Hidden 11 yrs ago Post by Blue Tempest
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Blue Tempest

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KOSTVEL

  • The Outlander:Exile Trait means that he was for some reason, fled from his hometown. Not to mention he is being chased by enemies from said homeland. But your Backstory doesn’t match either of these points. So either you need to alter your backstory, or change the trait.


  • You need to add your Base Attack Bonus


  • You need to add your Base Fortitude Save


  • A halberd is 1d10 damage


  • Trail Rations (3) is only 3 lbs


  • By calculating your items should only have 86 gp 4 sp 2 cp And your total weight of the items is 84.5 lbs. You should double check your math just in case.



I just need you to fix or clarify these points for me and your character will be complete ;)
Hidden 11 yrs ago Post by Kostvel
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Okay, fixed the trait, base attack bonus, base fortitude and halberd damage. I changed trail rations to 5, and changed costs accordingly. Updated equipment a little too, billed that as well. I had a weight down for flint and steel, which actually has a value of 0, so the weight should be good now.
Hidden 11 yrs ago Post by Violettesaphire
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Okay I think I cleared up most of the issues with my sheet.

I wasn't sure how to calculate the base will save.
Hidden 11 yrs ago Post by Blue Tempest
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Yeah, base saves are a part of what class you choose.
Hidden 11 yrs ago Post by Violettesaphire
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Alright I'm gonna try and find it again
Hidden 11 yrs ago Post by Blue Tempest
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You didn't need to take away the Crown if you want it part of yoru character, I was just confused on how you figured how much it cost/weighed.

And the Base Saves is right there on the Oracle's table. Next to the Base Attack Bonus.
Hidden 11 yrs ago Post by Violettesaphire
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Alright. I felt confused since I kind of just made up a weight. :P Sorry. I'll fix that up now.
Hidden 11 yrs ago Post by Blue Tempest
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Also, you still have 4 Level One spells. You should only have 2 plus Cure Light Wounds.
Hidden 11 yrs ago Post by Blue Tempest
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LOREMASTER

  • Climb is a Class Skill For you

  • After calculating all your stuff, you should have 12 gp and 4 sp left with total weight coming up as 92 lbs. Would you mind double checking the math on these two things?



I just need you to fix or clarify these points for me and your character will be complete ;)
Hidden 11 yrs ago Post by Loremaster
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Weird I thought I had marked climb. Anyway I gave a quick recheck on the items, but I'm still unsure where this extra 1.5 lbs comes from, it would be best if you could point which item I mistook the weight.
Hidden 11 yrs ago Post by Blue Tempest
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Ok I see the problem. I forgot to add the Belt Pouch and the Iron Pot Weighs 4 lbs not 2.

So just take away 1 gp and add 2 lbs and you're god to go!
Hidden 11 yrs ago Post by Ermine
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Ermine Alice von Ermineskaya Klossowski de Rolo III

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Blue Tempest said Only one thing with your character: What/where did you calculate the cost for your fox mask, reversible cloak and pocketed scarf? I cant even find the Fox Mask listed anywhere.Also, I just want to confirm you don't want to start with Thieve's Tools? That's ok of course, Im just assuming you're playing a Rogue that isn't actually a thief.
Pocketed scarf is listed as "Scarf, Pocketed" in the same section as clothes on the site, for 8 GP. The Kapenia note is about how it was a gift showing her family's history, but I paid the 8 GP anyway because it felt wrong to get it for free.

Since the mask (Just a regular mask, the Fox Mask thing was flavor) and cloak weren't particularly high quality ones (since they have a range of prices), I think I went 1 GP each (since it's higher than the lowest price for both and it's a nice easy number). I'm not entirely sure if that's the case. I'd have to do the math again. It was either that or I included them as part of the "10 GP or less outfit" everyone gets for free (since her outfit was only 5 GP). (I'll do the math in a hider at the end to see which I did, and not bother to amend this paragraph).

Also, I didn't give her the tools for the same reason she doesn't have the trapfinding class ability anymore; she's not a thief, just particularly focused on wit and agility. It was deliberate.

Hidden 11 yrs ago Post by Blue Tempest
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Yeah just go with the prices as you had them.
Hidden 11 yrs ago Post by Ermine
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Ermine Alice von Ermineskaya Klossowski de Rolo III

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Yay~ (You probably didn't see my edit. Apparently only charged 1 SP for the arrows. Had to fix all my math the whole way through because I ended up with -0.9G)

Anything else?
Hidden 11 yrs ago Post by Blue Tempest
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Nope! That's it for you. As soon as I finish checking Nekomancer's character and make sure all the other edits are finished, we canstart!
Hidden 11 yrs ago Post by Ermine
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Ermine Alice von Ermineskaya Klossowski de Rolo III

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Much adorable in said character. But also much weight. More than what is factored into the equipment list (Carrying a total of 34 lbs, with 26 lbs light load limit).

(I have a thing for tattooed sorceresses)

Edit: (Also, -gypsy-snuggles Nekomancer-)
Edit: (And sad there are no Shoanti)
Hidden 11 yrs ago Post by Nekomancer
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Yeah, she's carrying a medium load, which slows her down. I figure that most of the time she'll drop her backpack at the start of any combat :D
Hidden 11 yrs ago Post by Blue Tempest
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NEKOMANCER

I checked your items and while the weight is correct, calculating the cost of everything as well as the tattoo, you should have 1 GP and 9 SP left. Would you mind double checking your math for me?

Other then that, your sheet is perfect. But I do have to ask on another forum for clarification about your Feats/Traits so focused specifically around one spell like that.
Hidden 11 yrs ago Post by Blue Tempest
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Ok,Nekomancer? Can I give you some advice?

You seem to be making a character that is very powerful in a relatively narrow field that will diminish in utility when this game continues much into upper (or really even mid-) levels of the game.

Put more simply, this character will dominate any situation where roasting a handful of goblins is called for, but will have a comparatively difficult time once things like golems (or any number of other threats that can't be effectively dealt with by blasting) become more commonplace. Don't forget, Fire Resistance is one of the most Common Damage Reductions among monsters, so that lack of flexibility will hurt as early as Level 3-4
Hidden 11 yrs ago Post by Ermine
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Ermine Alice von Ermineskaya Klossowski de Rolo III

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So many humans. ;~;
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