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Hidden 9 yrs ago 9 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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~General Information~


Name (Fairy Tale World): Audrey Rocio Ramirez.
Other Names (Fairy Tale World): Audie, Chief Mechanic, Hot-Head.
Real Name (Fairy Tale World): Lady Kiara; Third sister of the house of Kiburi.
Occupation (Fairy Tale World): Chief Mechanic of Province (Presently).
Place Of Origin: The Pride Lands; Fairy Tale World.
Age: Twenty-Seven.



Affiliation (Fairy Tale World): True Neutral (Presently).

True Neutral (Presently) - * A true neutral character does what seems to be a good idea. She doesn’t feel strongly one way, or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than commitment to neutrality. Such a character thinks of good as better than evil- after all, she would rather have good neighbors and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.

Appearance - Thirteen Years Ago (Age Fourteen):



Appearance - Fairy Tale World (Age Twenty-Seven):





Wardrobe Style (Fairy Tale World):
The Pride Lands (Formally) - Having grown up during her younger years within the Pride Lands; Audrey was always taught to believe that her body was a temple, blessed to her by the Gods that watched over them, and something that she should truly be proud of and not be ashamed to show what she had to offer to those who were around her- her father being sure to provide her and her two sisters with a large range of outfits to cover a many different occasions (Noble Dress #01, Noble Dress #02, Noble Dress #03, Noble/ Traditional Dress #01, Everyday Dress #01, Everyday Dress #02, Everyday Dress #03, Training Outfit #01), however she prefers to have the mobility to move around freely, and occasionally will walk around without the constraints of a top or dress altogether.

Province (Presently) - Taken in by a loving Spanish family, and forced to adapt to not only a new kingdom, but also new customs; Audrey's new family did all that they could to provide her and her sister, Nena with everything that they would need to be able to live a normal life within Province- the young girl's wardrobe soon filling with different clothes that she is able to wear for many different occasions (Formal Outfit #01, Formal Outfit #02, Dressy Outfit #01, Dressy Outfit #02, Dressy Outfit #03, Dressy Outfit #04, Casual Outfit #01, Casual Outfit #02, Casual Outfit #03, Exploration/ Work Outfit #01, Exploration/ Work Outfit #02, Exploration/ Work Outfit #03, Exploration/ Work Outfit #04), though mostly bought with her own money, she still tends to receive something new every so often from her adoptive family, even if she feels uncomfortable wearing such things due to lack of free movement; however on occasion when she's travelling with the rest of the team, she doesn't hesitate to fall back into the habit of wearing clothes from the Pride Lands when there isn't much use for her at the time.

~Relationship Information~


Relationship Status: Single/ Engaged (Betrothed).
Partner: None.
Ex-Partner: Scar Lionhart (Kovu - Fiance/ Betrothed).
Children: Elaina Ramirez.
Father: Subira Kiburi (Deceased).
Mother: Asha Kiburi (Deceased).
Adopted Father: Manuel Ramirez (Retired).
Adopted Mother: Ana Ramirez.
Siblings: Zira Kiburi (Deceased), Nyah Kiburi (Nena Ramirez).
Pet/s: None.
Work Exploration Team: Milo Thatch (Linguist), Helga Sinclair (King's Consort), Vincent "Vinny" Santorini (Weapons Expert), Joshua "Sweets" Sweet (Physician), Gaetan "Mole" Moliere (Kingdoms and Flora Expert), Cookie Farnsworth (Cook).
Other: Isabella De' Fortesque (Friend), Gaston Le' Gume (King), Clayton Le' Gume (Past King).



~Personal Information~


Personality Traits: A mechanics expert and an intellectual genius when it comes to all things involving the use of tools, Audrey throws herself into her work with a fiery passion that's unmatched by any other seen in the Fairy Tale World. Extremely resourceful and able to think 'outside of the box', this handy teenager is a force to be reckoned with, her designs and creations like nothing ever seen by those of her generation. A keen and driven young woman when it comes to her job, Audrey pushes the boundaries of inventing, her hard work and determination helping to further the advancements of the world with her interesting idea's on both technology and transportation.

Most times seen as extremely loud and always dependable when it comes to a job, this knowledgeable young woman is very quick of wit and high tempered, not allowing those who think themselves better than her to walk over and try to control her. Stubborn as an ox and more hot headed than most living in the Fairy Tale World, Audrey is unafraid to speak her mind, her anger and frustration causing her to unknowingly mix both English and Spanish phrases and more times than not ends up confusing whoever is on the receiving end of the teenagers wrath.

A vicious little thing when she's pushed far enough, Audrey is known for being tough, not only being able to take a physical beating, but mentally as well though her conscience does sometimes tend to get in the way. With her stubbornness and her determination to get things done, Audrey is extremely strong-willed, rarely changing her stance on something once she has set her mind to it causing many to waste their breath when they try to convince her otherwise. Quick to call others out on their behavior and actions, her own emotions (when running high) tend to cause the young woman to be both foolish and irrational, leading her into situations that she rarely thinks about first.

A brave girl at heart, Audrey isn't afraid to take jump into action, the reckless girl willing to do whatever it takes to get the job done, even if it means putting her own life on the line. Known as a major risk taker and driven by the thought of money lining her pockets, Audrey has a love of racing, the teenagers skills on a motorbike unmatched by any other that she has faced on the streets of Province. Growing up in a family with very little to their name, she learnt quickly to become a fighter in all senses of the word, in order for her to live and survive everything that life and everyone in it had to throw her way, believing that even in the toughest of situations there was a bigger force that had a plan for her and all those she cares for.

Filled with faith and belief of a higher power watching over her, Audrey is an exceptionally religious person, often seen wearing her favorite cross which was given to her as a young child, or holding onto the rosary beads that were given to her when she first got her position in the royal court. Intensely loyal to the ones she loves and cares for, Audrey is highly family-oriented and sentimental, going above and beyond the duty of a normal teenager by working her hardest to provide them with a life better then they have ever had. Immensely protective over her family, she tends to take any threats against them with a severity like no other, willing to do whatever it takes to make sure that they are safe, well looked after and have everything in life that they could possibly need.

Strengths: Thanks to growing up surrounded by inventors and mechanics, Audrey has an extensive and expert knowledge base when it comes to mechanics and inventing, the young woman learning everything she knew by silently watching as others worked and explained what it took to make different things work as one to get a job done. Now the youngest and most talented mechanics in Province, Audrey is able to effectively communicate with her team about both the diagnosis and how to repair a range of different machines, allowing her to quickly identify the source of a problem and any other related issues before having them taken care of in a timely manner; her excellent (and sometimes challenging) communication skills helping her to be able to translate complex and technical jargon into simple terms for all to understand easily.

Working hard and dedicated to her particular field of work, Audrey has a solid work ethic and is nine times out of ten committed to quickly solving and repairing problems that seem to occur with what she's working on, the feisty woman having no issues with voicing her opinions and being brutally honest with those asking her about her work. Able to use a wide variety of technical (and at times strange) tools to address various issues that might occur, Audrey also has a mastery over several integrated systems such as: electrical, fuel, air, and cooling. The young woman, though holding a great knowledge of the industry, always pushing herself to the limits to expand on her intelligence and skills so that she can continue to be the best, and give her family the life she wants them to live.

Weaknesses: -

Magic Capabilities:
While she herself has not looked into whether or not she is able to use magic, most believe that she does not possess any magical ability or qualities that she is aware of; during her travels all over the Fairy Tale World with the rest of the exploration team, Audrey has both come across and met many a person who are capable of wielding such powers, and over time has become more comfortable being in their company and in dealing with those who possess such capabilities.

Weapons:
Though she it known throughout Province for her hot blooded personality, short fuse, and a temper that could match even that of Maleficent and Scar; Audrey doesn't use weapons of any kind, having no prior training in handling blades and other types- however the woman has an incredible body strength for one her size, and extremely mean hook; she is also unafraid to use the tools she owns for target practice when she has been angered enough.

Biography (Before Earth):
Born as the third daughter into a noble family of the Pride Lands, Kiara quickly grew into a confident and outgoing young child; her beauty, courage and intelligence seeming to far surpass even that of both her elder sisters as she continued to blossom into the young woman that she truly wished for herself to be. Growing up not only looking up to, but also idolizing her future husband to be, Taka Lionhart; Kiara always did her best to impress him and to stand out apart from her two sisters who came before her, the young woman not only taking the time to learn how to read, speak and write the native tongue of their people, but also seeming to take an interest in the art of combat- the young girl following along behind the men in her life that were a part of the kingdoms army, watching them and learning all that she saw while doing all that she could to stay out of trouble, and to keep from causing problems for those who knew her; the youngest of the three quickly realizing and embracing the fact that she was always going to be considered to be the ‘black sheep’ of the Kiburi house.

With the tragic death of her father within the arena, and the untimely death of her mother to illness; Kiara was left under the care of both her elder sister’s, the young girl doing all that she could to help the both of them out, whether it be helping out with shopping in the marketplace, or helping to look after the house while both Zira and Nyah were otherwise busy with other things. However, unable to do anything for Scar (22) as the news of his betrayal to the throne and attempted murder of the King spread throughout the kingdom; Nyah (18), fearing for their safety and lives, especially that of her younger sister, quickly packed up all that she could of their belongings while begging for Kiara to leave with them. Flat out refusing her sister's pleas for her to leave the Pride Lands, Kiara (15) essentially turned her back on her two sisters, making it clear to the both of them that she wanted to instead leave and live with her fiance in exile, away from the Pride Lands. Not happy with the choice that their little sister had chosen to make, and unable to wait any longer, in fear of might happen if they did; Nyah hurried to gather everything that they had packed, and any gold that she could find before she stole away into the night with a very defensive Kiara in tow- the young woman kidnapped from her home and love, and forced to leave behind the only life she had ever known in attempt of one that would offer them both the safety that they once had in the Pride Lands.

Found together in the midst of a rather violent, and extremely angered argument while wandering the streets of Province weeks after having been forced to flee their homeland by beautiful Spanish couple; Nyah and Kiara were both taken into their home, and in turn into their lives with loving and open arms. With a new home, a new name, and stuck under the ever watchful eye of her elder sister; Kiara, now known to all as Audrey, soon seemed to take an interest in the craft of her adopted father- the young woman, as time passed them by, beginning to spend more and more time with the new man in her life in the workshop, learning everything that she could before eventually, all her hard work began to pay off; the girl taking over her adopted father’s work for the King as his head mechanic and inventor, and becoming one of the first within his specialized expedition team by the time that she had turned only eighteen years of age.

Still madly in love with Scar, and unable to stop herself from thinking about him; Kiara, now twenty-two years old and without her sister’s knowledge, set out to once more return back into the arms of the man that she had been promised to all those years prier; the young mechanic, while managing to spend a blissful night of pleasure within his company, biting off more than she could chew as she hurriedly returned back to Province with a wound upon her right shoulder, and a small surprise stirring within her that she never dreamed to be possible, each a reminder of something she now knew and understood was far out of her reach. Giving birth nine months later to her first and only child, Elaina; Kiara, while still pining for the love she had lost, threw herself into her work, immersing herself with everything and anything she could to help her to forget the man who had her heart, and doing all that she could to earn coin, and provide her daughter with the life she deserved… one where Elaina would never have to go through the heartache and pain that her mother did.

Biography (Life On Earth):
Even though she was born a noble in the Pride Lands; Audrey never went, nor had the opportunity to be sent to earth as her adopted family was neither royal or of much importance within the Fairy Tale World; and as such, the young woman is unaware that such a place exists- to this day Audrey both lives and works, staying and serving under the King Gaston, in the kingdom of Province.

Other: Raised to be an extremely religious person by the family that adopted her and her sister when they first came to Province; Audrey owns two beautiful crosses that were passed down to her from them, when they felt that the time was right- the first an elegant though simple cross, which she wears always, that was given to her when she first joined the family, and the second a set of stunning rosary beads which she only ever uses on occasion; the beads passed down to her when she took up the responsibility of looking after her family by getting her position working under King Gaston, as head mechanic in Province.

Though she does all that she can to force herself from thinking about the man that she had no other choice but to leave behind, Kiara refuses to ever let herself forget the love and beautiful memories that came from their time in one another's arms; the young woman almost never seen without the beautiful silver lion engagement ring presented to her worn hanging on a black cord around her neck- the ring itself also standing in as the only thing that she has of his, and in honor of the man who helped to father her daughter.

With no choice or say in the matter when it came to being forced into becoming both a young and single mother to an extremely beautiful and smart young girl; Audrey constantly pushes herself above and beyond her limits, and does all that she can to provide her four-year-old, Elaina with the very best that she can give her- swearing to keep her happy, and praying to the Gods so that her daughter would never have to go through anything that she went through in her life; both mother and daughter sharing a sweet Spanish lullaby in which her own adopted mother used to share with her while growing up.

Theme Song:
"Behind These Hazel Eyes" By Kelly Clarkson.

Hidden 9 yrs ago 9 yrs ago Post by Vicier
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~Little Lion – Simba Lionhart~




Name: Tarzan.
Other Names: Prince of The Pride Lands, The One True King, Little Lion.
Real Name: Simba Lionhart.
Age: 20.
Occupation: None.

Appearance - Thirteen Years Ago (Age Seven):


Appearance - Today (Age Twenty):


Personality Traits:
As a child, Simba was a very curious, adventurous and almost foolishly brave young man, always looking for something fun to do. He was exceptionally energetic and rambunctious, turning even the scariest of places into a fun adventure. Feeling like he always had something to prove to his father, Simba would sometimes throw himself into dangers way for no reason other than proving his bravery where his arrogance, mischievous and cheeky attitude often times got him into a lot of trouble. Born a royal, he was brought up knowing that one day he would be king and reveled in the knowledge that one day he would rule everything, looking forward to the day when he could order around his subjects. Despite his rather pompous attitude, Simba also had a good heart and longed to become the wise king that he saw his father as and hoped that one day he could become just like him, feeling absolutely beside himself any time he managed to disappoint his father.
However, everything about Simba changed when he witnessed his Uncle murder his father in cold blood.

Suffering from severe emotional trauma, blaming himself for his father's murder, Simba became withdrawn and depressed, no longer putting value in his own life. It took a few years of isolation outside of The Pride Lands for him to forget about his past and move on with his life. Over the years Simba picked up a happy, carefree lifestyle, thinking nothing of his responsibilities back home. He developed somewhat grotesque habits such as burping and eating bugs, becoming sedentary and stubbornly refuting of his past life. Years of isolation made him no longer see the need to help others (humans), preferring to lock himself away in bliss with his animal friends rather than face the harsh reality of day-to-day life in civilization. Any time he is reminded of his past, Simba is quick to become defensive and oftentimes has bouts of anger that isn't directed towards anyone but himself, but ends up hurting others anyway making him feel more guilty than before.



Skills:
Simba is incredibly fit and athletic, making the mundane tasks of day to day life fairly easy on him as well as harder tasks such as lifting and throwing heavy objects, scaling difficult terrain such as rock walls and steep inclines, and running great distances without tiring almost second nature. He's got a powerful second wind so long as he can control his energy though he can't always depend on it. He's very proficient and can fend for himself in almost any part of the world so long as he has the means to make tools for his survival.

One of the more unique skills Simba possesses is a particular gift he was given at the young age of seven years old. On his right palm lay a scar in the shape of a lion cub that when near any living, breathing animal, glows a soft blue color alerting Simba that he is near someone who he can bond with. This bond gives Simba the ability to enter the mind of an animal and control it's actions, though controlling the animal is much easier to do if a bond has already been created and strengthened over time. The animals harder to bond with are those of their own strong will, such as lions, leopards, crocodiles and so on, as the easier ones such as jack rabbits, birds, and hippos have a lesser mind and though may not be able to hold as good as a conversation as the others, are easier to control. The interaction between Simba and the animal he is currently bonding with will influence both personalities, for example Simba will take on the characteristics of a lion (such as a true roar) while the lion in turn could have a hankering for some fruit rather than meat. This gift has only been tried on animals, as Simba has not yet had the opportunity to test it on another human being.

Simba can reach out his mind to bond with animals he has already created a link with, and can converse with them over large distances; the stronger their link, the further they can communicate. So long as this bond is in effect, Simba can see, feel, taste, hear, smell everything the animal can; as if his soul and the animals soul have become one being. If the animal in which he is bonding with is killed, Simba feels the pain and is forced back into his own mind where the traumatic experience of death will remain in his mind though only 'true death' can be achieved is if Simba is completely and fully within his own mind at the time of the strike.

Biography (Before Earth):
Born the first and only child of King Mufasa and Queen Sarabi, Simba was brought up in a very rich, provided-for life, never having to want for anything. He was a curious young boy, always wanting to soak up any and all information he could as well as trying to walk in his father's every footsteps so that one day he could become a great King like him. At the age of seven, Simba was put into his father's army to begin his training; the age in which all eligible boys were able to join. At first Simba was excited; he yearned to learn how to fight and defend himself, not to mention the War General was his very own Uncle Scar who he looked up to considerably. But then everything changed when Simba stumbled upon a meeting between Uncle Scar and a few other of the higher ups, planning the murder of The King - Simba's father. Frightened and unable to understand his Uncle's reasoning, Simba returned home to tell Mufasa everything he had overheard, giving the King plenty of time to prepare for Scar's attack. True to their plan, Scar did indeed attempt to take over the castle but Mufasa was ready and Uncle Scar was apprehended and put into an isolated prison.

A feast was held in Simba's honor that night, but Simba didn't feel very heroic. His Uncle had betrayed his trust, something the seven-year-old boy couldn't quite comprehend but to keep from disappointing his father, he put on a face and tried to enjoy the festivities anyway. His father's Shaman, Rafiki, called the attention to the room to bestow the young prince with a gift; a blessing. After Mufasa's approval, Rafiki approached Simba and took both of Simba's hands in his own. The Shaman murmured a few things which Simba did not understand completely, but being taught the ancient language of his people he was able to pick out a few choice words such as 'blessing' 'hope' and 'life.' Something changed in Simba then, a slight tickling feeling in his palm which forced the young prince to look at his hand. A wash of blue light encased his entire palm and with a sudden flash of white light it had all disappeared, but in it's stead was a scar in the shape of a lion cub that seemed to pulse with an energy that he did not understand.

Over the next couple of months, Rafiki took it upon himself to teach Simba the ways of life, how everything was connected and about the gift that he had since bestowed upon him; the ability to bond. His training with Rafiki was cut off short, however, when one night as Simba was sneaking about to play in the halls of his castle, he caught the shadow of a hulking figure heading towards his father's throne room. Curious, Simba followed. Catching up to the shadow, he realized suddenly that it was his Uncle Scar, who had since been banished from The Pride Lands but Simba said nothing, trusting that his Uncle had been invited so that he and his father could work things out and everything could be the way it was before. But he was wrong. Watching from the shadows, like the coward he realized he was, he saw his father fall as Uncle Scar withdrew the blade from his ribs. His mother was screaming, begging for mercy but Simba didn't stick around any longer to see what happened. He ran, and he never stopped.

Thirteen years later, Simba now has a very comfortable, isolated life on the outskirts of the Pride Lands where he has very little contact with other humans. He has made a series of friends over the years, his first and best friend, a red warthog named Pumba (who he had learned about through his bonding skill) provided to be a constant companion, as he and Pumba had very much in common with having deserted their families and their near-constant companion Timone. Simba has a deep connection with all the land around him, but more specifically it's wildlife. He only hunts when he has to, and only animals of which he hasn't already bonded with (mostly fish and other small-game) and has no plans of returning home to see what has become of his home or his family, constantly blaming himself for his father's ultimate death.

Biography (Life On Earth):
Simba never went to Earth, and has no idea the place even exists.

Other:
Simba wears a ring on a necklace, a gift he received as a child from his mother with his name inscribed on the inside as well as the name of his father and mother, all interconnected in what his mother calls 'the circle of life'. He wears it to this day as a reminder that everything has it's beginning and everything has it's end, but the time in-between is entirely up to him.

~Theme Song~


"Life Won't Wait" By Ozzy Osbourne.


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~General Information~


Name (Fairy Tale World): Glinda Arduenna
Other Names (Fairy Tale World): Galinda, The Good Witch of The South
Real Name (Fairy Tale World): Glinda Arduenna
Occupation (Fairy Tale World): The Good Witch of The South (Formerly)
Place Of Origin: The Emerald City, Oz
Age: 25
Affiliation (Fairy Tale World): Chaotic Neutral

Appearance - Thirteen Years Ago (12 Years Old):



Appearance - Fairy Tale World (25 Years Old):



Wardrobe Style (Fairy Tale World):
Glinda prefers to dress in elegant flowing gowns, fitting for her position as the Good Witch of the South. She mainly dresses in whites or pastel colors, and always has a tiara atop her head. Outfit # 1Outfit # 2 Outfit # 3

~Relationship Information~


Relationship Status: Single
Partner: None Currently
Father: Gideon Arduenna is a former soldier who married into the Arduenna family, taking his wife's last name. He loves his family very much and would do anything for his daughter.
Mother: Glamora Arduenna is a noble from the Emerald City. She is a cold, distant woman who supported the Dark Queen's ascent to power.
Siblings: Open
Pet/s: None



~Personal Information~


Personality: Glinda is intelligent, resourceful, and kind. While she's a good soul who wants to help everyone she can, she's been taught that sometimes sacrifices must be made for the greater good, and as such has adapted to making difficult choices that may make her seem cold to others. While on the outside, Glinda gives off a very motherly aura, deep down she is wracked with guilt about not doing more to stop the Dark Queen.

Strengths: Glinda is a very powerful witch, but other than that she is very resourceful, and quite good at getting her way out of a sticky situation. She also has friends throughout Fairy Tale Land, all of whom owe her favors that she has no qualms about cashing in on.

Weaknesses: To many, Glinda seems to be completely invincible. Unfortunately for her, Glinda has quite a few weaknesses. Her ambition is one, seeing as how she finds the allure of power irresistible. Her magic is also channeled through her staff, meaning she if far weaker without it.

Magic Capabilities:
Glinda is an extremely powerful witch, able to cast many spells given the right time and resources. However, her most commonly used magical ability is her control over the element of air. When she has her staff in possession she can create fearsome gusts of wind that can knock an enemy off their feet, or even float herself through the air.

Weapons:
Her enchanted staff, which channels her magic.

Brief Biography (Life In The Fairy Tale World):
Galinda "Glinda" Arduenna was born to two wealthy nobles in the middle of the night, in the finest hospital in the Emerald City. Her mother had her birth shouted from the rooftops, seeing as how her mother very much enjoyed attention. She would go on to be raised in a massive house just outside of the Emerald City. Glinda's home life was less than perfect. Her mother cared very little for her, using her as more of an ornament than anything. Her father however, spent much of his time with her. As a retired soldier he taught her how to defend herself, secretly though. Her mother thought swords were not very lady like.

Her life did get much more interesting when she began to display signs of magical abilities when she was six. One day she was discovered by her mother, floating throughout the house, laughing. Her mother then decided to send her to be trained in the Emerald City, where she was taught to harness her power.

Around her seventh birthday, she was introduced to Elphaba Chopper, a girl about her age who shared her talent with magic. The two became best friends, inseparable. Together they dreamed of becoming the most powerful witches in Oz. But all that came crashing down when Maleficent attacked. Elphaba came to Glinda, in the dead of night and told Glinda that she was taking a portal to a safer land, and she wanted to Glinda to join her.

Unfortunately, that day, her mother, one of the Dark Queens supporters in Oz, had secured Glinda the future title of Good Witch of the South. And that night, Glinda chose power over friendship. While she claims that she did it so she could keep the people of Oz safe, she knows deep down she did it for the power.

After the Dark Queen took over, Glinda gained her position and now rules over the south with a sickly sweet hand, one that masks some of her nastier decisions as Good Witch of The South.

Brief Biography (Life On Earth):
Glinda never went to Earth, choosing instead to stay in Fairy Tale Land.

~Other Information~


Other: N/A

~Theme Song~


"Thank Goodness" From Wicked
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-Nicholas Chopper CS-
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~General Information~


Name (Earth): Zelena Dufresne.
Other Names (Fairy Tale World): The West Witch, The Green Witch, Wicked (Citizens of OZ - Presently), Elphie, Fae, Zelena.
Real Name (Fairy Tale World): Elphaba Maria Chopper.
Maiden Name (Fairy Tale World): Elphaba Maria Thropp.
Occupation (Fairy Tale World): Witch of OZ.
Place Of Origin: OZ; Fairy Tale World.
Age: Twenty-Six.



Affiliation (Fairy Tale World/ Earth): Neutral Good (Presently), True Neutral (Presently).

Neutral Good (Presently) - * A neutral good character does the best that a good person can do. She is devoted to helping others. She works with Kings and Magistrates, but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order.

True Neutral (Presently) - * A neutral character does what seems to be a good idea. She doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil-after all, she would rather have good neighbors and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.

Appearance - Thirteen Years Ago (Age Thirteen):



Appearance - Earth (Age Twenty-Six):



Wardrobe Style (Fairy Tale World):
OZ (Formally) - Having been brought up, and trained as the next Witch of the West within the exulted Emerald City of OZ; Elphaba was always taught and expected to dress the part of which she was born to play- the Wizard, Oscar Diggs, along with her parents being sure to provide her with a large range of outfits to cover a many different occasions in which she was sure to find herself (Emerald City Dress #01, Emerald City Dress #02, Emerald City Dress #03, Emerald City Dress #04, Emerald City Dress #05), however she has always preferred the comfort of less extravagant dresses which she is able to wear at home in the company of her husband; the only dress in her wardrobe the young witch actually feels any real attachment to being that of her wedding dress.

Earth (Presently) - Having been sent to Earth with her husband, Nicholas Chopper, to be a guardian and to look after the children sent to safety; Elphaba's style has had to change dramatically from that which she used to dress up in back when she lived within the Emerald City- her wardrobe filled with a large variety of items which the young witch is able to wear for many different an occasion, whether it be a typical day in class with her friends (Casual Outfit #01, Casual Outfit #02, Casual Outfit #03, Casual Outfit #04, Casual Outfit #05, Casual Outfit #06, Casual Outfit #07), a cute date night out with her loving husband (Date Outfit #01, Date Outfit #02, Date Outfit #03, Date Outfit #04), or even just attending one of the more formal events thrown by the university, or the lodge, ect. (Formal Outfit #01)- the young woman however, never able to really shake the urge to window shop, even when her eyes wander over bridal shops in search of the perfect wedding dress that would out-do the one she's already used.

~Relationship Information~


Relationship Status: Married.
Partner: Nicholas Chopper.
Real Father (Fairy Tale World): Wizard Of OZ (Yen Sid - She Doesn't Know About Him).
Real Mother (Fairy Tale World): Rosalie Argent (Deceased - She Doesn't Know About Her).
Adopted Father (Fairy Tale World): Carlisle Augustus Thropp.
Adopted Mother (Fairy Tale World): Melena Thropp.
Siblings (Fairy Tale World): Shell Thropp (Older Adopted-Brother), Nessarose Thropp (Adopted-Sister).
Pet/s: While not owning any pets within the Fairy Tale World; Since moving to Earth to keep an eye on the children as a guardian, Elphaba was given a small and precious little kitten, which she calls Oliver, from her husband as a present for their last wedding anniversary.
Other: Witch of the East (Friend), Witch of the North (Friend).



~Personal Information~


Personality Traits: Seen to all those who are lucky enough to know her as an extremely forceful and independent young witch; Elphaba has always been noted to be not only exceedingly intelligent, but also a relatively hard working and quite efficient individual- her time within the walls of the Emerald City proving her to be quite studious when she feels the need to be, and most times coming out within the top percentage of her classes, while her magical abilities coupled with her readily relied on logic helping her to deduce and search out information that many others would have missed completely. Though she is also seen at times to show a vast amount of not only social conscience, but also social tenacity and compassion; Elphaba's strong emphasis on logic has more times than not made her quite skeptical about accepting almost anything without being presented with any sort of rational proof or hard and physical evidence; nevertheless, as the years have passed her by and she has seen and learnt more about the world, she has become slightly more willing to accept things as they are, and is willing to also come to intuitive conclusions.

Though showing quite a high sense of responsibility, and a very low sense of remorse for the actions of her past, Elphaba rarely ever regrets any of the choices that she has made which have led her to where it is that she stands in the present- the free-spirited young woman usually always seen to be full of life, occasionally coming across to those around her as sharp of tongue, and exceedingly quick-witted; her light cynicism and on the rare occasion, snarky attitude oftentimes leaving her to be the voice of reason among her more impulsive friends, to varying level of success. Nevertheless, in spite of her straitlaced disposition, Elphaba is not above using coercion and threats to get just what it is that she wants; the witch learning at a very young age that she needs to be unafraid to stand up to not only her enemies, but also to those that she calls and considers to be her friends, especially when she truly believes that it is in their best interests or when she feels in her heart that they are in the wrong- however, it is shown that she can also be extremely cruel and harsh towards those that cross her, or those of whom she dislikes; her determination and focus showing that she can become absolutely relentless, the woman herself not above taking revenge on those who have wronged her in the past- whether it be casting a simple hex, or something more permanent such as taking another's powers.

Because of her overly opinionated and oftentimes interfering nature; Elphaba in her younger years held fast to her status of being quite the bossy know-it-all, her sometimes abrasive attitude, masked with her many deep insecurities and her strong fear of failure, causing her most times feel the need that she had to prove herself to those who were around her- however this is partly because of the many people who look down upon her due to the reputation that followed her due to her background and the real parents which she never knew. Nevertheless, Elphaba never truly let anyone use her past life as a means to bully or belittle her, and never had any issues when it came to both ignoring and standing up to bigots such as ? and ?; and despite her strong confidence in her abilities, she is rarely ever shown to be arrogant or conceited; and although she is not seen to be as short-tempered as her friends, she is quick to get annoyed and frustrated- never once backing down from an argument, a trait that has been exceedingly evident even during her time spent as a child in OZ.

Rather popular during her time within the Emerald City thanks to the help of her best friend, Glinda; Elphaba was seen to gain fancy from numerous guys who met her, causing her older brother, Shell, to often remark that after a while she had indeed become too popular for her own good- the young witch's charisma and charm, along with her witty nature causing others to gravitate towards her; her sense of humor and caring nature oftentimes helping to make others laugh and feel better about themselves, even when they feel down and depressed. Extremely loyal to her friends, Elphaba is willing to risk her life frequently to help them, and has no second thoughts about standing by them, even when others seem reluctant to do so; prepared to give others advice when it is asked of her, it is shown that she is quite blunt with her opinions, sometimes even to the point of being tactless- despite this however, she is seen to be generally sensitive to others' emotions, and while reluctant about it, will resort to lies when she has no other choice; though showing a more honest nature than most, it is clear that she is also rather good at lying, and capable of being quite opaque when necessary.

Strengths: Proven to have a multitude of potential, as well as having inherited both her biological father's magical abilities and prowess, Elphaba is seen by all in OZ to be an extremely powerful witch, even in spite of her young age; the young woman having been referred to in the past as the the more powerful of the four witches of OZ by not only her peers, but even the Wizard himself, Oscar Diggs- her magical capability coupled with her raw talent and quick-to-learn nature leaving her to be considered a borderline genius in the eyes of all who really know her.

Weaknesses: Though seen to hold a rather strong mastery of logic that most others seem to lack, Elphaba's intelligence can also be considered a handicap at times; her tendency to rely more heavily upon facts and information that could be proven by background analysis rather than making intuitive leaps sometimes landing her in difficult positions, and leaving her to stress about the results, though it is seen that she has over her years on Earth grown more willing to accept things as they are, and is indeed more willing to also take that leap and jump to intuitive conclusions.

Magic Capabilities:
-tbw-

Weapons:
Brought up in the Emerald City as one of the Witches of OZ, Elphaba does not own, nor does she know how to use weapons of any kind; the young woman instead preferring, and having been trained to use her strong magical powers and abilities for both defending herself, as well as when attacking an opponent.

Brief Biography (Life In The Fairy Tale World):
-tbw-

Brief Biography (Life On Earth):
Chosen personally to become a guardian of the children, along with her husband and two others by the revered Sorcerer of the Fairy Tale World, Elphaba now lives comfortably on Earth with her other half, Nicholas Chopper; blending into every day life, and doing all that she can to help do her part by looking out for the children who were placed within their care all those years ago.

~Other Information~


Other: One of her most cherished and prized possessions, as well as the only thing linking her to the parents that she never really knew, Elphaba is rarely ever seen without a beautiful emerald necklace hanging delicately over her neck; originally given to her by her biological mother before being given away to her adopted family, the young witch wears it always in the hopes that maybe, one day, she'll be able to meet the parents who chose to give her away, and finally ask them just why they did what they did.

Entrusted to her by both the Witch of the East, and the Witch of the North in an attempt to keep its power out of the hands of evil; Elphaba keeps safe within her home on Earth the most revered and powerful spell book from OZ, the Grimmerie- the young witch doing all in her power to keep it safe, while studying the spells held within during her free time between university and her work as a guardian.

~Theme Song~


"Defying Gravity" By Wicked Soundtrack.

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~General Information~


Name (Fairy Tale World): Kristoff Bergsen
Other Names (Fairy Tale World): Ice Man, Reindeer Boy
Real Name (Fairy Tale World): Kristoff Bergsen
Occupation (Fairy Tale World): Ice Farmer
Place Of Origin: Arendelle
Age: 19
Affiliation (Fairy Tale World): Lawful Good. Kristoff knows what is right, but is not willing to sacrifice other people's happiness to get there. For him, the end does not always justify the means.

Appearance - Thirteen Years Ago (6 Years Old):



Appearance - Fairy Tale World (19 Years Old):



Wardrobe Style (Fairy Tale World):
Kristoff dresses in clothes built for cold, due to him being an ice farmer. His coat is lined with grey wolf fur, and he has a wool beanie on his head at all times. His boots are thick and heavy, made of an expensive leather that he could only afford with months of wages. He has very few outfits, due to being rather poor, but he does have one suit of armor that he got off a soldier of the Dark Queen who'd fallen through some ice and died of hypothermia by the time he'd gotten to him.

~Relationship Information~


Relationship Status: Single
Partner: None currently
Father: Olav Bergsen was an ice farmer like his father before him. He died two years ago at the hands of a corrupt soldier.
Mother: Elise Bergsen a caring woman who grew up in Avonlea but married the traveling ice farme Olav, she lives with Kristoff in a small hut where she sells herbs.
Siblings: Open
Pet/s: Sven his pet reindeer.



~Personal Information~


Personality: Kristoff is funny, kind, and helpful. He is a great friend with lots of emotion. To him, every friend is a friend for life, and every romance is the one. He loves hard and hurts harder. He's developed a strong moral compass since his father's death, and he sees the Dark Queen on the wrong end of it. He's also very resourceful, a trait he picked up from his father. He loves animals, specifically reindeer, and he also has a strong desire to see the rightful rulers put back in power.

Strengths: Living in the snow has left Kristoff with great survival skills. He knows how to start a fire, build a shelter, and wield a sword. He is also rather strong, having developed a bulky build from lifting blocks of ice since he could walk.

Weaknesses: Kristoff's greatest weakness is his emotions. He can be easily controlled by his anger or love, and this makes him a target for manipulation by most. His moral compass can also get him trouble, as he won't go against it for any reason, fearful that he might end up just like the soldier who killed his father.

Magic Capabilities:
None, although he does have an uncanny way of communicating with Sven.

Weapons:
An ice pick, handy for fending off bandits, and also picking ice.

Brief Biography (Life In The Fairy Tale World):
Kristoff was born in the snow, he grew up in the snow, and he's rather confident that he will die in the snow. His parents had met in Province, where his mother sold herbs and his father was selling ice. They fell in love and his mother ran away with the lowly ice farmer, much to her parents chagrin, although they could do very little. They were married upon their return to Arendelle and by their first anniversary, Kristoff was crying in his crib.

He had a happy childhood, and spent much of it at home with his mother, while his father traveled around, selling ice. They were a rich enough family, lower middle class by Arendelle standards. Still, Kristoff always longed for more, and so when he was eleven he went out traveling with his father, a fact that angered his mother to no end but something that she could do little about. Hadn't she done the exact same thing?

Kristoff's life was normal for the next six years, until one day, a soldier came to their house, demanding to speak to Kristoff. Kristoff had been supporting the local resistance, giving them herbs and salves to treat their wounded. The guards knew this, or at least they suspected as much, and they had come to arrest him. His father had other plans. He demanded to see a warrant, something which caught them off guard. When they didn't have one, he blocked the door. And Olav fought valiantly, and Olav fought honorably, and that night, Olav died. The guards left, figured that Kristoff had learned his lesson. Instead it lit a fire in him that pushed him to fight against Maleficent. All he's been waiting for, is the right moment.

Brief Biography (Life On Earth):
Since Kristoff was born to commoners, he never got the chance to go to Earth, and he doesn't even know what it is.

~Other Information~


Other: N/a

~Theme Song~


"We Come Running" By Youngblood Hawk
Hidden 9 yrs ago 9 yrs ago Post by Vicier
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~General Information~


Name (Fairy Tale World): Ariel Banks
Other Names (Fairy Tale World): The Little Mermaid, Princess Under the Sea, Princess of Atlantica
Real Name (Fairy Tale World): Ariel
Occupation (Fairy Tale World): Youtuber
Place Of Origin: Atlantica
Age: 19 years old
Affiliation (Fairy Tale World): Chaotic Good=

Appearance - Thirteen Years Ago ( 6 Years Old):



Appearance - Earth (19 Years Old):



Wardrobe Style (Fairy Tale World):
Earth (Presently) - Ariel tends to be very fashionable, buying brand clothing and sticking to new trends. She does prefer to put a little flair every now and then.

~Relationship Information~


Relationship Status: Single
Partner: None
Father: King Triton
Mother: Queen Athena, deceased
Siblings: Attina, Alana, Adella, Aquata, Arista, and Andrina (sisters)
Pet/s: None
Other:
James and Amy Banks (adopted parents)

~Personal Information~


Personality:

There are few who are as free-spirited and adventurous as Ariel. More than anything, she wants to travel across the world, embrace other cultures, see everything she possibly can. Life is about adventure and while there isn’t such thing as zombies and villains (little does she know), there are many other ways to seek such a life. Being chained down for very long is simply too boring and uncomfortable, resulting in her traveling often. She has a permanent home in both New York City and London of Britain, often staying less than a week’s time at each. But you can find her all over the world. Not only has she been to every state in the US, but she’s visited over twenty countries such as Japan, Canada, Germany, Brazil, Italy, and many more. There’s never a moment of boredom for Ariel otherwise she wouldn’t survive.

Ariel possess a very bubbly and fun personality, and has made multiple friends because of it. Combined with her charismatic charm, there’s few people who don’t get along with her. Although she absolutely hates authority. Never try to control Ariel for she’ll lash out and unleash the rebellious girl underneath. She likes to go with the flow, never making schedules or wanting things to be perfect. Staying calm and chill are skills she believes to be important in life. People were born to be free not locked up by schedules and perfection. It just wasn’t worth it. Ariel can even bit relatively sassy and feisty at times when standing up for the things she believes in. When she becomes passionate about something, it’s hard to stop her from going extensive levels to reach that level. Without even thinking of the consequences, she’ll go for it.

Being a girl who isn’t afraid to try new things, barely anything scares Ariel anymore. She’s incredibly brave and wild, as well as a girl who will go to extreme amounts to have fun. Life’s not worth it if you aren’t having fun in her mind. No matter the task at hand, she will always try to find some aspect of that is enjoyable. At times, she can be a bit reckless but Ariel always worries about the consequences after she goes with something. Better to ask for forgiveness than to ask for permission.

When comes to being professional, Ariel is able to be fairly respectful, especially when it’s someone she highly admires. She is very polite with strangers until you’ve known her for more than minutes which is when she’ll unleash her lovable and bright personality.

Some might go to the extent as to call her a ‘hoarder’ because she is extremely materialistic. Whenever she sees something she loves, she just can’t help but collect it. All of her homes are stocked with items she’s found through various trips and events. Ariel even has an entire shed full of things she can’t keep herself from getting rid of. She just tends to get attached to certain objects and refuses to let it go. Sometimes she’ll even bring large bags intending to bring home new things.

When it comes to friendships, Ariel is extremely loyal. She takes her friendships very seriously and will do anything for her friends. Since she wasn’t very close to her family, the bonds made through friendship are extremely important to her.

Strengths:
-Ariel is good at speaking and getting along with others. She’s incredibly charismatic and could give speeches to a large group of people with ease.
-She is good with technology and filming, seeing as she runs her own channel.

Weaknesses:
-Sometimes Ariel tends to overreact when the people she cares about are put down or made fun, often going to big extremes to make things right.
-She absolutely hates rules that force her to do something and will often times refuse to do things.
-Ariel has a hard time saying no to doing things for others, such as buying things, etc.

Magic Capabilities:
Only within the Fairy Tale world does she posses these magical abilities.

-Atlantean Strength: While in her mermaid form, Ariel has a large amount of strength. For example, she’s able to move underwater boulders with ease, effortlessly pull someone through the water, even knock down a door with just her arms.

-Atlantean Endurance: Ariel has a large amount of endurance within her mermaid form, able to swim for long periods of time and even swim through a strong whirlpool and survive.
Underwater Breathing: Since she’s a mermaid, Ariel is able to breathe underwater but can only do this in her mermaid form.

-Speed Swimming: Ariel is able to swim much faster than any human and some marine creatures swimming underwater.

-Aquapathy: She is able to communicate with all aquatic animals both in and out of her human form. (Only works in Fairy Tale world)

-Thermoendurance: Ariel is able to withstand temperature more extreme than that of a human. For example, swimming within the Arctic would only result in being slightly cold rather than freezing to death.

-Magical Voice: Whenever Ariel begins to sing, her voice can possess various magical qualities. It can be used for mine control, able to brainwash people into doing things she wishes them. (This is similar to a Greek Siren). When her emotions are high enough, she is even able to conjure underwater storms from her voice as well as well as break curses placed on people.

Weapons:
Ariel carries no weapons as she has no reason to but she did take part in a week training session on self defense when she was 16.

Brief Biography (Life In The Fairy Tale World):

Born as the youngest daughter of King Triton and Queen Athena, Ariel’s childhood was full of happiness and cheer. There was never a moment where she didn’t have a smile on her face or wasn’t singing. The happiness didn’t last forever. A wave of sadness spread across the once shining kingdom under the sea after the death of Queen Athena. The king was drove into a state of depression, banning all music and even the simplest tap or beat could result in prison.

Adjusting to a once music based kingdom now turned silent was rather difficult for Ariel, who never really adjusted. While she loved her father deeply, she began to resent his ruling and the pain he was bringing to the kingdom. When news of the Dark Queen’s evil on its way, King Triton made plans to send all of his children to the world of Earth and despite the kingdom’s best efforts, only Ariel made it out. Since mermaids were nonexistent on Earth, he cast a spell upon Ariel who remain wear human legs until her feet touched the the Atlantica waters again as well as erased her memories.

Brief Biography (Life On Earth):
Found washed up on the coast of Argentina by a British couple touring the area, Ariel was raised by relatively strict parents. They gladly accepted Ariel after they had just recently found out they were unable to produce children. James and Amy Banks were were within the upper middle class and expected nothing but the best from Ariel. Good grades, well rounded, well behaved. Ariel absolutely despised rules and as such, never got along with them. They did care for her and provide things she absolutely needed, something she will always be grateful for. But Ariel found she never fit in.

In order to escape the strict reality which she had found herself, Ariel surrounded herself with literature and stories full of heroes and magical powers. She loved the idea of adventure and visiting new places. Thankfully, her parents adored traveling the world and Ariel was able to experience many different cultures as she grew up. For some reason, she absolutely loved visiting beaches and playing within the Ocean waters. Some of her friends liked to joke she was born in the water.

At the age of fifteen, Ariel made the decision to create her own Youtube channel. She had gained inspiration after watching Tyler Oakley, Danisnotonfire and AmazingPhil, and many others share their stories within the platform. From the very instant she saw their videos, she knew that was what she wanted to do. At first, she borrowed cameras from her school’s library and just recorded herself talking about her goals or just random things for fun. She also spent time advocating freedom and listing ideas of silly adventures. Ariel never thought it would take off into a career but three years later, she suddenly had over five million subscribers and was one of the most popular vloggers on Youtube. People began to recognize her on the streets, taking pictures of her, email her for collabs, the results were almost too real to believe.

Ariel graduated high school and against her adopted family's wishes, she didn’t prepare for college. Instead, she packed her bags and moved to New York City. Since then, she earned her US citizenship and bought an apartment within the city, and continued making videos of her life as well as traveling around the world. Ariel absolutely loves her life and couldn’t see it any other way.

~Other Information~


Other: Since she grew up in London, Ariel has a British accent.

~Theme Song~


Ariel's Theme
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~Sebastian Beachley – Peter Pan's Shadow~




Name: Sebastian Beachley
Other Names: Crush
Real Name: The Shadow
Age: Physically 19 - Technically Ageless
Occupation: Student

Appearance - Thirteen Years Ago (Shadow Age 4):



Appearance - Today (Physically 19):



Personality Traits: Sebastian is an overly-outgoing boy who just can't seem to sit still most of the time. Though those who don't particularly know him would deem his boisterous personality as 'annoying' or 'disruptive,' his friends and even teachers find him to be a charming boy who's fun to be around and adds just the right amount of 'ridiculous' to the everyday cycle brought on by the school scene because unlike most 'class clowns' Sebastian knows that line of 'too much' and has learned over the years how not to cross it with a little help from his medication, however this system is not perfect and a handful of times has landed him in the principal's office for a quick scolding.

His personality really comes into play whenever Sebastian performs on stage. Whether going crazy on the drums or attempting the newest, dare-devilish stunt, it does not matter, he always has something new to add to the table and though he is unable to learn at the same rate as his fellow students, his teachers recognize a certain light within him that unfortunately can not be transferred to paper to measure his intelligence. Therefore, Sebastian doesn't exactly have the best academic record, the earlier part of his life even requiring tutors to help him through classes but after a while Sebastian stopped trying to achieve the same level of 'greatness' as his brother and looked for other ways to let him shine.

His strong popularity within the schools he has attended keeps him in a solid social group and as his talents as a athlete become more and more noticed, his friends are only too eager to brag about his talents. For the most part, Sebastian lets them brag for him as he prefers to stay on the sidelines when it comes to conversations about his success, however, there are a couple times when he himself will make a sort of small comment or jab that alludes to him knowing full well that he's 'just that good' though on most cases, this is done within the context of just screwing around and not particularly meaning anything behind it.

Sebastian is almost constantly in some kind of relationship. Notably the last time he was single was when he was thirteen years old and still uninterested in girls. Though he doesn't go through girlfriends like fast-food by any means as he is considered to be a very attentive boyfriend that tries to put his all into a relationship, most times his extracurricular activities keep him from being able to commit as much as he wants, which oftentimes leads to relationship problems. His popularity coupled with his addictive fun personality, however, keep the ladies coming despite knowing that he is most times 'too busy' for a relationship, all hoping to be 'that one exception' though none ever are no matter how much his heart is into the relationship. Simply put, his own self comes first.

Despite popular belief, Sebastian does manage to stay out of trouble for the most part. Extended outside of school, he keeps a pretty good rep with his adopted parents since (aside from his ADHD that gets him into trouble for lack of attention) they have never been given reason to distrust him. Even with the pressures of his peers, Sebastian steered clear of alcohol and drugs. There had been a few instances when he went to a party where he tried a beer a time or two, but that sort of life wasn't anything that ever interested Sebastian, as he could have fun and feel free without the aid of any substance. His relationship with his adopted parents was even close enough at that time for Sebastian to tell on himself, feeling a small sense of pride in knowing what he had learned from the experience.

Most times, whenever a situation would arise that would cause most people to get angry, Sebastian would instead find a humorous side to the situation and dwell on that, able to almost literally 'brush' it off of his shoulders and not ever letting anything stick for him to dwell on, aside from the very important question that he sometimes keeps himself awake at night thinking where did I come from? The question of his life before being adopted strikes a raw nerve in him which gets him slightly angry and defensive, so those he is around have learned to leave the topic of conversation alone.

Being quite popular among his peers, he hardly has any time to himself but when he does get a chance at solitude, Sebastian grows quite introverted and spends time dwelling on his life before being found in the empty stands of the race track. Very few people have seen this withdrawn side to Sebastian, as he is very good at making face, and is never comfortable showing this side to himself to anyone.

Skills: Having been exposed to the world of motocross an early stage in his life, Sebastian has adopted a very athletic set of skills, pertaining to both physical and mental strength, balance, focus and stamina. And because of the social demand within his school and growing fame as a musician, Sebastian is extremely sociable when he wants to be, using his life experience to be the one guy that has all the funny jokes, witty comebacks and intriguing stories to share with those he is close to, making him quite likable and a very good storyteller.

On top of his social expertise, Sebastian is also very proficient when it comes to the outdoors. Enjoying camping, fishing, hiking and boating, Sebastian has learned a large assortment of skills of everything one should know about survival if he ever got stranded like how to make or find a capable shelter, safe food and water to eat and drink, a compass out of practically nothing, a fire and so on; an exceptional hands-on kind of guy.

Being a natural 'hands-on' learner, Sebastian learned that he also had a talent for keeping a beat when he stood in for his friends' drummer when their band first started up in their 9th year. As fate would have it, Sebastian had a better talent for the drums after picking it up his first time than the actual drummer, and has been drumming for them ever since.

Minorly, another skill Sebastian seems to posses was discovered completely by accident when he was really hurting for some cash in high school to buy himself a ticket to one of the motocross competitions a few hours drive away. He took up babysitting the neighbors four kids and though the stories he heard about these kids to be nothing but little terrors, he actually found the job to be quite easy as the kids all seemed to take an immediate shine to him. A few times after that with different children, Sebastian came to the strange realization that he was just overall good with children of any and all ages.

Biography (Before Earth):
The birth of Neverland brought forth the birth of a single spirit - the soul that kept the island not only magical, but alive. The Spirit of Neverland, as it was called by the natives, had quite the mysterious nature about it as no one seemed to know what it truly was. Legend had it, The Spirit of Neverland was simply waiting for the perfect being to step foot on the island, where it would then attach itself to that being, creating the perfect, physical and true ruler of Neverland. Such a day came when Peter Pan was brought to the island by the fairy, Tinker Bell; and Peter Pan received his Shadow.

Peter's Shadow gave Peter both the understanding and knowledge of the land, sharing with Peter Neverland's secrets, and though he was young, the Shadow saw such potential in the boy, it knew immediately it had made the right choice.

The longer the two were forged, the more the two became one. Though Peter's Shadow certainly had it's own personality about it, always running off and making Peter chase him, they grew to be as brothers, causing all sorts of mayhem for others who shared the island with them.

Then, one day, when the Shadow had run off to have Peter give chase, Peter was gone. Not just from their home, but from Neverland itself. Confused, the Shadow went out in search for Peter. Not knowing where his other half had gone, and confused as to why he had left, the Shadow was then very suddenly encased by a vortex of magic and sucked inside, only to be spit out upon the sands of Australia in a world called, Earth.

Because Peter had been sent to Earth, and because the Shadow and Peter were one in the same, by some unforseen magic, a portal had opened and took the Shadow to the same realm Peter had gone. But because there was a severe lack of magic on Earth, the Shadow was given a physical form - just as any normal boy would be, and once more became his own person.

Confused, scared, and outraged from being taken from his home and other half, the Shadow fell into exhaustion on the sands, vaguely aware of a pair of adult arms picking him up and raising him into a life that would change him forever.

Biography (Life On Earth):
Found washed ashore by a young surfing couple within the light tide of Bells Beach in Australia one day, Sebastian had no idea who he was or where he had come from, his mind a complete blank. He was quickly adopted by the surfer couple, and Sebastian began his new life as the Beachley's son.

Sebastian started his new life quite introverted. His adoptive parents, the sweet and caring souls they were, tried everything to help Sebastian find his niche' as surfing just didn't interest him in the way it did the rest of his family. Through their efforts, Sebastian found that he did take an immediate liking to the outdoor world, though not necessarily the sea. Camping, fishing, hiking and boating became a few of his favorite activities and his adopted parents decided then that Scouts would be a good thing to put Sebastian in. He enjoyed it and seemed to fit in well, but it wasn't until Sebastian was ten years old he finally found what he was looking for when he stumbled into the world of motocross.

Sebastian completely immersed himself into the racing life, taking on every meet he could get himself into both in school and within the community. He loved the way he felt when he was on the bike - like flying. Unfortunately, it was at this same time that Sebastian started to get himself into trouble in school and with his parents as he didn't seem to be able to sit down and listen and after a quick doctor visit, Sebastian was diagnosed with ADHD.

As he grew older (having a better grasp on being able to focus when on his medication), the races he participated in increased in difficulty and variety but Sebastian embraced every challenge with open arms and took them down with seemingly little effort. His life was back on track.

However, things came to a roaring halt once more as Sebastian began struggling in school again and for the longest time, Sebastian nor his parents could figure out why. He was taking his medication, hell they even increased the dosage a few times, but Sebastian just wasn't getting it. He went through a series of tutors to help him through school, managing to scrape by with passing grades but eventually Sebastian simply quit caring, realizing that no matter how hard he tried, he simply could not keep up academically. It was discovered then at sixteen years old that not only did Sebastian have ADHD, but dyslexia as well, rendering his learning capability next to none without any extra help, and Sebastian wanted no part of it and simply became an average 'C' student putting most of his focus into motocross and drumming for a band that was finally starting to get somewhere.

Sebastian graduated from Scouts and high school around the same time and jumped right into college, studying to become a professional athlete, even getting as far as obtaining a sponsorship that earned him lots of recognition and even some great, new friends. Any extra time he got, Sebastian volunteered at the old middle school he went to, helping out his favorite teachers by becoming a volunteer aid, finding an overwhelming amount of joy in working with the younger children and becoming somewhat of a leader to them. And when he wasn't burdened down with homework on the weekends, Sebastian split up his time in practicing with his band and spending time with his adopted parents, either just lounging around the house like the sometimes lazy teenager he was, or going out on a quick family vacation to the beach or out camping. Either way, Sebastian was exceptionally content with his life, as busy as it may be.

Other: Thanks to a rather profound effect a certain movie had on him, a particular quote stuck with Sebastian from one of the lines from Peter Pan. "To die would be an awfully big adventure!" As soon as he was eighteen, Sebastian had these words tattooed onto his left rib-cage in loopy penmanship where he feels a strange sense of pride connected to these words.

There was an instance when Sebastian was out ocean fishing one time with his friends and Sebastian reeled in a rather large sea turtle. His friends, finding it rather hilarious, began calling him 'Crush' ever since, as the movie 'Finding Nemo' had just been released and quite the hit in Australia.

The name of Sebastian's band is blank.5 (pronounced blank point five) and are considered alternative rock.

~Theme Song~


"I Got A Feeling" By Black Eyed Peas.

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Vicier Demigod at heart <3

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-Kuzco CS-
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Vicier Demigod at heart <3

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~General Information~


Name (Fairy Tale World): Jack Frost.
Other Names (Fairy Tale World): Father Frost, Guardian of Fun, Nightlight, Old Man Winter.
Real Name (Fairy Tale World): Jackson Overland Frost.
Occupation (Fairy Tale World): Guardian/ Unemployed.
Place Of Origin: Russia.
Age: 421.
Affiliation (Fairy Tale World): Chaotic Good.

Appearance - Thirteen Years Ago (Looking around 16-19 Years Old):


Appearance - Earth (Looks 29-31 Years Old):


Wardrobe Style (Fairy Tale World/Earth):
(Presently) - Before Jack went to Earth, he wore a simple, blue hoodie with brown pants and walked around barefoot. Comfort is extremely valued over fashion and Jack was never one for staying with the trends. On Earth, he’s found his clothes to be acceptable so he stuck with the same wardrobe. However, shoes are an important part of the culture on Earth and so, he’s bought a bare of tennis shoes.

~Relationship Information~


Relationship Status: Single
Partner: None.
Father: Unknown.
Mother: Unknown.
Siblings: Flee (deceased).
Pet/s: None.
Other: None.


~Personal Information~


Personality:
Despite his age, there are few as playful as Jack. There’s never a moment you won’t find him pulling pranks or cackling with laughter. People leaving Jack’s presence will only feel two emotions- completely annoyed to no end or smiling with pure happiness. He loves making others happy, although his mischievous self does tend to put him in quite the trouble. Not just everyone can handle the explosion of Jack Frost at first. Those who do hate him tend to warm up as times goes along, although there still are a few who absolutely detest him. Jack doesn’t mind though; he simply goes with the flow. It’s almost impossible to make him cry or be sad for he always looks on the positive side of things. Whenever you do find Jack upset, something truly bad is probably happening… (or he is simply pulling another prank on you!)

Rules are meant to be broken, as Jack would say. There’s no fun in following orders. Jack would much rather spend his time exploring or spreading the joy of winter. He lives by his rules and no one else’s. The other guardians sometimes even question how he was made one of them. Jack simply believes that people should live by their own standards of rules and decide their own fate, instead of letting the world chain you to the floor and create the path for your own future. He also strongly disagrees with the idea of fate. No one can decide their future except their own self. Jack does however understand the importance of the children staying on Earth and as such, listens to the most necessary rules, but still shows a bit of defiance here and there.

Jack is incredibly determined. Once he makes a goal, he will stick with it until the very end. Giving up never gets you anywhere. Jack has a difficult time working with others, as the majority of his life was spent alone. He feels comfortable doing things alone and having others tag along feels uncomfortable and foreign. Of course Jack will try his utmost best to make things work. Somehow, he finds a way but things can be quite awkward when there’s some group project. On Earth, the majority of his time is spent away from the other guardians and more on his own.

Sometimes Jack possess an incredibly low self-esteem. Much of his time is spent alone and he often experiences doubt in his ability as a leader, especially a guardian. He only knows how to be fun and taking care of royal children can seem like a struggle at times. Putting faith in others is fine but believing in himself is where problems begin to spark. Sometimes he likes to take long walks, alone, to simply think about himself, the world, and where he stands in it. Few people are aware of this side though for he’d rather freeze to death than let another person see it. He can be quite secretive if he wishes to be.

While his behavior might suggest otherwise, Jack has gained a wide variety of knowledge and is incredibly wise. He’s lived over hundreds of years and has seen things many people would never imagine witnessing. People from all over the Fairy Tale lands have come for his advice, if they can stand his big personality and find him in the first place that is. Jack simply listens to what people have to say as most of the time, people only need an ear to hear their troubles. All of his advice is given from past experiences he’s seen, usually told through stories.

Strengths:
-Jack is an excellent fighter, using Parkour and Kendo as well as martial arts to create his own fighting style. From years of practice, Jack has developed perfect timing and skills, enabling him to dodge enemy attacks and instantly respond by calculating his body and staff movements to be able to deliver is hown attacks. He also pays close attention to his enemy’s movements.

-Listening is key for Jack’s advice and he can be quite the listener

Weaknesses:
-Very childish, Jack sometimes doesn’t take things serious enough. If the issue doesn’t seem pressing enough, he tends to slack off and goes his own way.

-Working with others is something Jack has no experience in. He’s quite awkward and much prefers to work solo.
Magic Capabilities:
A Spirit of winter, Jack holds the power to manipulate frost, snow, and ice. Over the many years of his life, he’s come to learn how to send energy bursts of ice toward approaching enemies as well as freeze objects completely over. Not only that but Jack is able to create images from frosted windows, freeze water as he steps on it, and conjure indoor snowfall. Cold weather also has no affect on him. Most of his magic is done through his staff but the source of Jack’s magic is within him.

Flying is even possible through Jack’s winter magic. He floats like one of his snowflakes and uses the wind to fly through the sky, propelling himself in order to go faster. Jack was also made the guardian of fun for he has the power to bewitch others with feelings of fun and happiness with the mere touch of his snowball or snowflake.

Leaves are also at Jack’s command for he can control the leaves of any tree or plant (except Mandrake) to do almost anything at this command. He can use them to keep watch, change color, fly, and even return to their own tree. They communicate through a unique language and the leaves treat Jack as though he was a leave himself and their king.

Jack is able to manipulate his physical age, changing into any age he chooses to be. This is what enables him to be ageless. None of these abilities work on Earth, however.

Weapons:
The only weapon Jack wields is a magic staff called Twinetender, coming from a willow tree that lived on ancient burial grounds of Mohican Indians. To the Mohicans, the trees were known as Warriors Willow for its branches formed the strongest and flexible staffs and bows. They believed each limb of the tree to have the spirit of warrior, able to help any who wielded it only if that individual were brave and contained a true heart. To Jack, Twinetender is his friend and protector. It’s able to alert him of danger and hone it gifts to speak to the wind and learn the language of the leaves.

While on Earth, twinetender is a little keychain he carries with him wherever he goes.

Brief Biography (Life In The Fairy Tale World):
Before Jack became the Guardian of Fun, he was a simple boy residing in a small town in Russia. In this form, he was the still rebellious and fun boy he is today but he possessed none of his powerful magical abilities. His childhood was happy and warm, caring parents and an adorable, little sister. Life was good, as it should be. Of course, all good stories eventually must come to an end. One typical afternoon, Jack took his sister, Flee, ice skating on a frozen lake near their cozy home. The ice began to slightly crack near Flee, who completely froze in fear of falling into the cold depths of the water. Jack created a game of Hopscotch and used his staff to rescue his little sister, but at the cost of his own life. The Man in the Moon saw Jack’s sacrifice as an act of heroism and transformed him into a Winter spirit, giving birth to Jack Frost. All of his memories were wiped away and he was able to start new adventures around the Fairy Tale world an immortal being (although he can be killed, he just won’t age).

Life was relatively easy for Jack. He wondered around the world spreading mischief and happiness as he went. There was never a dull moment with Jack around. No rules, no obligations, just fun and enjoyment. It wasn’t long before Jack had visited most parts of the Fairy Tale world, creating a reputation of both spreading disaster wherever he went and making even the most angry of people smile. Thirteen years ago, Jack was to be made a guardian of fun by the Man in the Moon but the dark queen’s evil rising quickly changes plans for Jack’s future. Instead, he was made a guardian to watch over the children on Earth.

Brief Biography (Life On Earth):
Adjusting to a world without his winter magic or aging abilities was rather difficult for Jack, although he would never admit it. He could never settle in, instead Jack traveled around the world, mainly staying in the US. Working at jobs only when necessary, Jack has worked almost everywhere. From McDonalds to the circus, he’s practically done it all, waiting until the day he could return home.

~Other Information~


Other: Jack has a rather fond obsession over the human candy and can often be found storing lots of candies in his bags. They’re just so tasty!!

~Theme Song~


Jack’s Theme.
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