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Hidden 11 yrs ago Post by MrRiceCake
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MrRiceCake

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No. What I meant was that Light magic hurts my character more than other types of magic. :)
Hidden 11 yrs ago Post by Ike
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Ike The Deft

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Ohh I gotcha, that makes sense and kinda is cool it gives him a weakness :P

Well you're welcome to make a post. Feel free to start off anywhere you please. I'm happy to welcome you and hope everyone else meets you with a warm welcome which I'm sure they'll do.
Hidden 11 yrs ago Post by MrRiceCake
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Yay. Thank you. :) I just have a slight question... How big is the island actually? Is it like a whole country, or just a town with a few kilometers of outskirts? :)
Hidden 11 yrs ago Post by Ike
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Much smaller than a country. From a high point in the city you can probably see from one end to the other, so a medium sized city with a good amount of space outside of the walls of hills, fields and forests. Perhaps a few kilometers but I'm from America and we use the retarded system so I really don't actually know in my head how big a kilometer is I just know its smaller than a mile... Thanks Obama...

Edit: If I had to compare its size to anything its probably the amount of space New York City would take up, although only a little less than half of it is covered by the city.
Hidden 11 yrs ago Post by MrRiceCake
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MrRiceCake

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1 kilometer = 0.6 miles. :) It's not Obama's fault though lol.

Anyway, I think I got what you mean. Thanks. :)
Hidden 11 yrs ago Post by druple
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druple Dr. Otter

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Breljorn said
It's fine, don't worry about it, you didn't know. :)EDIT: Can I meet you guys somewhere and attempt to steal from you, initially causing a brawl? >w<


Come at me! xD
Hidden 11 yrs ago Post by TheWanderingWraith
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In America, we blame the president for everything. So yeah.
I got interrupted working on the pic last night so I still have to finish it today.
Hidden 11 yrs ago Post by defineunique
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So how much gold/xp do we get for monsters?
Hidden 11 yrs ago Post by druple
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defineunique said
So how much gold/xp do we get for monsters?


I was also curious to know this Ike.
Hidden 11 yrs ago Post by TheWanderingWraith
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Mmhm. And does everyone in the attacking party get a certain amount of gold, or is the gold varied based on how much damage you did to the creature?
Hidden 11 yrs ago Post by deadpixel101
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The first thing I thought of when I looked at MrRice's passive for him character, was everyone in the party being pissed for vengence or something and then he breaks out a spell that destroys everything

also, trying to catch up now...
Hidden 11 yrs ago Post by druple
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druple Dr. Otter

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The group is starting to come together quite nicely. :)
Hidden 11 yrs ago Post by TheWanderingWraith
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Yup. I'm trying to move things along as best I can.
Hidden 11 yrs ago Post by deadpixel101
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TheWanderingWraith said
Yup. I'm trying to move things along as best I can.


Yes, sorry... I am trying too but I kinda feel like I placed our characters in a position to not really move fast...

also your character seems to not like accepting trade requests XD
Hidden 11 yrs ago Post by TheWanderingWraith
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Oh whup you sent one sorry I'll accept it
Hidden 11 yrs ago Post by Ike
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defineunique said
So how much gold/xp do we get for monsters?


Uhhhmmm... I think the gold should shared definitely to keep the supports from not getting as much. But as for exact amounts I'm not sure. Do you think we should have a general class of monsters especially since MrRice is a monsterologist.

Perhaps an out of 5 rating system. Level 1 would be anywhere between 3-25 gold, whomever slays it really could decide. 2 would be 50-100. So on and so forth? As for special items I do have in mind ways they will come into play, bosses, chests at the end of dungeons, quests we complete. We would hold a limited number of items and decide who gets what.

What do you guys think. I'm on my phone so it'll be hard for me to do anything quickly, fortunately that leaves tjme for discussion. I see I typoed time but my phone won't let me fix it and I began typing 'for'.. too far past it tk head back.
Hidden 11 yrs ago Post by druple
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Ike said
Uhhhmmm... I think the gold should shared definitely to keep the supports from not getting as much. But as for exact amounts I'm not sure. Do you think we should have a general class of monsters especially since MrRice is a monsterologist. Perhaps an out of 5 rating system. Level 1 would be anywhere between 3-25 gold, whomever slays it really could decide. 2 would be 50-100. So on and so forth? As for special items I do have in mind ways they will come into play, bosses, chests at the end of dungeons, quests we complete. We would hold a limited number of items and decide who gets what. What do you guys think. I'm on my phone so it'll be hard for me to do anything quickly, fortunately that leaves tjme for discussion. I see I typoed time but my phone won't let me fix it and I began typing 'for'.. too far past it tk head back.


That could work quite nicely. Are the dungeons also going to go on that system as well? Kind of average the level of the monsters inside to provide an overall rating or something.
Hidden 11 yrs ago Post by TheWanderingWraith
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Okay.
Hidden 11 yrs ago Post by Ariaretta
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I just had one itch from MrRice's characters. The real name is Arthur Mold...the Third?

Although it is nice to create an exact system, from experience ambiguity is best since it allows great creativity. Then to not let it went off too wild, Ike and others should take watch and tell to us whenever things begin to take strange turns so we can edit them fast before going too far :3
Hidden 11 yrs ago Post by iciclerapierfaize
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iciclerapierfaize SRF Navigator

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Not sure if my character fits in well or not. I hope it does. I love how this is unfolding!
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