@rush99999@Eklispe@Dark Light
You have traveled from distant lands to make it to the great stone pillar before you. You know that beneath this pillar lies the Witch's Heart: a mythical object said to grant the first who should touch it a single wish before crumbling to dust. Many have lost their lives in the depths beneath in an attempt to secure this wish. You, travelers, are but the latest of those who venture towards the perils of the Labyrinth. Why do you seek the Heart, and what skill gives you the courage to risk your lives? Success or failure is yours to achieve.
This is your character sheet:
You have 15 points to spend on your character's stats. Each point represents one avoidance of disaster or the gaining of an advantage. Here are some examples of how you can spend points:
Your ABILITY can be almost anything. I am trusting you to not game the system and come up with the most powerful thing you can think of. Transformation, energy bolts, a secret sword technique, or even the power to heal others are all fine abilities. The only real rule is that its named has to be three words or less. I'll leave its description to the first time you use it.
EDIT: Abilities can only refresh a single point, if that is their nature. Passive skills use a SPECIAL point every time they "activate". For example: a shield that automatically appears to block a blow or hardening skin would use up a point when struck.
EDIT:
COLOR CODE
Most stats completely refresh after a night's rest, but there are two exceptions: HP does not refresh except for by means of healing, and SPECIAL only recovers half of it's maximum rounded up. (eg. {-----} becomes {+++--})
For the sake of simplicity and everybody getting the chance to post, we will have a posting order. Nothing complicated, I pinky-swear. It will go like this:
Ties will be broken with me rolling a die on my desk here. So go ahead and create your characters and post them in the character section. I'll look over them, ask questions if need be, and when we have everybody we'll start the IC! If anything needs clarification, let me know.
Alright guys, welcome too the OOC!
You have traveled from distant lands to make it to the great stone pillar before you. You know that beneath this pillar lies the Witch's Heart: a mythical object said to grant the first who should touch it a single wish before crumbling to dust. Many have lost their lives in the depths beneath in an attempt to secure this wish. You, travelers, are but the latest of those who venture towards the perils of the Labyrinth. Why do you seek the Heart, and what skill gives you the courage to risk your lives? Success or failure is yours to achieve.
Character Creation
This is your character sheet:
You have 15 points to spend on your character's stats. Each point represents one avoidance of disaster or the gaining of an advantage. Here are some examples of how you can spend points:
- Dodge or block a blow
- Get around or through an enemy's defenses
- Avoid a trap
- Push through a psychic attack
- Use a special power or ability
- Anything else that requires greater than normal effort. The OOC will be used to ask/say whether something qualifies for that or not.
Your ABILITY can be almost anything. I am trusting you to not game the system and come up with the most powerful thing you can think of. Transformation, energy bolts, a secret sword technique, or even the power to heal others are all fine abilities. The only real rule is that its named has to be three words or less. I'll leave its description to the first time you use it.
EDIT: Abilities can only refresh a single point, if that is their nature. Passive skills use a SPECIAL point every time they "activate". For example: a shield that automatically appears to block a blow or hardening skin would use up a point when struck.
EDIT:
COLOR CODE
- BRAWN is RED
- AGILITY is BLUE
- WILL is GREEN
- SPECIAL is YELLOW
Stat Recovery
Most stats completely refresh after a night's rest, but there are two exceptions: HP does not refresh except for by means of healing, and SPECIAL only recovers half of it's maximum rounded up. (eg. {-----} becomes {+++--})
Turn Order
For the sake of simplicity and everybody getting the chance to post, we will have a posting order. Nothing complicated, I pinky-swear. It will go like this:
- GM (for the opening post)
- Best AGILITY
- Second best
- Third best
Ties will be broken with me rolling a die on my desk here. So go ahead and create your characters and post them in the character section. I'll look over them, ask questions if need be, and when we have everybody we'll start the IC! If anything needs clarification, let me know.