Name: Fazra
Race: Orc
Appearance: Towering over most human women(and some orc ones) at 6'4, Fazra is heavily built. In her youth she was all muscle, and though she's put on some weight as she's left her twenties, she is still built strongly, love handles or no. She is of a subterranean species of Orc, boasting pale gray skin and larger ears for sharper hearing. Her face is still mostly young, though a scar on her lip and a bent nose indicate the hardship of her past life. Her hair is thick, black and course, and she wears it shaved on one side, and the other braided and tied back from her face.
She dresses in a studded leather skirt over chainmail with a ragged edge. Her chest is guarded by a thick steel plate, roughly formed but strong. Her right arm is bare all the way up the shoulder, and her left has a chainmail sleeve that extends to just above her elbow tight against her thick biceps. Her left hand is gauntleted with thick steel, a buckler built in.
Inventory: An ancient war hammer, one side of the head is flat, the other a sharpened pick. Though Fazra has never seen a horse, this weapon was originally used by human cavalry. She can swing it with one hand or both.
Personality: To be revealed in game.
History: Fazra comes from a clan of Orcs that used to dominate the Bright Road, so called for the gas powered lights that were originally placed at intervals. The gnomes that put them there aren't around to maintain them anymore, and only a few work anymore. Fazra's clan was notorious for ambushing travelers who stopped to camp under the surreal glow of one of the few remaining lights. The clan was strong and well supplied enough to maintain dominance, but people became wary of the road, pickings became slim. By Fazra's time, the clan was desperate, and as they over reached into more populated areas of the Endless Halls, they drew the ire of better prepared groups.
A vanguard of knights tore through them, leaving few enough alive. Though Fazra was considered an adult among her clan at 14, the knights saw her as a child, and took her in instead of killing her. Though they had killed her family, her culture respected strength, and she was more than glad to be on the winning side.