Hidden 8 yrs ago 8 yrs ago Post by Aerith of Brae
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Prologue


Many years ago, the Druids foretold a great prophecy. They saw the burning of the Four Nations at the hands of a child born with magic. Upon the wings of Dragons, the child and all his followers would change the fate of the Four Nations as a whole. Fearing the Druid’s prophecy, the three of the four Kings issued a proclamation. Magic was outlawed. Those who practiced magic would be hunted down and eradicated.

The Great Purge began in the First Kingdom, Darrodell. High King Arnidas sent his troops across the lands. Thousands perished. Any family known to practice magic was driven out or slaughtered. Dragons were a main target. The once revered beasts were hunted far and wide, until no more remained. Soon, the other kingdoms followed suit. High King Athretes allied with Arnidas with the Second Kingdom, Marsote after only a few months. Soon, King Leoni of the Third Kingdom of Serdel also joined the Purge.

Only the High Queen of the Fourth Kingdom of Randma, Kaelyn, showed mercy. Refusing to slaughter her own people, she allowed those in her kingdom born with magic to live. Many fled to Randma for safety from the other kingdoms. Queen Kaelyn’s refusal to follow the King's proclamations did not come without cost; however.

War ensued. For twenty long years, Randma was attacked time and time again. If Kaelyn would not submit, then her people would be destroyed. Those who had once found solace with the Queen soon found themselves victims of war. The three Kings marched against Randma, destroying those with magic, and those without it.

In a final battle against the Three Kingdoms, High Queen Kaelyn called to her all the magic she could find within the kingdom. A great barrier was placed around the Capital, Aurora. At the edge of the Four Kingdoms, and with nowhere left to go, the barrier kept the Kings at bay. What had once been a bastion of hope lay in ruins after the Twenty Year War.

Elves were driven to distant shores. Dragons were all but extinct. Magic was forbidden in all the lands. Randma was forgotten, and soon the once proud lands were no more than forbidden wilds. Centuries passed. History became legend, and those who once knew the tales of magic were all but forgotten.-


Synopsis

One hundred years after the Purge turned the kingdom of Randma into nothing more than forbidden wilds, a group of adventurers find themselves on an epic journey. Encountering creatures and people thought long extinct, these brave souls must find the courage to save their people. To do so, they must bring magic back into a world that chased it out.

Our story will begin in Blackwood, the forest that marks the beginning of the Forbidden Wilds and thought to be no more than a dangerous forest that stretches for hundreds of miles. Somehow, your character(s) find themselves in the Blackwood. You may post how your character(s) got there in your opening post, or you might reveal small details throughout the RP as glimpses of your character(s)'s past. It's up to you.

Character Creation


Interested parties may play one of the below races.



















You may play up to two characters during this RP.

Each character will be limited to one inherent ability and three acquired abilities. (The exception to this will be the Guardians, whose powers and abilities are pre-set when in dragon form.)

All acquired abilities must be approved before they are useable.

The Dragonlords


(Note: First names and genders of the Dragonlords can be changed depending on player preference. Dragonlords will not know they are such until later in the RP. Each one is a descendant of an Old God, though they are unaware of this as well.)

Dragonlords. They're names have been sung as legends, though now they are known only as myths. These beings were once thought so powerful that one was said to have leveled an entire city. According to myth, only one Dragonlord is born at a time. They are capable of speaking to dragons, and even have some capabilities as dragons. One Dragonlord was once said to possess the ability to create a toxic fog that caused his enemies to fall into a permanent sleep. Little is known about Dragonlords today; however. Most have never even heard of them, as those who once knew of the power of the Dragonlords were slain, and their memories forgotten.

What happens, one wonders, when there is not one Dragonlord, but four? What purpose do the Gods have for so many? The Return of the Dragonlords is nigh, and the world will be forever changed.

Kynna of the Heavens (Female)

Daughter of




Argoth of the Rain (Male)

Son of




Avelle of the Earth (Female)

Daughter of




Syn of the Shadow (Male)

The son of




Dragonlord Counterparts
(The Guardians)


(Note: First names and genders of the counterparts may be changed due to player preference.)

The counterparts of the Dragonlords are guardians. They are Celestial Dragons sent by the Gods themselves to watch over their children. However, they cannot reveal that the Dragonlords are children of the Gods. Each Guardian corresponds with one of the Dragonlords and has the ability to take on human (or whatever race they choose) form. (Which is preferred when traveling).

Dragneel, the Life Bringer (Male)





Ashada, the Skycryer (Female)





Veshnu, the Earthshaker (Male)





Unamia, the Death Bringer (Female)





Character Sheets


Please be sure to include all of the following information on each character you wish to play.

Name: First, last, nickname (these will be aliases for the guardians. Please include their real name in parentheses)

Age: (Guardians should put how old their human form looks, as well as anyone playing a dragon.)

Race:

Inherent Ability: Please remember you only get one of these dependent on your race.

Acquired Abilities: Please give detailed descriptions of these abilities. i.e: range, what happens when it's used, what the consequences are for using it, ect. Also please keep these relative to your race. i.e: A druid would not be able to summon an elemental.

Appearance: Please include a visual reference, though if you would like to include a description, you may do so.

Personality: Are they the quiet type? Easily angered? Shy?

(Optional)History: You may give a brief description or go full out. (Dragonlords please note that how you came to be in Blackwood should be illustrated in some way both in this category and the RP itself.)
Hidden 8 yrs ago 8 yrs ago Post by Aerith of Brae
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Kynna of the Heavens


Name: Kynna Brilene

Age: She appears around the age of 18, though she doesn't know for sure.

Race: Human

Inherent Ability: Toughness.

Acquired Abilities:

Healing: Kynna is able to heal with just a touch of her hand and pure will. Though this leaves her weakened when healing a large or otherwise deadly wound, and she is unable to heal anyone too close to death.

Visions: Kynna will eventually begin to have visions.

Reserved: A third ability may appear in the story line but for now she only has two (though one will only begin to happen later).

Appearance:



Personality: Kynna is a quiet young woman with a gentle nature about her. Soft-hearted, she cares deeply for those she considers her friends and is willing to risk her life to help them. She can't bare the thought of taking life, and for this reason, she does not kill for her food.

History: Not much is known about Kynna, even to herself. All she knows is that she woke one day in the middle of a field when she was very young. At the age of sixteen, her adoptive father was badly injured by bandits. She healed him. She has been on the run since the discovery of her magic, and has finally entered the Blackwood.
Hidden 8 yrs ago Post by AdobeFlash
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AdobeFlash Thrumunculus

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I express interest
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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I express interest


Alright. You can either post up a character sheet or PM me what you come up with first just to make sure everything's approved, whichever you're comfortable with.
Hidden 8 yrs ago Post by Polybius
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Polybius Rhymer

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Are we supposed to use the characters provided or make up our own?
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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You can make up your own if you want. All I ask is that you use one of the provided races and stick to the ability guidelines.
Hidden 8 yrs ago Post by SirSqueakalot91
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SirSqueakalot91 Geek of the Round Table

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Alright here is the updated version for the other game, I think it is much less OP then before.

Name: Master Jericho

Age: Looks to be in his 20s

Race: Demon

Inherent Ability: Glamour

Acquired Abilities:
* Crossroad Deals- Jericho is able to grant a persons wish, in the forms of deals. He can only do this once per week, and it is still very weak. In order to get something from Jericho, they must offer something equal too or more in value to what they want (if they want Jericho to kill someone they hate, they must offer the life of someone they love, ect)
* Call Follower- Jericho can summon a follower to help on jobs. (I will play as these characters, unless stated otherwise) But he can only summon one follower at a time. While this power sounds amazing, he only as a Hellhound and a female demon as a follower. I order to get more, the person/creature must swear to be his follower, and then bind themselves to him, taking the Mark of Jericho.
* Mark of Jericho- A mark that appears on Jericho's followers. With this mark, they will appear where Jericho is, and they will obey his orders. The mark can only be put on someone willingly.

Appearance:





Personality: Very cocky, and a major Smartass. Highly intelligent

(Optional)History: WIP
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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Application approved.
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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Slight bump
Hidden 8 yrs ago Post by ASTA
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ASTA

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Interested.
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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Interested.


Just post up a CS when you're ready.
Hidden 8 yrs ago Post by Zendrelax
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Zendrelax I am Spartacus!

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Hidden 8 yrs ago Post by Aerith of Brae
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Awesome, Zen. CS approved. I'll mark out the character.
Hidden 8 yrs ago Post by Godric
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Godric

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Are players required to play as a Dragonlord or Guardian?
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my Lalia The Master of Hugs

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Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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Are players required to play as a Dragonlord or Guardian?


No, they don't have to be Dragonlords or Guardians. You can play as anyone so long as you stick to the races/abilities path like the rest.



Approved.
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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Minor adjustment to Kynna's age in the CS due to story reasons.
Hidden 8 yrs ago Post by Aerith of Brae
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Aerith of Brae Writer and mother

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I was asked the question "How would a Guardian know who their Dragonlord is?" and "Would they know each other as Guardians?". I decided to go into more detail on that question here in case anyone else was wondering.

Sensing the Dragonlords

From the time a Guardian was sent from the Celestial Plane (Where the Gods live) to the Earthen Plane (where the people are), the Guardians have been able to sense their charges. Each Guardian is able to sense where their Dragonlord is. Think of it like an internal GPS system. This allows them to hone in on the Dragonlord they've been sent to protect, even if they were clear across the continent.

Sensing other Guardians

Guardians would be able to see each other's true forms. Due to the warnings of their masters, they would not be able to speak of this out loud, of course, but they would be able to recognize each other with a glance.
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