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Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@knighthawk: Appreciate you leaving the stuff about the dwarves vague and can answer any more in-depth questions if you have them in that regard. Anyway, um, looks fine to me, can also answer questions about spirits and stuff if you have them.
Hidden 8 yrs ago Post by Tarquin
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Tarquin

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Hi, I'm interested in joining in. One question; are we allowed to play multiple characters? Just wondering.
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Tarquin: One character per person, for now at least.
Hidden 8 yrs ago Post by Doc Doctor
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@VitaVitaAR

I figure that he'd just have traveled to Thaln and lied about his past. Heh heh.
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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You didn't mention that in the backstory section. ^^; I guess I'm just wondering how he go from the tropics to Thaln and how he heard about the Iron Rose Knights.
Hidden 8 yrs ago Post by knighthawk
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knighthawk Djinn Jedi

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@knighthawk: Appreciate you leaving the stuff about the dwarves vague and can answer any more in-depth questions if you have them in that regard. Anyway, um, looks fine to me, can also answer questions about spirits and stuff if you have them.


Lore is lore, anything you want to level on me would be appreciated.
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Nothing urgent, just if there's anything in particular you want to know, really.

That goes for everyone, any possible questions you might have, feel free to ask.
Hidden 8 yrs ago Post by knighthawk
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knighthawk Djinn Jedi

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Nothing urgent, just if there's anything in particular you want to know, really.

That goes for everyone, any possible questions you might have, feel free to ask.


Fair enough, are undead of either kind bound to the location of their death or are all undead free-roaming?
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Mindless undead tend to stick to one place without a guiding intelligence making them go elsewhere. Sapient undead can go anywhere barring one being revived in some way that forces them to stay in a specific place.
Hidden 8 yrs ago Post by Tracyarmav
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Tracyarmav Aliit Or'dinii

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What is to the west, south and east of Thaln?
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I'll admit that part's not as fleshed out yet.
Hidden 8 yrs ago Post by KuramaaaZ
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  • Name: Agon Meganov aka Scorchblade
  • Age: 22
  • Gender: Male
  • Race: Human
  • Appearance:

  • Personality:
    Being held up on a stand most part of his life, Agon is a very arrogant and cocky person. He is also obsessed with power and always seeks to become more powerful. He tends to look down on weaker people and the ones that can't defend themselves. He does show a great amount of respect to people that are strong or stronger than himself, since he can become stronger by fighting them or learning their ways.

    Although he hates the weak, what he detests the most is strong people or enemies going after the weak instead of going for a fair battle. This infuriates Agon more than anything and he'll attack anyone, friend or foe doing such acts in his vicinity.

    Agon tends to be unfriendly with most people as he deems them inferior. This results in him having few friends. He's also quick to anger and is a slight perfectionist. But the most remarkable thing about Agon is his obsession with fire and everything about it. The destruction it causes, it's beauty, everything. Since his youth, Agon has showed pyromaniac tendencies and often started fires. This used to be a big problem for everyone around him until he found something else, much much better then starting fires, setting enemies in fire and sending them to the other world in blazing glory.
  • Brief Backstory:
    Born into the Meganov family, which are a prideful family of knights from the Norths of Ithillin, Agon has had training to become a knight since a very young age. With his cocky, prideful personality and his obsession to become stronger, he quickly became a fine knight at the young age of 16. This is when he first started to be deployed into battles. His very first kill, in a bandit raid, after a fierce battle and having to resort using a torch to finish off the foe started Agon's obsession with using fire on his foes. Coming from a very influential family, he managed to collect many enchanters, be it with money or force to the mansion. There they started to use many experiments on enchanting his weapons and armors. But all of them were only usable for a time, and a short one at that. He needed more, something more powerful and while looking further and further, years passed by.

    Now at the age of 22, still not having found an answer, Agon continued his journey for obtaining the ultimate fire abilities, ones he could summon innately and for indefinite lengths. This journey led him toward the order of the Iron Roses. An old and legendary order in the past, it was filled with mysteries. And it surely had some info about magic and true enchantments, and there was also this legend about a born maiden, which is supposedly incredibly powerful. This could give Agon two things. One, powerful people that he could fight and learn from and two, a chance to finally finish his journey.
  • Equipment:
    - A sturdy steel longsword, which has been enchanted by various powers through the ages. It's more durable than usual steel and engulf in fire, albeit for short a duration.
    - A kite shield, nothing particular. It's sturdy and great for defense.
    - A special spell summoning a red hot lance. It's Agon's trump card against powerful foes and is incredibly hot at the tip, scorching and melting anything he hits with it. Usable for approximately 10 minutes before it vanishes and the spell has to recharge again.
    - Special enchanted Meganov armor. It's highly fire resistant, especially his gloves and armguards. Enabling him to use his fire enchantments and lance at it's fullest.
  • Skills:
    - Swordsmanship taught since a young age. Proficient with any kind of weapon but especially his sword and lance.
    - Due to spending many years with enchanters, he has some degree of knowledge about them.
    - Basic survival knowledge.


Sorry for the rough and shitty CS. I didn't have much time to work on it yet and I'm more than happy to hear suggestions to what I could change or add ^^ or tips.
Hidden 8 yrs ago Post by Raineh Daze
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  • Name: Tyaethe Radastirin
  • Age: >200
  • Gender: Female
  • Race: Sentient Undead (Human)
  • Appearance: An approximation. She has a scarf.
  • Personality: Tyaethe is a good person, not a nice one. She protects the innocent, never fails to put herself in harms' way for the sake of someone less durable, and almost never fails to comply with her duties. On the other hand, she's at the same time sullen and far too hot-headed--outright aggressive if someone tries to make her remove the armour. She also has minimal desire to avoid injury to herself and never has done.
  • Brief Backstory: Over two hundred years ago, a paladin of Mayon failed in her duty to protect the priestess, chasing after a false alarm and only taking out those instigating the diversion. Tyaethe swore herself to the new order of knights to atone for her failure and served without faltering until her death. This didn't cause her to falter, either.
    Since Elionne left, Tyaethe has without fail resisted any attempts to remove her armour, stating that only the original captain could order her to disarm herself like that. This stubbornness aside, she has steadfastly served as a teacher to subsequent captains and a link to their origins--when not causing tactical problems all of her own.
  • Equipment: Tyaethe's equipment is, of course, her armour, shield, and sword. None of it seems to have been created with subtlety in mind: the sword and shield are as tall as she is, and the armour is disturbingly thick. They're also blessed to repair under moonlight... which is useful when the person inside the armour refuses to remove it, even after a battle.
  • Skills: As a highly experienced paladin, Tyaethe is actually capable of wielding her equipment effectively despite it being far too unwieldy for most to deal with. That isn't to say that she can overcome the limitations imposed by such bulky armour--her range of motion and speed are unfortunately restricted--no cartwheeling here.
    On the rare occasions where she's actually calm in a conflict, her experience makes her a valuable source of input for analysing the battlefield. Otherwise...
Hidden 8 yrs ago Post by VitaVitaAR
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@KuramaaaZ: While I don't see anything too objectionable about the bio, I will say that the entire order is basically about defending those who can't defend themselves. Well, and in general defending Thaln itself, but defending the weak is a big element. You do kind of address that, but just saying.
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Raineh Daze: Accepted.
Hidden 8 yrs ago Post by KuramaaaZ
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KuramaaaZ The newbie

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@VitaVitaAR What do you think I should change?
Hidden 8 yrs ago 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Maybe make him a little less hateful of people weaker then him? Focus more on him hating people who go after those weaker then themselves?
Hidden 8 yrs ago Post by Doc Doctor
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Sooo... We good?
Hidden 8 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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You still need to explain some of this stuff. That's what I said.
Hidden 8 yrs ago Post by KuramaaaZ
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Meeeeeh, he just looks down on them, not like he'll hurt them :p
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