Name: Farris Aran.
Gender: Female.
Age: Looks like she's on her late teens to early twenties, but her real age is close to a thousand years.
Title: Herald of the Collapsing Warcry.
Appearance
Height: 160 cm.
Weight: 60 kg.
Hair: Past waist length wavy silvery-blond hair, that gets a bit messy near the crest.
Eyes: Deep red eyes like those of an albino hare, she generally has an impassive or commanding stare, but they can show softness and compassion on the right situations.
Skin: Dark chocolate-brown skin, with the characteristic traits of one born in the lands once called Ethiopia by the ancients; despite the many years she roamed the desert regions of her homeland, her skin keeps its smoothness because of the Flame Haze contract.
Bio
Personality: Farris is a solemn and serious person, having a demure aura around her. Like anyone who has lived for as much as she did, she learned to appreciate the bigger scene over bouts of rampant emotion and thus values plans and strategies to a great degree.
She's a loyal, but ultimately stubborn person, whose past experiences made her value freedom and abhor any form of injustice imposed by the rule of strength, where those with power have the right to rule over the weak. Farris' biggest shortcoming, is the grudge she holds against The Burning Agitation, one of the most dangerous Crimson Lords alive, sometimes she can go near Berserk if there's proof of his involvement in a scenario she's in.
Likes: Sweets, drinking, jazz, deserts.
Dislikes: The Burning Agitation, tyranny, slavery, cold weather.
Quirks: Hard drinker, Can go berserk at the minor mention of the Burning Agitation being near, has a very good singing/oratory voice.
Brief History: Born nameless and to a low chaste family, on the lands that once belonged to one of the biggest Empire's of the world, which had seen its days of glory long before the girl that would become Farris Aran was born, it was no surprise that she knew the life of a slave from a very tender age.
Little to no memories of that time remain on Farris' recollections, mostly because there was nothing to remember besides the gruelling work and constant threat of abuse in case someone found out that she was hiding her gender. The only thing that Farris will not forget is the day she met the Denizens of the Crimson World for the first time...
It was just a small Rinne, almost hilariously weak from a Flame Haze's standards, but to normal humans it was death sentence, were not for Crokel manifesting at the right time and proposing a contract to her (since his previous Flame Haze had just been defeated in a fight against that Rinne's Lord), Farris would have joined the others from the slave camp, thankfully it didn't happen.
Farris would gain her name while fighting beside a Roman Flame Haze named Mauritius, centuries after she had been made into one by Crokel, while joining a Flame Haze campaign to fight off one of Ball Masque's schemes on Gaul lands. That was a few days before her whole platoon was decimated in an ambush led by The Burning Agitation, Haborym, their doom spelled as soon as they stepped into his Burning Field. Farris is survived when Mauritius pushed her into a river, down a deep valley, but after that battle she has been setting ways to avenge her fallen comrades in vain for hundreds of years, every time she manages to find the General's trail only failure come out of it.
One day however, she'll defeat the two-headed Crimson Lord with her own hands, she'll not ready until it's so.
Combat
Weapons: A falchion made of Damascus steel, it shines with a pale blue glint characteristic of that alloy when light hits the blade in the right angle.
Color of Flame:
Steel Blue.Powers:
* Earth Awakening: Crokel's power allow Farris to move and shape masses of earth and rock, creating complex shapes out of it in a way similar to the Guardian of the Steady Passage, Samuel Demantius and his Crimson Lord, The Peaceful Shield of One's Scales, Zirnitra.
However, Farris' and Crokel's power is focused on a more "organic" aspect, like their speciality, the Terracotta Soldiers, an army of moderately powerful Rinne under the command of Crokel and Farris.
* Thundering Call: Crokel's power is the ability to draw upon the mighty of the rumbling earth, producing powerful barrages of low frequency sound that hit things with destructive force. To activate this power, Farris needs to shape an area of the ground in the form of a great set of horns, connected to the earth bellow by tubes and these horns are the ones who actually cause the destruction with their bellowing call that can rip flesh from bone and tear apart any building.
Unrestricted Spells:
- Flight; allows the user to fly.
- Seal; places an area inside of a seal.
- Restoration; restores a sealed area to its original state, including the creation of Torches, the greater the damage to be undone, the more power of existence will be consumed.
- Purifying Flame; uses the power of her Crokel to heal from wounds at a faster rate as well as remove any impurities off her body, including normal dirty.
Equipment: Nothing of particular importance.
Crimson Lord
Name: Crokel.
True Name/Title: The Thundering Earth Call.
Gender: Male.
Keepsake: A pair of Gold/Silver pins, that Farris usually wears as cufflinks.
Personality: Crokel usually is the stoic type, speaking little and thinking much, but when he speaks his words always carry an air of power behind them and it's as if his very voice could sunder the earth. All things considered he's a friendly but aloof Crimson Lord thanks to the world weariness that comes with the passing of ages.
Misc
Theme: TBA.
Others: Nothing, for now.