Hidden 9 yrs ago Post by Lucius Cypher
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Member Seen 27 days ago

Name: Ntaaj
Age: 27
Gender: Male
Physical Appearance:

A healthy, bearded young man. Despite his savagery he keeps himself well groomed and has minimal scarring, though he does have one notable scar running down his right face. He holds this scar with pride however, as it marked him as properly "Bloodied" when he first did battle. He notably smells quiet pleasant most of the time, taking the effort to wash himself regularly and even use scented soaps if he has the money for it. Some think this makes him pointlessly feminine, but most have learned to respect his hygiene choices, or they won't live to regret their ignorance.


Backstory: Ntaaj was born to nomads in the Khergit Khanate, though you wouldn't be wrong to consider them roaming bandits instead. The men and women in his clan were no strangers to war and would often battle against rival nomad clans, or even raid villages if they are held by enemies of the clan. As such, Ntaaj was raised like any other steppe child, learning how to ride horses and do war. He learned to throw spears and shoot a bow from the back of horses as just as well as he could on his own two feet. But as he grew into an adult, he never truly felt kinship for his clan. After his mother passed due to illness and his father was killed in battle, Ntaaj took to hunting to make ends meet, though truthfully he only did this instead of join an army because he did not find anyone worth fighting for.

Soon enough his clan, after loosing many warriors, submitted to Sanjar Khan, the leader of the Khergit Khanate. Ntaaj's hunting turned into poaching, and soon after he was branded a criminal for the simple act of killing a rabbit in the forest of the Khan. Ntaaj was forced into banditry as he was chased by authorities, eventually finding himself working for a growing horde of barbarians. It was here that Ntaaj properly honed his skills in battle: his first fight he found himself in, his camp was ambushed by Khergit soldiers. With nothing but the clothes on his back and a sword he was given, he fought the enemy until there was none left standing. He lost many allies, but in the end he was one of the few survivors of the ambush. Here he found his taste for war, and after looting the dead, began to make something of a name for himself in the lands of the Khergit. He remained a bandit up until the top leaders were captured, where he then turned to mercenary work after leaving the lands of the Khanate.

Ntaaj has very little renown outside the Khanate, but those from those lands may be familiar with his infamy. Most famously, Ntaaj once managed to ambush a general of the Khergit Khanate, holding him hostage long enough for Ntaaj to flee into the lands of the Vaegirs. Ntaaj is also known for his uncommon dual-wielding style, utilizing two nomad sabers. He's skilled in this form of combat even on horseback. And like any warrior from the steppe, he's quite skilled with horseback riding and archery. He's decent with throwing weapons as well, mostly javelins.

Personality: Ntaaj is uneducated and can be a vicious fighter, but in more peaceful settings he can come across as quiet refined, almost noble. He is honorable enough for a bandit and often knows better than to draw steel for every encounter, preferring to trying not to cause trouble everywhere he goes. He personally prefers the luxuries of wealth, such as fine wine, delicious meat, and bathing. That being said, don't mistake his decadence for weakness: he's earned his wealth through warfare, and as a warrior he would show no mercy to his enemies. He does not take prisoners even if he can ransom them: barring very rare exceptions, a battle against Ntaaj is a battle to the death. He will not tolerate having an enemy who still lives, and if you somehow managed to escape a fight from him alive, he will stop at nothing to make sure that you will never face him again.

Equipment:




Hidden 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

Member Seen 6 yrs ago

Name: Roark the Axeslinger

Age: 24

Gender: Male

Physical Appearance:

Backstory: Roark left his home village of Odasan at the age seventeen, driven out after he stood up to one of King Ragnar's men that was there to collect taxes. Normally they'd just knock out the villagers so that they'd be able to pay next time, but this time Roark had had enough of their treatment and killed one of the soldiers while they were unarmored, slitting his throat after the guy took "alternative payment" from one of the women in the village, one that Roark had his eye on.
To keep her safe, he let them think he was just an angry villager and, after throwing his knife at the captain of the tax collectors he ran. After hiding out for a few days he tracked down the local Sea Raiders, who had heard of him standing up to the King's men and offered to train him.
He served with them for seven years, hitting various groups of soldiers and mercenaries for their goods and money. The last time he hit a group of soldiers, this time a group of Vaegirs, however, they lost. They did manage to weaken the Vaegir force enough for a group of Nords to take them out near Jayek as they fled the territory. Knowing that he wouldn't be treated any better by the Nords than the Vaegirs had treated him he grabbed what he could in the way of equipment and ran.

Personality: He's not going to make life any harder for the peasants than it already is, something the other Sea Raiders couldn't understand. That said, he's got no problem with killing a soldier or two, or even a noble if he gets the opportunity. After all, they'd kill him if they knew who he was and got the opportunity themselves.

Equipment: Rusty Bernie, boots, fighting axe, bag of 6 javelins, throwing knives (4), cheap cracked helm, 12 Denars, (all of it was taken from the dead guys on the battlefield after the battle was over or stolen from injured Vaegir before running)
Hidden 9 yrs ago Post by CigarLeone
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CigarLeone

Member Seen 8 yrs ago



Name: Ethelbert Arderne
Age: 36
Gender: Male


Backstory:

Born the son of Lord Arderne, Ethelbert grew up relatively well off. His father was the lord of the village of Ruldi and served under King Graveth, ruler of the Kingdom of Rhodoks. As a child, Ethelbert learned all he could about stewardship, justice, and ruling by reading books and watching his father, who he deeply admired. As he reached an appropriate age, Ethelbert was sent to Jelkala to continue his education and grow into a proper lord. But whenever he could, Ethelbert escaped the castle, even if it was for a mere couple of hours, to walk among the common men and women of the town. Among them, and their children, Ethelbert learned about an aspect of life that couldn't be thought by merely reading and listening. Be it by taking punches, or giving them out; seducing local girls, or having his heart broken by them; and running away from trouble, or towards it, Ethelbert slowly grew into a man of both book and street smarts, eternally hungry for something better, mean that what it may.
Time passed, as it tends to do, and Ethelbert became bored of his life and weary of the lands that surrounded him. It was then that a faithful night Ethelbert packed all his belongings and left the Kingdom with twenty good men, swearing to himself he wouldn't return until his name was known across the six kingdoms. And across the six kingdoms he traveled with his small company, trying his best to become a legendary hero like the ones he used to read about. Along the way he lost most of his money, all of his men, and, at one point, even his freedom. Ethelbert wanted to become a man of the world, but instead now he was just another man on the world. That was his life, one that started pretty high and ever since had been in decline, and what hurt him the most was knowing that it had all been his fault, for letting himself be tempted by dissatisfaction.
But even knowing the root of all his misfortune wasn't enough to stop him from wanting something better, and when he heard that his father, Lord Arderne, had died and some other man of noble birth was now the Lord of Ruldi, Ethelbert knew there was only one place he could go. Home.

Personality:

Both tired and eager, both sides of Ethelbert are constantly contradicting one another. Sure he wants things to go well, but at this point he isn't sure if that's possible. He's grown patient and worrisome with time, now preferring to talk things through whenever possible. Still, Ethelbert won't back out from a fight, even if that means losing.

Equipment:

  • Long Bardiche
  • Rusty Iron Mace
  • Round Shield w/ Family Banner
  • Haubergeon w/ Family Banner
  • Saddle Horse
Hidden 8 yrs ago Post by Stekkmen
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Stekkmen Head shotted.

Member Seen 5 yrs ago

Name: Zarya Vadzym
Age: 18
Gender: Female
Physical Apperance:

Backstory: Zarya is the daughter of a minor Veigar nobleman. Her father was merely a warrior of little renown but great skill, and earned his nobility through knighthood. She spent her early years as a mere page, assorting books and items for other nobles. Later when she was but a young woman, her father had her become a lady-in-waiting, serving the wife of Boyar Belgaru, Lady Tejina. Around her 18th birthday, Zarya's father was suddenly captured and executed for treason. There was very little trial and no one told Zarya what exactly her father did. All she knew was that before he was captured, he and a few other knights were sent to the Kingdom of the Nords. After her father's execution, Zarya left the service of Lady Tejina, loss with the sudden death of her father. She has been wandering the countryside since, trying to figure out what to do with herself now that her own family name had been dishonored.

Growing up, Zarya had been taught mostly womanly things, such as literature and horse-back riding. Her father did allow her some amount of martial training however, such as archery. That being said, she's never actually fought before. While she's capable of hitting a target with an arrow, she's never killed a man and hasn't even gone hunting before. However Zarya's true skill lies in her knowledge of medicine and and wordplay. She has been taught how to treat wounds, from a simple paper cut to severed limbs. She also has a way with words and an indomitable charisma, often using her charms to get her way, or somehow exerting a very dominating presence, even for a rather petite girl.

Personality: Zarya has been described as quiet, and there is some truth in it. Zarya doesn't often look for trouble so she keeps to herself, but at the same time she's quiet like a hunter: you'll never see her coming. Like a hunter, Zarya can be crafty, but also brutally efficient. She won't hesitate to cut someone off, either figuratively or literally, if it's what is best. That being said Zarya tends to be rather submissive and doesn't like taking charge, and generally only speaks out to stop a problem, not offer a solution.

Equipment:
Weapons -
Bastard Sword (Belonged to her father)
Short Bow (Large bag of barbed arrows)

Armor -
Sturdy Woolen Dress
Leather Boots

Misc -
Spirited Courser
On the Art of Fighting with Swords

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