Music
Available slots: 5
IC Summary
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Since the mid 20th century, armed conflict has grown smaller. Battles then were fought as a grand affair, orchestrating hundreds of thousands of soldiers sometimes even in a single engagement, versus the later half whereas only tens of thousands would be forwarded into an entire war. With the atomic age and eventually the the cold war and it's end came a fear of large conflict on such a scale as it had been before. A wise man once said; "I know not what weapons World War Three will be fought with, but World War Four will be fought with rocks and sticks." War became an elite affair, at least among the well equipped and well funded nations of Earth. Where as a soldier of the world wars may have been equipped with hundreds of dollars worth in equipment, the soldier of the early 21st century wore thousands into the battle field. The advent of special forces proved to be an absolute necessity for nations across earth, more a knife than a hammer, based on the idea that even a single man in the right place at the right time with the right skills can be more valuable than thousands of other soldiers.
By the mid 21st century, the world entered a second cold war, east versus west once again. It was, from one perspective, not very cold at all, as during this time also waged an unknown conflict known as the 'Quiet War'. The Quiet War was not fought with tanks, or massive bombings, or formations of hundreds of men, but with small teams of highly trained individuals forwarded by all nations on either side, neither wishing to be the one who shot first during the end of the world. This second cold war ended after only four years of classified conflict, and brought about the collapse of the Chinese government under suspicious circumstances. This second cold war solidified a simple fact; the most important battle field of the information age wasn't a battle field at all, it was what lied behind the battlefields, in the shadows of the world. Of course, wars still happened as they do, and while the common soldier rejoiced on his field of victory, it was the hand from the darkness which made it possible. The current year is 2084, and the lessons of the past century have not been forgotten, it is still the unseen hand which strikes the deepest blow. The world now teeters on the edge of a new age, an age where the shadows of nations provide cover to secret wars, and even more secret organizations to wage them. No ones agenda is clear, and nothing is as it seems. Conflicts are now waged in the open only as a proxy for the unseen elite to forward their shadowy will. To provide security in this time of uncertainty and fear, the United Nations has formed it's own special forces elite, the ICRG, International Crisis Response Group. ICRG is made up of the elite of the elite, operators recruited from all places across the world, regardless of nationality, or history. It is the duty of ICRG to maintain control and security in a world where no true battle is fought in the daylight.
OOC Summary
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ICRG: The Secret Wars is a small party roleplay based around black ops style military operations in a near-future cyberpunk setting, heavily inspired by titles such as; Metal Gear Solid, ArmA, Halo, Blade Runner, Judge Dredd, and Splinter Cell. Players will take part in a 6 man ICRG squad, and will progress based upon player interaction and story driving. Each player will create their own operator, as well as their equipment, and prior training / enlistment. In this way, the player has a great deal of control over how they envision their character, inventing technology and equipment for them to use as well as wherever they came from. I intend to give the players a great deal of control over the lore of the setting, as together we can better flush out the setting than I could write myself. I expect this to be done mostly through character sheets, but also through commentary once IC begins. For example, a player could include a major historical event in their backstory which would influence and become part of the setting. If anyone has any questions, be sure to forward them to myself. As of now, there are only a few rules as far as character creation goes, which I will list now.
1: No powered armor. This includes strength enhancing super-suits so to speak. For example, nothing like Mjolnir from Halo, Power Armor from Warhammer 40K, or Power Armor from Fallout. This may be implemented later, but not to start.
2: No Laser based weaponry, projectile or melee. The advancements of 2084 have not yet progressed to the point to make a laser based weapon functional or practical. Think of more advanced ballistic based weapons, or more inventive weapons.
3: No mechs. For the same reasons as no power armor, I consider most mechs to just be larger power armor anyway.
4: No major biological augmentation. Once again, this may become available later in our story, but not to start. More minor augmentation is fine, such as improved eyesight or slightly increased stamina, but not to the level of Spartans or Space Marines.
5: No major cybernetic enhancement. Same reasons as biological augmentation, it may be introduced later. Prosthetics are fine such as Venom Snake's arm, but not in the same sense as Raiden or Adam Jensen.
Permanent kills will be existent, but based off logic in a given situation and how a player character behaves when their life is threatened. Disputes over this will be natural, and I urge anyone with concerns to voice them to me civilly in the OOC, or via PM. Those accepted are allowed to, if they whish, make a replacement character upon the death of their current one. If not, a slot will be opened. Speaking of which, this will be a five player roleplay at maximum, excluding myself and vFear who will be taking the role of the IC squad leader.
CS Format
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Full Name:
Callsign: (Preferably something short or one word)
Age:
Gender:
Nationality:
Appearance: (Pictures or descriptions are both acceptable)
Prior Organization: (All ICRG operators are recruited from the best of the best of other forces through a variety of conventional and unconventional means. Choose a real world organization and develop their story for 2084, or make up your own, the choice is yours.)
Training:
MOS: (Your characters squad role, I.E 'Sniper' 'Medic' 'Auto rifleman' keep in mind, roles can change as characters develop and grow)
Rank: (I have no formal rank structure to pick from, just invent your own ranks. No one may select a rank higher than the squad leader, however.)
Equipment: (Feel free to invent your own special ops equipment. Armor and weapons included. Keep in mind the rules above, and try to make your equipment as believable as possible. Besides that, go nuts! Be sure to be descriptive of all items.)
Backstory: (Two 6 sentence paragraph minimum)
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