegoat’ – An ability limited only to the MALE Ara (A). He can take someone else’s injury, thereby healing them while inflicting the exact same injury onto himself. It is an all-or-nothing ability, meaning every and all injuries that the person is suffering from is transferred onto him.

‘Copy Cat’ – An ability limited only to the FEMALE Ara (B). She can return an opponent’s attack at two-fold. For example, if she is punched, then she will be able to punch back at twice the strength her opponent used. The attack must actually be inflicted upon her for her to be able to ‘return’ them.

‘Invitation’ – An ability limited only to the FEMALE Ara (B). She can forcibly ‘invite’ someone into the Fractal World with her (meaning she and A will also switch places at the same time). This may sound like nothing, but it should be noted that adjusting to an entirely new dimension is not as easy as one may imagine… Requires her to be able to push the person onto a reflective surface. Actual size of the surface and person does not matter.

Fire Power – Not actually a power, and rather a learned ability. In the last 5 years, Ara has focused on learning how to shoot with guns. Despite all their abilities requiring close combat, they have decided to focus on these long-range tools because they realized the advantage they had in being able to access the Fractal World… Mainly, that they will never need to actually worry about being able to ‘carry’ enough ammo.

Weaknesses:
Enemy Within – The 2 halves share a form of mutual trust and acknowledgement that they cannot survive without the other, but in all honesty they are always fighting to have the right to exist in the real world. In fact there are only 2 things keeping them from killing each other: 1. It is impossible to lay a hand on the other because they are never in the same world at the same time. And 2. As far as they know, neither of them can die permanently unless both of them are killed together. Their memories are shared between them when they switch places, but otherwise they can keep secrets from each other until the next switch and the one in the Fractal World does not have real-time updates on what is going on unless there is a mirror reflecting Ara somewhere nearby.

Socializing – As one can imagine, it’s pretty hard convincing people that both the male and female counterpart are actually the same person. It gets even more complicated due to the fact both A and B consider each other enemies, but dislike when they treated differently by friends after they switch.

Like a Human – Ara is a little sturdier and faster than the average human, but otherwise has similar weaknesses as a regular human. As long as he/she doesn’t ‘die’ (1st time), any injuries inflicted on Ara will remain and affect him/her like anyone else.

Personality:
Ara has a strong will and a sharp tongue to match it. He/She flares up pretty quickly, but cools down just as fast. No one knows where Ara’s unbounded confidence comes from, but basically Ara always faces things head-on and seems oddly optimistic at times.

Background:
Ara can’t actually remember which half was the real original and which half was the true doppelganger. In fact, Ara is pretty sure they (the original and the doppelganger) were originally the same gender, but they can’t remember if they were originally male or female. Ara’s memories are completely jumbled up, being able to recall only small bits of a normal life or the memories of a wandering doppelganger.

They know that at one point in their lives, the real Ara and the Doppelganger must have met up, triggering a series of accidents aimed to take Ara’s life. However, Ara was not willing to go down with a fight and tracked the Doppelganger down with the intent to kill if that was what needed to be done. Instead, Ara and the Doppelganger somehow merged together, and were able to spare both their lives by doing so. However, this drastic event had permanently damaged their memories and even changed their physical characteristics. After merging into one and splitting off into 2 halves of each other, they became a strange being unlike any other. Both A and B believe they are the real original and that the other half is the Doppelganger that ended up ruining their lives.

Over the last 5 years, they have noticed a few new facts about themselves that has led to increased hostility towards one another. One, they realized that they can no longer age. They are forever stuck in the age that they merged at, however, they do indeed change with time. As their powers grew, they noticed that their appearances began to change until pretty much the only differences that remained were accountable due to their respective genders. The most noticeable change being their hair colour; A’s hair colour grew lighter and B’s grew darker, until both of them had identical shades of brown that had not belonged to either of them.

Study: (To be added)

Other:
Although Ara will appear normally in photographs and the like, s/he can’t see their own image in mirrors because the one reflected in the mirror will be the other half. The doppelganger in the mirror is able to move separately within the mirror, but cannot move away from the mirror as long as ‘Ara’ remains in front of the mirror. (Same with any reflective surface really.)
Hidden 9 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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Scillia Cohen

Basics

Gender
Female
Species/Race
Human
Age
22
Height
5'2"
Weight
130 lb

Powers


Ritual Writing - Similar to her old Ritual Magic, Ritual Writing uses special chalk to imbue written words with power, based on the will of the caster. Words like "Fire" or "Bind" typically have fairly straightforward effects, but unlike the static spells of Ritual Magic, Ritual Writing is defined by the user's will.

Ritual Writing was the culmination of her old master's lifelong endeavor, attempting to replicate the powers of a Penholder without being born with their natural ability. His final success was not an exact match, but was worthy of being called his finest work, a combination of alchemy, Ritual casting, and other minor formsof spellcraft.

Weaknesses


Nonathletic - Unlike some of Athalia's former students, Scillia isn't in peak physical condition. She cannot run everywhere, and typically gets winded simply walking for an extended time.

[iRepairing Psyche [/i] - Scillia is slowly overcoming the mental trauma of breaking an emotional curse paired with the destruction of the Academy. The responsibility and joy of teaching is helping, but she remains fragile.

Personality:
Scillia is calm, kind, and warm, even in dire times. She enjoys nothing more than heping other people, especially her husband and students, whom she dotes on.

Background:
When Scillia was very young, still learning to use her magic, her master was murdered by a rival sorcerer and she was placed under a curse that bound all of her positive emotions. She continued her training under the man who had killed her old master, the curse making her unable to refuse, and eventually was sent to Athalia to spy on them. It was there, however, that she met Oliver, and eventually it was his influence that broke her curse, leaving her free again for the few scant days before Marcus attacked. Since then, she has been learning her first master's lessons again, using books he had locked away under a spell that only she could break. After learning what she could from them, she approached Maria about teaching at Athalia.

Job: Teacher
-Magical Theory
-Alchemy and Herbcraft
-Advanced Magical Composition
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Triple A Banned Admin / From The Dankest Hell

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"I'm just here to have fun. If I help people along the way, even better!"


Name:Edric M. Karst.

Age: 19

Species:Nephilim (believes himself to be human), Vessel

Gender: Male

Powers: Mend: Edric has the ability to heal any wound, the trade-off being that during the process which takes varying amounts of time) he or his paitient must feel twice the original pain of the wound.
Partial Possesion: Edric allows Azamor to take partial control of his body, granting him access to greater head and turning his arm into a more powerful demonic arm.
Trained Combatant: Edric is well-trained with his sword and reasonably skilled with his pistol.

Weaknessess:
Naive: Edric is an optimist of the highest order. He tends to think that things can never go wrong, and is completley devastated when they do.
Trusting to a Fault: Edric is overly trusting, to the point where he is often willing to place his life in the hands of someone he just met.
Vessel: Edric is constantly fighting with Azamor for control of his body. Should he experience significant pain or be knocked unconscious, Azamor may take control of his body. It is possible, albeit difficult, for him to regain control after such an event.
Life-link: Should Edric's pendant be destroyed, it is likely that he would die due to his life-link with Azamor.

Personality:Edric is, as stated previously, an optimist. He sees the best in people, and can overlook the glaring flaws in anything. He tends to trust easily, and as a result grows frustrated when people don't trust him in return. These traits, in addition to his great sense of humor, have made him great at making friends. He's also fiercely loyal to said friends, even if he's only just met them.

Bio:Edric Mitchel Karst was born in a small village in Eastern Elaniel to an angelic mother, Lily Brightendaleand a human father, Jason Karst in 2004. When Edric was four years old, a lesser demon named Azamor started attacking his village. When conventional tactics failed to kill the demon, Edric's mother proposed a plan. She theorized that the demon could be sealed in a small, innocuous object, like a pendant. An ambush was set up, and a traveler who conviently happened to have a sealing ability managed to trap Azamor within the pendant. The spell was poorly done, however, and the pendant needed a constant stream of angelic energy to keep Azamor in it. Edric was chosen as the candidate, and he was life-linked to the pendant, and by extension, to Azamor. Shortly after the life-link, Lily disappeared. Due to the life-link, should Edric die, Azamor will also die. This has forced the two into an uneasy alliance, and Edric occasionally lets Azamor share control of his body in order to have access to more power.
A few months before the events of Athalia Academy: Season Four-Back On Track, Edric heard a rumor that Athalia Academy was being rebuilt in Oasari. He spent those few months training his abilities, as well as picking up a bit of skill with a sword and a gun. He left for Oasari, hoping the academy would help him become skilled enough to travel the land and search for his mother.

Study: Intro to fashion, Literature?

Band/Art/Sport/Job: N/A

Trivia: Edric loves caffine.
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