Why yes, I am incredibly interested in this. Now, just to clarify, @Dark Eternity: would we be allowed to play as (or start the game as, anyway) characters with multiple sources of power, e.g. both the Ripple and a Stand at once? I imagine that'd mostly be "X, and also a Stand", since at least two are contradictory to one another, though I can imagine a way to combine the Ripple and vampirism into one character (through the medium of a Stand) without making either powerset unusable.
@Altasaire Well, aside from anything else, it's been shown that both the Ripple and vampirism in JJBA are rife with creative uses, and I can certainly come up with ways to use them beyond those shown, never mind Stands themselves. And in any case, there are plenty of additional ideas beyond what I've described.
What Stand awakening rules are we working under? Is there an arrow knocking about? Was this place built in the Devils Palm? Is Jesus tunneling around, biting people on the ankles? ----- Name: Rodger Rainer Age: 38 Gender: Male Appearance: A tall, deceptively muscular white man with a gaunt face, a goatee and mustache, and a head completely shaved except for a little swirl of hair right on top that sort of looks like a flower bud. He wears a loose fitting floral patterned shirt with a flared collar that he always keeps tucked into a pair of old, beaten up bluejeans. His belt buckle is big, gold plated, and has the word LOVE printed on it with the O replaced with a flower, he has a peace sign necklace around his neck, and he wears cowboy boots.
Backstory: Growing up with a poor single mother and no siblings, Rodger was always a lonely but good mannered child. He occupied his time in the rough neighborhood he lived in by tending to a small island of greenery in the middle of his street, just a small patch with a few trees separated from the road by concrete dividers, that the city had installed in a attempt to beautify the neighborhood a little bit and then promptly abandoned and turned into a communal waste dump for the people of the neighborhood. He would mow the grass, water the trees, and pick up any trash he was strong enough to haul away. Anything too large for him to pick up wholesale, such a washing machine of a busted television, he would take apart using any tool he could scrounge up and haul it away piecemeal. This habit continued even when he was older and stronger, and soon his room was filled with the pieces of things he'd taken apart and put back together with parts taken from other broken things he'd found. He and his mother would take the thing he repaired to a local pawn shop, and with the money he bought better, fertilizers, and flowers to plant in his little island of trash and greenery, which he now thought of as equally important. In the end those around him that had mocked his endeavors in the beginning had stopped throwing out their things so as not to ruin what was now known around town as the boys garden, and people began to come to his home personally to see if he could repair something they had broken or simply give him something that they were going to throw away.
Years past, and Rodger eventually left home to attend college in the nearby city of Angel Springs to get his engineering degree. However, while he was away his mother fell deathly ill. Racing home, he quit school and found work to pay for her hospital bills. Despite this, the disease eventually claimed her life. Returning to Angel Springs but never finding to motivation to continue his education he found a small home in one of the seedier parts of town that reminded him of his youth and started working with his hands again. Since then he has sustained himself with manual labor jobs, mostly landscaping and gardening work, as well as running a small, bizarre "Repair Shop" out of his home that is known only to the inhabitants of the surrounding neighborhoods.
Likes: Tranquility, work, plants, cars, community, and continuous noises like the rotation of a fan or the purr of an engine.
Dislikes: Disorder, wastefulness, littering
Powers:
Stand: Vitalogy (Pearl Jam album)
Destructive Power: A
Speed: B
Range: D
Durability: B
Precision: D
Development Potential: D
Vitalogy appears as a large, tribal style punchghost with a grass skirt, a stone tiki mask, and arms twice the length of its body that bend like whips and look like the bodies of anacondas. Vitalogy can plant seeds inside things that are broken or damaged, which then quickly grow to replace any damaged components of it and take over their functions. For example, planting the seed inside of an old broken down car would cause all the damaged parts to be patched with plant matter and the car would work as normal. Things repaired by Vitalogy must be cared for as plants are. Left for a while near soil the plant matter will extend roots into the earth in search of nutrients, and Vitalogy can cause this effect to violently trigger whenever it is nearby. They must also be given sufficient sunlight and water. If not cared for in this way the plant matter will wither and die as normal. The properties of the plant matter that grows depends upon the seed Vitalogy plants.
Why yes, I am incredibly interested in this. Now, just to clarify, @Dark Eternity: would we be allowed to play as (or start the game as, anyway) characters with multiple sources of power, e.g. both the Ripple and a Stand at once? I imagine that'd mostly be "X, and also a Stand", since at least two are contradictory to one another, though I can imagine a way to combine the Ripple and vampirism into one character (through the medium of a Stand) without making either powerset unusable.
While you can combine Hamon or Spin with Vampirism/Stands, I would not recommend it, as the characters shown in the series take drawbacks from it. Joseph Joestar's Hermit Purple is of significantly low level compared to his Hamon, which I think is from his extended training in Hamon. Straizo is rumored to have been weakened through his training in Hamon when he turned into a vampire. Just in general, trying to combine Vampirism and Hamon is bad as they are exact counterparts from one another.
@Lurkerlurks Your character looks alright. I get the Far Distance Autopilot Type, though I do need to say that it was too overly specific :)
@Gentlemanvaultboy Stand awakenings can appear naturally, and some moments in the world that have awakened them. This includes the events stated about Angel Springs (if your character lived there during one of the events or the family settled there), while the 1985 incident will be reserved for special plot reasons. There won't be corpse Jesus lying around, the Devil's Palm is not working without the Corpse in it. As for Bow and Arrow, I have to think about it. Your character looks good to go.
@Altasaire Your Stands look well thought out. Now you need to finish the characters :D
@Dark Eternity I see where you're coming from, but feel compelled to point out that by the time he got his Stand, Joseph had pretty much given up training with the Ripple, resulting in it weakening greatly and, for instance, causing him to look far closer to his actual age than he would have otherwise, and said training reduction evidently would have weakened his Stand, since that was actively capable of channeling the Ripple. There was also technically nothing stopping Straizo from still using the Ripple as a vampire either; it'd just kill him if he did, see his actual death scene. And finally, I'm under the impression that there isn't that much correlation between Stand power and the strength of other abilities: Joseph was a Ripple user, yet had a relatively weak Stand, whereas DIO the exceptionally-powerful vampire turned out to be capable of stopping time, and various Stand-wielding Spin users varied in power on both fronts, most notably Johnny's steady increase in strength on both fronts throughout Part 7.
@Keksalot Well, yes, I mean... I was just making a joke, you know, 'cause... funny.
@Altasaire Very not well, XD; but i did that purposely, i wanted to give The Outsider a reason too want too get better, give it a reason too push forward. As read up on stands of their type, they are rather self preservative, this sort of forces the Outsider too do it's job :l I wasn't quiet sure on your question, so I hope i answered it correctly, you were just curious too why i ranked there distance so poorly?
Actually, alot of stands have their own free will, i can name three off the top of my head not Dragons dream. Super fly, cheap trick and Notorious BIG.
I was gunna mention Anubis, but he is a nightmare in itself.
@Gentlemanvaultboy Schizophrenia or other cases of fractured personality. Internal conflicts. Doublethinking, maybe. A person who is easily swayed in their opinions or isn't confident in themselves might produce a stand that is more free-willed and independent, whilst driven and purposeful individuals have their stands slaved to themselves completely and utterly. OR MAYBE NOT. Araki knows. But he will not share his secrets with the mortal men.
Backstory: Pippi was one of many animals to be subject to experimentation in a secret project to create animal stand users. It was, to many, a complete failure, as only a tenth of the animals experimented upon managed to gain Stands. The others merely died from the strain caused by their Stands. The only surviving alligator who survived this process was Pippi... And boy howdy was she pissed. Especially since her mate was killed in that experiment. Other Stand Users were also pissed, and one night, they all simultaneously activated their Stands, destroying the lab and all inside it. They then went their separate ways. No one knows for sure where the other animal stand users went, but one thing was for sure... Pippi was setting her sights on the very people who trapped her: Angel Springs University.
Likes: The taste of human flesh. Though, animal meat can also suffice. She also enjoys the feeling of freedom.
Dislikes: Vegetables, capture, enslavement, experimenting on animals.
Powers: She has a stand named Back in Mississippi (The name of a Game Grumps remix). Any small body of water (at most the size of a backyard pool) turns into a sludge, almost akin to a swamp. In time, the swamp will take the form of Pippi's Stand: a large plant-like being made entirely of colorful slime. This monstrous Stand is able to fling balls of putrid slime. In the eyes of a non-Stand User, this would simply be the water decaying to a swamp and its disgusting smell would be spreading.
Appearance: As a side effect of his early start in the Ripple and its age-slowing effects, Nick's appearance is a strange combination of teenage youthfulness and continued growth beyond the average size of a man his age: he is Caucasian with oddly clear skin, and is easily over 190cm tall and still growing, with a build more readily associated with a weightlifter than a martial artist, as well as messy black hair down to his shoulders and eyes of a piercing green colour. His typical clothing includes faded blue denim jeans with holes in the knees, black leather shoes, a green wifebeater with the logo for a local drink brand (ChillAdeTM - "When you need to chill out, count on ChillAdeTM!") on it, and a blue denim short-sleeve jacket, torn similarly to how his jeans are, but not so faded.
Nick was born an only child to a mother and father who were both masters of the Ripple, and from a very young age began practicing the martial art alongside his parents whenever he could, at first being placed into very difficult situations to draw out his Ripple potential, and then actually being trained in its use. And yet, for reasons he couldn't quite understand, his family always encouraged him to keep quiet about their capacity to utilise the Ripple, and to never use it on his fellow students even if they attacked him first. Some children might have accepted these mandates without complaint; these children would not have been worthy of the martial art, and after a while, the constant reminders not to do these things turned Nick into the sort of child who went out of his way to deliberately disobey orders given to him by others, regardless of how high their authority went.
This tended to get him in trouble a lot at school, and in spite of his parent's best efforts, his progress through the education system beyond the age of ten was consistently hampered by the fights he got into, wherein he would end up picking another student who bullied students weaker than them, only to beat the bullies to a pulp in a way that baffled teachers for how much damage was consistently dealt out without a scratch on his body. His claims of knowing "a martial art better than all the others" were generally ignored, and he seemingly meant well enough throughout any given beating, so he was simply written off as a problem case by the teaching staff at his schools, plenty of whom succeeded in manipulating him into doing what they wanted by getting him to do something completely unrelated to the task everyone else was set, thus ensuring that he would actually do a much better job at the actual task than many of his fellows.
His parents, by contrast, got more and more frustrated with how rebellious their child was on a regular basis. Though users of the Ripple must be strong of will as a prerequisite, there is only so much annoyance a human being can take before they snap, and at about the age of nineteen, Nick was kicked out of his home and told to get a job. This proved harder than anticipated - nobody really wants to hire somebody with a less-than-stellar record for violence - and he ended up on the streets for a while, primarily practicing his own skill in the Ripple, until he eventually wandered into a less reputable part of town and wound up in a street gang called the Kaisers, led by none other than some guy he'd never heard of. Same-said guy, a large and strong fellow born to German immigrants to the town, claimed his real name was Simon Baines, though to all others in the gang he was simply called "The Kaiser Chief"; he was feared not just for his size, but also for his vicious nature and harsh leadership policies, wherein if his orders were disobeyed, the one disobeying them got an arm or leg broken, with death as the penalty if all four limbs were broken at once.
Nick hated him instantly. He hated having to follow the Kaiser Chief's orders, he hated how cruel he was, and his personality was rather lacking beyond wanting to steal things and break people. Less than a week passed before Nick did something the Chief didn't like, and his arm was restrained by other gang members in preparation for a metal bat to be brought down upon it. Naturally, the restraints were insufficient: timing it just right, Nick broke free just before the bat was brought down, caught it, sent a pulse of the Ripple through everybody next to him at that moment to knock them out, then took the bat to Simon's entire body, beating him with it until he ran with his tail between his legs. Nick promptly installed himself as the new Kaiser Chief, spending the next couple of years reforming the group (by force if needed) into a community that actually helped improve the state of the local area rather than harming it further.
This goal was marred somewhat by the return of Simon Baines a few weeks before Nick's twenty fourth birthday, during a particularly dark night. It seemed that the former Kaiser Chief had returned as some strange undead being akin to a vampire, capable of draining people's blood through his fingers; every person he drained entirely of blood returned to life as a zombie under his command, increased his capacity to kidnap and drain others, further increased the size of his undead army, and it wasn't surprising that the unpowered humans of the Kaisers couldn't fend off the ever-growing horde of superhuman monsters, leading to the death and conversion of nearly half the gang in just a few minutes. Nick, however, was nothing if not superhuman himself: his very first punch to one of the zombies completely disintegrated its skull and much of its upper body, and it was like this that he learned the true purpose of the Ripple, to slay the undead with his focused life energy as though exposing them to the Sun itself. He tore through many of his former comrades like a scythe through wheat, only momentarily halted in this regard by Simon himself. Though he was rather faster and stronger than his minions, he was no more capable of resisting the Ripple's effects, and with his death, the zombie horde's morale was broken, shortly followed by their bodies.
Since then, Nick's main goal other than continuing his gang's work has been to revive the damaged prospects of the Kaisers, many of whom see him as almost godlike for his actions that night. Alas, though he has offered to help train others in the Kaisers in the Ripple, none of the surviving or new members have so far presented any aptitude in the art, and he worries that another vampire attack could lead to the group's destruction outright; thus, part of his reformation drive involves searching out those who might be capable of utilising the Ripple so that they can be trained to help protect themselves and others from any undead which may choose to present themselves.
Was trained in use of the Ripple for most of his life by his parents, who are both Ripple masters;
His parents told him not to tell others that he could use the Ripple or to use it on others;
He decided "screw that" and began routinely beating the crap out of bullies throughout his school life;
Teachers mostly wrote off his actions since they didn't really hurt innocents, including adapting to get him to do school well academically;
Parents got fed up with his rebelliousness and kicked him out of the house at 19;
People didn't want to hire a guy who was known for being violent, and he ended up in a gang led by a psychopath;
He quickly beat up the psychopath until they fled, took his place as gang leader, and reformed it into a group to help the community;
The psychopath returned as a vampire, turned a large chunk of the gang into zombies, then got melted by the Ripple along with his army;
Nick is now on the prowl for people to help return his group to its former size, as well as other protectors capable of wielding the Ripple themselves.
Likes: Freedom, training in the Ripple, helping the community, managing the Kaisers.
Dislikes: Following orders, bullies, psychopaths, murderers, the undead.
Powers: Currently, Nick's only supernatural ability is his use of the Ripple, which he is by now coming close to mastering. By breathing in a particular pattern, his life energy is focused in a way that mimics the energy of the Sun, so as to increase his own physical traits and senses almost passively and thereby let him keep up with the power and speed of even strong vampires, and by focusing it just a bit more, he can imbue his attacks with this life energy to perform an immense variety of feats, ranging from temporary dislocation of joints to increase the range and flexibility of his attacks, to rapid healing of most non-lethal injuries, to knocking out living beings or vaporising the undead. In particular, the Ripple is easily channeled through mediums such as metal and oil, and Nick often prefers to utilise it in combination with the metal bat formerly reserved for breaking bones, now generally kept in a sealed cylinder of engine oil when not in use, to amplify the power of attacks made with it many-fold.
However, using the Ripple requires a pattern of constant breathing, and if this breathing pattern is stopped or weakened somehow- for instance by winding the user, severely injuring them or punching a hole in their lungs- their ability to produce Ripple energy will consequently be weakened or even outright halted. There is also the caveat that the Ripple does not let its user perceive Stands on its own, and cannot harm them without directly targeting the Stand's user; indeed, Nick has no idea Stands exist at the moment, though this does not necessarily mean he is outright incapable of ever manifesting a Stand of his own.
@Gentlemanvaultboy A person who is easily swayed in their opinions or isn't confident in themselves might produce a stand that is more free-willed and independent, whilst driven and purposeful individuals have their stands slaved to themselves completely and utterly.
Case in point: Koichi. 「Echoes」 is sort of free-willed, and Act 3 can, IIRC, talk on its own.