Hidden 8 yrs ago 8 yrs ago Post by Polyphemus
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Polyphemus They/ Them

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Hidden 8 yrs ago Post by Iktomi
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Iktomi The Spider

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I can't wait to see everyone's great character sheets!
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Hidden 8 yrs ago 8 yrs ago Post by RumikoOhara
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RumikoOhara Goddess & Benevolent Dictator

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@Polyphemus

I am presently working on CS and thought I could at least check in so you'd know I am still in.
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Hidden 8 yrs ago 8 yrs ago Post by EkkoRhodes
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EkkoRhodes

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Birth Name: Lydia Renee Isaacs

Alter Ego: Shade

Gender: Female

Age: 21

Country of Operation: U.S.A. Pacific Northwest Region (Northern CA, Nevada, Idaho, Oregon, and Washington State).

Archetype: MetaHuman

Allegiance: Splinter Group. (Never with Champions)

Appearance: Dark hair, kept up. Green eyes. 5'6". 140lb. Because she mainly operates at night, blue/black uniform.

Powers/Skills: Night vision. Enhanced strength and agility in darkness varying on how dark it is. In complete darkness (night time, no light pollution,One night while testing the limitations of her abilities she as able to lift a tractor in Idaho farmlands. She hasn't attempted to lift anything larger than that, and this left her exhausted.)

Equipment/Resources: Various sized throwing knives. Rope. Mist/fog spray.

Biography: Lydia never wanted to be part of the Superhuman world. Her home life wasn't ever picture perfect. Her dad left when she was young. Not long after her school found out about her mother's drug habits and she was placed in the foster care system. She spent most of her life focusing on academics and wishing for a normal life. She had loved a metahuman when she was going to UC Berkeley, Carter as she knew him, who left for the Champions. She had a bad taste for them ever since, then again she has a bad taste for anything that didn't fit into her ideals of normalcy. She discovered her own abilities after walking home from a late night study session and someone attempted to mug her and she accidentally killed him. Her grades began dwindling as she had a temporary psychotic break. She in fact could never achieve normalcy. That was too much to bear. She fled to the farmlands experimenting, discovering how they only seem to be useful in darkness. After she returned When she heard about the Nagoya incident, she knew now was the time to actually start doing things right. For herself. The champions had failed at making the world a safe place for Supers and non-Supers alike, but maybe this new team could.

Hidden 8 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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Alrighty, Ill have one up by tonight. After I procrastinate a lot.
Hidden 8 yrs ago 8 yrs ago Post by WanderingSpirit
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WanderingSpirit Wish Cloud 9 existed...

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What is the difference between the two groups? Are the Champions(lawful) and the Splinter Group(unlawful) basically or is there more? Either way hopefully he's fine

Hidden 8 yrs ago Post by CadenGallic
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CadenGallic Pepsiman's apprentice, Pepsimaxman.

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@Polyphemus

Before I work on mine, I wanted to ask if it were possible to have a character unaffiliated with either group? I had this idea to make a semi villainous character who's just trying to get through the daily grind with their abilities.
Hidden 8 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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So, as I understand, characters won't really be interacting with each other unless they operate within the same country?
Hidden 8 yrs ago Post by Polyphemus
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Polyphemus They/ Them

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I'm gonna come back to character sheets later on, but for now let me make a quick pass and answer a few questions.

What is the difference between the two groups? Are the Champions(lawful) and the Splinter Group(unlawful) basically or is there more?


Well, that remains to be seen. The Splinter Group walked out on the Champions because their members for whatever reason disagreed with the path the group was taking.I'm starting the RP pretty much the day after the walkout, so what direction either group takes i up to you guys.

Before I work on mine, I wanted to ask if it were possible to have a character unaffiliated with either group? I had this idea to make a semi villainous character who's just trying to get through the daily grind with their abilities.


I'd be fine with that, I just ask that they have some kind of connection to either group in order to better fit into the plot.

So, as I understand, characters won't really be interacting with each other unless they operate within the same country?


I can see why you're thinking this and it's totally my fault. I'll amend "Country of Operation" on the CS to "Country of Origin", hopefully that'll clear it up a bit.

It's assumed you're with your team pretty much full-time, so you'll always be interacting with the other people on your team. Now, the two teams probably won't interact quite as much, unless you seek one another out or respond to the same incident.
Hidden 8 yrs ago Post by CadenGallic
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CadenGallic Pepsiman's apprentice, Pepsimaxman.

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@Polyphemus
Yeah I can do that, i'll get working on my page now.
Hidden 8 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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I'm gonna come back to character sheets later on, but for now let me make a quick pass and answer a few questions.

<Snipped quote by WanderingSpirit>

Well, that remains to be seen. The Splinter Group walked out on the Champions because their members for whatever reason disagreed with the path the group was taking.I'm starting the RP pretty much the day after the walkout, so what direction either group takes i up to you guys.

<Snipped quote by CadenGallic>

I'd be fine with that, I just ask that they have some kind of connection to either group in order to better fit into the plot.

<Snipped quote by Mr_pink>

I can see why you're thinking this and it's totally my fault. I'll amend "Country of Operation" on the CS to "Country of Origin", hopefully that'll clear it up a bit.

It's assumed you're with your team pretty much full-time, so you'll always be interacting with the other people on your team. Now, the two teams probably won't interact quite as much, unless you seek one another out or respond to the same incident.


Oh I see now, so all of the champions will operate together rather than just in duos within their own country?
Hidden 8 yrs ago Post by Polyphemus
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Polyphemus They/ Them

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<Snipped quote by Polyphemus>

Oh I see now, so all of the champions will operate together rather than just in duos within their own country?


Yes. The Champions are one group, the Splinter is another. Everyone decided individually which team to join. That's part of the fun- countrymen against countrymen.
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Hidden 8 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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<Snipped quote by Mr_pink>

Yes. The Champions are one group, the Splinter is another. Everyone decided individually which team to join. That's part of the fun- countrymen against countrymen.


I'll have a WIP app up tonight
Hidden 8 yrs ago Post by Yin Jingshin
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Yin Jingshin Rap Enthusiast

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Are you still taking on for characters? or are you full? Btw, I think I signed up to an rp of yours a while back. Unfortunatley I couldn't committ due to a lot of sudden chaos in my personal life (nothing serious, just been moving around a bit) but I can committ now and this sounds interesting. Already have an idea for a charry, just hoping there's room for one more.
Hidden 8 yrs ago Post by Polyphemus
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Polyphemus They/ Them

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@Yin Jingshin

I'd be happy to have you!

Hidden 8 yrs ago Post by Yin Jingshin
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Yin Jingshin Rap Enthusiast

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Sick, I'll get working on my character now. One quick question, is there any limits on powers? Or is that at the GM's discretion? I don't mind editing if too OP. (I'm not planning on being too OP, but I'm just not sure what the limits are)
Hidden 8 yrs ago 8 yrs ago Post by BayRat
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BayRat Oh No

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Birth Name: Sir Lancelot du Lac

Alter Ego: The Dragon Knight

Gender: Male

Age: He appears 27 in his human appearance, but he is as old as the fall of Camelot.

Country of Origin: Camelot

Archetype: Supernatural

Allegiance: Champions

Appearance:







Powers/Skills: As a dragon, he is immortal against time and has great physical ability. With inhuman levels of strength, speed, endurance, and durability. He can fly with the use of his wings that are present in all forms. He has a great sense of smell, and Vision, his eyes illuminate like dim candles in the dark.

He has an undefined immunity to heat, being completely unable to burn or be damaged by heat in even the most harsh temperatures, molten rock, or theoretical plasma from the sun.

He can create and manipulate flames, but only from using his body as the source for the fire. Meaning that he cannot simply make things spontaneously combust other then himself. This includes breathing fire, igniting his own body, throwing fire balls, etc.

He is skilled with both his lance and straight sword, which he has kept in well condition since the dark ages. He possesses magic that can summon and unsummon his equipment at will, and he has a set of armor and a giant axe for his semi form.

Being cold blooded, he cannot survive well in cold enviorments. He can use his own fire to warm himself but this method exhausts him overtime. Ice based attacks and others of the sort are especially effective against him. Each form is stronger then the last, but has less equipment for his skill with the blade. The scales of both his semi and full dragon form are as strong as steel, except for the belly which have soft vulnerable scutes. The armor in his semi form as a result covers the chest instead of other areas like the back, but his full form, while his strongest form, lacks any sort of additional armor or weaponry.

He can control his semi form well, but he has difficultly in controlling his full form. Since kilgarrah still desires full freedom he often tries to 'take the steering wheel' as it wear and go on a draconic rampage, this and even if he had control over kilgarrah, the sheer size and strength is difficult to contain in a city environment without unwanted destruction and damage to the team. And it being difficult to focus on a single enemy. As a result he will only use this form on the rare occasion where it is fitted, such as fighting an army or another giant monster.

Equipment/Resources: Both sets of armor, giant axe, sword, and lance are kept away and summoned by magic at will, and can be usummoned just as fast, rarely will he carry anything else.

Biography: Many are familiar with Lancelot, best friend to the king and despised for his betrayal. Though none of the stories tell of Lancelot's true fate or the fall of Camelot. Another popular figure of the story, Kilgarrah, describes as one of the strongest dragons of the time and kept sealed under the castle, had spoken to Lancelot not long after Merlin had denied kilgarrah his plans of freedom. Lancelot was lead to kilgarrah chamber, and promised him power and glory in exchange to forming a pact with the dragon. This pact would lock their souls as one, allowing kilgarrah to escape his prison and Lancelot to gain the power he seeks to reclaim his honor. It was no suprise to see Lancelot accept this offer, much to kilgarrah's expectations. And so the dragon knight was born. What happened next, not even Lancelot himself truly remembers. As it was centuries ago. But the kingdom fell in combination to destructive forces and the dragon knight himself seeking vengence for his exile. Afterwards, as the supernatural seemed to start to disappear and hibernate from the world. So did Lancelot, who no longer had a purpose in life and simply fell into slumber beneath the buried ruins of Camelot. Then near recent times, the arrival of heroes, kilgarrah awoken, and had discovered a brand new world before him. With the rise of heroes and villains, Lancelot now saw a chance to truly reclaim his name and redeem his previous villainy. He joined the champions in a heart beat and in exchanges displayed his destructive power against the enemy, though this resulted much in unintentional civilian destruction which did help tarter their good name. When the team had splintered off, kilgarrah stayed as to not abandon the team he sided with, both from guilt of Camelot, and an optimistic pride in reclaiming the good name of the team.

Special Notes: Being two people at once, while he refers to himself as Lancelot, kilgarrah is still just as active in his being, and at times he may have fits of rage, greed, or prideful boasts fit for his draconic lineage.
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Hidden 8 yrs ago Post by Polyphemus
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Polyphemus They/ Them

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Sick, I'll get working on my character now. One quick question, is there any limits on powers? Or is that at the GM's discretion? I don't mind editing if too OP. (I'm not planning on being too OP, but I'm just not sure what the limits are)


I'm taking it on more of a case by case basis. A good rule of thumb is "more powers, more weaknesses"- I want to keep things balanced enough that you can realistically be hurt by others.
Hidden 8 yrs ago Post by Yin Jingshin
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Yin Jingshin Rap Enthusiast

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Totes fair, will keep that in mind. Again, if any changes need to be made, just let me know, I have no problem altering in order to fit the bill
Hidden 8 yrs ago Post by MrDidact
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MrDidact The Watcher on the Wall

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@dragonmancer Keeping with Poly's guidelines, I think your character could use a bit more balancing if he's going to be that powerful. Perhaps using his dragon forms is debilitating and he can't keep it up for too long without suffering exhaustion when he changes back? Perhaps his dragon form has no defense to arcane attacks? Just a couple suggestions for game balance. I do think the 80 foot dragon form should be a complete last resort. And there should be quite a few control issues if a dragon is bonded to him.
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