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Hidden 9 yrs ago 9 yrs ago Post by AthaliaAcademy
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N/A

*Note from NK: This thing is experimental as fk so it'll be updated very frequently. Also, Edric's CS currently hyperlinks to the Wikia. This'll be changed soon!
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Hidden 9 yrs ago Post by HylianRose
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"I just want to spend my days staring at the beautiful things around me. Why can't I do that? Why can't I forget the ugly situations around me? I just... I want to pretend and live in this dreamy world."

Lily Brightendale

Basics

Gender || Female
Race/Species || Angel (Fallen)
Age || Appears 21, was born in Victorian Era

Height || 5 feet and 5 inches
Weight || 125 lbs
Hair Color || Coral Hair
Eye Color || Bright Ocean Blue Eyes
Skin Tone || Pale, almost as if glowing
Figure || Thin, but not frail.
Occupation || Florist (Works at a local flower shop in the small town in Osari that the group now lives in.)

Powers


Energy Ball - Lily can form a ball of energy in her hand and use it to throw at foes. She is only limited by her own energy level. When a person uses a power or exerts energy, their energy grows dim and they must recharge by sleeping/eating. The balls can be large or small but larger ones will deplete her energy reserve much faster.

Light of the World - Lily can glow. Yep, glowing angel. When she is emotional, a lot of times it will happen without her trying. She can also, when concentrating, concentrate the light to a specific part of her body like a finger or a hand. It's not much use save for lighting things up. The only side affect is that she pushes her energy around her and therefore can harm other dark beings around her. It's almost like an aura that damages and drains those with dark energies around her. She can and generally does dim her own energy by dampening it. She packs it in tight somewhere deep within her soul and it does next to no damage to those around her. She can also use this ability to hide herself by hiding her energy. She also has the ability to see the energies of other beings. She can only see what they are and their intents. She cannot discern personality or history and if they know how to hide it, she can't see it. When someone dies, she knows about it because an energy that was once there, died.

Healer's Touch - Lily can heal others through contact. She places her hands on the target and gives them some of her energy and in doing so heals them. But in doing so, she takes on the injuries of the person she heals. If she heals a cut, she gains a cut in the exact place of the person she healed. Meaning, she can't heal indefinitely or risk dying.

Holy Wind - When her wings are released, Lily can use them to blow 'Holy Wind' at her foes. It can be used to heal nearby Angelic or Holy beings quickly or it can be used to stun Demonic or unholy foes. This counts as using some of her energy and can deplete her reserve if she isn't careful with it. It is completely voluntary and she doesn't always throw around Holy Wind willy nilly.

Water Whisperer - Lily can literally talk to water. Mind you, it can't talk back. It sends feelings back to her and tries it's best to communicate ideas. She simply asks it do something for her and it does, generally. Sometimes, it acts out on it's own and helps her. She has no real control over it and if someone that controls water comes along, their power will over ride hers even if the water is on her side.

Weaknesses


Fear - Lily Brightendale is a very fearful person. On the surface, it may seem like she is carefree and an idealist but deep down, she's scared to death of a lot of things.

Death - Lily is scared of both dying herself and having her loved ones die. She knows where many of them will be headed after death, or at least she believes she does, and isn't ready for them to become a part of that world. She also knows that her death as an angel would be the end of it. What would... come after for her? Would anything?

Being Alone - Lily detests being alone. It probably scares her more than death. At least death is... something. Being alone leaves Lily with her thoughts and... her depression. When she is with people, she is at her best. To her friends, it may be annoying, but for Lily, it's life-saving. Carmen has been a big part of this, as her roommate and even if she does think of Lily as annoying and clinging, she still stays by Lily's side, something Lily truly appreciates.

Relationships - Lily has a fear of relationships ranging from close friendships to intimate ones. She fears falling in love again would break her to the point of no return. She has a hard time letting go and an even harder time forgetting. It's been years and she still thinks about Xanthus from time to time. That alone is enough to scare her to pieces.


Caring and Heroic - Lily is both caring AND heroic, though the later bit is starting to wane. She is motherly and is willing to give up pretty much everything to help pretty much anyone. She's the definition of the nurse that heals both sides of the war. She can't bring herself to hate demons or angels anymore, she just wants it to stop.

Dark Energies/Magic - Dark Magics and Energies have a crippling affect on Lily. Too much of them can even kill her if she isn't careful. They drain her own energy much like two opposing forces that should never meet. Eventually, both she and the source of the energy will cease to be and she will die, as her soul was drained. There are no known ways to counter this affect.

Delay - Lily has a small delay when releasing her wings which are an embodiment of her soul. Recently, she has found that her wings have.. grown... Two more pair of wings have shown up though they are small still. She hasn't told anyone yet, for fear of what they might say, for fear of what it might mean. That... her part in this war between heaven and hell is much bigger than originally thought... Releasing Lily's wings takes about two minutes in total time to bring out and within that time, she is free to move around and do things as normal, however the concentration needs to stay uninterrupted or the process will revert. Once the wings are release, Lily can fly and even use them to blow 'Holy Wind' at foes, wind charged with Holy Energy.

Personality


Kind to a fault, Lily is everyone's friend. She can be a little sarcastic and bitter at times but deep down she is very kind and loving. She loves to help others and see the happiness is brings them. Her only wish is to be wanted, to be needed by someone, anyone. She has changed quite a bit since her beginnings at Kalmaysia Academy and she's hoping that now that she has her powers back, she can continue living a normal, as one would call it, life.

Background


Lily's story is long one. She was born and raised in England where she died at age 16, her only friend her neighbor, Xanthus, a demon. In Heaven, her father was Micheal and her mother named Melody. When creating humans, God had angered Lucifer and Lucifer planned to kill them all off, saying that they ruined God's image and name. Hearing of his plans, Micheal stops him by casting him out of heaven, a fallen angel. Angry and bitter, Lucifer builds up his strength and takes Micheal's place, taking his appearance and running Heaven his own way. His first order of business? Get rid of Micheal's family. Melody was first, and then Lily was sent to an academy. Eventually, she goes back to heaven, to be imprisoned while the love of her life, Xanthus, is killed. She then comes back, empty and broken. Xanthus is reborn, but no longer the same. She leaves him, though she still wears her engagement ring, and searches for a way to kill Lucifer. She finds one, but it entails her giving up her life, her Grace. She does so and is brought back as a human, her Grace gone.

A year or so later, Lily has found her Grace again with the help on an Angel named Gabriel. He coaxed her into finding it on her own and now she is back to how she once was. But what could that mean for Lucifer? Is he really dead? It is really all over? Can Lily really get away with this, can she be so happy after losing so much?

...Lots of other things happened since then. It'll uhh... come through in IC. (She's my longest running character and has an immense history that is constantly changing...)


She's still WIPsy. I'll fill out the weaknesses more a bit later. They exist and have been lain out before. I just get lazy after doing her CS so many times. :P

WILL EDIT HER LATER, I PROMISE. JUST PLACING HER HERE FOR NOW. >.>
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"For the last time, I'M NOT THE BUS DRIVER, YOU IMBECILE!"
-Ryuu showing off his lady-killing moves


Height: 181 cm
Weight: 159 pounds (72 Kilograms)

Name: Ryuu Yamauchi

Age: 25

Gender: Male

Species/Race: Human

Powers:

Plasma - Ryuu is a manipulator of various kinds of plasma, his primary source of plasma coming from himself. The otaku is able to envelop certain parts of his body with generated plasma, which looks like electricity to others. He is capable of controlling the plasma from his body, ranging from simply dealing a peculiar way of blunt damage to causing severe burns. When using enough power, he is capable of dealing strikes that naturally catch his opponents on fire for a few seconds, though he rarely ever does this. The maximum range Ryuu can send plasma from his body without any objects in-hand is around three meters. He sometimes uses this power to send straight lines of plasma to deal decent damage from a distance.

Nerfed Strawberry Lightwork - Ryuu is able to make plasma bend out of an inanimate object he carries. After extensive training in mastering some elements of his powers, Ryuu managed to tone down the lethal effects of the plasma he summons. While he does create weapons whenever he is ticked off or wants to have a go with some other dunce, the plasma can only go through whatever it crosses and provides physical feedback to a balanced extent. (Ex. A beam sword goes through people, but doesn't necessarily cut them, instead going through them and producing a heavy knockback effect in whatever it hits)

Overload - When given enough time to do so, Ryuu is capable of summoning the energy of flames surrounding him and, with a lot of time in his hands, call upon the strength of the stars. While he rarely ever gets the time to gain plasma far, far away from the ground he is on, claiming extra plasma from any source can grant him a noticeable burst of energy. Ryuu usually has a constant supply of plasma in combat due to excitement and an exhilarated blood pressure, but can, and will, find chances to gain even more power to finish a task. He usually prevents himself from doing this when it is not necessary, however.

Weaknesses:


NEET - Ryuu's strict intolerance to discrimination is ultimately overshadowed by his generally mean look, his somewhat perverted views on two-dimensional women, and his infatuation with beating the living days out of street punks.

Stupid - Self-explanatory. He may get surprisingly decent grades, but he still lacks common sense in certain fields of education, such as remaining patient in waiting for some anime.

Partial Photophobia - Ryuu, ironically, has partial photophobia, which gave him the habit of wearing sunglasses wherever he went.

Personality: He looks evil, he acts brash, and he is a one-of-a-kind doofus when it comes to common sense. Ryuu Yamauchi, at a first glance, is a confident and foolishly daring punk, but the fact that he is actually an otaku that is confident and daring is what gets people. Speaking ill of the shows and books he likes usually winds up having someone smashed into a wall, though his anger-inspired fighting spirit is incredibly tame within the academy. Ryuu does not openly show off his power, but when he does, he makes sure to always promote upcoming shows and manga that he anticipates greatly for.

Aside from his hobbies, Ryuu is surprisingly against discrimination of species. Whether it be a werewolf, a succubus, or maybe even a demon, as long as they have their own moral standards, he is generally lenient on not attacking those who do not attack him. While he certainly is dense to the core, his optimistic past proves to outshine the favored "punk" attitude he aims to gain, preventing him from enjoying fights with those who are not willing to. Ryuu aims to regain the lost, memorable qualities he had in his childhood and actually learn what friendship is like, though he still wants to enjoy a life filled with excitement... and beating stuff up.

Ryuu becomes incredibly confused on what to do when shy people are around him. He cannot properly utilize his outgoing personality on them without feeling a little guilty in breaking into their personal space. He is somewhat perverted when he talks about two-dimensional women, and perhaps three-dimensional women as well...



Current Background: Ryuu, much to the surprise of many students and teachers, did not leave Athalia when it was attacked. Fighting alongside the others, he decided to defend the people of the academy and loyally followed them around. He eventually became a (high-school level) math teacher in the rebuilt Athalia Academy.

Teaches: High-school level Math (Geometry and Pre-Calculus)

Two
Hidden 9 yrs ago 9 yrs ago Post by Animelover_princess
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Animelover_princess Resident Astronaut

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Name: Oliver Cohen




Age: 22
Gender: male
Species/Race: spirit warrior
height: sitting - roughly 4' | standing - 5'8"
weight: 150 lbs.
hair color: Dirty Blonde
eye color: Green
skin color: very lightly tanned
figure: kind of boney and thin but not unhealthily so
Job: (?)

Powers:

Spiritual release - he can send his spirit out of his body to do his bidding, it can fight with anything that has a soul (but not without, however if he uses it to throw objects or use other things to hurt it, it can still do that), his spirit is bound by all of the rules of normal ghosts, has to concentrate to affect inanimate objects, will go through walls, ext, except that to a being with a soul he is effectively a solid object, albeit a little harder to hit. he can still be harmed in spirit form, though it's harder and in general requires some kind of magical assistance (but considering literally everything at Athalia has some magic that doesn't change much XD)

Spiritual conversion - if someone's spirit is weak enough he can pull it from their body, this doesn't kill the person but renders their physical body immobile while their spirit is outside of it, at which point the spirit can fight him or try and flee back into it's own body. but for strong-willed people trying to do this might hurt but it won't be able to pull their spirit out (whether or not someone is strong or weak willed is up to gms)

Weaknesses:

Separation - when his spirit is outside of his body, he's immobile and can in no way defend himself, if he and his spirit are separated then he'll start getting sick and the longer they're apart the worse it gets until he dies.

Claustrophobia - he's claustrophobic, even as a spirit so if you can get him in a small enough area he'll get scared and won't know how to react.

mechanical legs - his legs are heavier then the rest of him and make him severally bottom heavy whenever he tries to move on his own or if people try to carry him. and even when they work they are very barely the same strength as a normal human's legs and can keep him up and allow him to walk but their only addition in strength comes from how heavy they are.

Personality:

he has Intermittent explosive disorder, so he'll get angry over the smallest thing and over-react.
but otherwise he's a total sweet heart, a quiet and kind man, who tries not to get in anyone's way or be a bother, but he's fiercely loyal and when he finds someone that he is loyal to he'll put them above himself every time.
He is angered mainly by injustice, meaness, bullying, or disbelief due to his own experiences.
being a trauma survivor he has very mild PTSD and relies on Scillia to keep him from blowing up.



-----------------------------------------------------------------------------------------------------------
and here is Andro's



Name: Andromeda Barker (prefers Andro)
Age: 23
Gender: Female
Species/Race: Gorgan
Height: 5'5"
Weight: 135 lbs
Hair Color: emerald snakes
Eye Color: no one knows
Skin Color: ivory
Figure: hour-glass
Job: student


Powers:


Medusa's Stare: Like Medusa, if someone looks directly into Andromeda's eyes they will turn to stone. She constantly wears either a veil or a pair of sunglasses so people won't be able to see her eyes.

Serpent Servants: Andromeda can speak to and exercise minor control over snakes (sort of more persuasion then control), and has complete control over the snakes on her head. If she doesn't specifically tell them to do something (telepathically) they pretty much just reflect her current mood.

Snake form: Andromeda has the Ability to turn her legs into a snake tail for short periods of time, however, it physically drains her to do so, if she goes in this form for too long she'll pass out and will have to wait hours before she can go into the form again. in this form she is much faster then on her legs and can exercise stronger (but still not complete) control over snakes being more like the creatures now.

Weaknesses:


Mortal: She is mortal, and as such mortal weapons can kill her, gun shot, sword through the gut, ext.

Cold-blooded: Andro is especially weak against cold (since she is in fact cold-blooded, since she's kind of part snake in a way)

trust issues: years of mental and emotional abuse from her mother have made it hard for her to trust people, she is still friendly, but hardly lets people close to her.

Personality:

very shy, is friendly and wants to have friends but doesn't know how to go about it, socially awkward, kind, often returns to her Greek roots in appearance and actions as well as speech.

Background:

Andromeda is in fact Medusa descendant, the stoning powers skipped a generation so her mother thought she had been normal and when she had a baby that turned a nurse to stone when she finally opened her eyes, she shunned her and locked her up, home-schooling her and always teaching her there was something wrong with her. and as she was never allowed to look anyone, even her own mother in the eyes, she now has trouble doing that, seeing it as Taboo, despite the fact her gaze won't turn people to stone as long as she has her veil on. she was sent there when she got an invitation to study and her mother was happy to get rid of her. she started to open up a little before the school was attacked and now she has returned to much of her original reclusive habits.
Hidden 9 yrs ago 9 yrs ago Post by HylianRose
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I'll edit him a bit later as well. #LazyGM
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chukklehed Sorcerer Supreme with a medium rootbeer

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Hidden 9 yrs ago Post by Nevix
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This is a link to the wiki article I made for my character. It's sort of a placeholder at the moment. Hopefully I'll have a real CS up soon. In the meantime, this Wiki page (made by yours truly) has all the need-to-know information.
http://athaliaacademy.wikia.com/wiki/Edric_Karst
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FaithsRose Friendly Neighbourhood Beast

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Basics

Name: Ragnhild Bodolf Lyall
Nicknames: Rain, Blue, Wolf.
Gender: Female
Species/Race: Werewolf (Pure blood)
Age: 19
Height: 5'7
Weight: 145 lbs
Hair Color: Dark Oceanic Blue
Eye Color: Sky Blue (Human) Dark purple (Wolf)
Skin Color: Fair/Pale
Figure: Curvaceous, fairly top heavy.



Powers


+Lunar Manipulation: = Rain can bend lunar energy to her will, though there are many other aspects of lunar manipulation so far she can only absorb and manipulate the energy/light of the moon into offensive abilities.
Concussion Beams: Release beams of solidified lunar energy/substances.
Formulated Lunar Blasts: Release blasts of lunar energy/substances in a form of a creature or object. (Often a wolf)
Lunar spheres: Create spheres of lunar energy that can fly around independently and act as a harmless decoration or light source. If more focus and time is put into them they can be charged enough to be used as a thrown weapon that explodes on impact.
Zap: A tiny short release of lunar energy/substances to cause pain or discomfort, usually too low-powered to be destructive.


+Werewolf Physiology =
Rain cannot change into a full werewolf unless the moon is full. She can pull through traits of her inner wolf into her human form however. Her jaw muscles strengthen and expand to make room for her top and bottom fangs to elongate and strengthen. She can also manipulate her vocal chords to imitate animal noises, such as roaring, growling and howling.

Generic power breakdown:
Retractable claws
Heightened Senses: Werewolves can smell, see and hear far better than humans.
Accelerated Healing: Werewolves heal quickly from most injuries.
Enhanced Agility: Werewolves can jump, run, climb and react faster than humans.
Enhanced Strength: Werewolves are much stronger than humans.
Pain Transference: Werewolves can absorb and alleviate pain from other people/creatures and can "heal" in some cases.
Memory Transference: Werewolves can transfer (give or take) memories by inserting claws into the nape of an individual's neck. This ability can also allow direct "mind to mind' communication.

Alpha pulse: - Alpha's can discharge their presence in a pulse. It triggers something in a Beta or Omega's brain that makes them want to submit regardless of how they're feeling or what they're doing. This can effect other species if they are naturally very submissive.
Space Heater: - Following the tradition that 'were's run hot' Rain's normal body temperature is higher than that of a human's. She's warm to the touch and copes well in colder climates. She is capable of altering her body temperature either bringing her temperature down a few degrees or bumping it up, though doing so requires effort and concentration.

Weaknesses

- WolfsBane = The effects of Wolfsbane vary depending on the type, amount and delivery method. It can cause hallucinations, weaken, render unconscious or kill werewolves.

- Full Moon = On the full moon Rain is forced into her werewolf form whether she wants to or not, during this time she is inflicted with a feral mind. Although she is unable to control her body at this time, she is aware of what it is doing and remembers every detail once she returns to her human form.

- Pack Mentality: = Rain believes everyone should work within a pack mentality, there should be a well rounded structure to how they work with an obvious chain of command. Because of this she doesn't understand nor like selfish individuals or people out for themselves and can struggle in social situations.

- Mortal instrument: = Despite living longer than most species, werewolves are far from immortal. Rain can still be killed by normal means such as decapitation, starvation etc.

- Electricity: = The steady application of low amperage or an irregularly high voltage jolt of electricity will keep werewolves weak and in full human form. If amped enough it has the potential of killing them unless they have the spark of an alpha.

- New Moon: = Rain can use her lunar powers during the day, providing that she has absorbed the moons rays the night before, like a solar lunar panel. On the night of the new moon she is unable to recharge meaning her powers will either be significantly weaker or non existent the next day. Note: If she is cut off from the moon by imprisonment or something similar and isn't able to soak in the moons rays her powers will weaken or she won't be able to use them.

- Space Heater: = Rain struggles to cope in hot places, considering her internal temperature is already fairly high and she can't cool down like a human. Not only does she have a lower than average amount of sweat glands, the thermostat in her brain is wired to react immediately to a drop in internal temperature and is far more forgiving on a rise, her internal temperature would need to climb 4 1/2 degrees before her cooling system kicks in. She wouldn't be at risk of overheating just yet but she'd be rather uncomfortable. The only way she can cool herself down before this is by finding external cold sources, panting like a canine or putting all of her focus into cooling her body temperature down.


Personality:

Rain is a generally calm person, she doesn't like confrontation but easily takes it in her stride. Despite her bestial origins she is a fairly patient person and has trained herself to take a lot of jip without reacting in a negative way . She does have triggers like everyone else but she tries to keep them well guarded. She's wise and strategic, able to perceptively find loopholes in table top organisation or out in the field.

She isn't fond of beating things around the bush, she prefers to be honest and upfront with people whether it hurts them or not. She has a slight heroic drive, but isn't as open minded about it, she'll do what she can but won't always push herself unless its someone whom she considers to be within her pack or someone she cares deeply for.

Rain is used to living a certain way, she's used to being relied on and being under the constant burden of responsibility, this can make her come across as a bit of a bore to other people. She has become a bit of a workaholic and is in need of a reminder of what its like to let go and have fun.

It should be noted that Rain isn't as well versed in interaction with people outside of her pack, as her species has grown independent from the world they have developed more efficient ways of communicating. Often through their body language and scent, for example, its difficult to lie to a werewolf because they can detect the increase and decrease in a persons pulse.


Background:

The biggest misconception of the werewolves is that they are nothing more than mindless beasts, feral to their core.

Werewolves are in fact divided into many different species and cultures, most of which are far more sophisticated then they are given credit for. Rain hails from a pack of mountain dwellers living on the outskirts of civilisation, though in the past they have stayed hidden away, living independently from the rest of society. Her packs alpha and father Esbjorn has been working hard to encourage his brethren to look outside of their tight knit communities and consider making contact with outsiders.

Rain was born and raised in the mountainous ranges of Rúnboreal on the outskirts of civilisation. She has spent her entire life in this region, living within her pack. When she turned sixteen she took the rite of maturity as is customary of her people, during this time it was hit or miss as to whether she was going to survive. The risk for females taking the rite is significantly higher than males, they struggle to control their wolves as they tend to be far more violent than males.

Being the current alphas daughter a lot is expected of her, as her people have grown and adapted to the world around them, they have introduced new customs to run alongside the old ones. Often discarding the more barbaric customs, one of these is the crowning of new alphas. Whereas before any werewolf could try to dethrone their alpha if they so wished be this through cut-throat or honourable means, now alphas must choose a descendent. Rain is her fathers chosen descendent which is both an honour and a burden.

When she was sixteen she came across a rather influential werewolf, Piper, at the annual meeting of the packs. The two hit it off instantly, Piper was new, rebellious and...free, unlike Rain herself. It was during this time the young werewolf came to terms with her sexuality and began a dangerous affair with the other woman. Unfortunately, the werewolves haven't embraced everything the modern world has to offer them, for example homosexuality is forbidden within their culture. Two years into their touch and go relationship Rain and Piper made a mistake and were caught out, this resulted in Piper being executed. To set her on the path of redemption the pack demanded that Piper's life was ended by Rain's hand.

Rain has spent the last year grieving for the loss of her mate and attempting to make up for her 'mistake'. With her father nearing the end of his time, she is still expected to take over as his predecessor but has a long way to go if she is to regain the trust of her pack. Despite knowing this Rain has been struggling to live up to the packs demands. With the insightful help of Mercedes Clueman, an old friend of Esbjorn, the decision was made to send Rain to Athalia Academy. Being of the persuasive sort, Mercy was able to talk Esbjorn around to the decision assuring him time away from her pack would help her heal and take the first step towards integrating the packs back into society. Though Mercy hasn't yet returned to the academy, she is responsible for getting Rain there and is listed as an emergency contact should it be needed. Rain had little to no objections about going away to the academy, though it'd be safe to say she's both concerned and excited for what's to come.


Classes:

To be added promptly!


Other:

- Sorry boys, Rain is gay. She is very open about her sexuality away from her pack, her superiors believe it is just a phase she is going through. They do not mind her having 'flings' but they won't accept her imprinting on an outsider or a female.
- She can play the piano and is very efficient with a bow, she was taught archery by Mercedes Clueman who is also listed as her emergency contact whilst she attends the academy.
-Rain always wears a long chain necklace with a fang shaped vial. The vial contains a sample of her own blood taken during her coming of age ceremony, it is a symbol of her maturity among her people.
- Rain is a direct descendant of the 'first' or 'father' werewolf of her people. Whom came to be after stealing a magical wolf-skin cloak from the pair Sigmund and Sinfjotli and drinking the blood of Fenrir before the tenth day, binding his spirit with that of the monstrous wolf.




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-is being incredibly lazy, will edit him to fit things later-
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"It sort of funny how time will change a person, you know?"

Criston Carter Cross

Basics

Gender || Male
Race/Species || Human Warlock/Witch
Age || 26

Height || 6 feet
Weight || 150 lbs
Hair Color || Lavender Hair
Eye Color || Yellow Eyes
Skin Tone || Pale (ish)
Figure || Slim but Muscular
Occupation || English/Magicks Teacher
Powers


Electricity Manipulation - Criston has the ability to manipulation electricity at his will. He can store it in his body and release it into other things. Using this ability, he can gain control over most electronic items and power them. He can also summon a powerful electric storm, though it drains a lot of his powers.

Weaknesses


Water - Criston, bless his heart, can't swim and is deathly afraid of large, or what he deems large, bodies of water. Getting over to Osari was no small task.

Pretty ladies - Criston has a soft spot for pretty ladies. Being a lady's man, he will always come to the aid of a female in need. He also finds it very hard to resist female's sexual advances. (Apologizes to his wife...)

His own arrogance - A well known problem with Criston is his arrogance. He is well known for thinking he knows more than he does and thinking that he can do more than he can actually do. He is getting better however, as he takes on his leadership role.

Personality


Criston is kind yet arrogant. He believes in his own strength and experience and will often boast about it. If confronted with an enemy, he will be the first to jump in without a plan and get hurt because of it. He is spoiled and has everything he could ever want and this can make him seem a bit condescending to other students.

With the recent events, however, he has begun to change as an individual and is beginning to mature, taking on more responsibility. In this, he has already surpassed Brako. ["Take that, old man!" - Criston]

Background


Criston is the Principal's son, which you can guess as to what sort of things he can get away with. He inherited his powers from his mother and everyone on campus knows about it. He's always been on campus, even as a child. He knows all of the professors and he knows all of the students.

(Background is severely lacking. Will be updated... eventually.)
Hidden 9 yrs ago Post by Theobromine
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Theobromine

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Katherine Argall




Height: 163 cm (5’ 3”)

Weight: 58 kg (127.9 lbs)

Name: Katherine Argall (AKA Kathy)

Age: 22

Gender: Female

Species/Race: Human

Powers:
1. "Floor Tilting" - The only ability Kathy had back in Athalia Academy. She can walk on any surface that can support her weight. Ignoring the laws of physics (mostly gravity), she redirects the influence of gravity towards the surface she is walking/standing on, enabling her to walk normally on virtually any surface. Anything she can carry with her normal physical strength can also be taken with her (i.e. if she’s holding something, then the object will experience a gravitational pull towards the surface Katherine is walking on instead of towards the actual ground). Further details available on the wiki.

2. "Weight Alteration" - An ability discovered during the last 5 years since Athalia’s initial destruction. She can adjust the weight of an object she comes into contact with; making it heavier or lighter at will. It must be an object she can actually gasp (meaning this ability is impossible to use on liquids or gases), and her ability is maintained only as long as she remains in contact with the object. When making the object heavier, Kathy herself only feels the original weight of the object while her ability is in place. Therefore, no matter how heavy the object becomes she will be able to lift it provided that she was able to lift the original weight before the Weight Alteration. In reverse, when she makes an object lighter only Kathy will be able to feel the change (meaning she can lift objects that would otherwise be far too heavy for her), while others will continue to feel the original weight of the object.

Weaknesses:
1. "Mono-tasking" - Her abilities cannot be used simultaneously. She can either redirect her own gravity at her feet, or ignore gravity while lifting something with her hands. Not both at the same time.

2. "Zero Tolerance for Sourness" - She cannot deal with sour food. It’s to the point where she can’t even drink orange juice without cringing.

3. "Defying Density" - Despite the fact that the human body is supposedly less dense than water and, therefore by theory, should float... Kathy sinks down to the very bottom of the swimming pool.

4. "Passive" - She hasn't fixed her tendency to want to run away from problems or conflicts if she can rather than to face them head-on.

5. "Mortal" - She is just a human being and lacks the advantages other species may have.

6. "To Be Revealed"

Personality:
Generally a friendly and approachable person. She has a bad habit of over-thinking and ends up seeming to be dazed at times. She likes to take things at a leisurely pace and is fairly good at keeping herself calm. On the rare occasions she becomes ‘excited’ (good or bad), she can quickly calm herself back down. Katherine loves simple interactions and small talk with others, but is not comfortable with giving advice for problems or becoming involved in conflict. Not being comfortable with it doesn't mean she won’t, however, it does mean she’ll hesitate to become involved and will look for alternative means if at all possible. She feels no shame in running away (literally) from her problems when needed.

She loves people with a good sense of humor, even though she’s not very good at telling jokes herself and sometimes misses subtle humor thrown in by others from time to time.

Also... "To Be Revealed"

Background: Born to an average middle-class family, Katherine’s ability was discovered during her crawling stages. After an initial panic-filled event where were parents were attempt to lure her away from the chandelier and back to the ground, her entire home was made ‘Katherine-proof’: filled with furniture with rounded edges and randomly places soft cushions in every room (in case she fell).

She was home-schooled for kindergarten and the beginning of elementary, until she was sufficiently old enough to gain the trust of her parents to hide her ability. But in all honesty, what child can resist showing off to her friends? Some children thought her ability was cool, but others shunned her for being different. The worst reactions came from the teachers and parents, they regarded her like some sort of strange creature they were afraid of getting close to. She tries not to let her past bother her, but even now she’s quite sensitive to nicknames like, “Spider-woman”, “Fly girl”, “Possessed freak”, and etc…

Study: (To be added later)
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Hidden 9 yrs ago 9 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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Britnia Cross

Gender

Female

Species/Race

Feytouched Human

Age

23

Height

4'10"

Weight

105 lb

Job

Ambassador to the Fey

Powers


Magic - All of the Fey are uniquely gifted in magic. Fairies like Britnia are especially talented in elemental and healing spells. As part of her grooming to become Queen of the Fey, Britnia has begun extensive magical training.

Shapeshifting - Britnia can change her size at will. Normally she can't grow to more than twice her human size, but she can become as small as she wants. She can't change her size if something is in the way, even something as fragile as a wicker basket.

She's begining to learn to change her form, as well as her size.

Weaknesses


Easily Trapped - Britnia has a tendency to shrink to fairy size when she's not directly interacting with humans. This makes it fairly simple to trap her by catching her in a net or something similar.

Emotional - Britnia is fully devoted to her husband's well being, and by extention the well being of all of Athalia. She becomes very emotional when anything threatens them, and is prone to rash action because of it.

Personality:
Before the attack on Athalia, Britnia was always a little flighty, never staying focused on one thing for long. In recent years, she has become more grounded, becoming entirely devoted to the two most important things in her life, her husband and her people.

Background:
Britnia was once a human, albeit a human with an abnormal amount of contact with the fey. After a tragic accident left her alone and dying, she was adopted by the Queen of the Fey, and given a second chance at life as a fairy. She was sent to Athalia, where she learned to use magic until Marcus Cross destroyed it. Britnia returned to the forest to ask her mother to aid Athalia, which led to her marriage to Criston Cross. Now she acts as an intermediary between the Fey and Oasaris.
Hidden 9 yrs ago 9 yrs ago Post by FaithsRose
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FaithsRose Friendly Neighbourhood Beast

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Appearance




Basics:

Full name: Caleb Waterfront
Nicknames: Crash
Gender: Male
Species/Race: Shapeshifter
Age: 23
Height: 6'2"/1.88 m
Weight: 154 lb./69.85 kg
Hair Color: Fiery Red, tends to jump between wearing it up with a bandanna and down in a messy manner.
Eye Color: Left eye is Crimson. Right eye is milky white as Crash is blind in his right eye, with a nasty looking scar stretching vertically down over his eye he tends to wear a patch to cover it up. (Usually changes the color of his visible eye to Emerald green out of habit)
Skin Color: Lightly tanned
Figure: Lean/Athletic. He's well built and stronger than he looks.
Scars: An unsightly x across his left pectoral muscle, 3 inch line on right side of abdomen and lower back.



Powers:

Crash is a settler, a rare mutation in shape shifters. It is the ability to eventually 'settle' on one form. The settled form will give him access to the chosen forms powers as well as becoming fully vulnerable to their weaknesses.

Settlers are not considered the most powerful of the shifters by any means, it is the opposite of what they are and is ultimately a weakness. Once they have settled they are stripped of their family name and status as well as being banned from ever associating with other shapeshifters. However whilst they are still able to shift, they are held in high regard because their powers can be transferred over into their human forms without having to fully change form. The mutation is common in pure blooded shifters.

Because he hasn't settled down yet he still has the ability to shapeshift, though he only tends to use two forms of mimicry.

+ Beast Mimicry - Crash still has the ability to change into any animal that he has seen in real life or illustrated. When in these forms he adopts their natural prowess, for example, if the animal could see in the dark so could he. He emits a small cloud of harmless purple smoke when he shifts between forms. While in animal form, he retains his human intellect, memories, and the ability to speak. No matter what animal form he takes, his coloration and eyes remain red, making most of his animal forms easy to distinguish from real animals of that species.This power is not an obviously offensive one.

(Note: Crash's favourite forms are Red panda and Corgi puppy. Neither have special abilities.)

+ Mythological mimicry - This form of mimicry is where Crash's power lies. Unlike his animal form his hair and eye color does not cross over when he shifts. So far he has only been able to take on three forms, the celestial Achiyalabopa, the fearsome Chimera and the chaotic Pan.









Weaknesses:

- Blind Side = Crash can't see out of his right eye, so far no-one has been able to heal it, it may be able to be healed supernaturally. When he changes shape he can disguise the damage to his eye but still can't see out of it. He doesn't talk about how or why this happened, he tends to dance around the subject.


- Possessed = Though over the years Crash has learnt to control his innermost emotions so as to control his inner demon, he still runs the risk of it breaking free. Strong negative emotions such as intense fear or rage can cause his control to wane. When this begins to happen his shapeshifting powers go array, his eyes start to glow, he begins to suffer from severe chest pain and beast like features pull through into his human form, a hoof for a hand, fangs, tails, long ears etc. If he cannot pull himself under control, he shapeshifts into a Wendigo*. Losing complete control of himself, he becomes a passenger in his own body. He descending into a feral rage that, mentally, causes him to become little more than a savage beast. Feral mind =
-May be unable to separate friend from foe and attacks everyone.
-May be unable to remember activity in primal rage.
-May revert to a state of mind where the users only thoughts are simply: fight, flight, or...hunt.


He reverts back after a few hours unless beaten in combat. Although he isn't aware of what is happening whilst he is in this form, harming the Wendigo directly harms Crash, therefore killing it effectively kills the him as well. When he does revert back he is reminded of everything that he has done via unpleasant flashbacks that can span over a 12 hour period and have differing effects on his well being.

(*The Wendigo is a Native American demon best known for its cannibalistic nature and living in sub zero temperatures. Very weak against fire. It was believed that the evil spirit of the Wendigo could transfer from one person to the next when they consumed human flesh.

After getting its claws into a shapeshifter many years ago its powers have grown and the rumour goes that a shapeshifter merely has to lock eyes with the beast in order to be marked with the Wendigo's dark mark.)



- Thunderstorms = Crash is petrified of Thunderstorms, he has almost developed a sixth sense for sensing natural thunderstorms before they arrive. When he does he will excuse himself from any and all activity to find somewhere to hide and wait it out.

-Notoriously clumsy = He may have changed but he is still as clumsy as ever!

-Afraid of medical staff = Little is known about this weakness, but nurses and doctors are as scary to him as clowns are to most people. In fact if he see's someone in a lab coat he gets nervous.

-Insectophobia = Crash is not keen on bugs at all, most of them generally freak him out. Spider in the bathtub? Don't call him...there is nothing dignified about a 23 year old jumping back and forth with a variety of startled squeaks as he tries to pick it up and put it outside. (Besides it could be detrimental to the health of your bathroom...)

-Katherine Argall = ?


Personality:

Crash as he is quite aptly named, is a bit of clutz. He’s a good guy at heart but often makes a nuisance of himself, he just can’t seem to slow himself down, he’s usually full of energy and isn’t happy unless he’s busy! He isn't good when it comes to serious matters, often remaining jovial despite all odds which others can find infuriating at times. He's physically unable to stay still for too long and severely dislikes anything that requires him to be so, he gets extremely restless and struggles to concentrate. Both of these facts can make him seem fairly immature to others.

Crash is notorious for keeping a smile on his face and maintaining a positive energy. He doesn't tend to showcase his personal emotions, it could be said that he hides them behind his jovial nature or it could be taken that he really is carefree enough to let things go. He’s always willing to help out, he’s easy to talk to and although he may not always know what to say he makes for a good listener.
If you're going to ask a favour of him though bear in mind that sometimes his clumsiness gets in the way and he may unintentionally end up making things worse before they get better.

He's an intelligent chap but his social perception is awful, sometimes he talks before thinking. He's particularly nervous about casually talking to women and can become quite flustered, it's incredibly easy to make him blush. When he's flustered he's even more clumsy than usual.

Five years on, he's still the same old Crash on the surface, though certain events in his life have changed him, in ways that he either doesn't realise or refuses to acknowledge.




Background:

-Athalia wiki link for the long history-

Crash was badly injured during the destruction of Athalia, he stayed to fight but it took it out of him and he arguably wouldn't have survived without Mercy's help. She took him away from Lavanya and back to the mortal realm.

Losing Athalia and the people there left him with a wound that wouldn't heal, the fact that he had abandoned other survivors to return to the mortal realm, cut deeper still.

It took him eight months to fully recover in the mortal realm back at Mercy's home in England, once he'd recovered he spent a further four months with Mercy and her group as well as fellow Athalians Little Feather and Lion. During those four months, he decided that he was going to travel and was asked by Little Feather to accompany her over to America to help her find the descendants of her tribe.

The pair ended up travelling around the world -avoiding buses at all costs-, it was during this time that Crash gained his Chimera form, unfortunately shortly after he did Lion met an untimely demise. With Lion gone, Little Feather's wish to find her people grew stronger and they cut their travels short to go to America. Once there Little Feather led him to his Achiyalapobo form and found her people, the duo parted ways rather abruptly and Crash went off on his own. Tagging in on an up and coming band, he ended up touring with them for six months.

However, his music career was stopped short when his past finally caught up him and pulled him straight back into it. His first encounter with Deucalion and Chase cost him his right eye.

Over the next two years, Crash allowed himself to sink into his old habits. Already at odds with himself and suffering with a question of character, he was easily manipulated by Deucalion with the help of Nix and Chase.


Whom were also responsible for leading Crash to his Pan form, by taking him to one of the gods shrines and encouraging him to partake in a ritual that involved a lot of drinking and lasted the entire night. At some point during the festivities the god Pan descended among them and possessed Crash just long enough for him to make a 'copy'.

During this time and with the 'help' of his 'friends, Crash convinced himself that his heart was made of stone and that he could no longer feel compassion for others, especially humans.


Deucalion's hatred of humans ran so deep that he wouldn't truly accept anyone into their group unless they proved to him that they shared in his hatred. He was particularly hard on Crash in this area, which in turn was what snapped the shapeshifter out of his daze.


Having spent two years being moulded by Deucalion and co, he was given a test that was supposed to break him once and for all. It was a simple test, kill an innocent and he was one of them. Nix predicted that he was going to fail the test, though Deucalion wouldn't heed her so she took it upon herself to prove it. Replacing the human with herself, she deliberately shifted into a form that she knew Crash wouldn't be able to harm and was most likely to make him turn on Deucalion.


Nix's plan was successful, upon seeing her form Crash acted as she had predicted. Despite Crash's value, Deucalion was furious at him for betraying him and wounded the shapeshifter before he could escape.


After this incident, Crash completely went off the radar. He didn't contact anyone during those six months and its unclear whether he went back to Lavanya or remained in the mortal realm.


He only reappeared when he heard about the academy being rebuilt and contacted them to enrol. He visited Mercy before coming to the academy, though the visit was brief and didn't turn out quite like he had hoped.


Study

To be added later!


Other:

- Crash tends to carry a pair of drumsticks around with him.
- He uses his shapeshifting powers to change cosmetic things about himself, covering up unsightly scars or changing his eye color. It doesn't take up much of his stamina to use and only requires a small amount of concentration to maintain it.
- Knows his way around a few medical procedures, nothing worthy of a hospital though he'd make a good field medic...if you trusted him to treat you.
- He's very self-conscious about his injured eye. He tried to get supernatural help to heal it but has thus far been unsuccessful. He often changes the color of his good eye to an emerald green out of habit after spending time around mundane people, who responded better to them rather than his usual red.
- Crash has a few keepsakes from his travels, a wooden carving of a lion with an eagle feather attached to it which he wears on a short black necklace. A 'snowglobe' and a small assortment of precious gems and trinkets.
-Brought his bike with him, considering it's been his main form of transport over the last few years.
- The bandana around Crash's neck is the collar Fate placed on him years back. Its appearance was altered by a powerful sorceress Karma Matsumoto when she discovered even she could not remove it. It's waterproof and although he can move it up to rest above his ears, it can't be slid off of his head or untied.


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