Hidden 8 yrs ago 8 yrs ago Post by Dawnscroll
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Far away from the modern world rested a holy cup. It was nestled deep inside of a cave, far from human eyes. A thin layer of dust covered its rough wooden shape as a testament to the fact that it had remained untouched for a long time. This cup was the Holy Grail, the real Holy Grail, and a shadow of its glory had once been a part of a great and terrible contest between mages.

It was an artifact of untold power, powered only by untold sacrifice, and it had been untouched for a very long time. In another world, maguses would have their servants fight to the death over this grail. In some worlds it would become corrupted and in other worlds it would remain pure. Sometimes it would grant a great wish and sometimes the only people capable of using it would die terrible deaths. In this world, the world of ours, it had once caught the blood of a simple carpenter, and was forgotten.

Until now.

Golden power flowed forth from the grail as a strange light illuminated the cavern that it rested in. The cup's power had been touched by Alaya herself, and soon a golden liquid seeped out from the top of the grail and onto the pedestal it sat on.

The water continued to flow outwards in all directions before moving with an unnatural motion, congealing into a single large pool which then sprang upwards in defiance of gravity. The gold continued to spew from the chalice as the liquid turned into a pillar and rose higher and higher into the cavern. All the while radiant power saturated the cave with energy.

And then the liquid fell away, leaving behind a single gold-haired man who was dressed in a fine golden armor. He blinked once and then clicked his tongue, all the while smiling arrogantly.

"You summon me for this grail war, not to compete, but to administer it. Not to act, but to direct." He noted to no one in particular, although his conversation partner was listening intently. "I hope, for your sake Alaya, that this war proves to be entertaining. For me to wager the use of my personal treasure is already asking a lot, this contest had better be adequate repayment. "

His name was Gilgamesh, the great King of Heroes. In the entire world, everything was his possession. Indeed, he was to be the ruler of Alaya's great Grail War. In this impromptu war, there was no one better suited for administering this tournament than him. And, while Gilgamesh had half a mind to simply tell Alaya to screw off, she did promise at least some semblance of a show that he had never seen before.

"I suppose that I can at least orchestrate a performance for the ages, even if you give me mongrels instead of real actors."

So he would humor her, at least for now.

It wasn't like she could wish him out of existence in a heartbeat. Nope, that had nothing to do with his willingness to aid the goddess of humanity.

"Well, first things first, I guess I should summon the masters for this contest. I don't think they actually know what they're doing in this world." Gilgamesh mused as he picked up the Grail beside him. With a careless shrug, he tossed the Holy Grail into the air behind him, not at all watching as it disappeared into a golden portal that led to somewhere outside of this world. After all, all the treasures of the world were contained inside his Gates of Babylon – the cup would be safe for now.

"By the command of Alaya and the servant Ruler, I summon forth the minds of the fourteen masters for this war!"

At his command, fourteen lights were summoned into existence. Each one corresponded to a master that Alaya had chosen to participate in this tournament. Gilgamesh himself didn't know who the masters were, but Alaya had promised him that he would soon enough find out. Regardless, they were sure to be disoriented and confused, at least one of them was registering nothing but complete terror at the situation. He could feel their emotions, and they were the finest appetizers for the finest meal.

This would be fun.

"Greetings chosen meat bag masters! I am servant Ruler and I have summoned forth the fourteen of you with a magnificent announcement, so rejoice!" Gilgamesh proclaimed with a radiant grandeur, throwing up his arms and bathing the cavern with treasures from his personal vault. "I declare that this Holy Grail War will commence! The fourteen of you will summon forth fourteen legends like myself, although vastly inferior to me, in a bid to gain my favor. The winner of this war will be the last master to retain control of their servant and I shall bless them with any wish in the world."

"Be it material, such as gold, or immaterial, such as returning a loved one to life or fixing a mistake of the past, no wish will be too great. Now, summon your servants and prepare for war. I grow tired of this lecture so I'll not bother with the finer details. Instead, you shall simply know the rules."

Gilgamesh snapped his finger and smirked devilishly as he drank the terror of the fourteen lights before him. With a simple cue, Alaya had inserted the rules and finer details of the grail war into their heads. Such magic was unfortunately beyond the great king of heroes's abilities but there was no point in letting the actors know that. No, it was best to let them think him as truly omnipotent.

"Know now what you do, with that knowledge in your minds, I shall see you in one month's time in the Holy Land of Judea. There we shall create the most magnificent performance to ever grace this world. Now get out of my sights you mongrels!"







Intro




Welcome, ladies and gentlemen, to the War for the True Holy Grail. If you cannot already tell, this will be a Fate/Stay Night based RP. You will create your master and servant, and pit the pair against others for the One True Holy Grail. If you have never heard of Fate/Stay Night or Fate Zero, feel free to ask any questions. This is mostly an interest check so I and the people more familiar will be more than happy to explain and expand things for you. For now, here are some of the basics:

Fourteen sorcerers have gathered and engage in a Battle Royale, each gambling his or her own life to obtain the Holy Grail, a legendary chalice capable of granting wishes.

Each of the sorcerers, better known as Masters, is aided by one of the seven summoned spiritual familiars known as Servants, who are the reincarnations of legendary souls from all across time. These resurrected Epic Spirits, possess superhuman characteristics and wield powerful artifacts or abilities called Noble Phantasms. A Noble Phantasm's hidden abilities may be released by invoking its true name, but casual brandishing of a Noble Phantasm is best avoided, for symbolic Noble Phantasms usually belie a Servant's identity, diminishing that Servant's competitive advantage. Specific legends may be summoned with the aid of catalysts, which are artifacts, ideas, or experiences similar or of value to the desired Servant. Only one Servant can be summoned in each war from one of seven classes: Saber, Archer, Lancer, Berserker, Rider, Assassin, and Caster.

As only astral entities (i.e. Servants) are physically capable of retrieving the Holy Grail, Master and Servant are forced to cooperate. Masters control Servants with three Command Spell, which are crystallized miracles issued by the Holy Grail that manifest on a Master's body. When activated, Command Spell permit a Servant to accomplish an incredible feat, or alternatively provide Masters with the authority to issue an irrevocable and absolute order to a Servant. When all three Command Mantras are used up, Servants are no longer obliged to serve their Masters, and as such, may freely choose to turn upon their ex-partner. In the event of a Master's demise, a Servant may choose to bind him or herself to another Master; if a Servant is slain, a Master may ally with a wayward Servant or pursue sanctuary with the Holy Grail War's impartial/totally biased overseer, the Ruler.

The Holy Grail materializes fully only when there is one Servant left standing; therefore, it is not necessary to vanquish Masters in order to win the war. However, as many Servants possess powerful Noble Phantasms and are grueling to defeat, many participants have chosen instead to eradicate Masters, who are responsible for maintaining a Servant's presence through the supplication of Mana.

So now I ask... are You my Masters?





The Servants and their Masters





This covers a great deal on the concepts of Servants, the requirements for summoning, and a few of the 'official' servants that could be summoned. Of course, this list is pretty limited.... which is why This link provides a great list of potential servants!.



















FAQ, Rules and Character Skeletons





Some Rather Important Rules


The Golden Rule: Thou Shalt Not Godmod

It's funny 'cause Gilgamesh is OP as hell. Points to the people who get this. Fundamental stuff here people. You cannot take control of another player's master and servant, that's basic. However, simply talk to each other and figure out what acceptable to both of you and write a good story from that. Use Google Docs to write together when you can in a single post for combat, and come to something everyone can be satisfied with. I will ultimately have a final say if people cannot get along and co-write together, and I will glance over stats and strategy to determine what occurs. PLEASE REMEMBER… this is a story, not a PVP game. Nobody can really win.

The Fair-Warning Rule: Thou Shalt Give Fair Warning Before Blowing Up the Plot

It's all good being able to do whatever you want, but if your character is going to do something jarring to the world like say… detonate the local Power Plant into a meltdown or something equally outrageous, please inform me BEFORE you do it? Yes, this is a writing game, and you can do whatever you want. But blowing up a city to kill thirteen masters through nuclear fallout is REALLY pushing the line. Might make a decent plot. So shoot it by me first.

The Good Summaritan Rule: Thou Shalt Summarise Your Posts

Sometimes you read a post the writer finds fascinating, and which many others may also find fascinating too. However, others may well find it dull as dishwater. As a Good Summaritan, you should give a comprehensive and short summary of any posts exceeding 5,000 characters at the head of your post, in a hider labelled 'Summary'. You can also give these summaries for shorter posts if you are a Summaritan unparalleled.

We're all here to have fun, these are the three most important rules in my view and I don't need to spell out every rule imaginable, because RPGuild rules are generally the same. Use your logic, come to the GMs if there are any issues.

Frequently Asked Questions


1. Do we have to have a servant to compete in the Grail War?

Initially, yes. But if your servant is slain, your master is not necessarily out of the running, and could potentially compete on his own. Remember, Masters are nowhere near the levels of power of their Servants.

2. How many Masters are there? Servants?

Fourteen of Each. For this game, you will play both your Master and your Servant.

3. Can I use Noble Phantasms without limit?

Not quite. Every Noble Phantasms will have their own unique features, but typically they do take Mana to use… provided by either the Servant itself, or the Master. The Greater the Ranking, the Higher the mana cost. There’s no system in place for this, but use this concept to RP. Arturia would never open combat with an Excalibur blast, because this would drain her to exhaustion and open her easily to attack from her opponent if they survived or a third party.

4. Can I just hang back and let the others kill each other off first?
You could, but that would be boring. Ultimately, we’re writing a story, not an arena grudge match, and its more fun when people interact. Not everyone is immediately an enemy… alliances and friendships can be made, people might have similar desires for the Grail. And sometimes, the path to victory is never as clean cut as it seems...

5. I want to make a Non-Mage character.
Typically, its only Mages who summon Servants. Fortunately, I am a benevolent deity. You may make your normal human Master.

6. I want to create a mage whose at the highest calibre of the Mage Assosciation and can summon all seven servants, and possess all five true magics and-

Woah there tiger. That’s called a Mary Sue. Please try to make your characters real. Don’t give us perfect mages with ultimate powers. Give us characters people can relate too, and either love or hate for their own virtues. No one person can do everything.

7. So, is there any posting order or can I just get working on my post?

There is no posting order or limit, you can post in any order and as many times you want. Do try to allow two players to post after your last post before you post again though.

8. I want to create an original Servant of my own custom design.

That is technically impossible. While yes, Counter Guardians could be Summoned, and heroes from the future are ‘technically’ a thing, they cannot be summoned in this game. You may create a servant from an existing Historical Figure or myth no later than then 1800.

9. How do I know when its okay to engage in combat with another Master?

That’s ultimately up to you.

10. Why doesn't the spoiler work anymore?!

...click on 'Toggle' below the writing box and the formatting cheat sheet will appear to help you out with that.

11. Who is Ruler?

An impartial and totally biased Servant whose goal is to Oversee the Grail War. Unofficially, he’s a proxy for me to either remove or nudge unruly players in this game while still keeping the plot fluid. ANd he might have a plot function later.

12. What is the ‘Gate of Babylon’' everyone seems to fear?

Fear it.

13. I want to create a nercromancer/fire mage/alchemist!

You can if you so wish. However, Nasuverse rules on these magicks still apply. If you’re creating some form of magic not in the Nasuverse, let me approve it first and hash out the details together.

15. Can my Servant be Arturia/Iskander/Kojiro Sasaki?

Yes, though I’d VERY much wish you’d pick a different/original one. See the list of unofficial servants above and borrow one of those if you’d like...

16. Can my Servant be Gilgamesh/EMIYA/Servant Already taken by master?

No.

17. Can my servant be the Third Saber?

Of course you- NO, YOU NITWIT.

18. Can I be any of the side classes? Shielder, Avenger, Shocker...

Only the Standard Seven Classes are allowed.

19. I want more than one Servant

It is entirely possible to come into possession, later, of more than one Servant. Contracts can be forged with a wandering Servant once the primary Master has been killed. Do note that the mana upkeep of TWO servants will be extraordinarily draining.

20. I really want to just RP as a Master or Servant, why do I need to play the pair?

The number of people and coordination that would take would be insane if we had to match every player master with a player servant.
Nobody said you can’t. Medea in the 5th Holy Grail War more or less went solo as a Servant after killing her own Master. Rin/Shirou continued to fight despite losing their respective Servants. Ultimately, don’t see either component as a ‘Way to Win’. Treat them more like characters in Game of Thrones… anything can and should happen for the sake of a good story.

21. Is it possible to destroy, steal, take, appropriate, eat, put out, bury, dodge, parry or in any other way reduce the catastrophic damage of the Gate of Babylon?

*summons Ea* Mongrel….

22. Can I summon Zeus? Thor? The Archangel Michael?

Not quite. Im hesitant to allow the summoning of any heroic deities into this game. While this isn’t a hard no, playing something like would require me to look extensively at your sheet and speak to you about its viability and acceptability.

23. My desired class was taken! Twice! Now I can’t play my desired hero!

Not at all. Many heros can fit into various Classes as long as the concept would fit their legend, though certain attributes or features might change. Hercules could be played as ANY of the Classes other than Caster. King Arthur could be a Lancer, Rider, or even an Assassin due to his myth. Fionn Mac Cumhail could be played as Lancer, Caster, or Saber. These are just examples; the opportunities are endless.

24. I just created something! Awesome!

Great, now go fill out one of the sheets down below and post it in the OOC you miserable minion. All characters must be approved by me.

25. Are the number of players allowed likely to change? Or the rules of the Grail War?
Maybe. This is not the Fuyuki Holy Grail and the rules of the War are moreso assumptions. Who knows what Ruler may decide at any time...

26. Hey haven't I seen this entire FAQ from...

Eat your heart out Kho.






1x Laugh Laugh
Hidden 8 yrs ago 8 yrs ago Post by BubbleGumKing
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*Cough*First*Cough* Anyways, hi lol

-Edit-
Are we revealing our Servants? If so then, I won't pm you because that won't be necessary for my servant
Hidden 8 yrs ago Post by Dawnscroll
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@BubbleGumKing IC, no. OOC, yes.
Hidden 8 yrs ago Post by Zugzwang
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I think I'm going to drop out of this one, sorry.
Hidden 8 yrs ago 8 yrs ago Post by BubbleGumKing
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Heres an idea

I plan to make a Assassin which isn't blown away by the three knights classes so why not start with the one who made the word 'Assassin' a thing?

(I planned to make Artoria a caster and summon Camelot with Caliburn after modifying her backstory so that the sword didn't break but I'd probably fail to stay in character. She'd have Caliburn as her sword and noble phantasm, Camelot as her 2nd noble phantasm and Knights of the Round Table as her 3rd Noble Phantasm! But that'd remain in the drawing boards for now.)
Hidden 8 yrs ago Post by Dawnscroll
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@BubbleGumKing Niiiiice... an Assasination that I can actually fear. What about your Master?
Hidden 8 yrs ago Post by BubbleGumKing
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@Dawnscroll
That's what I'm dreading, it's the part where the quality of my thing either hits or miss :P I'll have it up soon though
Hidden 8 yrs ago 8 yrs ago Post by Animus
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17. Can my servant be the Third Saber?

Of course you- NO, YOU NITWIT.


So I take it I'm one of the two sabers? ( ͡° ͜ʖ ͡°). Creating a CS rn.

EDIT: Scratch that, I've got an awesome idea for a Lancer character.
Hidden 8 yrs ago Post by Animus
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Sun Wukong
The Monkey King



Class: Lancer
Alternate Classes: Rider/Caster

Parameters:
STR: A
END: C
AGI: A
MGI: B
LCK: C


Legend:

Sun Wukong possesses immense strength; he is able to lift his 13,500 jīn (7,960 kilograms (17,550 lb)) staff with ease. He is also extremely fast, able to travel 108,000 li (21,675 kilometres (13,468 mi)) in one somersault. (Yes, he will be nerfed in the roleplay) Sun knows 72 transformations, which allow him to transform into various animals and objects; however, he is troubled in transforming into other forms, due to the accompanying incomplete transformation of his tail. Sun Wukong is a skilled fighter, capable of holding his own against the best warriors of heaven. Each of his hairs possess magical properties, capable of being transformed into clones of the Monkey King himself, and/or into various weapons, animals, and other objects. He knows spells to command wind, part water, conjure protective circles against demons, and freeze humans, demons, and gods alike.

The Monkey King was a being born from that of a celestial rock. Though initially shunned by other monkeys for his strangeness, he was able to rally them and becoming their king with his cunning and physical prowess. In the valley he was born, he lived the life of comfort and was revered by his fellow monkeys, however, he soon grew tired of that. After observing a passing Taoist monk perform magic. Awed by the power of magic, he set out on a journey that would take him over ten years before he found his master.

Training under Patriarch Bodhi was no easy task, but the Monkey King possessed immense potential and his abilities rapidly grew. He mastered cloud riding magic and transformation magic. His physical abilities grew as well. It was Patriarch Bodhi who bestowed the name of Sun Wukong onto him. However, he was soon banished by his master for abusing his powers. After his banishment, Sun Wukong embarked on several journeys, some of the most noteworthy ones was the adventure into the Dragon King's palace where he would obtain his signature golden road and his journey into hell in order to become immortal.

The Monkey King is one of the most renowned legends from Chinese mythology, for he was one of the few who dared challenge the heavens itself.


Personality:
Sun Wukong is a proud and boastful warrior. However, though his feats such as taking on the heavens might suggest fearlessness, Sun Wukong's bravery comes from his peerless strength. At different points of journey when he was encountered with difficult foes, Sun Wukong was known to turn timid and meek. But let it be known that the Monkey King has never let a grudge go and has had his revenge against all whom had dared shamed him.

Pride aside, there are many positive aspects to Sun Wukong's personality. For one, Sun WuKong is a confident, optimistic person. He doesn't just go down when he faces hardships, he devises ways to overcome them, smiling through even the toughest of adversities. Though he might seem like it, the Monkey King is known for putting emphasis on knowing his enemies and using different strategies to defeat them. Despite his notorious reputation, he is outgoing and friendly which led to him possessing many powerful allies during his time. Sun Wukong also has a justice streak in him, he has no tolerance for evil and his strong sense of justice has led to him saving several countries.

Class Skills:
Magic Resistance: B
Cancel spells with a chant below three verses. Even if targeted by High-Thaumathurgy and Greater Rituals, it is difficult for him to be affected.

Personal Skills
Divinity: B
Sun Wukong, through his own effort, succeeded in becoming an immortal deity.

Eye of the Mind: B
Capable of calm analysis of battle conditions even when in danger and deduce an appropriate course of action after considering all possibilities to escape from a predicament. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning.

Shapeshift: C+
Sun Wukong is able to completely transform and mimic the appearance of any being. This is a perform imitation with the exception of his tail which cannot be transformed.

Noble Phantasms:
Divine Hairs (C Rank, Anti-unit)
Sun Wukong is able to transform any hair on his body into a near perfect clone of himself. The only cost is some mana and a portion of Sun Wukong's physical strength. The clone is fully autonomous and possesses of Sun Wukong's physical abilities (after the deduction). It is capable of using magic though only using the limited mana that Sun Wukong has imbued into it. Clones are destroyed the moment they receive damage. When they are destroyed, the physical strength portion is returned to Sun Wukong. The clone is unable to use any of Sun Wukong's Noble Phantasms.

Flying Nimbus (C Rank, Support)
Simply put, it is cloud that Sun Wukong rides. It is capable of travelling at substantial speed. It possesses no combat abilities.

Ruyi Jingu Bang (B++, Anti-unit/Anti-army)
The signature weapon of the Monkey King, the Compliant Golden Hooped Rod. It is a weapon that can freely manipulate its size. This allows Sun Wukong to be a menace in melee fights where measuring range is key. Manipulating its size requires mana from Sun Wukong. Simply extending the rod or enlarging it slightly expends little mana (Anti-unit) but Sun Wukong is capable of enlarging it to several hundred times its size in exchange for a considerable amount of mana (Anti-army).





Thoughts?

Balance wise, he seem a little strong (well legendary being) but he has many demerits as well. He's fast and strong but tanky. In his legend, though he is capable of using powerful magic, it was because of his own immense source of mana. Here, his mana is limited by his master hence he will not be using any powerful magic. Three Noble Phantasms might seem a lot but two of them are fairly mediocre.
Hidden 8 yrs ago Post by Dawnscroll
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@Animus Frankly I love him. And this is coming from someone who read Journey to the West cover to back.

Servant Lancer and Servant Assassin@BubbleGumKing Approved. Now give me your masters.
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Edit: Also forgot to ask you two whether or not you two had any idea about the other Mage Assosciations.
Hidden 8 yrs ago 8 yrs ago Post by WrongEndoftheRainbow
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I'll reserve a lancer.

EDIT: Actually, I dunno. Lemme look through mythology first.
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WIP

The Phoenix

The Bird of the Sun


Class: Caster
Other Classes: Archer, Beserker

Parameters:
Strength: E
Endurance: C
Agility: C
Mana: A
Luck: B


Background:
The Phoenix has no set story, varying from culture to culture. However, there is one universal constant binding together each story of the legendary bird. The bird is reborn from the ashes of itself. Many cultures equate the Pheonix to the sun, connecting the two together. While the overall picture changes, the underlying details remain the same. The truth is that the bird is indeed linked to the sun, just as the legends say.

Blessed by the stars themselves, the Phoenix is capable of both higher thought and speaking. Only a select few have heard its voice, as it has usually been silent. It has been vanquished in the past, having its ashes locked away and eventually destroyed to prevent it from arising once again. As a result, it has been absent from the modern world, until it has been summoned.

Personality:
The bird is a creature of few words, rarely speaking. It is also highly cynical, tempered by thousands of years of existence. Further, it is also very grandiose, preferring awe-inspiring displays of power and imagery worthy of song and poem. This creates an interesting mixture, a soured temper with a need for the spectacular.

It also takes pleasure in both creating and destroying. It destroys what it considers the old and rusty, to replace with the new. It would rather live in a dystopia of destruction than a stagnant utopia.

Class Skills:

Landscape Manipulation (Support, Anti-Army) C
It is capable of bursting out flames, ashing away trees, grass, animals, or otherwise anything in range that cannot handle the heat. The result of this is often scorched landscape, surrounded by massive wildfires.

Creation of Artifacts (Support, Offensive, Defensive) C++
It can create many artifacts based on fire, by siphoning off its own fiery power. This can range from a great lance capable of launching fireballs, to a shield that burns away anything that hits it. The unifying concept of all these artifacts are that they are fire-based.

Personal Skills

Rising from the Dead (Support) A+
It is capable of arising from its own ashes, as long as there are enough ashes. Ashes that are locked away magically or otherwise destroyed weaken its new form, all the way to the point where there aren't enough ashes left to rise from the dead. It's generally hard to catch and seal away these ashes, making this an extremely potent power.

Inspiration (Support, Morale-Raising) B
It is capable of divine levels of imagery, inspiring those on its side greatly. This allows for the formation of armies that are incredibly hard to break. With the belief the sun itself is on their side, the soldiers will often fight to the death. On the other hand, it's only really useful once an army has been assembled, and is best used with obsolete military formations, where tens of thousands to hundreds of thousands of men are in the same place.

Heat (Defensive) A
Due to the ambient heat of the Phoenix many traditional weapons and projectiles melt and burn upon contact, without harming the bird itself. Magical weapons are a different matter, however. This also goes both ways, as it can burn both allies and enemies.

Noble Phantasms

Power of the Sun (Offensive) B
Capable of drawing upon the powers of the stars themselves, it can fire intense blasts of fire that burn away many, leaving naught but a shadow and the pungent odor of intense heat.

Wreath (Defensive) C
It is capable of drawing upon great amounts of fire, wreathing itself in a cocoon of flames that deflect all but the sturdiest of weapons and spells. The heat is so intense that everyone and everything in close proximity is often burnt away, no matter who's side they are on.

Speed of the Cinders (Support) B
Drawing upon the light of the sun, it is capable of high speeds, traveling across Judea in a matter of minutes. It is wreathed in the fire of burning atmosphere, burning everything in its path.
Hidden 8 yrs ago Post by BubbleGumKing
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@WrongEndoftheRainbow
An interesting idea, the Phoenix is indeed a legendary being but it might not work out in this scenario that we are in unless the GM approves of it, but I'm just stating my opinion. As the word Phoenix itself can be used as a name for a species of elemental spirits, unless you make a nice twist to it which I'm fine with. But even at that point, Phoenix would be more or less an elemental spirit born from the world itself more or less.

The only solution I would see with your servant is to make it a counter-guardian by the meddling of Gaia to stop Alaya from doing her shenanigans. But I'd wait for Dawnscroll to come back before seeing what he has to say about the situation, I like the idea though!
Hidden 8 yrs ago 8 yrs ago Post by Dawnscroll
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@WrongEndoftheRainbow Hey! That's for showing interest in the RP. Unfortunately. . . I'm gonna have to say no to the Pheonix as a servant. Mythical Beasts are actually the Phantasmal Mounts of thr Rider Class... such as Pegasus being the Mount of Medusa.

Nobody said they couldn't be a familiar though of a servant. There's many different firebird throughout cultures, and plenty of casters who could've come into contact with them and had them as part of their repetoire. And if you don't find any...

Well, I guess your Magus will just have to have a Pheonix as a familiar, won't you?

Edit: But holy shit is that a sexy profile... okay... okay..

Look. Here's the deal. Explain extensively to me how this thing could be a servant in the Nasuverse and I'll let it slide. I'm not made of stone, Man.

Edit edit: We might need to tone down some of its abilities though...
Hidden 8 yrs ago Post by WrongEndoftheRainbow
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@WrongEndoftheRainbow Hey! That's for showing interest in the RP. Unfortunately. . . I'm gonna have to say no to the Pheonix as a servant. Mythical Beasts are actually the Phantasmal Mounts of thr Rider Class... such as Pegasus being the Mount of Medusa.

Nobody said they couldn't be a familiar though of a servant. There's many different firebird throughout cultures, and plenty of casters who could've come into contact with them and had them as part of their repetoire. And if you don't find any...

Well, I guess your Magus will just have to have a Pheonix as a familiar, won't you?

Edit: But holy shit is that a sexy profile... okay... okay..

Look. Here's the deal. Explain extensively to me how this thing could be a servant in the Nasuverse and I'll let it slide. I'm not made of stone, Man.

Edit edit: We might need to tone down some of its abilities though...


In this case, I tried to imply it was a singular entity. There wasn't a lot of phoenixes, there was a singular phoenix. It was this singular phoenix that resulted in all the legends, hence why the underlying details are all the same.

Also re: abilities, they're meant to be powerful but nondiscriminatory. When used, allies and enemies are just gone. I intended to set it up so that the phoenix alone isn't all that great due to the fact its fiery attacks are all magic and can be resisted, while accompanied with an army (of which it can create through artifacts) it is much more powerful. This means the basic abilities are fairly useless because you're going to wreck your army more than you will their army, while the Noble Phantasms are much more usable but still carry great risk of burning your army to ashes.
Hidden 8 yrs ago Post by RWBY Spectre
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RWBY Spectre Red like Roses / Fresh like Blood

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Hmm, this seems interesting. Would you mind if I tried to do a character for this RP?
Hidden 8 yrs ago Post by Dawnscroll
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@WrongEndoftheRainbow I'll allow it. To a heads up to anyone reading this, this will really be the only time I'm allowing a mythical creature.

I simply ask that you reduce the rank of Landscape manipulation quite a bit (see rules about blowing up the plot) and actively keep the Speed of Cinders localized... so no randomly zipping across the globe once the war has begun. Certainly use it to travel, but please stay in Judea...

@RWBY Spectre More the merrier.

For everyone who has posted a servant and is alproved, PLEASE post your servants in the character tab and make a goddamn Master already. I have an excuse since I'm at work. The rest of you, post your Masters!
Hidden 8 yrs ago Post by Slime
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Heya. Just joined in and this RP looks pretty interesting. I had an idea for a servant, but he's from the 20th century and in fact he died fairly recently. Is it alright to use him or the "no later than the 1800" rule is enforced?
Hidden 8 yrs ago Post by Dawnscroll
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@Slime Unfortunately, I am enforcing the 1800 rule as a hard ruling. Out of curiosity, what did you have in mind though?
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