Hidden 9 yrs ago Post by ianzerep
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ianzerep The Ampharos King

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@Nevix I didn't actually think of the state as I made up the world. I just thought the name sounded cool. Super Professional
Hidden 9 yrs ago 9 yrs ago Post by ianzerep
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@Eviledd1984 It is the exact opposite of Destruction. While Destruction can completely destroy matter, Creation can remake it better and stronger. Existence and Creation are different in where Existence uses something that already exists, while Creation is something entirely new. Light and Dark are both examples of each, because Light isnt really be manipulated ( sort of ), only created, while Dark can be artificially made. Light is the absence of Dark, while Dark is the consuming of Light. While Light repels, Dark envelops. Runes are a kind of Creation, because only a certain pattern and the use of energy is created, the pattern causing the energy to shape into an entirely new form, matter. Yes, Magic does something similar, but Magic is still linked to Aeon, the energy that fuels it. Anything created through Runes only need that single application of energy, then it becomes self-sustaining.
Hidden 9 yrs ago Post by Nevix
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@ianzerep Hey, I'm not judging. I just noticed that, best of luck with this. I'd join if I weren't GMing an RP as well as being in, like, five others.
Hidden 9 yrs ago Post by ianzerep
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ianzerep The Ampharos King

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@Nevix
It's no problem, good luck with the RPs man XD I'm GMing this, along with Co-GMing another RP and joining 2 other RPs
Hidden 9 yrs ago 9 yrs ago Post by ianzerep
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@Eviledd1984
Two new problems I just noticed. I should really outline stuff more.

1) Alchemy is given as an example of Existence, not Creation.
2) By Control Class, I meant choose between the two: Creation Control or Existence Control. You can have a completely different control class from your actual Aspect if your character was interested in it.
Hidden 9 yrs ago Post by Aragorn
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@Eviledd1984
Two new problems I just noticed, I should really outline stuff more.

1) Alchemy is given as an example of Existence, not Creation.
2) By Control Class, I meant choose between the two: Creation Control or Existence Control. You can have a completely different control class from your actual Aspect if your character was interested in it.


This made me think for a moment. If one has the Existence control class and uses an element, say fire, do they have to be near fire to utilize it? I was thinking about this, and may make me consider swapping my class to Creation if you are cool with it.
Hidden 9 yrs ago Post by ianzerep
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@Aragorn
A user of fire would benefit greatly from the presence of fire. However, they are not reliant on it. As long as there is a fuel source (ex: someone's face), and oxygen, Fire can erupt. Also, Existence users don't always have a medium to work through, so they just straight up use their own inner Wells of Aeon to achieve tasks. This is different from Creation, because an Existence user needs to fuel their use of their Aspect with Aeon as long as the Aspect is being used. Creation users do not have such a problem, but are actually very limited until they break the barrier of "concepts"
Hidden 9 yrs ago Post by Aragorn
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Ahh alright. Thanks for the explanation.
Hidden 9 yrs ago Post by Eviledd1984
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@ianzerep

Kay then what would i put instead of Alchemy for Creation?
Hidden 9 yrs ago Post by ianzerep
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@Eviledd1984 Like I've told Aragon, Light and Runes are examples of Creation. Seals, Alchemy, and Glyphs are Existence because of the way they only affect what has already been created. Light and Runes affect creation itself, or can only be created, so something like Life (Life is different from Spirit) would be considered Creation. All of the heavens are under your command, you just need to reach for it.
Hidden 9 yrs ago Post by ianzerep
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Td;LR, choose an ability that is centered around the creation of things, not the change of one thing to another thing similar to it.
Hidden 9 yrs ago Post by RiverMaiden
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So... What's the Disciplines about? Is there an actual booklet with all of the kinds, or are you just winging it?
Hidden 9 yrs ago 9 yrs ago Post by ianzerep
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@RiverMaiden Good question. No, I'm not "winging it". I'm giving everyone a chance to use whatever powers that they choose (within reason), with only the restrictions of the Aspects as their limits. Someone wants a certain power, I'll balance it and set it under an Aspect. A shapeshifter's arm that actually transforms at will, caused by an anomaly within the character's manifestation of Aeon? Sure. It's Existence Manipulation, and approved after setting the boundaries of what it can turn into. The only one without any visible boundaries is Destruction, but you're either a Void user, which I'll explain more about in another edit of the post, or a highly advanced Invoker to be able to use it, and it is as dangerous to the user as it is to everyone else.
Hidden 9 yrs ago Post by ianzerep
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ianzerep The Ampharos King

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On a less wordy note, I actually like both of the characters already posted for this RP. Just a few discrepancies here and there for info XD.
Hidden 9 yrs ago Post by RiverMaiden
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@ianzerep
Uh... Wow. That's alot of freedom.

@Eviledd1984
From what I understand, you could just change his Aspect to Existence if you want to keep Alchemy as his Discipline.
Hidden 9 yrs ago Post by Eviledd1984
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Edited my guy.
Hidden 9 yrs ago Post by Polaris North
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@ianzerep

Yo, I have a question. I'm making a character who specializes in rune magic... but how do they operate? Like traps, buffs and debuffs or something else entirely?
Hidden 9 yrs ago Post by ianzerep
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@Eviledd1984
Still need to choose which control class, but Approved. Move it over to the character tab
Hidden 9 yrs ago 9 yrs ago Post by ianzerep
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@Polaris North
Ok, here we go.. I might as well explain some of the other disciplines as well.

Runes - By enscribing a certain combination of symbols onto a surface or object, then injecting a fuel source = Aeon, you are able to bring an inanimate to life from almost nothing nothing. No resource, no Equivalent Exchange. They are self sustaining, and as real as can be. Examples of things created by Runes are Golems and Elementals. A Thrall (Skyrim) can be considered to be created from Runes as well. A very dangerous, energy taxing, and difficult Discipline.

Glyphs - This is more like what you were describing. A set combination of symbols, fueled by the users Aeon, can influence the objects and entities around it. It can buff allies and debuff enemies, as well as affect the environment itself. Unlike Runes, Glyphs need to be constantly fueled by the users Aeon, until they are no longer needed

Seals - A combination of symbols that allow one to seal one entity into another. Objects, beings, Elemental Attacks, it all depends on the symbols that the user chooses to use. However, there is a price that is asked when trying to seal a sentient being: Blood.

All of these are dangerous in their own right, as all of them NEED precision and accuracy. A single mis-stroke can change the meaning of a symbol entirely. What once was a freezing trap becomes a potential black hole. Each individual Discipline use a different set of symbols, but they are some what similar between Glyphs and Seals.
Hidden 9 yrs ago Post by Polaris North
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@ianzerep

Oh cool. I'll stick with runes then. I'll make my character ASAP.
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