Name: Suliss the Thief
Age: Unknown
Height: Unknown
Weight: Unknown
Race: Usually human
Alignment: Evil
Appearance- He could be anyone.
Abilities- Suliss is a powerful sorcerer with access to many forbidden magics. He is currently in the body of an average joe, and as such from a physical standpoint is completely normal. His body right now is around twenty-five years of age, can bench press 175 pounds, and can run 15 miles per hour.
*Body Steal: Suliss has the power to change bodies with his victims by repeating the following chant whilst in physical contact with them. This works even if they wear clothing, armor, or other forms of mobile protection, so long as they can feel the pressure of his direct contact.
"Ade due damballa.
Give me the power, I beg of you.
Leveau mercier du bois chaloitte.
Secoise entienne mais pois de morte.
Morteisma lieu de vocuier de mieu vochette.
Endenlieu pour du boisette damballa!
Endenlieu pour du boisette damballa!
Endenlieu pour du boisette damballa!
Morteisma lieu de vocuier de mieu vochette.
Endenlieu pour du boisette damballa!
Endenlieu pour du boisette damballa!
Endenlieu pour du boisette damballa!"When he switches bodies, he gains unrestricted access to all of his victim's powers with a full knowledge of their abilities and skills. Suliss must repeat the entire chant to complete the change, and has to start over from the beginning if he loses contact with the opponent. If he is interrupted from speaking, he can pick up where he left off, so punching him in the mouth wouldn't force him to start over. If new forms allow him to speak faster, then he may complete the ritual all the more quickly. Currently, it takes him twenty seconds to finish.
*Siphon: Suliss can emit spells that steal an opponent's stamina, vitality, energy, whatever you like to call it. Whatever strength he steals from a victim is transferred directly to him. It currently takes him two seconds to charge a weak Siphon spell which travels at 329 fps and steals 5% of an opponent's vitality, thus creating a 10% gap in strength. Every two seconds the spell is charged tacks on another 5% drain, and with a fifty second charge he can entirely drain a victim. If he makes physical contact with an opponent whilst Siphon is charging, he can continually drain 5% from them every two seconds. He can dual cast this spell with both hands to steal 5% per second, or half the charge time of the max power Siphon. This spell creates a clearly visible sickly yellow light around his hands.
*Wrack: This spell functions with the same power charge as Siphon, except instead of stealing strength, it inflicts enormous agony. The more time Wrack is charged, the more intense the pain is and the longer it lasts. The pain lasts for half as long as the spell is charged. A two second Wrack spell will make one's body feel as if it were beset on all sides by needles covered in salt and vinegar. At half power the body feels like a giant testicle that has just been crushed flat by a hot waffle iron. At full power the victim feels all the agonies of ultimate hell, and unless they have some ability that renders them immune to pain or their body functions differently from other biological life forms, they will typically die instantly from shock. This spell manifests as crackling crimson electricity on the hands.
*FoulFire: A form of fire magic that, instead of burning the skin, slowly flays and peels it apart like a cheese grater on a banana skin. It functions with the two second charge of course, with a weak spell being painful but almost negligible, and a max power Foulfire able to slowly and irrevocably entirely separate an entity's tissues from its skeleton. Usually a direct hit from a half charged Foulfire is enough to send a human into shock and kill them from blood loss. Manifests as green fire on the hands.
*Mix-Ups: Suliss can use his dual casting ability to mix and intertwine his magics to create new spell combinations, such as WrackFire, Siphoning Flames, and DrainWrack. His ultimate attack is to combine all three spells by using his mouth as a third conduit to charge another spell, though this greatly taxes his stamina and leaves him too weak to walk afterwards. The result is LitchFire, a flamethrower-like assault that can continue shoot forth and burn for as long as it can Siphon energy from a victim. Its heat depends on the victim's durability, as the Siphon will continuously fuel the power of the fire with the target's own life force. If set on fire, the only way to put out the flame is to remove whatever part of the body the fire is feeding on. Like all of the other spells, LitchFire follows the two second charge rule.
The speed of the spells and the charge rate may change if Suliss harnesses bodies with greater reserves of life force.
Personality- Suliss is a cruel and conniving villain that desires only power. He enjoys dominating others more than life itself. Throughout his countless ages of switching bodies, his own personal identity has dissolved save for his core desires and ambitions, turning him into a sadistic machine-like creature with no set body. He has no quirks, no little likes or dislikes, nothing like that. He relentlessly pursues power without rest, and that is all.
History- It is not known for how long Suliss has lived. He himself doesn't know. It is not known from whence he came, or where he is going. All that is known, to a select few who know more than they wish they did, that up until a few days ago, Suliss had been imprisoned beneath the ground in the skeletal corpse of a dead woman, having been buried alive many years ago. Grave diggers. Idiots. They went and took Suliss from his prison, freed him. Again now he resumes his quest to attain ultimate power, and to gain dominion over existence that is by working his way up the chain of command until he can inhabit the greatest form of all.
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