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@TheMushroomLord

I'm just gonna review what you've posted so far to refine the concept, just wanted to say the ability to consume info is fine with the tentativeness on its ability to effect foreign spells. I'm fine with the ability to maybe analyze spells of a viewed object and such like being able to scan and identify a sorcerer's/demons spell list, but 'temporary disabling of abilities' or otherwise hindering them should be reserved as an awakening upgrade; since that's a pretty strong ability in of itself, even after factoring the resistance factor.

Otherwise good so far!

We currently have four players confirmed. Still looking for more so feel free to apply! If we end up with an odd number of players I can fill a partnership with a dmpc.
roleplayerguild.com/topics/194122-dea… The ooc is up as well now.
A deal with devils


Discord link: discord.gg/KQN2rdn6



12:00 AM, Monday. Saint Michael's Dormitory. September

9th September, 1990.

With the semester starting, and most of the students in their respective dorms, most are asleep to prepare for their morning classes. Others throw your typical all nighters for their 'first night' before class, irresponsible as that may be. Security is lax due to the generally quiet town, only a few guards on shift towards the dormitory entrance.

The moment it turned midnight, the campus building had suddenly began to tremble. Without any windows, one would assume that this was an earthquake. However, outside revealed nothing but darkness. At least at first. 12:05, the shaking had stopped. A new light shown through the windows. A hellish field with a blood red moon. Confusion and panic set it, as red vines began to ensnare the exterior of the campus and creep inside. Aside from the hostile plant, various monsters one by one began to enter the school. Those that fell victim to these monsters would seem to vanish into a pile of clothing and steam after killed by them, some unfortunate enough to witness a friend shrivel away to nothing as their soul was sucked out of their bleeding bodies. Those that managed to escape into the church portion of the building seemed to avoid any demon encounters.

This is when some demons began to seek out others amidst the chaos to form contracts. This deal, naturally, could save some of those victims, in exchange for an exploitable deal. This event is where most characters would have their contract cemented (Though optionally you can have that contract occur before this event if you wish.)

12:30

The school had begun to shake violently once more, and it was sent beck rippling through darkness, instantly brought back to the human world. Most demons and those strange vines remained in that hellish dimension, aside from the demons that made contracts. Some, however, were able to cling on, and would slink into the mortal world to prepare for a larger feast.

To outside observers, the school hadn't moved from its spot, as if time had yet to pass during that whole ordeal. Due to the sudden disappearance and traumatic experiences of survivors, classes were postponed for a month.





Character sheets:
Customize it however you like, but i'll include the required info for each type. Additional info like personality and backgrounds are optional but encouraged!




Human:

Name and Appearance:

Sorcerous Garb: Magical transformation appearance.
Talisman: make a mark of the color of the talisman gem and how your character typically carries it. Can be a wearable item like a ring or otherwise an item to carry.

Grimoire: by default its a black or brown book, but they can have some personalization to it and other designs. Can ignore this if you don't want your book to look special.

Grimoire spells: you start with four.

Other:

Afaik if your character has some kind of occult background they *might* know some low level rituals or potions. Its also possible for such type of magic to be learned as the rp continues.




Demons:

Name and Appearance.

Type: (Clanborn, Hybrid, Mutt) Clanborn refers to standard demon that inherints features of a clan. Hybrid is a combination of two or more clan traits, and mutt is generic without any clan inheritance.)

Birthclan: (Can leave N/A for mutts. List two for hybrids.)

Associated clan: (Can leave N/A if your demon isn't currently part of any clans.)

familiar form and additional disguises: a Human disguise, a form of an animal or little creature, taking the form of a small object are the general optional forms a demon familiar can learn to take.



Rank: 1-3 starting ranks. each rank adds +1 to each stat.

Stat spread: Default is just an even spread. You can make two starting stats 0.5 to make another stat 1.5
Strength, Durability, Speed, Magic

Noteworthy Traits: Do they have flying wings, strong claws? Are they resistant to an element like fire? Weak to another?

Arcanum: Refers to a special power, ability, or passive feature regarding your demon. Mutts rarely have any, this is more associated to clan inherited perks.

Starting spell: You get 1 spell your demon can do to start with. If you don't have an arcanum, you can have two spells.

Type: Artifact or Summon.

Summon forms general resemble what a demon passively looks like. Weapon forms get an additional form for what their artifact form is, like a weapon. When your sorcerer wields your artifact form, they get half of the demon's stats added to their base pool. (humans/sorcerers are generally equivalent to 0.5 in a given stat by default.)
@Timuir@Scribe of Thoth@Teyao@PapiTan@SleepyWrites@Thunder999999@Yankee

For all that have expressed interest so far (And any that follow)

I have the discord server up!

discord.gg/cCvcqZQe

I'll have an OOC up ideally by Monday.
So how often does that quota need to be filled, just once or is it an ongoing thing? Oh and is there a particular reason not to just murder 100 normal people for their souls (sure it's a lot of people, but I bet the average human can't fight back nearly so well as other sorcerers and demons) or is it just that that would be boring?


The soul quota just needs to be filled by five years, how you accomplish it or at what rate doesn't matter. Most people probably would have qualms with murdering 100 strangers but, conversely, yeah there is nothing directly stopping you for doing that. Keep in mind that souls have to be caught relatively quickly post mortem, so you can't just expect to blow up a building or something and collect souls on mass. It would have to be a 1 at a time kinda deal. And also, another sorcerer team might have no qualms killing the soul of someone just committing murder straight away and take them out instead for those 25 points.

With the option of getting points from flowers or rogue demons though, I'd imagine many would be willing to risk waiting instead of mass murder.

@Timuir

I'm a bit hesitant on given Medium's 'abilities' beyond basic rituals(not including what they get from the contract), mediums alone are fairly rare and practicing magic outside of demon contract is also very rare. But for the concentration to let him see better I guess its fine, leans into the idea of a supernatural awareness quirk. Not sure how he would have gotten a focus crystal though or what he can use it for, I can see something being an instrument for rituals? But that would be a conduit type item most likely and not inherently magical on its own, just for clarification. Outside of demons and netherworld related stuff magic is very, very rare in the human world for a reason.

While I'm glad you're interested in the dmPC, I'd prefer if players get together first as the DMPcs are primary backups to uneven player numbers. Its for fill as needed primarily and I'd rather see at least a few partner pair ups among players first, plus this concept might work better with another player that joins!


Hope you're ready for magic!





Welcome to Deal with Devils! After you and a hundred or so other college students along with their dorm-building got sent into the netherworld, people started to get eaten left and right! Some fledgling demons sought you out to form a contract with you to protect you though, except well...unless if you meet the contract's soul quota, that demon will eat you anyway. Don't worry though! This contract gives you magical powers! Complete with a transformation, a book of spells, and a cute little familiar that will eat your soul if you die!

This is ideally a partner setup, with one human player and one demon character per unit. After everyone safely returns to town, the begins to countdown to fill that soul quota or meet your terrible end! Don't worry though, you don't have to kill people to meet quota. The standard quota is 100 human soul's each, but other Sorcerer souls are worth 25, wow! killing those friends of yours would be convenient! Don't wanna hurt your friends? Well, the event that happened had caused the growth of 'soul flowers' that will be one of two kinds of primary events to get other means of soul quota. Getting a flower is worth 50 points! Hunting and eating the souls of other demons also nets you 25! But you can't eat those that have made a contract with sorcerers, so killing another team is still only worth 25 from the sorcerer, not altogether. The other event will be hunting down rogue demons in the mortal world to kill and eat them oh boy!

Remember to let your demon eat souls though, eating souls yourself will turn you into a monster!

This contract was created long ago to help raise younger and/or weaker demons, while also benefiting humans seeking darker powers. For demons, human souls are a rare delicacy, only the worst of the worst of dead humans end up in hell naturally, so this provides both an alternative to acquire souls to eat; as well as the ability to grow the younger, weaker population of demons without the stifling competition of the elders.

The contract is physically represented by a Talisman. This is your Magical Girl Transformation item, but its also the 'heart of the demon'. If its destroyed, the demon dies. (Note if your demon somehow dies before you do, the contract isn't broken, your just sent to hell for another demon to eat out in the wilds.) Don't worry though, its magically protected so that its pretty hard to break so long as the Sorcerer is alive.

For both types of players, you can have unique backgrounds prior to the start of the rp, maybe your character already summoned a demon before, maybe they were already in a contract. Its rare, but demons do pop up undetected in the human world as well and could have been caught up with the plot somehow. Just run it by me first and your potential partner if you have any unique background concepts.


Section for character info










Extra Info




Important note: PVP IS OPTIONAL. This isn't a strict death game where you have to kill other sorcerers. But due to limited resources, killing each other or otherwise betraying a teammate might be convenient for your character, who knows. Just be prepared for it, but also be civil and don't abuse combat.

Stat system: There's not gonna be a hard stat mechanic. But to keep track of a very, simplified version of a power system for growth too, we'll break up player characters with strength speed magic and durability. Magical girls and starting out demons are rank 1 in each. For each level up you gain just an increase in 1 of each, so rank 1 is just for each stat, rank 2 is 2 for each stat, etc.

This is a broad benchmark that scales linearly, so you can assume each rank is incrementally stronger. (rank 3 is 3x stronger then rank 1.) For simplified variety, you can subtract up to 2 diffeent stats to .5 instead of 1 for the starting rank to have one stat increase to 1.5. (So for example, you can have a character with .5 speed, .5 strength, for 1 durability and 1.5 magic. In that same example, at rank 2 this stat spread would be 1.5 speed, 1.5 strength, 2 durability and 2.5 magic. at rank 3, this is 2.5 speed and strength, 3 durability, and 3.5 magic.) This stat spread applies to both demons and sorcerers. Note for weapon type demons, the sorcerer stats increases based on their stats. A Demon that has a .5 modifier has their sorcerer gain 0 , whereas a 1 modifier gives the sorcerer a flat .5, and a 1.5 gives them 1 stat increase.

When a demon awakens, they get a unique stat boost (Sorcerers dont get to share this boost.) They can either use this boost to offset two 0.5 modifiers (Undoing the cost that a 1.5 stat would need), increasing a 1x modifier to a 1.5x for free, or turning a 1.5x modifier into a x2 modifier (This effectively counts as one rank higher then their normal rank.

Starting stat ranks are limited to 1 for sorcerers, and 1-3 for demons. (Note, higher starters will rank up slower to let weaker ones get a head start, although completing more of the soul quota will usually allow some form of growth.)











The setting:




Saint Michael's University. A formerly religious University turned community college, Saint Michael's sits upon a clifftop overlooking the silver pines township of Wyoming. The small city is nestled in the middle of no where. Right below the foot of a mountain, with flat farm fields to the south and thick forests to the west, with the large lake rippleshed nestled between the eastern outskirts fed by snowmelt from the mountain ranges.

For most in the area, Saint Michael's is the most affordable option to go after high school, and with outsiders being a rarity; most goers are were likely acquainted even during high school and below. This also makes it a fairly small college, with only approximately 4,000 students a year. Not much goes on in this little of no where city, though the former gold mining colony is a self sustained little haven with its own variety of resources to draw from. Plenty of scenery and locales to explore. And small town entertainments like bowling or the theaters.

For simplicity the time period is modern day. Locales like the town itself is fictional and real life isn't an exact 1/1 but otherwise yeah.




@Papitan Credit for inspiration.

[GROUP B]





The rotten smell began to grow stronger. A presence. The source of this stench? Or...a foreign sense of rot. Was it a corpse? Perhaps one who's clothes were on the ground. No, this scent was moving, and Kharne's senses through the darkness let me spot the intruding silhouette with ease as he exited one of the nearby tunnels, to the mass of clothes. The scent, more clear, wasn't so much a corpse. If Kharne had any experience the scent was more associated with the undead, animated corpses or vampires that have gone far too long without feeding. Though, as he walked, that scent of undeath slowly left him. The man had a light tan to his skin tone, suggesting some time in the sun. His brown eyes were a bit..glassy? Almost lifeless look to them, as he moved past some torchlight. Black, shaven hair that had a bit of unkempt, messy length to it.

The man was wearing something a bit different then typical attire. A gray pinstripe suit and black tie, originally these suits were tailored to reincarnated with a taste of fashion from their own world, but quickly grew in popularity with some circles of the wealthy of this world too. This suit however was tattered. The large black jacket he wore was shredded at the bottom and sleeves, damp from the poor conditions of the sewers. The vest and white shirt beneath were stained with blood and dirt, the once black tie was untethered and barely around the collar. Those strangely lifeless eyes looked up from the empty clothes, while he was already moving about the pockets.

"Well howdy there, partner.." The stranger had a slightly dry, gravelly to an otherwise deep voice, as if it had been some time he's gone without water. He seemed almost disinterested in his presence. Despite the greeting, there wasn't much excitement in his words. More of an annoyance, if anything. "This here loot's mine, so bug off."
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