Tossinng the car wasn't even an intended attack, I just was giving Magus something to do before he got killed. (Ironically if stalled his death a bit longer.)
As per the GMs ruling, magus will recover 2 capacitors every turn he holds position, which means he has 2 lightning strikes in a can just sitting there.
Using one, I can pretty much guarantee that the tentacle beast is RIP. I think I can stall the sniper without an attack action.
That leaves one more charge.
The best scenario would involve not moving, because if we can survive just one more round yeager and magus should clean up the north pretty fast, but magus cant move if he wants to attack anything consecutively.
I observed earlier that the Cruxi squads do a weird leapfrog thing when moving, which increases their speed, but this also makes them vulnerable to magus. His LEL will chain straight through them if they are on top of eachother.
I was thinking maybe have Magus eliminate the two cruxi enroute to yeager and the tentacle beast- and distract the sniper, and have yeager flank and distract the squad south of magus. If successful, I think we are alright.
Thoughts/Problems? And yes, Magus can handle two ta@Ammokkx
Edit (This phone post was getting WAY to long to handle on my phone, so I switched to a computer. ;-;)
But Magus can activate his electroshield passively (I asked the GM previously about it), which basically means he will be ignoring the tentacle under the assumption it will get close enough to suicide into him. (This is why he can defend against it while still shooting something else.)
As per the GMs ruling, magus will recover 2 capacitors every turn he holds position, which means he has 2 lightning strikes in a can just sitting there.
Using one, I can pretty much guarantee that the tentacle beast is RIP. I think I can stall the sniper without an attack action.
That leaves one more charge.
The best scenario would involve not moving, because if we can survive just one more round yeager and magus should clean up the north pretty fast, but magus cant move if he wants to attack anything consecutively.
I observed earlier that the Cruxi squads do a weird leapfrog thing when moving, which increases their speed, but this also makes them vulnerable to magus. His LEL will chain straight through them if they are on top of eachother.
I was thinking maybe have Magus eliminate the two cruxi enroute to yeager and the tentacle beast- and distract the sniper, and have yeager flank and distract the squad south of magus. If successful, I think we are alright.
Thoughts/Problems? And yes, Magus can handle two ta@Ammokkx
Edit (This phone post was getting WAY to long to handle on my phone, so I switched to a computer. ;-;)
But Magus can activate his electroshield passively (I asked the GM previously about it), which basically means he will be ignoring the tentacle under the assumption it will get close enough to suicide into him. (This is why he can defend against it while still shooting something else.)